Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.23 @ 23:05:27 Player: ZOT Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (921) 921 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3581 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Decoy Drone Bay (16/16) Lightning Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Weapon Cycler ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Decoy Drone Bay Datajack Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . . 1 Parts Attached 48 | 8 1 15 6 8 10 Power 5 | 1 . 3 . . 1 Engine 4 | 1 . 3 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 4 1 3 2 3 2 Treads 3 | . . 3 . . . Leg 5 | 2 1 . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 5 | . . . 2 3 . Utility 12 | 1 . 6 1 1 3 Device 7 | . . 2 1 1 3 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 4 | . . 4 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 3 3 4 4 Energy Gun 5 | 1 . 2 2 . . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 4 2 4 15 Power 3 | . . 1 . 1 1 Propulsion 6 | . . . 1 2 3 Utility 10 | . . 2 1 . 7 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 5 | . . 3 2 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 84 92 97 81 41 Engine 9 | . 14 10 11 6 . Treads 9 | . . 19 11 . . Leg 2 | . 27 2 . . 1 Flight 6 | . . . 10 23 1 Device 14 | . . 8 20 21 12 Storage 1 | . 14 . . . . Hackware 20 | . . 29 22 18 13 Energy Gun 8 | . 14 9 11 1 . Ballistic Gun 8 | . 14 10 11 . . Naked Turns . | . . . . . . Heaviest Build 19 | 13 13 13 13 16 19 Greatest Support 40 | 26 20 40 40 18 20 Greatest Overweight (x) 6 | . 1 . 2 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 3 4 4 4 3 2 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 4 | 4 4 4 4 3 3 Class Distribution -------------------- 82% | Hacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 757 | 211 83 240 92 26 105 Remotely . | . . . . . . Salvage Created 1047 | . 83 576 118 . 270 Parts 58 | . 1 34 11 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 28 | . 2 13 7 . 6 Guns 22 | . 2 13 7 . . Cannons 4 | . . . . . 4 AOE 2 | . . . . . 2 Classes Destroyed 4 | . 1 2 1 . . Swarmer 7 | . . . 7 . . Grunt 18 | . 2 11 . . 5 Brawler 1 | . . 1 . . . Sentry 2 | . . 1 . . 1 Best Kill Streak 6 | . 2 5 4 . 6 Combat Bots Only 6 | . 2 5 4 . 6 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 3225 | . 173 1108 145 514 1285 Core 1301 | . 35 255 26 279 706 Absorbed by Shields 23 | . . . . . 23 Core Remaining (%) 66 | 100 86 . 29 49 . Volleys Fired 86 | . 11 55 11 1 8 Largest 2 | . 2 2 2 1 2 Hottest 99 | . 70 76 76 69 99 Shots Fired 149 | . 22 90 22 1 14 Gun 134 | . 22 90 22 . . Cannon 9 | . . . . 1 8 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 77 | . 11 55 11 . . Thermal 57 | . 11 35 11 . . Explosive 6 | . . . . . 6 Electromagnetic 9 | . . . . 1 8 Robot Hit Streak 10 | . 7 10 3 . 10 Robot Miss Streak 5 | . 4 5 4 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 108 | . 13 65 9 2 19 Core Hits 57 | . 6 30 7 . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 2 1 . 2 Burn 4 | . 1 2 1 . . Sever 2 | . . . . . 2 Melee Attacks 12 | . . . . 4 8 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1912 | . 135 844 139 . 794 Guns 1118 | . 135 844 139 . . Cannons 240 | . . . . . 240 Explosions 378 | . . . . . 378 Melee 176 | . . . . . 176 Ramming . | . . . . . . Kinetic 550 | . 47 467 36 . . Thermal 568 | . 88 377 103 . . Explosive 378 | . . . . . 378 Electromagnetic 240 | . . . . . 240 Impact . | . . . . . . Slashing 176 | . . . . . 176 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles . | . . . . . . Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . . . 47 Shots 3 | . . . . . 3 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 185 | . 173 133 . 42 185 Average Temperature 79 | . 94 58 . 27 97 Received Heat Transfer 975 | . 99 546 . 9 321 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 1813 | . 333 1147 333 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 381 | . 65 302 150 150 381 Initial 67 | . . 27 47 . 67 Average 111 | . 18 142 77 49 263 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 83 | 100 100 81 100 100 25 Level 1 16 | . . 18 . . 75 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 . . 6 Investigation 5 | . 1 1 . . 3 Extermination . | . . . . . . Reinforcement 4 | . . 1 . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 5 | . . . . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 3 15 7 16 25 Peak Tracking Total 12 | . 2 5 4 12 8 Tactical Retreats 5 | . . . . 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 4 | . 1 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 8 | . 1 1 1 2 3 Terminals 5 | . 1 1 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 21 | . 2 4 1 4 10 Successful 14 | . . 3 1 3 7 Failed 7 | . 2 1 . 1 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 2 4 . 3 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 1 3 Garrison Access . | . . . . . . Terminal Hacks 11 | . . 3 1 2 5 Open Door 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Fabricator Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Reprogram Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Patrol Status 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 1 2 Insert Component 2 | . . . . 1 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 . . 3 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 1 2 Non-combat 1 | . . . . . 1 Combat 2 | . . . . 1 1 Robot Hacks Applied 3 | . . . . 1 2 parse_system 2 | . . . . 1 1 find_chute 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 1985 | 117 141 428 863 116 320 Spaces Moved 1467 | 86 88 156 577 213 347 Core 190 | 4 . . . . 186 Treads 384 | . . 134 250 . . Legs 207 | 75 88 22 . . 22 Wheels 7 | 7 . . . . . Hover . | . . . . . . Flight 679 | . . . 327 213 139 Fastest Speed 34 | 50 120 120 117 34 40 Average Speed 109 | 114 121 162 140 38 71 Slowest Speed 350 | 120 190 170 200 117 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 22 19 98 26 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . . . 35 Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 1707 | 105 102 247 610 246 397 Wait 32 | 1 1 . 8 8 14 Move 1462 | 85 87 155 576 212 347 Hop . | . . . . . . Pick Up 41 | 9 1 13 2 6 10 Fast Attach 8 | 1 . 3 4 . . Attach 36 | 7 1 9 1 8 10 Detach 3 | 2 . . . 1 . Swap 4 | . . 3 1 . . Drop 22 | . 1 9 6 6 . Fire 86 | . 11 55 11 1 8 Melee 12 | . . . . 4 8 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 4) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x2 414 | -9/Materials | Lost 3 parts (1p1u1w) 539 | -9/Materials | Identified exit to Mines 585 | -9/Materials | Core integrity fell below 50% 597 | -9/Materials | Build established: Hacker-Mutant 687 | -9/Materials | Entered Mines 901 | -9/Mines | Discovered new exit (range 8) 1266 | -9/Mines | Discovered new exit (range 6) 1297 | -9/Mines | Found the Drone Emporium 1301 | -9/Mines | Found Prototype Device 1550 | -9/Mines | Entered Materials 1550 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1551 | -8/Materials | Identified exit to Factory 1605 | -8/Materials | Identified Decoy Drone Bay 1660 | -8/Materials | Discovered exit to Factory (range 16) 1666 | -8/Materials | Core integrity fell below 50% 1666 | -8/Materials | Entered Factory 1666 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1693 | -7/Factory | Lost 4 parts (1p2n1w) 1810 | -7/Factory | Lost 3 parts (1p2w) 1893 | -7/Factory | Lost 4 parts (2n1u1w) 1921 | -7/Factory | Core integrity fell below 50% 1973 | -7/Factory | Core integrity fell below 20% 1986 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- (20,61) Map updated. >>Alert(Check) Current Alert Level: 1-Y >>Enumerate(Patrols) Retrieving latest reported positions... Found 8 active patrol squads. Downloaded coordinate data. 01930_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 01932_ System corrupted: Substantial component data lost. 01938_ Slug penetrates Wall. 01944_ Hacking Suite destroyed. 01954_ Recalibrator destroyed. 01965_ Acquired Lightning Gun. 01969_ System corrupted: Energy discharge (-37). 01971_ Y-54 Guardian Lgt. Treads severed. 01972_ Hacking Suite destroyed. 01981_ Y-54 Guardian Imp. Light Armor Plating severed. 01986_ Penetrated by Slug. 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""" # ############## #?????????????????? | | ?# =| """ # # # #?????????????????? | | ?##|| # # # #?????????????????? | | ??######+#### # # #####?????????????? | | ???????# # # #?????????????? | | ???????# + # #?????????????? | | ???????# # / #?????????????? | | ???????### ###### # #?????????????? | | ?????????# #????# # #?????????????? | | ?????????# #????# # #?????????????? | | ????????? ????# # ############### | | ????????? ????# # | | ????????? #???# # | | ?????????# ##???###+########## | | ?????????# #?????????????????# | | ?????????# #?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 40 Item Schematics ----------------- Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmThrusterDoublenader Manual? 0 Play Time 00:41:48 Cumulative 27.4 hours Start 2023.06.23 @ 22:24:41 End 2023.06.23 @ 23:05:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d071a5b5-d98f-4826-879b-b99fe9951404