Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.03 @ 09:17:29 Player: Plexion Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2578) 2578 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 6069 Bonus ------- High Alert Combat Kills 131 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Scrap Engine Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Energy Pulse Construct/G > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Cooling System Medium Storage Unit Light Armor Plating Insulated Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flying CIT Exoskeleton Utility Huge Storage Unit Device Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Energy Pulse Construct/G Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 77 | 6 3 1 21 25 16 5 . Power 6 | 1 . . 1 3 1 . . Engine 6 | 1 . . 1 3 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 25 | 2 . . 8 9 6 . . Treads 20 | 2 . . 6 9 3 . . Leg 3 | . . . . . 3 . . Wheel . | . . . . . . . . Hover 2 | . . . 2 . . . . Flight . | . . . . . . . . Utility 24 | 1 1 . 9 5 6 2 . Device 1 | . . . . . 1 . . Storage 3 | 1 . . 1 1 . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 18 | . . . 7 4 5 2 . Artifact . | . . . . . . . . Weapon 22 | 2 2 1 3 8 3 3 . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | . 2 . 3 5 3 2 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . 3 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 37 | . . 5 3 7 17 3 2 Power 4 | . . 1 . 2 1 . . Propulsion 13 | . . 2 1 2 6 1 1 Utility 12 | . . . 2 2 6 1 1 Weapon 8 | . . 2 . 1 4 1 . Highest Loss Streak 11 | . . 5 1 3 11 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 67 | . 98 94 91 98 77 31 16 Engine 5 | . 14 13 9 8 5 . . Treads 15 | . 28 24 17 35 21 . . Leg 1 | . . . . . 1 2 . Device 3 | . . . . . 7 7 7 Storage 8 | . 14 14 11 9 7 6 . Processor 5 | . 13 14 11 9 6 . . Protection 10 | . . . 17 17 13 6 . Ballistic Gun 13 | . 21 24 20 17 10 6 . Naked Turns . | . . . . . . . . Heaviest Build 114 | 12 14 14 27 106 114 95 5 Greatest Support 86 | 40 40 40 46 86 83 12 12 Greatest Overweight (x) 31 | . . 2 5 1 9 31 1 Average Overweight (x) 1 | . . . . . 1 7 . Largest Inventory Capacity 25 | 8 8 8 10 25 25 25 5 Average Capacity 18 | 7 8 8 9 19 25 23 5 Most Carried 17 | 2 8 8 10 17 17 8 5 Average Carried 8 | 1 6 7 9 11 11 6 1 Final Capacity 25 | 8 8 8 10 25 25 5 5 Final Carried 17 | 2 8 7 10 17 7 5 1 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 2223 | 231 143 76 551 603 417 202 . Remotely . | . . . . . . . . Salvage Created 2775 | . 240 101 643 973 652 166 . Parts 168 | . 14 7 55 55 28 9 . Haulers Intercepted 3 | . . . 2 . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 72 | . 8 8 13 26 12 5 . Guns 56 | . 8 6 13 16 11 2 . AOE 15 | . . 2 . 10 . 3 . Classes Destroyed 15 | . 2 3 5 3 2 . . Worker 4 | . . . 1 3 . . . Builder 1 | . . . 1 . . . . Tunneler 2 | . . 1 1 . . . . Hauler 3 | . . . 2 . 1 . . Recycler 1 | . . . . 1 . . . Watcher 1 | . . . 1 . . . . Swarmer 17 | . 3 3 4 7 . . . Grunt 32 | . 5 . 5 11 7 4 . Duelist 1 | . . . . 1 . . . Sentry 13 | . . . 4 6 2 1 . Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . 2 . . Heavy 1 | . . . . . 1 . . Assembled 4 | . . 4 . . . . . Best Kill Streak 9 | . 3 4 5 9 3 3 . Combat Bots Only 8 | . 3 3 5 8 3 3 . Max Kills in Single Turn 3 | . 1 2 2 3 1 1 . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 1 . 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 6704 | . 210 624 759 1420 2284 1009 398 Core 1022 | . 67 65 96 89 119 441 145 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 47 76 83 . . . Volleys Fired 212 | . 14 22 49 58 58 11 . Largest 2 | . 2 2 2 2 2 2 . Hottest 61 | . 46 46 46 46 61 46 . Shots Fired 396 | . 28 36 98 107 111 16 . Gun 378 | . 28 33 98 98 111 10 . Cannon . | . . . . . . . . Launcher 18 | . . 3 . 9 . 6 . Special . | . . . . . . . . Kinetic 355 | . 28 33 98 98 88 10 . Thermal 23 | . . . . . 23 . . Explosive 18 | . . 3 . 9 . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 8 8 14 15 21 9 . Robot Miss Streak 6 | . 3 3 6 2 4 1 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 282 | . 17 24 61 77 90 13 . Core Hits 149 | . 10 13 27 56 33 10 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6113 | . 258 551 984 2279 1507 534 . Guns 4262 | . 258 324 984 1063 1505 128 . Cannons . | . . . . . . . . Explosions 1845 | . . 227 . 1212 . 406 . Melee . | . . . . . . . . Ramming 6 | . . . . 4 2 . . Kinetic 3846 | . 258 324 984 1063 1089 128 . Thermal 416 | . . . . . 416 . . Explosive 1845 | . . 227 . 1212 . 406 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 2 . 2 2 4 Average Corruption 1 | . . . 2 . 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . 4 . 1 30 2 Message Errors 6 | . . . . . . 5 1 Matter Fused 11 | . . . 3 . . 8 . Heat Flow Errors 7 | . . . 1 . . 6 . Energy Discharges 6 | . . . . . 1 4 1 Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . 12 . 28 . 23 . Projectiles . | . . . . . . . . Explosions 63 | . . 12 . 28 . 23 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 172 | . . 26 . 112 . 34 . Shots 8 | . . 2 . 5 . 1 . Rammed 2 | . . . . 1 1 . . Targets Rammed 2 | . . . . 1 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 293 | . 4 . 169 103 293 229 . Average Temperature 52 | . 1 . 23 26 91 92 . Received Heat Transfer 2124 | . 75 . 243 558 825 270 153 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 740 | . . . . . 740 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 721 | . 271 218 310 721 424 . . Initial 259 | . . 105 79 85 259 . . Average 278 | . 109 184 186 479 277 . . Maximum Alert Level 3 | . 1 1 1 3 2 . . Low Security (%) 37 | 100 82 78 61 5 15 . . Level 1 41 | . 17 21 38 34 67 . . Level 2 20 | . . . . 57 17 . . Level 3 . | . . . . 2 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 1 1 4 . . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . . 1 1 2 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 6 | . . . 2 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 12 9 20 39 34 12 4 Peak Tracking Total 11 | . 6 4 4 9 11 7 4 Tactical Retreats 7 | . 1 . . 2 . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 9 | . 1 . 6 . 2 . . Terminals 8 | . . . 6 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 1 . 13 . 6 . . Successful 11 | . 1 . 9 . 1 . . Failed 9 | . . . 4 . 5 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 19 | . 1 . 12 . 6 . . Terminals 19 | . . . 13 . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 7 . 1 . . Record 1 | . . . 1 . . . . Robot Analysis 3 | . . . 3 . . . . Branch Access Points 2 | . . . 1 . 1 . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . Terminals 2 | . . . 2 . . . . Track 1 | . . . 1 . . . . Assimilate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 4 . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 5580 | 72 358 186 939 922 946 2042 115 Spaces Moved 2010 | 40 183 75 505 329 291 416 171 Core 477 | 2 . 10 20 . . 307 138 Treads 1267 | 38 183 65 380 329 272 . . Legs 125 | . . . . . 19 106 . Wheels . | . . . . . . . . Hover 105 | . . . 105 . . . . Flight 36 | . . . . . . 3 33 Fastest Speed 50 | 50 160 150 56 160 240 50 50 Average Speed 235 | 154 160 158 144 211 249 480 63 Slowest Speed 1600 | 160 160 160 300 240 750 1600 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 28 22 38 43 8 65 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 27 | . . . . 27 . . . Terrain Destroyed 135 | . . 20 . 69 . 46 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 135 | . . 20 . 69 . 46 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2463 | 47 221 106 619 441 409 441 179 Wait 103 | . 10 9 24 20 32 6 2 Move 2003 | 39 182 74 504 328 290 415 171 Hop . | . . . . . . . . Pick Up 24 | 2 7 . 9 6 . . . Fast Attach 31 | 6 3 . 11 3 6 2 . Attach 26 | . . 1 4 8 10 3 . Detach 17 | . 2 . 2 2 6 3 2 Swap 20 | . . . 6 14 . . . Drop 25 | . 3 . 10 1 6 1 4 Fire 212 | . 14 22 49 58 58 11 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . 1 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 358 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Entered Mines 446 | -10/Mines | Assembled infested the area 533 | -10/Mines | Discovered new exit (range 8) 613 | -10/Mines | Core integrity fell below 50% 617 | -10/Mines | Entered Materials 617 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Lost 5 parts (1p2n2w) 1134 | -9/Materials | Identified exit to Mines 1242 | -9/Materials | Discovered new exit (range 15) 1409 | -9/Materials | Build established: Scavenger-Mutant 1556 | -9/Materials | Entered another Materials area 1556 | -8/Materials | Evolved 2 slots: Propulsion x2 1639 | -8/Materials | Destroyed 8 combat bots 1885 | -8/Materials | Lost 3 parts (1p1n1u) 2420 | -8/Materials | Discovered new exit (range 15) 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Utility x2 2478 | -7/Factory | Found Scrap Engine 2571 | -7/Factory | Identified exit to Storage 2571 | -7/Factory | Identified exit to Lower Caves 2766 | -7/Factory | Build established: Mutant 3325 | -7/Factory | Garrison activated, responded to threat 3371 | -7/Factory | Lost 11 parts (1p4n5u1w) 3417 | -7/Factory | Cargo convoy interrupted 3424 | -7/Factory | Entered Lower Caves 3453 | -7/Lower Caves | Lost 4 parts (2n2w) 4134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5332 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5340 | -7/Lower Caves | Core integrity fell below 50% 5402 | -7/Lower Caves | Encountered a Warlord checkpoint 5410 | -7/Lower Caves | Discovered new exit (range 3) 5466 | -7/Lower Caves | Entered another Lower Caves area 5509 | -7/Lower Caves | Core integrity fell below 20% 5581 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- GOAL=ESCAPE 05476_ Dropped Hvy. Assault Rifle. 05478_ Arm. Scrap Engine consumes Hvy. Assault Rifle. 05482_ Dropped Imp. Ion Engine. 05483_ Dropped Deuterium Engine. 05485_ Arm. Scrap Engine consumes Imp. Ion Engine. 05488_ Arm. Scrap Engine consumes Deuterium Engine. 05501_ SU5E&BU:ZBOAIDGEGYUMBFZ7ONZ WELCY3T3 05518_ Arm. Scrap Engine constructs Energy Pulse Construct/G. 05535_ Arm. Scrap Engine constructs Deuterium-Ion Engine. 05535_ Discarded Deuterium-Ion Engine. 05535_ Arm. Scrap Engine damaged due to network destabilization (-8). 05546_ System corrupted: Energy discharge (-33). 05546_ Critical hit (Burn: +37). 05552_ Flying CIT Exoskeleton destroyed. 05552_ Arm. Scrap Engine damaged due to network destabilization (-10). 05556_ Arm. Scrap Engine destroyed. 05556_ Scrap Engine core remains intact and functional. 05566_ Discarded Energy Pulse Construct/G. 05566_ Scrap Engine damaged due to network destabilization (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ???????????????????????????????#???# ##????????? | | ?????????????????????????????? ##??# ##???????? | | ?????????????????????????????? #### #???????? | | ????????????????????????????? ## #???????? | | ????????????????????????????? ### ##??????? | | ????????????????????????????# ?## #####??? | | ???????????????????????????# ????# #??? | | ??????????????????????????? ?????## #??? | | ??????????????????????????# ???????# #??? | | ????????????????????????## #????????# #??? | | ???????????????????????? #????????## #### | | ????????????????????????# #?????????# # | | ???????????????????????## #??????????# # | | ??????????????????????## @ ##????????## ## | | ????????????????????### ###??????# #? | | ???????????????????## #??????# #? | | ???????????????????# ### ##????# ## #? | | ???????????????????# ##??# ##???######## #? | | ???????????????????# ##### ####???????## ## | | ???????????????????## ## #????????## # | | ????????????????????## #########?# | | ?????????????????????## ## #### | | ??????????????????????# #?## | | ??????????????????????# ### p #??# | | ?????????????????????# #?## ### #?## | | ?????????????????????# #??# #?# ### | | ?????????????????????# #?# | | ?????????????????????## ## #?## | | ??????????????????????#######?## #??## | | ???????????????????????????????## #??## | | ????????????????????????????????# #???#### ### | | ?????????????????????????????????###??????####?### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionTachyonTreads Manual? 0 Play Time 00:29:31 Cumulative 272.2 hours Start 2022.09.03 @ 08:46:46 End 2022.09.03 @ 09:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 293 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 77 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 356d0fd2-2359-440d-871d-50b7423ca2d7