Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 02:14:37 Player: A Moose Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2450) 2450 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 5403 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 110/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (15) --- Improved Cooling System Faulty Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Shock Absorption System Shield Generator Hacking Suite Heavy Laser Heavy Laser Rocket Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Light Ion Engine Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Shock Absorption System Shield Generator Hacking Suite High-powered Shotgun Enhanced Autogun Rocket Launcher Improved Datajack Katana [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 77 | 8 10 5 12 4 38 Power 12 | 1 2 1 1 . 7 Engine 9 | 1 2 1 1 . 4 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 15 | 2 2 1 2 2 6 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 13 | 2 2 1 2 2 4 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 3 1 . 6 2 12 Device 7 | 2 . . 1 1 3 Storage 3 | 1 . . 1 . 1 Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 10 | . . . 4 1 5 Artifact . | . . . . . . Weapon 26 | 2 5 3 3 . 13 Energy Gun 12 | 1 3 . 2 . 6 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 2 1 1 . 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . . 2 . 2 Parts Lost 32 | . 4 4 2 6 16 Power 6 | . 1 . . . 5 Propulsion 12 | . 2 1 1 2 6 Utility 7 | . . . . 3 4 Weapon 7 | . 1 3 1 1 1 Highest Loss Streak 6 | . 1 2 1 6 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 92 97 94 91 Engine 10 | . 14 14 11 11 6 Wheel 19 | . 26 24 22 20 12 Device 5 | . . . . 1 14 Storage 11 | . 14 14 11 11 9 Processor 11 | . 13 14 11 11 9 Protection 7 | . . . 19 19 10 Energy Gun 16 | . 22 7 5 11 23 Ballistic Gun 2 | . 5 1 4 . 1 Special Weapon 1 | . . 6 . . . Slashing Weapon 4 | . . 8 11 8 . Naked Turns . | . . . . . . Heaviest Build 48 | 15 16 16 31 31 48 Greatest Support 32 | 20 20 20 26 26 32 Greatest Overweight (x) 14 | . 1 1 1 2 14 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 10 | 7 8 8 8 10 14 Most Carried 15 | 5 8 8 10 10 15 Average Carried 9 | 2 7 7 7 9 13 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 12 | 5 7 7 10 9 12 Class Distribution -------------------- 35% | Scavenger-Mutant 33% | Mutant 29% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1197 | 313 363 47 127 40 307 Remotely . | . . . . . . Salvage Created 3278 | 167 629 135 659 234 1454 Parts 175 | 15 36 8 38 9 69 Haulers Intercepted 6 | . . . 4 . 2 Recyclers Shooed 3 | . 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 57 | . 15 5 8 4 25 Melee 7 | . . 2 4 1 . Guns 49 | . 15 2 4 3 25 Cannons 1 | . . 1 . . . Classes Destroyed 15 | 2 4 1 3 2 3 Worker 2 | . . . 1 . 1 Builder 1 | . 1 . . . . Tunneler 6 | 5 . . . 1 . Hauler 6 | . . . 4 . 2 Recycler 5 | 1 1 . 1 2 . Operator 3 | . 1 . 1 . 1 Watcher 6 | . . . 1 . 5 Swarmer 10 | . 3 3 1 . 3 Grunt 30 | . 12 1 5 1 11 Brawler 1 | . . . . 1 . Sentry 9 | . . 1 2 . 6 Demolisher 2 | . . . . 2 . Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 7 | 5 6 3 7 2 4 Combat Bots Only 5 | . 5 3 5 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 358 | . 70 32 29 32 195 Missed 102 | . 16 5 10 12 59 Damage Taken 3681 | . 567 317 220 515 2062 Core 802 | . 75 95 10 63 559 Absorbed by Shields 126 | . . . . 21 105 Redirected to Shielding 291 | . . . . . 291 Core Remaining (%) 71 | 100 . 32 . 81 . Volleys Fired 187 | 11 54 10 15 7 90 Largest 3 | 2 2 2 1 1 3 Hottest 207 | 70 121 121 56 56 207 Shots Fired 385 | 22 102 13 15 7 226 Gun 378 | 22 102 7 15 7 225 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 6 | . . 6 . . . Kinetic 83 | 11 26 . 7 . 39 Thermal 301 | 11 76 13 8 7 186 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 29 | 6 6 5 6 7 29 Robot Miss Streak 6 | 3 3 1 5 . 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 292 | 12 62 14 23 15 166 Core Hits 124 | 7 26 5 16 7 63 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 2 . 1 2 11 Burn 16 | . 2 . 1 2 11 Melee Attacks 40 | . . 12 16 10 2 Impact . | . . . . . . Slashing 38 | . . 12 16 10 . Piercing . | . . . . . . Sneak Attacks 12 | . . . 7 3 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6332 | 154 949 395 993 561 3280 Guns 4662 | 154 949 81 95 103 3280 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1639 | . . 288 898 453 . Ramming 5 | . . . . 5 . Kinetic 951 | 66 217 . 17 . 651 Thermal 3737 | 88 732 107 78 103 2629 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1639 | . . 288 898 453 . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . 1 . Average Corruption 1 | . 1 1 . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 2 5 . 1 . Message Errors 4 | . 1 2 . 1 . Matter Fused 1 | . 1 . . . . Data Loss (minor) 2 | . . 2 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 169 | . . . 65 104 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 169 | . . . 65 104 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . 2 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | 47 369 204 80 92 353 Average Temperature 85 | 16 127 93 25 37 66 Received Heat Transfer 921 | . 261 90 45 30 495 Effects 3 | . 2 . . . 1 Shutdowns 1 | . . . . . 1 Interference 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 4 . 1 . 12 Heat Transferred 8930 | 259 1961 235 259 407 5809 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 523 | 30 353 143 423 231 523 Initial 156 | . 19 92 33 156 81 Average 207 | 14 165 97 233 207 316 Maximum Alert Level 2 | . 1 . 2 1 2 Low Security (%) 51 | 100 59 100 36 17 20 Level 1 35 | . 40 . 44 82 50 Level 2 12 | . . . 19 . 28 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 . 2 . 8 Investigation 8 | . 3 . 1 . 4 Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 21 7 17 13 35 Peak Tracking Total 9 | . 5 3 4 9 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 19 | . 4 1 4 . 10 Terminals 16 | . 4 . 4 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 76 | . 11 1 20 . 44 Successful 42 | . 4 1 10 . 27 Failed 33 | . 7 . 10 . 16 Catastrophic 5 | . 2 . 1 . 2 Database Lockouts 1 | . . . . . 1 Manual 47 | . 12 . 15 . 20 Terminals 71 | . 11 . 20 . 40 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Terminal Hacks 30 | . 2 1 7 . 20 Record 1 | . . . . . 1 Robot Analysis 6 | . 2 . 2 . 2 Prototype ID Bank 8 | . . . 3 . 5 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 3 | . . . . . 3 Locate Traps 2 | . . . . . 2 Disarm Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Zone Layout 3 | . . . . . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 10 | . 2 . 3 . 5 Terminals 10 | . 2 . 3 . 5 Assimilate 1 | . . . . . 1 Botnet 9 | . 2 . 3 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . 4 . 9 Full Trace Events 7 | . 3 . 1 . 3 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 no_distress 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 3 . . 1 Largest Group 3 | . . 3 2 . 1 Highest-Rated Group 40 | . . 40 32 . 10 Highest-Rated Ally 16 | . . 16 16 . 10 Total Orders . | . . . . . . Ally Attacks 38 | . . 20 18 . . Total Damage 446 | . . 279 167 . . Kills 4 | . . 2 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 6 | . 2 . 2 . 2 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3071 | 143 533 731 355 189 1120 Spaces Moved 2324 | 113 424 732 294 144 617 Core 11 | 8 . . . . 3 Treads . | . . . . . . Legs 48 | . . . . . 48 Wheels 2265 | 105 424 732 294 144 566 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 90 95 Average Speed 93 | 77 81 83 90 100 116 Slowest Speed 750 | 80 95 95 95 115 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 72 98 32 30 69 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 9 | . . 1 . . 8 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2840 | 146 509 817 356 171 841 Wait 111 | 1 5 53 . 2 50 Move 2319 | 112 423 731 293 143 617 Hop . | . . . . . . Pick Up 69 | 13 11 3 10 3 29 Fast Attach 6 | . . 1 2 . 3 Attach 45 | 8 6 3 6 3 19 Detach 3 | . . 1 1 . 1 Swap 27 | . 4 1 5 1 16 Drop 32 | 1 6 2 8 1 14 Fire 187 | 11 54 10 15 7 90 Melee 40 | . . 12 16 10 2 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 3) 677 | -10/Materials | Entered Mines 677 | -10/Mines | Discovered new exit (range 15) 755 | -10/Mines | Learned location of Storage (-9) 847 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 849 | -10/Mines | Found Prototype Device 869 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 966 | -10/Mines | Build established: Scavenger-Mutant 998 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1031 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1222 | -10/Mines | Core integrity fell below 50% 1366 | -10/Mines | Build established: Mutant 1408 | -10/Mines | Entered Materials 1408 | -9/Materials | Accompanied by 2 allies 1408 | -9/Materials | Evolved 2 slots: Utility x2 1409 | -9/Materials | Identified Exp. Sensor Array 1415 | -9/Materials | Identified exit to Mines 1415 | -9/Materials | Identified exit to Storage 1576 | -9/Materials | Discovered new exit (range 16) 1738 | -9/Materials | Build established: Scavenger-Mutant 1763 | -9/Materials | Entered Mines 1821 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1821 | -9/Mines | Discovered new exit (range 5) 1893 | -9/Mines | Learned 8 Materials zone layouts 1897 | -9/Mines | Discovered new exit (range 9) 1912 | -9/Mines | Discovered new exit (range 10) 1914 | -9/Mines | Assembled infested the area 1952 | -9/Mines | Entered Materials 1952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1953 | -8/Materials | Identified exit to Factory 1971 | -8/Materials | Lost 6 parts (2n3u1w) 2425 | -8/Materials | Build established: Tank 2501 | -8/Materials | Central database locked down 2998 | -8/Materials | Core integrity fell below 50% 3048 | -8/Materials | Core integrity fell below 20% 3053 | -8/Materials | Lost 5 parts (2p1n2u) 3072 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Acquired Hpw. Shotgun. H-61 Shepherd destroyed. Slug penetrates Wall. Slug penetrates Integration Channel. Slug penetrates Wall. Destroyed Lgt. Nuclear Core. Slug penetrates Wall. Imp. Propulsion Shielding destroyed. G-47 Trooper destroyed. Switching to secondary target: H-55 Commando. Slug penetrates Wall. Imp. Cooling System destroyed. Slug penetrates Wall. Hpw. Shotgun destroyed. Carbon-fiber Leg destroyed. H-55 Commando destroyed. Dropped Hvy. Laser. Penetrated by Slug. Acquired Wheel. Penetrated by Slug. 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" ## ## #?????? | | # ## ## #?????? | | ########## #######??????? | | ?????????# #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ??????????? #????????????? | | ??????????? #????????????? | | ?????????????#????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCloakNanosword Manual? 0 Play Time 00:51:08 Cumulative 91.4 hours Start 2024.05.10 @ 23:47:19 End 2024.05.11 @ 02:14:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 87 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06ff7a05-263c-4a78-b8ea-540bf609d75f