Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.03 @ 17:33:38 Player: Fgdfgfthgr Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (168) 840 Value Destroyed (5427) 5427 Prototype IDs (120) 2400 Alien Tech Used (3) 600 Bonus (7717) 7717 TOTAL SCORE: 27484 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 2321 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -944 Cogmind --------- Core Integrity 1549/1600 Matter 300/300 Energy 420/440 System Corruption 0% Temperature Cool (9) Movement Flying (10) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Enhanced Fission Core Light Quantum Reactor > --- PROPULSION (9) --- Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental Propulsion Shielding Experimental Utility Shielding Centrium Medium Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Improved Plasma Cutter CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Heavy Antimatter Reactor Vortex Chain Reactor Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Advanced Cooling System Improved Force Booster Experimental Reaction Control System Antimissile System Transdimensional Reconstructor Null Cannon Core Cannon Signal Generator Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental Reaction Control System Experimental Propulsion Shielding Centrium Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Plasma Cutter CR-A16's Behemoth Slayer > --- INVENTORY -------- Heavy Antimatter Reactor Vortex Chain Reactor Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Advanced Cooling System Improved Force Booster Experimental Utility Shielding Antimissile System Transdimensional Reconstructor Null Cannon Core Cannon Signal Generator [Rating: 217] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Experimental Propulsion Shielding Weapon Improved Light Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Utility 11 | . . . . . 2 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 268 | . 13 1 1 . 36 11 7 1 7 . 17 13 6 8 12 19 1 5 6 2 16 8 1 9 . 12 10 27 3 16 Power 16 | . 1 1 . . 2 . . . . . 1 . 1 . . 4 . . 2 . . 1 . 1 . . . 2 . . Engine 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 5 | . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . Reactor 7 | . . . . . . . . . . . 1 . 1 . . 1 . . 2 . . . . 1 . . . 1 . . Propulsion 61 | . 4 . . . 14 2 2 . 1 . 4 4 . . 1 6 . . . . 4 . . 2 . 4 3 7 . 3 Treads 11 | . 2 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . . . 5 2 2 . 1 . 4 4 . . 1 6 . . . . 4 . . 2 . 4 3 7 . 3 Utility 152 | . 4 . 1 . 12 7 5 . 4 . 12 8 5 7 11 8 1 3 4 2 9 5 1 6 . 8 5 11 . 13 Device 84 | . 2 . . . 6 4 1 . 1 . 8 5 2 2 7 5 1 3 1 2 3 3 1 4 . 6 4 8 . 5 Storage 8 | . 1 . 1 . . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . . . 1 Processor 12 | . . . . . 2 2 1 . . . 1 1 . . 1 . . . . . 1 . . 1 . . . 2 . . Hackware 7 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . 2 . . . . . . . . 1 Protection 41 | . 1 . . . 3 1 3 . 3 . . 2 3 4 2 2 . . 2 . 3 2 . 1 . 1 1 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | . 4 . . . 8 2 . 1 2 . . 1 . 1 . 1 . 2 . . 3 2 . . . . 2 7 3 . Energy Gun 7 | . 1 . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Ballistic Gun 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . 1 3 . . Piercing Weapon 9 | . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 . . . . . 3 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 6 1 1 . . . 1 . 2 2 . 2 . . 3 . 2 . . 5 . 1 4 3 1 3 Parts Lost 17 | . 2 . . . . . . 2 . . 1 3 1 . 2 2 . . . . . 1 . . 1 . . 2 . . Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . . . . . . . 3 . . 1 2 . . . . . . . . . . . . . . Utility 7 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . 1 . . 2 . . Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . . . . . . 1 . . 1 3 1 . 1 1 . . . . . 1 . . 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 99 100 99 99 98 100 99 99 93 99 91 84 83 83 82 83 84 85 85 83 80 81 84 86 98 99 Engine 4 | . 13 10 . . 7 7 7 7 7 7 2 . . . . 3 5 5 5 5 5 5 5 3 . . . . . . Core 3 | . . 3 14 14 1 . . . . . . . . . . 1 . . . . . 2 5 3 . . . 1 4 3 Reactor 1 | . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 2 . 1 5 4 4 4 4 3 Treads 13 | . 18 28 28 28 35 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 38 40 42 42 42 37 37 37 37 37 28 27 27 27 27 25 25 25 25 25 27 30 31 33 34 Device 13 | . 10 14 14 14 9 7 7 7 7 7 12 17 11 12 20 14 16 16 13 11 16 17 18 18 15 17 16 17 20 21 Storage 7 | . 14 14 14 14 8 . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . . . . . 8 20 21 20 14 14 12 12 12 12 6 11 11 11 11 11 10 10 10 10 10 9 9 8 12 7 Hackware 3 | . . . . . . 5 . . . . 6 6 6 6 6 6 5 5 5 5 10 10 10 10 10 9 9 8 8 7 Protection 4 | . 2 . . . 9 3 6 7 13 14 5 . 6 6 1 . . . 1 4 3 2 2 1 5 4 5 6 4 8 Energy Gun 2 | . 9 . . . 11 3 . 4 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 3 28 28 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 2 7 7 7 7 6 5 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 7 6 6 6 6 6 4 5 5 5 5 . 1 . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 14 34 34 54 54 61 23 23 21 21 21 40 43 40 41 43 53 47 49 47 48 50 55 53 63 63 72 72 75 64 71 Greatest Support 91 | 20 40 40 40 40 91 26 31 32 32 34 43 43 40 40 40 53 53 53 53 53 62 62 62 63 63 74 76 76 67 80 Greatest Overweight (x) 1 | . 1 . 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | . 14 15 18 20 19 5 5 5 5 5 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | . 15 15 16 17 20 5 5 5 5 5 10 15 15 15 15 15 14 15 15 15 15 14 14 15 15 15 15 15 15 15 Average Carried 13 | . 14 14 15 16 19 4 3 4 4 5 7 12 13 14 14 14 14 14 14 15 14 13 13 14 15 14 14 14 14 14 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 16 | 6 15 15 16 16 5 5 5 5 5 5 10 15 13 15 14 14 14 15 15 15 14 13 14 15 15 15 15 15 15 15 Class Distribution -------------------- 46% | Mutant 19% | Hacker-Scout 8% | Scout 6% | Scavenger-Scout 6% | Hacker-Ninja 4% | Hacker-Sprinter 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Scavenger-Sprinter | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Scout | -6/Hub_04(d) Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 4040 | 200 506 194 68 112 634 187 159 5 65 . 155 140 60 80 115 165 26 13 . 136 130 105 10 . . 205 75 275 . 220 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8539 | . 612 177 . 114 2313 187 49 . . 58 190 828 . 35 618 483 . . . 260 412 112 . . . 425 . 684 . 982 Parts 457 | . 38 16 . 13 146 7 2 . . . 14 28 . 5 33 20 . . . 12 18 3 . . . 11 . 30 . 61 Haulers Intercepted 23 | . 1 . . . 5 1 . . . . . 2 . . 4 3 . . . . 3 . . . . 2 . 2 . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 3 . . . . . . . . . . . . 12 . 5 . 2 . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 91 | . 15 8 . 5 37 . 3 . . 1 3 4 . . 2 1 . . . 1 1 1 . . . 1 . 3 . 5 Melee 10 | . . . . . . . . . . 1 3 2 . . 1 1 . . . . . . . . . 1 . 1 . . Guns 41 | . 15 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . . 8 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 5 . . 1 7 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Worker 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . . . 5 1 . . . . . 2 . . 4 3 . . . . 3 . . . . 2 . 2 . . Recycler 7 | . . . . . 2 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . . Minesweeper 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Operator 7 | . . . . . 2 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 Watcher 23 | . 3 . . . 5 3 . . . . 2 1 . . 3 4 . . . . . . . . . . . . . 2 Swarmer 25 | . 6 3 . 3 10 . 3 . . . . . . . . . . . . . . . . . . . . . . . Grunt 34 | . 9 5 . 2 13 . . . . 1 . 1 . . 1 1 . . . . . . . . . 1 . . . . Brawler 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Behemoth 14 | . . . . . . . . . . . 1 2 . . 1 . . . . 1 1 1 . . . . . 2 . 5 Best Kill Streak 7 | . 5 3 . 3 7 1 2 . . 1 2 3 . 1 1 2 . . . 2 1 1 . . . 1 . 3 . 2 Combat Bots Only 7 | . 5 3 . 3 7 . 2 . . 1 1 2 . . 1 1 . . . 1 1 1 . . . 1 . 1 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 . . 1 1 1 . 1 1 1 . . . 1 1 1 . . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 . . 1 1 . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 4287 | . 578 109 12 121 1030 52 174 94 . 37 308 345 50 . 232 371 61 . . 89 84 74 . . 29 . 33 197 . 207 Core 723 | . 123 . 12 20 141 20 24 . . . 51 84 . . 38 57 11 . . 36 17 25 . . 13 . . . . 51 Absorbed by Shields 18 | . . . . . . . . . . . . 6 12 . . . . . . . . . . . . . . . . . Redirected to Shielding 302 | . . . . . 75 . . 11 . . 64 . 24 . . . . . . . . 18 . . . . 5 18 . 87 Regen/Repaired (Parts) 140 | . 17 . . . 64 8 . . . . 23 . . . . . . . . . 28 . . . . . . . . . Core Remaining (%) 86 | 100 . . . 38 74 . . . . 93 . . . . 79 . . . . 89 . . . . 95 . 100 . 100 96 Volleys Fired 195 | . 52 18 8 12 101 . 4 . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hottest 110 | . 78 78 78 78 110 . 39 . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 389 | . 104 36 16 24 205 . 4 . . . . . . . . . . . . . . . . . . . . . . . Gun 284 | . 100 . . . 184 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 101 | . 4 36 16 24 21 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 238 | . 74 36 16 24 88 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 117 | . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 48 | . 18 9 . 14 48 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 444 | . 78 26 . 18 172 12 2 . . 1 17 19 6 5 18 18 . . . 6 6 1 . . . 14 . 13 . 12 Core Hits 175 | . 30 10 . 8 85 2 3 . . . 2 4 . . 9 7 . . . 1 4 . . . . 4 . 3 . 3 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 3 . . 1 2 . . . . 1 3 2 . . 3 4 . . . 2 . . . . . 1 . 2 . . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Impale 13 | . . . . . . . . . . . 2 1 . . 3 4 . . . 2 . . . . . . . 1 . . Melee Attacks 320 | . . . . . . 37 4 5 . 6 34 26 7 5 30 50 . . . 6 17 1 . 1 . 25 2 24 6 34 Impact 51 | . . . . . . 11 4 5 . 5 15 11 . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . 26 . . . . . . . . . . . . . . 13 . . 1 . 25 2 15 1 . Piercing 183 | . . . . . . . . . . 1 19 15 7 2 30 50 . . . 6 4 1 . . . . . 9 5 34 Sneak Attacks 50 | . . . . . . 3 1 . . 1 2 7 . 5 5 4 . . . 2 3 . . . . 7 . 5 . 5 Combat Hostiles 11 | . . . . . . . . . . 1 2 2 . . 1 . . . . . . . . . . 1 . 1 . 3 Follow-up Attacks 6 | . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . Damage Inflicted 15571 | . 1059 561 . 408 3786 621 344 . . 121 811 1191 314 146 988 1080 . . . 371 512 . . . . 1733 . 1088 . 437 Guns 3968 | . 972 . . . 2996 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1440 | . 87 561 . 408 384 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 609 | . . . . . 406 . 203 . . . . . . . . . . . . . . . . . . . . . . . Melee 9554 | . . . . . . 621 141 . . 121 811 1191 314 146 988 1080 . . . 371 512 . . . . 1733 . 1088 . 437 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2984 | . 724 561 . 408 1291 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 741 | . 335 . . . 406 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 203 | . . . . . . . 203 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2089 | . . . . . 2089 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1131 | . . . . . . 174 141 . . 121 274 421 . . . . . . . . . . . . . . . . . . Slashing 3393 | . . . . . . 447 . . . . . . . . . . . . . . 424 . . . . 1733 . 789 . . Piercing 5030 | . . . . . . . . . . . 537 770 314 146 988 1080 . . . 371 88 . . . . . . 299 . 437 Highest Corruption 5 | . . . . . 1 2 . . . . . . . . 5 . . . . . . . . . . . . . . . Average Corruption 1 | . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Effects 29 | . . . . . 18 2 . . . . . . . . 9 . . . . . . . . . . . . . . . Message Errors 10 | . . . . . 6 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Matter Fused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Misfires 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2256 | . . 14 . 23 3 232 75 . . 121 256 326 59 50 . 176 . . . 290 105 . . . . 166 . 240 . 120 Projectiles 37 | . . 14 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10 | . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . Melee 2209 | . . . . . . 232 68 . . 121 256 326 59 50 . 176 . . . 290 105 . . . . 166 . 240 . 120 Knockbacks 20 | . . 1 . 9 5 1 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . 1 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 1 . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . 113 . 41 . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 147 126 48 96 196 21 222 91 114 84 57 130 267 128 517 271 . . . . 4 . . . . 395 1 335 . 248 Average Temperature 62 | . 32 50 17 35 29 7 86 42 45 17 15 22 129 38 225 125 . . . . 4 . . . . 190 1 84 . 60 Received Heat Transfer 1389 | . 378 42 . 18 486 24 24 12 . 12 54 138 9 . . 108 . . . . . 21 . . 9 . 9 18 . 27 Effects 9 | . . . . . . . . . . . . . . . 5 4 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . . . . . 20 3 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 23 | . . . . 1 . 5 2 . . 3 3 9 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 1647 | . 1147 . . . 500 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 766 | . 259 140 . 128 766 593 . . . . 764 532 462 280 656 719 . . . . 433 . . . . 288 185 715 434 505 Initial 350 | . . 8 . . . 190 . . . . 46 269 258 155 23 187 . . . . 24 . . . . . 140 84 350 227 Average 237 | . 72 32 . 16 377 383 . . . . 391 347 392 196 338 340 . . . . 101 . . . . 156 157 349 391 373 Maximum Alert Level 3 | . 1 . . . 3 2 . . . . 3 2 2 1 2 3 . . . . 2 . . . . 1 . 3 2 2 Low Security (%) 47 | . 96 100 . 100 18 2 . . . . 38 . . 42 29 9 . . . . 84 . . . . 57 100 27 . . Level 1 28 | . 3 . . . 28 49 . . . . 6 83 35 57 38 63 . . . . 10 . . . . 42 . 30 44 54 Level 2 23 | . . . . . 51 47 . . . . 41 16 64 . 32 24 . . . . 4 . . . . . . 35 55 45 Level 3 1 | . . . . . 1 . . . . . 13 . . . . 1 . . . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 1 . . 7 2 . . . . 1 2 . . 3 4 . . . . 2 . . . . 1 2 2 1 2 Investigation 15 | . 4 1 . . 3 2 . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 1 Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Reinforcement 11 | . . . . . 2 . . . . . . . . . 1 2 . . . . 1 . . . . 1 2 2 . . Assault 5 | . . . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 15 | . 1 . . . 3 . . . . . 1 . 1 . 2 2 . . . . . . . . . 1 . 2 . 2 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Times Spotted 331 | . 20 5 3 6 48 12 8 4 . 6 25 19 7 2 27 44 8 . . 1 15 4 1 . 1 9 18 23 1 14 Peak Tracking Total 14 | . 6 3 9 4 8 4 4 4 . 4 10 6 5 1 7 9 8 . . 1 7 4 1 . 1 5 14 14 1 6 Tactical Retreats 43 | . . . . . . 4 2 1 . 4 5 . . . 4 10 3 . . . 1 2 1 . . 1 . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 12 | . 2 . . . 1 1 . . . . 1 1 . . 1 3 . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Installed 13 | . . 3 . . . . 4 . . . . . . . 4 . . . . . . 2 . . . . . . . . Triggered 12 | . . . . . . . 2 . . . . . . . 2 . . . . . . 3 . 4 1 . . . . . Most Traps Carried 6 | . . . . . . . 4 4 4 4 4 4 4 4 4 . . 1 1 6 6 6 4 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 35 | . . . 7 . 4 1 . . . . 4 1 2 2 4 2 . . . . 2 . . 1 . 1 1 . 1 2 Max in Single Turn 1 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 1 Garrison Access 10 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . 2 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 72 | . 9 1 2 . 16 10 . . . . 3 5 1 . . 3 . . 5 . 4 . . 4 . 1 2 2 . 4 Terminals 27 | . 6 . . . 10 5 . . . . . 5 1 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 2 Repair Stations 7 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . Garrison Access 9 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . 2 Total Hacks 223 | . 27 1 24 . 46 21 . . . . 11 11 2 . . 14 . . 17 . 19 . . 6 . 2 8 4 . 10 Successful 163 | . 21 1 24 . 32 13 . . . . 10 5 1 . . 8 . . 17 . 17 . . 6 . 1 3 2 . 2 Failed 60 | . 6 . . . 14 8 . . . . 1 6 1 . . 6 . . . . 2 . . . . 1 5 2 . 8 Catastrophic 9 | . . . . . 2 3 . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 245 | . 11 . 1 . 14 6 . . . . 28 20 1 . 41 24 . . . . 14 . . 1 . 2 16 19 11 36 Terminals 78 | . 23 . . . 28 14 . . . . . 11 2 . . . . . . . . . . . . . . . . . Fabricators 29 | . . . . . . 1 . . . . . . . . . 10 . . . . 8 . . . . . 4 . . 6 Repair Stations 18 | . 2 . . . 6 3 . . . . 4 . . . . . . . . . 3 . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . 10 . . . . . 6 . . . . . . . . . 8 . . . . . . 2 . . Garrison Access 20 | . . . . . . 3 . . . . 1 . . . . 4 . . . . . . . . . 2 4 2 . 4 Terminal Hacks 89 | . 14 1 24 . 15 6 . . . . . 5 1 . . . . . 17 . . . . 6 . . . . . . Record 33 | . . . 23 . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . Part Schematic 6 | . . . . . 1 2 . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 9 | . 3 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 4 . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 9 | . . 1 . . . . . . . . . 5 1 . . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . 2 . . . 4 2 . . . . 3 . . . . . . . . . 2 . . . . . . . . . Scan Component 7 | . 1 . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Repair 6 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 10 . . . . . 6 . . . . . . . . . 8 . . . . . . . . . Insert Component 11 | . . . . . 4 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Analyze 13 | . . . . . 6 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . 2 Seal Access 9 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . 2 Unauthorized Hacks 22 | . 5 . . . 3 3 . . . . . . . . . 4 . . . . 4 . . . . . 2 1 . . Terminals 6 | . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 1 . . . . . . . . . 4 . . . . 4 . . . . . 2 . . . Prioritize 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . . . 13 6 . . . . 1 2 . . . 2 . . . . 1 . . . . . 2 . . 2 Full Trace Events 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 5 . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 155 | . . . . . 4 2 . . 15 . 27 . . . 24 24 . . 3 . 29 . . . . . 11 . . 16 Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 293 | . . . . . . . . . . . . . . . . 106 . . . . 187 . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . 6 . . . . 7 . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Time 260 | . 26 . . . 70 38 . . . . 70 . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 4 . . . . . 3 . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 9 | . . . . . 3 . . . . . 3 . . . . . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . 2 . . . . Non-combat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . check_alert 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Robots Rewired 10 | . . . . . . . . . . . . 4 1 . . . . . . . . . . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 57 | . . 1 . . . . . . 4 . 1 13 6 . 2 7 . . . . 1 1 . 5 . 5 . 6 . 5 Largest Group 10 | . . 1 . . . . . . 4 4 1 10 7 7 7 3 . . . . 1 1 . 5 . 4 3 3 . 5 Highest-Rated Group 709 | . . 31 . . . . . . 156 156 167 541 709 709 582 170 . . . . 50 54 . 284 . 352 281 345 . 184 Highest-Rated Ally 167 | . . 31 . . . . . . 41 41 167 159 159 159 96 85 . . . . 50 54 . 65 . 96 96 122 . 39 Zionite Dispatches 13 | . . . . . . . . . . . 1 2 . . 1 2 . . . . 1 . . . . 1 . 3 . 2 Heavy 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 411 | . . . . . . . . . . . 22 85 64 25 66 60 . . . . 4 4 . . . 20 2 59 . . Total Damage 15888 | . . . . . . . . . . . 1677 1727 1692 1007 2352 2473 . . . . 893 36 . . . 872 100 3059 . . Kills 89 | . . . . . . . . . . . 14 13 10 4 13 13 . . . . 12 . . . . 3 . 7 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 9 | . 3 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . 2 2 1 1 . . . . . . 1 1 . 1 . . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Zionite Intel Received 44 | . . . . . . . . . . . 7 4 . . 11 3 . . . . 2 . . . . . 3 3 3 8 Main Access 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Guard Positions 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Prototype Stockpiles 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Component Schematics 5 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 Prototype Schematics 5 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . Unaware Schematics 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Unaware Analyses 7 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 1 2 Trap Installations 4 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 15184 | . 1126 1033 1312 1354 2269 462 305 167 444 279 507 703 242 659 486 686 124 185 63 178 362 224 208 283 145 371 103 313 70 521 Spaces Moved 20311 | 1 515 601 567 549 1112 1150 772 564 857 490 1122 980 132 104 912 1466 410 389 164 401 873 543 583 643 427 927 345 786 432 1494 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3156 | . 352 601 567 549 1087 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 164 | 1 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16991 | . . . . . 25 1150 772 564 857 490 1122 980 132 104 912 1466 410 389 164 401 873 543 583 643 427 927 345 786 432 1494 Fastest Speed 7 | 120 120 160 160 240 29 27 24 24 24 26 25 23 23 23 22 19 29 29 29 29 28 29 29 26 26 24 21 7 10 8 Average Speed 50 | 120 167 160 212 240 156 27 26 26 28 29 25 24 23 31 23 26 29 29 29 29 28 29 29 28 26 24 21 15 10 9 Slowest Speed 240 | 120 190 160 240 240 161 28 28 27 30 30 26 26 23 99 102 29 29 29 29 29 29 29 29 29 26 25 24 94 10 10 Overloaded Moves 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . . 6 1 1 . . 9 4 . . 8 5 . . . . 14 . . 1 . 1 10 11 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 1 93 98 90 96 94 41 75 79 88 70 27 90 60 79 76 42 55 61 63 64 21 63 76 89 64 29 59 21 49 46 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 27 | . 2 . 1 2 2 . . . 1 . . 10 . . 4 . 1 . 3 . . . 1 . . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 3 . . 1 1 3 . . . . . . . 2 2 . 1 . 3 2 . . . . . . . Spaces Dug 127 | . . . . . . 20 2 5 . 4 15 1 . . 11 23 . . . . 10 . . . . 11 1 6 5 13 Terrain Destroyed 184 | . . . . 1 11 20 47 5 . 4 15 1 . . 11 23 . . . . 10 . . . . 11 1 6 5 13 Melee 127 | . . . . . . 20 2 5 . 4 15 1 . . 11 23 . . . . 10 . . . . 11 1 6 5 13 Projectile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 56 | . . . . . 11 . 45 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 24340 | . 679 640 660 563 1482 1246 860 570 1058 614 1279 1399 332 726 1130 1682 413 459 179 449 938 607 620 741 460 1020 359 924 443 1808 Wait 2877 | . 71 9 81 1 177 36 63 1 187 120 90 352 177 603 165 95 3 62 . 41 11 49 36 51 34 47 1 65 5 244 Move 20137 | . 514 600 566 548 1111 1138 769 561 856 489 1103 973 131 103 898 1455 409 388 163 400 849 542 582 640 426 924 325 766 421 1487 Hop 64 | . . . . . . 5 1 1 . . 9 2 . . 5 5 . . . . 9 . . 1 . 1 9 8 5 3 Pick Up 132 | . 16 4 2 1 18 9 3 1 2 . 14 8 2 3 6 7 . 1 2 . 7 1 1 2 . 5 3 10 1 3 Fast Attach 88 | . 6 1 . . 10 3 3 . 4 . 5 1 2 2 2 5 . 2 6 . 4 1 . 7 . 2 6 11 1 4 Attach 84 | . 2 . . . 13 5 3 1 2 . 3 5 1 1 6 6 . . 1 . 6 4 . . . 5 2 12 2 4 Detach 20 | . 2 . . . 2 . 1 . . . . 1 . 1 4 1 . . . . . 2 . . . 1 1 4 . . Swap 99 | . 5 . 1 . 13 3 2 . 1 . 9 7 3 5 4 8 1 3 . 2 6 3 1 2 . 5 2 5 . 8 Drop 194 | . 11 5 2 1 37 10 3 . 6 . 14 2 6 3 6 14 . 3 7 . 11 2 . 10 . 5 8 19 2 7 Fire 195 | . 52 18 8 12 101 . 4 . . . . . . . . . . . . . . . . . . . . . . . Melee 310 | . . . . . . 37 4 5 . 5 32 19 7 5 30 50 . . . 6 17 1 . 1 . 25 2 24 6 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . . . . . 18 . . . 36 . . . . 18 . . . . . . . . 14 Rewire 41 | . . . . . . . . . . . . 11 3 . . . . . . . . . . 27 . . . . . . Trap 13 | . . 3 . . . . 4 . . . . . . . 4 . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Discovered new exit (range 8) 920 | -10/Materials | Discovered new exit (range 5) 1054 | -10/Materials | Repaired Structural Scanner 1127 | -10/Materials | Entered Mines 1140 | -10/Mines | Discovered new exit (range 8) 1178 | -10/Mines | Met a Derelict shopkeep closing up shop 1521 | -10/Mines | Learned Materials terminal intel 1625 | -10/Mines | Found a hidden stash of uninstalled traps 1996 | -10/Mines | Discovered new exit (range 4) 2123 | -10/Mines | Escorted by a lone wolf Derelict 2149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2149 | -10/Mines | Discovered new exit (range 6) 2160 | -10/Mines | Entered Exiles 2160 | -10/Exiles | Accompanied by 1 ally 2199 | -10/Exiles | Met 8R-AWN 2307 | -10/Exiles | Met EX-HEX 2355 | -10/Exiles | Met EX-BIN 2376 | -10/Exiles | Aligned with FarCom system 2377 | -10/Exiles | Given EX-Vault access code 2417 | -10/Exiles | Opened EX-Vault 2429 | -10/Exiles | Found Chronowheel 2464 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2595 | -10/Exiles | Met EX-DEC 2644 | -10/Exiles | Visited The Gauntlet 2926 | -10/Exiles | Learned location of Zion (-7) 3283 | -10/Exiles | Discovered new exit (range 10) 3432 | -10/Exiles | Attacked by the Exiles 3472 | -10/Exiles | Core integrity fell below 50% 3472 | -10/Exiles | Left Exiles lab with Chronowheel 3472 | -10/Exiles | Entered Mines 3612 | -9/Mines | Discovered new exit (range 9) 3617 | -9/Mines | Learned location of 1 exit from Materials 4085 | -9/Mines | Discovered new exit (range 10) 4273 | -9/Mines | Learned location of Storage (-9) 4397 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4826 | -9/Mines | Entered Materials 4826 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4827 | -8/Materials | Identified exit to Factory 4828 | -8/Materials | Loaded intel: 12 terminal locations 5374 | -8/Materials | Destroyed 7 combat bots 5461 | -8/Materials | Repaired Imp. Light Cannon 5653 | -8/Materials | Repaired Imp. Heat Sink 5825 | -8/Materials | Discovered exit to Factory (range 10) 6036 | -8/Materials | Discovered exit to Factory (range 13) 6337 | -8/Materials | Garrison activated, responded to threat 7095 | -8/Materials | Entered Factory 7095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7100 | -7/Factory | Identified exit to DSF 7128 | -7/Factory | Discovered new exit (range 19) 7417 | -7/Factory | Discovered new exit (range 10) 7445 | -7/Factory | Discovered new exit (range 10) 7447 | -7/Factory | Identified exit to Lower Caves 7464 | -7/Factory | Repaired Cesium-ion Thruster? 7478 | -7/Factory | Identified exit to Factory 7557 | -7/Factory | Entered Lower Caves 7557 | -7/Lower Caves | Spotted HA-HL8(f) 7557 | -7/Lower Caves | Spotted EA-U7B(f) 7558 | -7/Lower Caves | Encountered a Master Thief 7558 | -7/Lower Caves | Encountered a Master Thief 7567 | -7/Lower Caves | Spotted AN-32B(f) 7570 | -7/Lower Caves | Spotted B-75 Beast 7583 | -7/Lower Caves | Encountered a Master Thief 7583 | -7/Lower Caves | Lyr. Light Armor Plating stolen by Master Thief 7607 | -7/Lower Caves | Learned Factory emergency access door positions 7645 | -7/Lower Caves | Found Alien Artifact 7645 | -7/Lower Caves | Identified Core Expander 7645 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7657 | -7/Lower Caves | Identified exit to Lower Caves 7782 | -7/Lower Caves | Build established: Scout 7862 | -7/Lower Caves | Entered another Lower Caves area 7863 | -7/Lower Caves | Spotted B-75 Beast 7880 | -7/Lower Caves | Discovered exit to Factory (range 9) 8004 | -7/Lower Caves | Learned 4 Factory zone layouts 8008 | -7/Lower Caves | Spotted XT-XVW(f) 8008 | -7/Lower Caves | Spotted RF-IBQ(f) 8008 | -7/Lower Caves | Spotted D3-2RK(f) 8009 | -7/Lower Caves | Encountered a Master Thief 8009 | -7/Lower Caves | Encountered a Master Thief 8009 | -7/Lower Caves | Encountered a Master Thief 8024 | -7/Lower Caves | Discovered new exit (range 13) 8028 | -7/Lower Caves | Learned Factory terminal intel 8029 | -7/Lower Caves | Identified exit to Zion 8029 | -7/Lower Caves | Entered Zion 8034 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8046 | -7/Zion | Discovered new exit (range 13) 8081 | -7/Zion | Found CR-A16's Pointy Stick 8087 | -7/Zion | Learned location of Armory (-3) 8096 | -7/Zion | Learned Factory terminal intel 8223 | -7/Zion | Imprinted 8225 | -7/Zion | Declared Zion's savior 8395 | -7/Zion | Identified exit to Proximity Caves 8473 | -7/Zion | Entered Proximity Caves 8473 | -6/Proximity Caves | Accompanied by 4 allies 8510 | -6/Proximity Caves | Learned Factory trap positions 8635 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8749 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8752 | -6/Proximity Caves | Entered Factory 8752 | -6/Factory | Evolved 2 slots: Utility x2 8753 | -6/Factory | Identified exit to Factory 8754 | -6/Factory | Loaded intel: 91 trap records 8756 | -6/Factory | Loaded intel: 28 terminal locations 8828 | -6/Factory | Repaired Broken Nuclear Pulse Thruster? 8882 | -6/Factory | Discovered new exit (range 9) 8950 | -6/Factory | Spotted B-75 Beast 8950 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8951 | -6/Factory | Zion hero teleported in (P1-3CE) 9010 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 9010 | -6/Factory | Destroyed B-75 Beast 9017 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9022 | -6/Factory | Retrieved Zion intel report: Component Schematics 9042 | -6/Factory | Retrieved Zion intel report: Main Access 9102 | -6/Factory | First assault squad dispatched 9104 | -6/Factory | Retrieved Zion intel report: Trap Installations 9105 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9166 | -6/Factory | Retrieved Zion intel report: Emergency Access 9259 | -6/Factory | Identified exit to Extension 9259 | -6/Factory | Entered Extension 9271 | -6/Extension | Retrieved Zion intel report: Trap Installations 9272 | -6/Extension | Retrieved Zion intel report: Guard Positions 9273 | -6/Extension | Zion Recon squad teleported in 9345 | -6/Extension | Rescued a captive Derelict 9346 | -6/Extension | Rescued a captive Derelict 9404 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 9430 | -6/Extension | Spotted B-75 Beast 9432 | -6/Extension | Rescued a captive Derelict 9452 | -6/Extension | Rescued a captive Derelict 9453 | -6/Extension | Rescued a captive Derelict 9731 | -6/Extension | Spotted B-75 Beast 9733 | -6/Extension | Destroyed B-75 Beast 9742 | -6/Extension | Destroyed B-75 Beast 9769 | -6/Extension | Lost 3 parts (3n) 9812 | -6/Extension | Build established: Hacker-Scout 9820 | -6/Extension | Rescued a captive Derelict 9858 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/0 9859 | -6/Extension | Zion Light squad teleported in 9886 | -6/Extension | Rescued A7 9891 | -6/Extension | Discovered exit to Factory (range 10) 9892 | -6/Extension | Discovered new exit (range 6) 9937 | -6/Extension | Identified exit to Cetus 9959 | -6/Extension | First assault squad dispatched 9962 | -6/Extension | Entered Cetus 9962 | -6/Cetus | Accompanied by 5 allies (A7) 9967 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9974 | -6/Cetus | Spotted Cetus Guard 9975 | -6/Cetus | Spotted Cetus Guard 9975 | -6/Cetus | Spotted Cetus Guard 9975 | -6/Cetus | Spotted Cetus Guard 9985 | -6/Cetus | Rewired Cetus Guard 9985 | -6/Cetus | Allies destroyed Cetus Guard 9987 | -6/Cetus | Allies destroyed Cetus Guard 9992 | -6/Cetus | Allies destroyed Cetus Guard 10013 | -6/Cetus | Started Cetus Manufacturing Module 10038 | -6/Cetus | Manufactured an Enhanced Grunt 10044 | -6/Cetus | Escorted A7 to Cetus Mainframe 10047 | -6/Cetus | Discovered new exit (range 16) 10050 | -6/Cetus | Identified exit to Archives 10063 | -6/Cetus | Manufactured an Enhanced Grunt 10088 | -6/Cetus | Manufactured an Enhanced Grunt 10113 | -6/Cetus | Manufactured an Enhanced Grunt 10138 | -6/Cetus | Manufactured an Enhanced Grunt 10204 | -6/Cetus | Entered Archives 10204 | -6/Archives | Accompanied by 7 allies (A7) 10214 | -6/Archives | Received a hacking code to weaken MAIN.C 10246 | -6/Archives | Found Prototype Protection 10246 | -6/Archives | Identified Zio. Weapon Casing 10254 | -6/Archives | Discovered new exit (range 16) 10541 | -6/Archives | Build established: Scavenger-Mutant 10836 | -6/Archives | Discovered new exit (range 14) 10842 | -6/Archives | Identified exit to Hub_04(d) 10863 | -6/Archives | Entered Hub_04(d) 10863 | -6/Hub_04(d) | Accompanied by 5 allies 10875 | -6/Hub_04(d) | Spotted B-75 Beast 10878 | -6/Hub_04(d) | Destroyed B-75 Beast 10881 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 10882 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10889 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 10944 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 10964 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 10981 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 10982 | -6/Hub_04(d) | Zion Hacker squad teleported in 11009 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 11028 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 11033 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 11210 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 11213 | -6/Hub_04(d) | First assault squad dispatched 11215 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 11330 | -6/Hub_04(d) | Network Hub disabled 11334 | -6/Hub_04(d) | Build established: Scavenger-Scout 11337 | -6/Hub_04(d) | Spotted Lightning 11337 | -6/Hub_04(d) | Spotted Lightning 11339 | -6/Hub_04(d) | Spotted Lightning 11349 | -6/Hub_04(d) | Entered Factory 11349 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11350 | -5/Factory | Loaded intel: 26 terminal locations 11447 | -5/Factory | Allied Derelicts emerged from ambush trap array 11649 | -5/Factory | Search patrols dispatched 11653 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11670 | -5/Factory | Fabricated Imp. Transmission Jammer? 11840 | -5/Factory | Retrieved Zion intel report: Component Schematics 11841 | -5/Factory | Zion Heavy squad teleported in 11950 | -5/Factory | Discovered new exit (range 21) 11955 | -5/Factory | Identified exit to Factory 11970 | -5/Factory | Discovered exit to Factory (range 20) 11994 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11995 | -5/Factory | Zion Heavy squad teleported in 12018 | -5/Factory | Discovered new exit (range 22) 12035 | -5/Factory | Identified exit to Upper Caves 12035 | -5/Factory | Entered Upper Caves 12092 | -5/Upper Caves | Discovered new exit (range 6) 12094 | -5/Upper Caves | Identified exit to Upper Caves 12159 | -5/Upper Caves | Entered another Upper Caves area 12159 | -5/Upper Caves | Discovered exit to Factory (range 10) 12161 | -5/Upper Caves | Learned location of 2 exits from Factory 12342 | -5/Upper Caves | Discovered new exit (range 5) 12343 | -5/Upper Caves | Identified exit to Zhirov 12344 | -5/Upper Caves | Entered Zhirov 12344 | -5/Zhirov | Discovered new exit (range 3) 12350 | -5/Zhirov | Met Zhirov 12355 | -5/Zhirov | Learned location of Quarantine (-2) 12355 | -5/Zhirov | Learned location of Testing (-3) 12360 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12366 | -5/Zhirov | Found Alien Artifact 12366 | -5/Zhirov | Identified Integrated Dissipator 12366 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12374 | -5/Zhirov | Found Alien Artifact 12406 | -5/Zhirov | Identified exit to Proximity Caves 12407 | -5/Zhirov | Entered Proximity Caves 12478 | -4/Proximity Caves | Learned Research emergency access door positions 12526 | -4/Proximity Caves | Spotted B-86 Titan 12530 | -4/Proximity Caves | Destroyed B-86 Titan 12578 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12585 | -4/Proximity Caves | Entered Factory 12585 | -4/Factory | Evolved 2 slots: Utility x2 12586 | -4/Factory | Identified exit to Research 12586 | -4/Factory | Identified exit to Upper Caves 12600 | -4/Factory | Identified Transdimensional Reconstructor 12613 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12650 | -4/Factory | Found Prototype Slashing Weapon 12650 | -4/Factory | Identified Centrium Greatsword 12670 | -4/Factory | Found Prototype Processor 12670 | -4/Factory | Identified Exp. Targeting Computer 12803 | -4/Factory | Fabricated Adv. Gravity Neutralizer? 12837 | -4/Factory | Repaired Field Propulsion Drive 12892 | -4/Factory | Spotted B-86 Titan 12900 | -4/Factory | Destroyed B-86 Titan 12917 | -4/Factory | Retrieved Zion intel report: Component Schematics 12918 | -4/Factory | Zion Demo squad teleported in 12947 | -4/Factory | Entered Upper Caves 13038 | -4/Upper Caves | Encountered a Warlord checkpoint 13057 | -4/Upper Caves | Spotted B-86 Titan 13071 | -4/Upper Caves | Discovered new exit (range 7) 13151 | -4/Upper Caves | Destroyed B-86 Titan 13162 | -4/Upper Caves | Identified exit to Upper Caves 13171 | -4/Upper Caves | Entered another Upper Caves area 13178 | -4/Upper Caves | Discovered exit to Research (range 10) 13260 | -4/Upper Caves | Learned Research emergency access door positions 13334 | -4/Upper Caves | Discovered new exit (range 9) 13337 | -4/Upper Caves | Identified exit to Warlord 13379 | -4/Upper Caves | Entered Warlord 13504 | -4/Warlord | Learned 4 Research zone layouts 13504 | -4/Warlord | Learned 4 Research zone layouts 13504 | -4/Warlord | Learned 4 Access zone layouts 13504 | -4/Warlord | Learned Armory stockpile data 13519 | -4/Warlord | Found Signal Generator 13539 | -4/Warlord | Rebuked by Warlord 13554 | -4/Warlord | Found Prototype Device 13554 | -4/Warlord | Identified Exp. Phase Shifter 13563 | -4/Warlord | Found Prototype Processor 13563 | -4/Warlord | Identified Exp. Core Analyzer 13564 | -4/Warlord | Warlord's base attacked by MAIN.C 13572 | -4/Warlord | Found Prototype Reactor 13572 | -4/Warlord | Identified Vortex Chain Reactor 13604 | -4/Warlord | Opened side exit 13609 | -4/Warlord | Discovered new exit (range 9) 13611 | -4/Warlord | Identified exit to Proximity Caves 13662 | -4/Warlord | Entered Proximity Caves 13795 | -3/Proximity Caves | Discovered exit to Research (range 15) 13803 | -3/Proximity Caves | Spotted B-86 Titan 13807 | -3/Proximity Caves | Entered Research 13807 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13808 | -3/Research | Identified exit to Research 13850 | -3/Research | Build established: Hacker-Scout 13873 | -3/Research | Zion Light squad teleported in 13890 | -3/Research | Local machine network offline 13919 | -3/Research | Found Antimissile System 14035 | -3/Research | Found Prototype Device 14035 | -3/Research | Identified Exp. EM Disruption Field 14078 | -3/Research | Discovered new exit (range 19) 14098 | -3/Research | Identified exit to Testing 14157 | -3/Research | Discovered exit to Research (range 10) 14178 | -3/Research | Entered Testing 14178 | -3/Testing | Accompanied by 3 allies 14184 | -3/Testing | Found Prototype Device 14184 | -3/Testing | Identified Exp. Thermal Shield 14196 | -3/Testing | Retrieved Zion intel report: Emergency Access 14212 | -3/Testing | Found Prototype Energy Cannon 14214 | -3/Testing | Identified Null Cannon 14224 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 14235 | -3/Testing | Discovered exit to Research (range 3) 14260 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 14281 | -3/Testing | Entered Research 14281 | -2/Research | Evolved 2 slots: Utility x2 14289 | -2/Research | Found Prototype Processor 14289 | -2/Research | Identified Spectral Analyzer 14312 | -2/Research | Retrieved Zion intel report: Active Garrisons 14316 | -2/Research | Retrieved Zion intel report: Unaware Analyses 14353 | -2/Research | Spotted B-90 Cyclops 14359 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 14360 | -2/Research | Zion Light squad teleported in 14368 | -2/Research | Destroyed B-90 Cyclops 14393 | -2/Research | Spotted B-90 Cyclops 14397 | -2/Research | Destroyed B-90 Cyclops 14543 | -2/Research | Zion Heavy squad teleported in 14577 | -2/Research | Zion Infowar Resupply teleported in 14581 | -2/Research | Found Spectral Analyzer 14590 | -2/Research | Discovered new exit (range 5) 14591 | -2/Research | Identified exit to Quarantine 14594 | -2/Research | Entered Quarantine 14609 | -2/Quarantine | Found Alien Energy Cannon 14609 | -2/Quarantine | Identified Core Cannon 14621 | -2/Quarantine | Retrieved Zion intel report: Main Access 14621 | -2/Quarantine | Identified exit to Access 14623 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 14628 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 14664 | -2/Quarantine | Entered Access 14664 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14691 | -1/Access | Spotted B-99 Colossus 14692 | -1/Access | Destroyed B-99 Colossus 14773 | -1/Access | Retrieved Zion intel report: Active Terminals 14775 | -1/Access | Retrieved Zion intel report: Active Garrisons 14815 | -1/Access | Spotted B-99 Colossus 14824 | -1/Access | Destroyed B-99 Colossus 14870 | -1/Access | Retrieved Zion intel report: Unaware Analyses 14901 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 14914 | -1/Access | First assault squad dispatched 14916 | -1/Access | Retrieved Zion intel report: Unaware Schematics 14926 | -1/Access | Retrieved Zion intel report: Component Schematics 14972 | -1/Access | Retrieved Zion intel report: Component Stockpiles 15015 | -1/Access | Build established: Hacker-Ninja 15065 | -1/Access | Retrieved Zion intel report: Unaware Analyses 15066 | -1/Access | Zion Fire squad teleported in 15084 | -1/Access | Spotted B-99 Colossus 15085 | -1/Access | Destroyed B-99 Colossus 15099 | -1/Access | Zion Trap Resupply teleported in 15135 | -1/Access | Spotted B-99 Colossus 15136 | -1/Access | Spotted B-99 Colossus 15150 | -1/Access | Destroyed B-99 Colossus 15153 | -1/Access | Destroyed B-99 Colossus 15164 | -1/Access | Search patrols dispatched 15178 | -1/Access | Discovered new exit (range 4) 15181 | -1/Access | Identified exit to Surface 15185 | *** | Escaped! Last Messages --------------- 15139_ Penetrated by Slug. 15143_ U-05 Engineer builds a Wall. 15150_ B-99 Colossus suddenly blasts apart at the seams. 15150_ B-99 Colossus destroyed. 15150_ Knocked back. 15150_ Slug penetrates Wall. 15150_ Penetrated by Slug. 15150_ Slug penetrates Wall. 15150_ Penetrated by Slug. 15153_ B-99 Colossus suddenly blasts apart at the seams. 15153_ B-99 Colossus destroyed. 15164_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 15168_ Sealed Heavy Doors breached. 15170_ P-80 Master hacks RJ-UR2(i), rebooting. 15176_ RJ-UR2(i) reactivates. 15178_ Main Access Shell breached. 15178_ EXIT=FOUND 15181_ EXIT=IDENTIFIED: SURFACE [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ????????#### == === # #????????? | | ???????????# == ^= #? !! #????????? | | ?#+######### = #? !! #????????? | | ?# #?? #????????? | | ?+ #??###########????????? | | ?# #?????????????????????? | | ?# % #?????????????????????? | | ?###########+########## !!=#?????????????????????? | | ?????????? ???????# !=!#?????????????????????? | | ???????? ??####]!%[####??????????????????? | | ???????# #?# !i*!] #??????????????????? | | ???????# #?# !* #??????????????????? | | ???????# " #?# #??????????????????? | | ???????# """ #?#!!! #??????????????????? | | ???????# """ #?#!%=] #??????????????????? | | ???????# " #?#=!* #??????????????????? | | ???????###########?# * #??????????????????? | | ???????????????????#" """"""""#??????????????????? | | ????????????????????" "??????????????????????????? | | ????????????????????" "??????????????????????????? | | ???????????????????#" """"""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """ "" #??????????????????? | | ???????????????????# " "?????????????????????? | | ???????????????????# " "" "?????????????????????? | | ???????????????????# " "@ "?????????????????????? | | ???????????????????# " "?????????????????????? | | ???????????????????# """"""?????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????""""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????k????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 75 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 16 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 8 Recoil Reduction 4 Force Boost 30 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Linear Gravjet | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Imp. Medium Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Gravmag System | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mak. Armor Plating | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Imp. Lightning Gun | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Katana | -6/Factory | Z-intel Proton Missile Launcher | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Power Shielding | -6/Factory | Z-intel Hpw. Shotgun | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Lrg. Matter Pod | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Maul | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Hub_04(d) | Z-intel Impact Mace | -6/Hub_04(d) | Z-intel Cld. Deuterium Engine | -6/Hub_04(d) | Z-intel Biomechanical Wings | -6/Hub_04(d) | Z-intel Enh. Nuclear Core | -6/Hub_04(d) | Z-intel Thermal Defense Suite | -6/Hub_04(d) | Z-intel Cld. VTOL Module | -6/Hub_04(d) | Z-intel Cld. Pulse Rifle | -6/Hub_04(d) | Z-intel Exp. Propulsion Shielding | -6/Hub_04(d) | Z-intel Cold Fusion Reactor | -6/Hub_04(d) | Z-intel Cld. Cesium-ion Thruster | -6/Hub_04(d) | Z-intel Lrg. Storage Unit | -6/Hub_04(d) | Z-intel Imp. Light Armor Plating | -6/Hub_04(d) | Z-intel Med. Storage Unit | -6/Hub_04(d) | Z-intel System Shield | -6/Hub_04(d) | Z-intel Field Laser | -6/Hub_04(d) | Z-intel Adv. Signal Interpreter | -6/Hub_04(d) | Z-intel Lgt. Fission Core | -6/Hub_04(d) | Z-intel Sml. Battery | -6/Hub_04(d) | Z-intel Huge Storage Unit | -6/Hub_04(d) | Z-intel Actuator Array | -6/Hub_04(d) | Z-intel Adv. Terrain Scan Processor | -6/Hub_04(d) | Z-intel Drone Bay | -6/Hub_04(d) | Z-intel Force Booster | -6/Hub_04(d) | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Sml. Storage Unit | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Adv. Melee Analysis Suite | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Medium Armor Plating | -4/Factory | Scanalyzed Diametric Drive | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Enh. Fission Core | -4/Factory | Scanalyzed Hcp. Storage Unit | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Imp. Plasma Cutter | -4/Factory | Z-intel Enh. Optical Array | -4/Factory | Z-intel Imp. Terrain Scanner | -4/Factory | Z-intel Neutrino Core | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Imp. Linear Gravjet | -4/Factory | Z-intel Imp. Component Analysis Suite | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Hvy. Phase Cannon | -4/Factory | Z-intel Imp. Remote Datajack | -4/Factory | Z-intel Com. Battery | -4/Factory | Z-intel Imp. Remote Shield | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Centrium Heavy Armor Plating | -3/Testing | Z-intel Exp. Myomer Leg | -3/Testing | Z-intel Hvy. Hardcell Cannon | -3/Testing | Z-intel Plasma Sword | -3/Testing | Z-intel Cld. Phase Gun | -3/Testing | Z-intel Enh. Armored Medium Treads | -3/Testing | Z-intel Adv. Micro-nuke Launcher | -3/Testing | Z-intel Adv. KE Penetrator | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Z-intel Nanosword | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Hvy. Treads | -1/Access | Z-intel Hvy. Disruptor Cannon | -1/Access | Z-intel Nuclear Pulse Array | -1/Access | Z-intel Enh. Force Lance | -1/Access | Z-intel Imp. Remote Force Field | -1/Access | Z-intel Smartbomb Launcher | -1/Access | Z-intel Adv. Weight Redist. System | -1/Access | Z-intel Matter Filter | -1/Access | Z-intel Enh. Quantum Rifle | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Adv. Coolant Injector | -1/Access | Z-intel Cmb. Antigrav System | -1/Access | Z-intel Lgt. Particle Reactor | -1/Access | Z-intel Imp. Reaction Control System | -1/Access | Z-intel Phase Shifter | -1/Access | Z-intel Imp. Shock Absorption System | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel S-43 Plague | -3/Testing | Z-intel G-67 Veteran | -3/Testing | Z-intel A-15 Conveyor | -3/Testing | Z-intel Y-64 Sentinel | -3/Testing | Z-intel A-02 Transporter | -3/Testing | Z-intel A-27 Freighter | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel C-65 Expert | -1/Access | Z-intel H-88 Terminator | -1/Access | Z-intel Fabricated ------------ Imp. Transmission Jammer | x1 | -5/Factory | Preloaded Adv. Gravity Neutralizer | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Cannon Achievements -------------- Derelict Escape Freeware Friend Of Zion Challenges ------------ None Game ------ Seed ActiveSuspensionShotgun Manual? 0 Play Time 03:15:38 Cumulative 144.4 hours Start 2022.05.03 @ 14:20:22 End 2022.05.03 @ 17:33:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 0 Adventurer 62 Explorer 0 Win Type 0 Total 11 Types 6/1/1/0/1/0/0/1/1 Lore% 86 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e576e93-9735-4562-a517-6da855c1083e