Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 18:09:15 Player: DGSTER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (4291) 4291 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 9071 Bonus ------- High Alert Combat Kills 167 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 158/160 System Corruption 14% Temperature Hot (219) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Weapon Cycler > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Improved Medium Armor Plating Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Kinecellerator Weapon Cycler Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Trap Reconfigurator Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 . . . 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 119 | 6 4 20 5 4 8 19 27 6 18 2 Power 13 | 1 1 2 1 . 2 1 2 1 2 . Engine 7 | 1 1 . . . 2 1 1 1 . . Core 6 | . . 2 1 . . . 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . 6 . 2 . 3 6 3 3 . Treads 11 | 2 . 2 . . . . 4 . 3 . Leg 12 | . . 4 . 2 . 1 2 3 . . Wheel 2 | . . . . . . 2 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | 1 2 9 1 2 . 8 12 2 9 . Device 16 | . 1 . 1 1 . 3 5 1 4 . Storage 9 | 1 1 1 . . . 2 1 1 2 . Processor 7 | . . 3 . . . 1 3 . . . Hackware . | . . . . . . . . . . . Protection 14 | . . 5 . 1 . 2 3 . 3 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 1 3 3 . 6 7 7 . 4 2 Energy Gun 9 | . . 3 . . . 1 5 . . . Energy Cannon 7 | . 1 . 1 . 2 1 2 . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 3 1 Launcher 10 | . . . 1 . 4 3 . . 1 1 Special Weapon 3 | . . . 1 . . 2 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 4 | . . . . . . 4 . . . . Parts Lost 40 | . 2 7 3 . 1 11 6 4 . 6 Power 6 | . 1 1 1 . 1 1 . 1 . . Propulsion 7 | . . 1 . . . 2 1 1 . 2 Utility 17 | . . 4 1 . . 5 3 2 . 2 Weapon 10 | . 1 1 1 . . 3 2 . . 2 Highest Loss Streak 8 | . 1 2 1 . 1 8 2 2 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 79 95 90 93 94 68 76 64 90 96 Engine 3 | . 13 1 . . 1 6 5 2 . . Core 6 | . . 9 11 11 9 . 1 4 6 7 Treads 7 | . 28 2 . . . . 10 . 14 15 Leg 11 | . . 19 22 21 22 13 2 11 . . Device 11 | . 3 11 10 11 11 10 14 7 15 14 Storage 9 | . 14 11 11 11 11 8 10 4 4 7 Processor 12 | . . 10 11 11 11 8 11 23 23 23 Protection 7 | . . 9 11 5 11 7 2 2 12 13 Energy Gun 5 | . . 17 5 . . 1 10 6 . . Energy Cannon 3 | . 3 2 5 11 8 4 2 . . . Ballistic Gun 1 | . 15 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 11 13 Special Weapon 1 | . . . 2 11 5 1 . . . . Naked Turns 12 | . . . . . . 12 . . . . Heaviest Build 47 | 10 19 39 36 36 37 46 47 28 43 42 Greatest Support 53 | 40 40 43 34 34 34 34 53 45 53 44 Greatest Overweight (x) 6 | . . 1 1 1 1 6 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 10 10 25 10 Average Capacity 11 | 7 9 12 15 15 15 12 8 8 7 10 Most Carried 10 | 4 9 10 8 10 10 10 10 9 9 10 Average Carried 6 | 1 5 8 6 6 7 5 6 4 6 8 Final Capacity 15 | 8 10 15 15 15 15 5 10 5 10 10 Final Carried 9 | 3 9 8 6 6 9 2 9 2 9 8 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 1907 | 286 96 200 40 . 109 220 390 . 512 54 Remotely 87 | . . . . . . 87 . . . . Salvage Created 4216 | 138 349 1271 115 . 110 522 608 . 666 437 Parts 248 | 11 19 66 9 . 17 28 28 . 46 24 Haulers Intercepted 3 | . . 1 . . . . 1 . . 1 Recyclers Shooed 4 | . . . . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 118 | . 8 29 7 . 12 19 15 . 16 12 Melee 2 | . 1 . . . . . . . 1 . Guns 42 | . 7 22 4 . . . 9 . . . Cannons 21 | . . 4 3 . 1 1 2 . 8 2 AOE 49 | . . . . . 11 17 4 . 7 10 Classes Destroyed 14 | 3 2 4 . . 1 . 1 . 1 2 Worker 12 | 2 . 2 . . 1 4 1 . 2 . Builder 2 | . . . . . . . . . 2 . Tunneler 4 | 2 . . . . . 1 1 . . . Hauler 3 | . . 1 . . . . 1 . . 1 Recycler 8 | 1 2 . . . . 2 . . 2 1 Watcher 3 | . . 1 . . . . . . 2 . Swarmer 46 | . 3 7 7 . 11 9 5 . 4 . Grunt 44 | . 5 15 . . . 6 5 . 8 5 Brawler 1 | . . . . . . . . . . 1 Duelist 4 | . . 1 . . . . 1 . . 2 Protector 2 | . . . . . . . . . . 2 Sentry 14 | . . 6 . . . 3 1 . 3 1 Hunter 2 | . . . . . 1 1 . . . . Programmer 5 | . . . . . . . 3 . 1 1 Best Kill Streak 12 | 2 5 4 4 . 5 11 6 . 12 12 Combat Bots Only 10 | . 3 4 4 . 4 7 6 . 8 10 Max Kills in Single Turn 5 | 1 1 2 1 . 3 4 2 . 3 5 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . . . 2 3 2 . 3 4 Melee 1 | . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 692 | . 72 135 25 . 23 121 151 4 122 39 Missed 188 | . 17 38 7 . 7 39 37 . 30 13 Damage Taken 7106 | . 627 1161 181 . 265 1285 1628 190 1110 659 Core 1319 | . 119 154 52 . 15 273 126 135 312 133 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . 78 28 Core Remaining (%) 61 | 100 52 . . . 44 50 . . . . Volleys Fired 312 | 13 43 90 16 . 12 47 51 1 30 9 Largest 2 | 2 2 2 1 . 1 2 2 2 2 2 Hottest 138 | 40 40 112 100 . 56 124 138 138 96 96 Shots Fired 471 | 26 85 148 16 . 12 48 69 2 50 15 Gun 302 | 26 85 118 10 . . 1 60 2 . . Cannon 123 | . . 30 5 . 4 16 9 . 47 12 Launcher 39 | . . . . . 8 25 . . 3 3 Special 7 | . . . 1 . . 6 . . . . Kinetic 170 | 26 85 . . . . . . . 47 12 Thermal 233 | . . 148 11 . . 8 64 2 . . Explosive 39 | . . . . . 8 25 . . 3 3 Electromagnetic 29 | . . . 5 . 4 15 5 . . . Robot Hit Streak 20 | 5 11 16 3 . 6 12 20 12 11 11 Robot Miss Streak 4 | 1 2 3 2 . 2 4 2 . 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 329 | 20 63 106 9 . 7 24 54 2 31 13 Core Hits 230 | 9 24 37 8 . 15 37 32 . 34 34 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . Critical Strikes 15 | 1 . 9 . . . . 1 1 2 1 Burn 11 | . . 9 . . . . 1 1 . . Destroy 1 | 1 . . . . . . . . . . Blast 3 | . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11261 | 175 531 1890 201 . 800 2195 1453 39 1891 2086 Guns 3047 | 175 500 1484 83 . . . 766 39 . . Cannons 2279 | . . 401 78 . 89 296 195 . 878 342 Explosions 5626 | . . . . . 682 1836 419 . 945 1744 Melee . | . . . . . . . . . . . Ramming 285 | . 31 5 40 . 29 39 73 . 68 . Kinetic 1895 | 175 500 . . . . . . . 878 342 Thermal 3688 | . . 1885 83 . . 354 1327 39 . . Explosive 4877 | . . . . . 682 1527 . . 924 1744 Electromagnetic 516 | . . . 78 . 89 275 53 . 21 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 1 . 1 1 1 9 2 16 19 14 Average Corruption 6 | . 1 . 1 1 1 5 1 10 15 14 Corruption Purged 10 | . . . . . . . 4 1 5 . Corruption Blocked . | . . . . . . . . . . . Effects 94 | . 1 . 1 5 8 14 2 8 51 4 Message Errors 27 | . . . . 2 4 3 . 2 15 1 Matter Fused 22 | . 1 . . . 2 3 1 1 14 . Heat Flow Errors 9 | . . . 1 1 . . . 2 4 1 Energy Discharges 15 | . . . . 1 1 3 . 1 7 2 Parts Rejected 2 | . . . . . . 1 . . 1 . Data Loss (minor) 11 | . . . . 1 1 4 1 . 4 . Data Loss (major) 3 | . . . . . . . . . 3 . Misfires 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 360 | . . 16 . . 57 116 10 . 102 59 Projectiles 26 | . . 16 . . . . . . 10 . Explosions 334 | . . . . . 57 116 10 . 92 59 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . 1 . . . 1 . 3 2 Impact 2 | . . . 1 . . . 1 . . . Kinetic 5 | . . . . . . . . . 3 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 913 | . . . 15 . 89 297 113 . 173 226 Shots 18 | . . . . . 3 7 2 . 2 4 Rammed 41 | . 14 1 . . . . 16 . 10 . Targets Rammed 63 | . 15 1 3 . 4 13 16 . 11 . Kicked 20 | . . . 3 . 4 13 . . . . Crushed 2 | . 1 . . . . . . . 1 . Highest Temperature 406 | . 28 150 242 143 . 57 406 232 326 237 Average Temperature 91 | . 9 38 82 80 . 25 155 98 110 102 Received Heat Transfer 1713 | . 309 471 . . . 162 258 . 408 105 Effects 5 | . . . . . . . 4 . 1 . Shutdowns 2 | . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 6 | . . . . . 2 3 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 3 | . . 3 . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . Parts Melted 22 | . . 14 . . . . 8 . . . Heat Transferred 7880 | . . 4736 185 . . 387 2424 148 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 648 | 25 236 355 218 . 213 573 416 131 648 473 Initial 256 | . 16 35 138 . . 72 256 116 60 250 Average 158 | 10 103 157 146 . 68 288 278 101 120 295 Maximum Alert Level 2 | . 1 1 1 . 1 2 2 . 2 2 Low Security (%) 62 | 100 79 70 50 . 90 48 . 100 82 . Level 1 32 | . 20 29 49 . 9 18 93 . 12 94 Level 2 4 | . . . . . . 32 6 . 5 5 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 2 4 . . . 6 4 . 8 4 Investigation 7 | . . 1 . . . 1 1 . 3 1 Extermination 3 | . . . . . . . 2 . 1 . Reinforcement 10 | . 2 3 . . . 2 1 . 1 1 Assault 2 | . . . . . . . . . . 2 Garrison 6 | . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 10 | . 4 3 . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 22 47 7 . 10 28 18 6 21 14 Peak Tracking Total 13 | . 5 7 4 . 4 10 6 6 5 13 Tactical Retreats 11 | . 2 2 . . . 4 2 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 11 | . 1 1 . . . . 4 . 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . Traps Reconfigurated 3 | . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 24 | . . 1 . . 2 5 1 . 13 2 Max in Single Turn 3 | . . 1 . . 1 2 1 . 3 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 23 | . 1 5 . . . 2 8 . 6 1 Terminals 17 | . 1 5 . . . 2 5 . 3 1 Fabricators 2 | . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 49 | . 2 14 . . . 7 14 . 10 2 Successful 24 | . 1 7 . . . 3 7 . 5 1 Failed 25 | . 1 7 . . . 4 7 . 5 1 Catastrophic 6 | . . 1 . . . 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 1 4 . 1 . 7 3 . 2 . Terminals 38 | . 2 14 . . . 7 8 . 5 2 Fabricators 4 | . . . . . . . 3 . 1 . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 18 | . 1 7 . . . 3 3 . 3 1 Record 1 | . . . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . 1 . . . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 5 | . . 3 . . . 1 . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . Network Status 2 | . . . . . . . 1 . 1 . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Reject 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 5 . . . 2 5 . 3 1 Full Trace Events 4 | . . . . . . 1 1 . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 6 | . . . 3 . . . . 1 . 2 Largest Group 3 | . . . 3 3 . . . 1 . 2 Highest-Rated Group 74 | . . . 74 74 . . . 31 . 62 Highest-Rated Ally 31 | . . . 31 31 . . . 31 . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 13 . 10 Total Damage 333 | . . . . . . . . 145 . 188 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 8162 | 209 759 1427 760 592 1091 705 1122 167 1238 92 Spaces Moved 4318 | 108 376 620 458 366 569 371 648 130 625 47 Core 61 | 10 . . . . . 39 . 8 4 . Treads 1622 | 98 376 75 . . . . 413 . 613 47 Legs 2417 | . . 545 458 366 569 228 121 122 8 . Wheels 218 | . . . . . . 104 114 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 130 130 50 80 50 50 145 Average Speed 154 | 149 160 174 155 158 182 140 129 115 144 145 Slowest Speed 350 | 160 160 240 200 200 200 350 225 120 145 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 50 | 6 72 61 89 72 99 36 16 74 17 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug 41 | . . . 1 . . 3 . . 37 . Terrain Destroyed 337 | . . . 1 . 74 154 4 . 78 26 Melee . | . . . . . . . . . . . Projectile 14 | . . . 1 . . 4 . . 8 1 AOE 323 | . . . . . 74 150 4 . 70 25 Terrain Rammed 1 | . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Total 5385 | 135 458 825 490 380 611 488 867 145 927 59 Wait 372 | . 7 52 5 . 7 17 72 5 207 . Move 4309 | 107 375 619 457 365 568 370 648 129 624 47 Hop . | . . . . . . . . . . . Pick Up 127 | 9 11 25 2 5 4 12 31 3 25 . Fast Attach . | . . . . . . . . . . . Attach 119 | 6 4 20 5 4 8 19 27 6 18 2 Detach 24 | . . 1 1 . 7 3 8 . 3 1 Swap . | . . . . . . . . . . . Drop 57 | . 3 17 . 5 1 7 14 1 9 . Fire 312 | 13 43 90 16 . 12 47 51 1 30 9 Melee . | . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . Kick 20 | . . . 3 . 4 13 . . . . Crush 43 | . 15 1 . . . . 16 . 11 . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 210 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 7) 664 | -10/Materials | Discovered new exit (range 4) 898 | -10/Materials | Discovered new exit (range 13) 927 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Utility x2 1590 | -9/Materials | Identified exit to Mines 2097 | -9/Materials | Discovered new exit (range 8) 2396 | -9/Materials | Entered Mines 2566 | -9/Mines | Learned Materials terminal intel 2866 | -9/Mines | Discovered new exit (range 4) 2969 | -9/Mines | Discovered new exit (range 6) 2980 | -9/Mines | Received a Mining Laser from a helpful Derelict 2997 | -9/Mines | Core integrity fell below 50% 3148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3148 | -9/Mines | Discovered new exit (range 5) 3156 | -9/Mines | Entered Exiles 3156 | -9/Exiles | Accompanied by 3 allies 3186 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3204 | -9/Exiles | Met 8R-AWN 3244 | -9/Exiles | Met EX-HEX 3298 | -9/Exiles | Met EX-BIN 3322 | -9/Exiles | Aligned with FarCom system 3324 | -9/Exiles | Given EX-Vault access code 3390 | -9/Exiles | Opened EX-Vault 3402 | -9/Exiles | Found Prototype Device 3404 | -9/Exiles | Identified Trap Reconfigurator 3412 | -9/Exiles | Found Prototype Flight Unit 3452 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3490 | -9/Exiles | Met EX-DEC 3661 | -9/Exiles | Discovered new exit (range 14) 3748 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3748 | -9/Exiles | Entered Mines 3848 | -8/Mines | Discovered new exit (range 8) 4238 | -8/Mines | Discovered new exit (range 13) 4839 | -8/Mines | Entered Materials 4839 | -8/Materials | Evolved 2 slots: Utility x2 4840 | -8/Materials | Loaded intel: 12 terminal locations 4914 | -8/Materials | Identified exit to Factory 5181 | -8/Materials | Garrison activated, responded to threat 5219 | -8/Materials | Destroyed 7 combat bots 5398 | -8/Materials | Crushed by falling debris 5429 | -8/Materials | Lost 8 parts (2n4u2w) 5544 | -8/Materials | Entered Factory 5544 | -7/Factory | Evolved 2 slots: Utility x2 6089 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 6577 | -7/Factory | Discovered new exit (range 8) 6666 | -7/Factory | Sucked down chute 6666 | -7/Factory | Entered Waste 6667 | -7/Waste | Met a frightened Derelict 6678 | -7/Waste | Spotted C-40 Crusher 6681 | -7/Waste | EMP discharged 6709 | -7/Waste | Spotted C-40 Crusher 6715 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6725 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6740 | -7/Waste | Spotted C-40 Crusher 6741 | -7/Waste | Spotted C-40 Crusher 6742 | -7/Waste | Spotted C-40 Crusher 6743 | -7/Waste | Spotted C-40 Crusher 6775 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6776 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6781 | -7/Waste | EMP discharged 6781 | -7/Waste | System corruption reached 10% 6815 | -7/Waste | Discovered new exit (range 16) 6833 | -7/Waste | Entered Factory 7369 | -7/Factory | Core integrity fell below 50% 7903 | -7/Factory | Identified exit to Storage 7903 | -7/Factory | Identified exit to Lower Caves 8010 | -7/Factory | Core integrity fell below 20% 8046 | -7/Factory | Destroyed 8 combat bots 8071 | -7/Factory | Entered Storage 8072 | -7/Storage | Identified exit to Recycling 8082 | -7/Storage | Met a pair of Derelict thieves 8163 | -7/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. M5-HCN(g) destroyed. System corrupted: Energy discharge (-54). The unstable cave ceiling collapses. 27 Matter crushed. G-47 Trooper destroyed. Destroyed Com. Wheel. A-02 Transporter destroyed. B-48 Gladiator destroyed. Destroyed Carbon-fiber Leg. Adv. Treads destroyed. Destroyed Adv. Treads. G-47 Trooper destroyed. I-36 Angel destroyed. Adv. Treads destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????""" """ ###??????????????????? | | ??????????""" " [ #??????????????????? | | ????????# """ " #???????????????????? | | ????????# = ##??????????????????? | | ????????######## T######?????????????? | | ?????########### !!!!#?????????????? | | ?????# #?????????????? | | ?????# + !!!!#?????????????? | | ?????# #########?????????????? | | ?????######+#### #?????????????????????? | | ???????## #?## ##?????????????????????? | | ???????#T #??# #??????????????????????? | | ???????##" "##??# #??????????????????????? | | ???????? !???# #??????????????????????? | | ??????#!! #??# #??????????????????????? | | ??????# ! !!#??# #??????????????????????? | | ??????#! ! !#??# #??????????????????????? | | ??????########??# #?###??????????????????? | | ????????????????# #? #???????????????? | | ????????????????# # """ #???????????????? | | ????????????????# # """ #???????????????? | | ??????????????### # """ #???????????????? | | ?????????????## * #???????????????? | | ?????????????#T [ *# " #???????????????? | | ?????????????" * +???????????????? | | ?????????????" @ #???????????????? | | ?????????????" # gb!Y #???????????????? | | ?????????????## [ = #???????????????? | | ??????????????# !% ![ ]%] #???????????????? | | ??????????????# !!%= % = #???????????????? | | ??????????????# %! #???????????????? | | ??????????????###=!!# # ###???????????????? | | ????????????????# ####u#?????????????????? | | ????????????????# #??? #?????????????????? | | ????????????????# ?????#?????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedRelaySource Manual? 0 Play Time 01:15:21 Cumulative 12.1 hours Start 2024.04.19 @ 15:05:28 End 2024.04.19 @ 18:09:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66a1e998-3b63-4727-8e34-14f427cd3a6a