Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 21:12:41 Player: Swagumen Result: Destroyed by NS-HAJ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (667) 667 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1719 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 113/200 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Subdweller Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (5) ---- Ion Engine Machine Analyzer Hacking Suite Recalibrator Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- (None) > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Ion Engine Machine Analyzer Hacking Suite Recalibrator Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 2 2 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 3 6 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 99 83 60 Engine 13 | . 13 14 13 Treads 15 | . 28 19 1 Flight 2 | . . . 6 Device 13 | . 14 14 13 Storage 9 | . 14 14 2 Energy Gun 6 | . . 6 12 Ballistic Gun 17 | . 28 15 7 Peak Build Rating 18 | 7 8 15 18 Average Rating 9 | 5 7 10 12 On Entrance 7 | . 7 8 14 Naked Turns . | . . . . Heaviest Build 26 | 13 18 26 25 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 7 | 5 9 10 5 Most Carried 10 | 4 10 10 10 Average Carried 5 | . 5 9 5 Final Capacity 10 | 8 10 10 5 Final Carried 10 | . 9 10 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 649 | 261 246 47 95 Remotely . | . . . . Salvage Created 1171 | 174 585 191 221 Parts 85 | 14 46 6 19 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 26 | . . . 26 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 12 6 8 Guns 26 | . 12 6 8 Classes Destroyed 11 | 3 6 . 2 Worker 1 | 1 . . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 3 | 1 1 1 . Mechanic 1 | . 1 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 16 | . 6 5 5 Grunt 7 | . 6 1 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 4 | 3 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 136 | . 61 18 57 Missed 37 | . 16 4 17 Damage Taken 1179 | . 439 227 513 Core 252 | . 70 45 137 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 40 | . 40 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 178 | 17 96 30 35 Largest 2 | 2 2 2 2 Hottest 83 | 40 40 75 83 Shots Fired 302 | 34 192 31 45 Gun 299 | 34 192 31 42 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 262 | 34 192 23 13 Thermal 40 | . . 8 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 8 12 13 Robot Miss Streak 4 | 4 4 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 177 | 18 115 21 23 Core Hits 76 | 8 45 13 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 3 | 1 . 1 1 Burn 2 | . . 1 1 Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1819 | 165 936 233 485 Guns 1725 | 165 936 233 391 Cannons 94 | . . . 94 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1350 | 165 936 151 98 Thermal 469 | . . 82 387 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 12 251 28 Average Temperature 43 | . 6 100 8 Received Heat Transfer 342 | . 144 57 141 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 766 | . . 222 544 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 197 | 25 197 130 . Initial 16 | . 16 9 . Average 66 | 11 82 58 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 29 8 14 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 4 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 1 1 Successful 7 | . 5 1 1 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Zone Layout 1 | . . 1 . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 46 | . . 46 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 15 | . . 15 . Total Damage 310 | . . 310 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3030 | 256 1104 555 1115 Spaces Moved 1303 | 132 497 258 416 Core 213 | 11 . . 202 Treads 924 | 121 497 258 48 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 166 | . . . 166 Fastest Speed 50 | 50 160 160 100 Average Speed 191 | 150 160 188 245 Slowest Speed 450 | 160 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 9 68 54 27 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1583 | 162 652 301 468 Wait 58 | . 45 8 5 Move 1300 | 131 496 257 416 Hop . | . . . . Pick Up 20 | 7 11 2 . Fast Attach 5 | . . 1 4 Attach 10 | 7 1 . 2 Detach . | . . . . Swap 2 | . 1 1 . Drop 9 | . 1 2 6 Fire 178 | 17 96 30 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 986 | -10/Materials | Repaired Ion Engine 1086 | -10/Materials | Discovered new exit (range 12) 1306 | -10/Materials | Discovered new exit (range 13) 1361 | -10/Materials | Entered Mines 1373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1472 | -10/Mines | Found DCF Scrap (11 items) 1475 | -10/Mines | Discovered new exit (range 7) 1892 | -10/Mines | Discovered new exit (range 11) 1916 | -10/Mines | Entered Subcaves 2041 | -10/Subcaves | Core integrity fell below 50% 2116 | -10/Subcaves | Discovered new exit (range 13) 2270 | -10/Subcaves | Core integrity fell below 20% 2435 | -10/Subcaves | Build established: Scavenger-Mutant 2565 | -10/Subcaves | Lost 3 parts (1p1n1w) 2848 | -10/Subcaves | Visited 4L-MR0's lab 2902 | -10/Subcaves | Found Powered Cannon 2904 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2991 | -10/Subcaves | Discovered new exit (range 12) 3026 | -10/Subcaves | Disturbed a concealed Subdweller 3031 | -10/Subcaves | Destroyed by NS-HAJ(R) with Subdweller Laser Last Messages --------------- 02902_ Acquired Powered Cannon. The Powered Cannon is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. See Stability stat context help for more info. 02904_ Core temporarily expanded with Power slot. 02915_ Subatomizers dissect the Hvy. Assault Rifle. 02991_ EXIT=FOUND 03024_ Searching scrap... 03024_ Found Flamer. 03024_ Found Mak. Axe. 03024_ Found 37 Matter. 03025_ Acquired 28 matter. 03026_ NS-HAJ(R) angrily emerges from the Twisted Machinery. 03026_ Subatomizers dissect the Flamer. 03026_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | "" [[ #?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | "X"""#?????????????????????????????????????????? | | """""""#?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | #####????????????????##$#$#??????????????????????? | | #????????????????#$R $??????????????????????? | | ##?????????????????#<&;#??????????????????????? | | # "#????????????????###|@#??????????????????????? | | " "######???????????# #/###?????????????????????? | | " ## #######?????# < " ####??????????????????# | | ## ####### ## #?????????????## | | ## # < #?????????????# | | ## ### #?????????????## | | ## ## ## #?## #??????????????? | | ## ##### #### #??# ### ##??????????????? | | ?# #?## #??## #??###??####???????????????? | | ?# ### #???# ##??????????????????????????? | | ## ### #???# #???????????????????????????? | | # #?# ##???# #???????????????????????????? | | ### ###?? #???????????????????????????? | | ## ##???????????????????????????? | | ##????????????????????????????? | | #??????????????????????????????? | | #### ???????????????????????????????? | | #???#?##????????????????????????????? | | ##### #????? #????????????????????????????? | | #???## ###??# ##???????????????????????????? | | #????## ### #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????## #???????????????????????????? | | ## ??????### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed FieldDynamicNeutralizer Manual? 0 Play Time 00:19:48 Cumulative 7.0 hours Start 2025.01.11 @ 20:52:39 End 2025.01.11 @ 21:12:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1a14aba-fa33-4db4-b8e0-9961680a5aae