Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 16:38:42 Player: Blade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1147) 1147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-65) -65 TOTAL SCORE: 3072 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 85 Friendly Fire -166 Cogmind --------- Core Integrity 431/550 Matter 103/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Trap Scanner Sensor Array Terrain Scan Processor Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Improved Light Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Trap Scanner Sensor Array Terrain Scan Processor Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 26 | . 2 4 9 11 Power 2 | . . . 2 . Engine 2 | . . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . 2 1 5 Treads . | . . . . . Leg 8 | . . 2 1 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . . 1 2 4 Device 2 | . . . 1 1 Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 9 | . 2 1 4 2 Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 3 | . . 1 1 1 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 2 4 8 Power 3 | . . . 2 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 7 | . . 2 2 3 Highest Loss Streak 5 | . . 2 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 85 82 85 77 Engine 8 | . 14 11 9 3 Leg 21 | . 28 22 22 17 Device 3 | . . . 7 1 Storage 10 | . 14 11 11 9 Processor 8 | . . 7 11 9 Protection 5 | . . . 1 15 Energy Gun 11 | . 17 11 13 5 Ballistic Gun 1 | . . . . 3 Ballistic Cannon 8 | . . 9 8 12 Launcher 3 | . 10 10 . . Naked Turns . | . . . . . Heaviest Build 29 | 12 15 19 18 29 Greatest Support 39 | 20 20 26 26 39 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 8 7 Average Carried 6 | 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 6 4 Class Distribution -------------------- 65% | Mutant 13% | Skirmisher 11% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 761 | 200 . 16 353 192 Remotely . | . . . . . Salvage Created 1141 | . 81 16 822 222 Parts 73 | . 11 2 52 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 31 | . 5 3 16 7 Guns 10 | . . . 7 3 Cannons 7 | . . . 3 4 AOE 14 | . 5 3 6 . Classes Destroyed 10 | . 3 . 6 1 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Recycler 2 | . . . 2 . Watcher 2 | . 1 . 1 . Swarmer 6 | . 3 3 . . Grunt 17 | . 2 . 9 6 Brawler 3 | . . . 3 . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 3 | . . . 2 1 Thug 1 | . . . 1 . Best Kill Streak 6 | . 6 3 6 2 Combat Bots Only 6 | . 5 3 6 2 Max Kills in Single Turn 6 | . 2 2 6 2 Gunslinging . | . . . . . Exploded 6 | . 1 2 6 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 192 | . 16 19 72 85 Missed 54 | . 4 10 18 22 Damage Taken 1995 | . 198 78 755 964 Core 274 | . 53 . 102 119 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 78 . 74 . Volleys Fired 92 | . 9 7 42 34 Largest 3 | . 2 1 3 3 Hottest 123 | . 70 39 119 123 Shots Fired 178 | . 11 7 91 69 Gun 90 | . 3 . 60 27 Cannon 75 | . . 5 28 42 Launcher 13 | . 8 2 3 . Special . | . . . . . Kinetic 87 | . . 5 28 54 Thermal 75 | . . . 60 15 Explosive 13 | . 8 2 3 . Electromagnetic 3 | . 3 . . . Robot Hit Streak 12 | . 4 1 10 12 Robot Miss Streak 5 | . 1 5 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 112 | . 5 1 55 51 Core Hits 87 | . 11 3 35 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2697 | . 272 146 1480 799 Guns 637 | . 20 . 429 188 Cannons 1049 | . . 22 424 603 Explosions 964 | . 252 124 588 . Melee . | . . . . . Ramming 47 | . . . 39 8 Kinetic 1106 | . . 22 424 660 Thermal 560 | . . . 429 131 Explosive 964 | . 252 124 588 . Electromagnetic 20 | . 20 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 6 | . . 4 2 . Projectiles 4 | . . 2 2 . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks 36 | . . . 5 31 Impact 1 | . . . . 1 Kinetic 29 | . . . 5 24 Secondary 6 | . . . . 6 Self-Inflicted Damage 81 | . 81 . . . Shots 4 | . 4 . . . Rammed . | . . . . . Targets Rammed 11 | . . . 9 2 Kicked 11 | . . . 9 2 Crushed . | . . . . . Highest Temperature 685 | . 36 . 222 685 Average Temperature 146 | . 18 . 70 247 Received Heat Transfer 870 | . 48 . 255 567 Effects 16 | . . . . 16 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1264 | . . . 964 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 440 | . 221 173 440 266 Initial 185 | . . 92 70 185 Average 217 | . 138 137 300 184 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 57 | 100 94 100 33 52 Level 1 27 | . 5 . 30 47 Level 2 14 | . . . 35 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 6 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 2 | . . . 2 . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 8 12 28 11 Peak Tracking Total 10 | . 6 9 10 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . 3 . 1 . Max in Single Turn 2 | . 2 . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 9 | . 1 . 7 1 Terminals 8 | . 1 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 17 | . 1 . 15 1 Successful 7 | . 1 . 6 . Failed 10 | . . . 9 1 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 12 | . . . 11 1 Terminals 16 | . 1 . 14 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 1 . 3 . Open Door 1 | . . . 1 . Level Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 5 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 21 | . . . 21 . Total Damage 295 | . . . 295 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1693 | 2 272 219 690 510 Spaces Moved 916 | 2 206 164 376 168 Core 14 | . . . . 14 Treads . | . . . . . Legs 902 | 2 206 164 376 154 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 130 | 120 120 120 120 179 Slowest Speed 400 | 120 120 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 42 16 66 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 13 | . 13 . . . Terrain Destroyed 115 | . 70 11 33 1 Melee . | . . . . . Projectile 3 | . . 1 1 1 AOE 112 | . 70 10 32 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1245 | 1 219 179 530 316 Wait 180 | . . 1 85 94 Move 912 | 1 205 163 375 168 Hop . | . . . . . Pick Up 12 | . 2 1 6 3 Fast Attach 9 | . 1 2 2 4 Attach 9 | . . . 4 5 Detach . | . . . . . Swap 8 | . 1 2 3 2 Drop 12 | . 1 3 4 4 Fire 92 | . 9 7 42 34 Melee . | . . . . . Ram . | . . . . . Kick 11 | . . . 9 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 7) 232 | -10/Materials | Discovered new exit (range 14) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 478 | -9/Materials | Discovered new exit (range 9) 492 | -9/Materials | Identified exit to Storage 494 | -9/Materials | Entered Storage 645 | -9/Storage | Met a pair of Derelict thieves 730 | -9/Storage | Garrison activated, responded to threat 1120 | -9/Storage | Identified exit to Materials 1184 | -9/Storage | Entered Materials 1184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -8/Materials | Lost 5 parts (1p2n1u1w) 1682 | -8/Materials | Build established: Mutant 1682 | -8/Materials | Garrison activated, responded to threat 1694 | -8/Materials | Self-destructed Last Messages --------------- 01519_ G-47 Trooper knocked back. 01525_ M-13 Machinist knocked back. 01525_ G-47 Trooper destroyed. 01525_ M-13 Machinist knocked back. 01535_ Acquired 35 matter. 01539_ Acquired 19 matter. 01547_ Acquired Aluminum Leg. 01559_ Acquired 51 matter. 01575_ Acquired 3 matter. 01580_ Acquired 2 matter. 01658_ Connecting with Terminal... 01666_ Hrd. Light Armor Plating destroyed. 01669_ Critical hit (Burn: +37). 01679_ G-47 Trooper knocked back. 01681_ Terminal disabled. 01682_ G-47 Trooper destroyed. 01682_ U-05 Engineer calls for garrison support. 01682_ ALERT: Activating Garrison Access M001. 01682_ U-05 Engineer destroyed. 01683_ Flak Cannon destroyed. 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T????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? g?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseDynamicPurifier Manual? 0 Play Time 00:16:32 Cumulative 77.5 hours Start 2024.06.02 @ 16:25:14 End 2024.06.02 @ 16:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 30 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f61c830f-0ae8-43db-a0d6-2aba9d875edb