Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 15:01:56 Player: Shadow Pussy wanter Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (260) 1300 Value Destroyed (11523) 11523 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (21847) 21847 TOTAL SCORE: 46370 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 1688 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -801 Cogmind --------- Core Integrity 0/1600 Matter 154/300 Energy 100/100 System Corruption 9% Temperature Cool (36) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Experimental Energy Well (600) Graphene Brace Improved Shock Absorption System Point Defense Array Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Advanced Transmission Jammer Advanced Phase Shifter Advanced Force Field Improved Hacking Suite System Mapper Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Cooling System Advanced Cooling System Experimental Energy Well Matter Compressor Long-range Terrain Scanner Advanced Target Analyzer Improved Kinecellerator Graphene Brace Experimental Thermal Shield Improved Shock Absorption System Point Defense Array Nova Cannon Advanced KE Penetrator Hypervelocity Railgun Ragnarok Missile Launcher Field Lobotomy Kit [Rating: 205] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Layered Light Armor Plating Weapon Advanced KE Penetrator Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 8 | . . . . . . . 2 2 . . . . 1 . . . . . . . . . . . . 2 1 . . Weapon 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . Parts Attached 426 | 6 1 9 15 . 2 2 22 19 2 5 3 8 53 9 18 3 3 17 8 2 15 10 18 45 8 27 16 33 47 Power 33 | 1 . 1 2 . . . 2 . . 1 . . 5 . . . . 2 . . 1 . . 7 1 3 3 3 1 Engine 12 | 1 . 1 2 . . . 2 . . 1 . . 3 . . . . 2 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 1 3 3 3 1 Propulsion 80 | 2 . 4 10 . . . 8 . . 1 . 1 8 . 4 . 1 3 1 . 4 1 7 16 3 . 1 2 3 Treads 26 | . . . . . . . 4 . . 1 . 1 4 . 3 . . . . . . . . 4 3 . 1 2 3 Leg 45 | 2 . 4 10 . . . 4 . . . . . . . . . . . 1 . 4 1 7 12 . . . . . Wheel 9 | . . . . . . . . . . . . . 4 . 1 . 1 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 183 | 1 1 1 . . 2 . 5 6 2 1 3 5 27 5 8 . 1 9 6 2 7 5 9 11 1 16 5 18 26 Device 129 | . . 1 . . 1 . 2 2 1 . 2 4 16 4 5 . 1 5 5 2 4 5 8 9 . 13 2 16 21 Storage 10 | 1 1 . . . . . 1 . 1 1 . . 1 . . . . 2 . . 1 . . . . 1 . . . Processor 7 | . . . . . . . 1 1 . . . . 2 . . . . . . . 1 . . . . . 1 . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protection 33 | . . . . . 1 . 1 3 . . 1 1 8 1 3 . . 2 1 . 1 . 1 2 1 2 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 . 3 3 . . 2 7 13 . 2 . 2 13 4 6 3 1 3 1 . 3 4 2 11 3 8 7 10 17 Energy Gun 13 | 2 . 1 1 . . . 1 4 . . . . . . . . 1 . . . . . . 3 . . . . . Energy Cannon 48 | . . . 1 . . 1 4 6 . 1 . 1 6 2 2 . . . 1 . 2 2 . 5 . 1 2 4 7 Ballistic Gun 37 | . . 2 1 . . . . . . . . . 3 1 1 1 . 1 . . 1 . . 1 3 6 4 6 6 Ballistic Cannon 9 | . . . . . . . . . . . . . 1 . 2 1 . 1 . . . 2 2 . . . . . . Launcher 13 | . . . . . . 1 2 1 . 1 . 1 1 1 1 1 . . . . . . . . . . 1 . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Impact Weapon 6 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . 1 . . 1 . . 1 . . . . . . . 1 . 7 . . . 4 4 1 . 2 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 6 . . . . System Corruption 68 | . . . . . . . . . . . . . . . . . . . 4 . 11 . . 10 43 . . . . Parts Lost 76 | . . 2 2 . . . 4 1 . 2 . . 5 1 5 . 3 4 1 1 . 5 1 19 . . . . 20 Power 10 | . . 1 . . . . 1 . . 1 . . 1 . . . . 1 . . . . . 2 . . . . 3 Propulsion 28 | . . . 2 . . . 2 . . 1 . . 4 . 3 . 1 2 1 1 . 2 . 6 . . . . 3 Utility 14 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 6 . . . . 4 Weapon 24 | . . 1 . . . . 1 1 . . . . . 1 1 . 1 . . . . 3 . 5 . . . . 10 Highest Loss Streak 18 | . . 1 1 . . . 4 1 . 1 . . 3 1 3 . 3 3 1 1 . 4 1 11 . . . . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 98 97 99 100 100 100 98 99 100 99 99 100 96 96 95 82 98 91 97 96 94 92 89 91 84 84 86 88 85 Engine 4 | . 14 11 11 11 11 11 9 7 7 6 7 7 4 . . . . 5 11 11 2 . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 6 6 6 6 2 . . . . . 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 10 9 13 12 11 Treads 13 | . . . . . . . 15 30 30 30 30 30 19 6 10 20 20 15 5 2 . . . 3 16 14 13 12 11 Leg 8 | . 28 28 43 44 44 44 20 . . . . . . . . . . . 2 5 18 22 26 23 . . . . . Wheel 2 | . . . . . . . . . . . . . 4 20 11 6 5 5 11 11 2 . . . . . . . . Device 12 | . . 11 11 11 4 . 11 13 15 10 6 13 14 12 12 13 12 5 10 11 10 11 10 10 10 18 17 19 15 Storage 6 | . 27 17 11 11 11 11 9 7 7 11 15 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Processor 13 | . . . . . . . 6 15 15 15 15 15 19 20 20 20 20 17 17 17 17 17 15 15 15 14 13 12 4 Protection 5 | . . . . . 6 11 8 8 7 7 6 8 4 6 6 6 6 5 4 5 5 5 4 2 3 4 8 4 2 Energy Gun 2 | . 28 9 2 11 11 11 1 7 . . . . . . . . . 5 5 5 2 . . 6 1 . . . . Energy Cannon 6 | . . . 7 11 11 11 15 6 15 14 15 13 8 12 11 . . . 4 5 5 4 5 7 9 . . . 2 Ballistic Gun 7 | . . 18 12 . . . . . . . . . 9 2 1 . 6 8 5 5 7 8 3 . 8 18 16 23 20 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 5 . 6 5 5 5 5 7 11 2 . . . . . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 179 | 12 32 32 35 35 37 37 44 44 64 66 66 67 77 77 83 73 73 146 106 101 124 127 134 127 114 130 153 177 179 Greatest Support 240 | 20 20 20 40 40 40 40 80 80 80 80 80 88 88 48 72 16 72 30 30 20 105 110 140 186 240 240 240 235 195 Greatest Overweight (x) 10 | . 1 1 . . . . 1 . . . . . 3 1 4 4 4 10 5 5 4 1 1 4 . . . . . Average Overweight (x) 1 | . . 1 . . . . . . . . . . . 1 2 3 3 6 4 4 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 21 20 20 20 20 20 20 20 20 20 20 19 Most Carried 22 | 7 8 14 15 15 15 15 15 15 20 20 20 20 20 20 20 14 15 22 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 10 14 14 15 15 14 14 17 19 19 19 19 20 16 13 13 17 18 20 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 14 15 15 15 15 15 15 20 19 20 20 20 20 14 13 12 20 20 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 28% | Scavenger-Mutant 22% | Scavenger-Skirmisher 8% | Skirmisher 7% | Mutant 6% | Scavenger-Executioner 6% | Derelict-Skirmisher 4% | Derelict-Mutant 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Mutant | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Matter Collected 9787 | 224 33 199 251 . 20 77 218 221 25 101 30 80 1082 162 347 . 106 723 254 50 181 529 547 911 232 364 499 860 1461 Remotely 1896 | . . . . . . . . . . . . . . . . . . . . . . 261 74 . . 134 74 349 1004 Salvage Created 11615 | 23 95 239 987 21 . 112 553 556 65 227 . 229 1172 221 329 . 80 1012 288 94 . 786 470 1233 354 155 622 1224 468 Parts 516 | 9 5 17 61 3 . 6 32 27 2 9 . 8 42 6 13 . 9 32 8 9 . 25 24 37 15 5 24 61 27 Haulers Intercepted 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | 2 . 1 3 . . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 9 7 . 8 . 6 12 . 8 . 8 8 . 27 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Combat Hostiles Destroyed 202 | . 5 7 15 . . 5 12 10 3 6 . 4 14 5 8 . 6 10 8 5 . 18 9 16 6 2 8 13 7 Melee 6 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . . . Guns 76 | . 2 7 4 . . 2 3 2 . . . . 3 . 2 . . 7 4 1 . 4 1 3 3 2 8 13 5 Cannons 72 | . . . 11 . . 1 2 3 3 1 . 2 7 2 2 . 1 1 4 2 . 12 8 10 . . . . . AOE 35 | . 3 . . . . 2 7 3 . 4 . . . 3 3 . 5 . . 2 . 1 . . . . . . 2 Classes Destroyed 18 | 1 2 . 7 . . 1 1 2 . 1 . . . . . . . . . . . . . . . . 2 1 . Worker 7 | . . . . . . . 1 . . . . . 3 . . . . 3 . . . . . . . . . . . Builder 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Tunneler 5 | 2 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Recycler 14 | . . . 1 . . . . 1 . . . . 4 . . . . 5 . . . . . 3 . . . . . Operator 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . Watcher 17 | . . . 2 . . . 4 2 . . . . 4 . . . . . . . . . 1 1 1 . 1 1 . Swarmer 55 | . 3 3 . . . 2 7 4 3 4 . . . . . . 4 4 4 5 . 5 . 4 3 . . . . Grunt 75 | . 2 4 10 . . 2 4 . . 1 . 2 6 4 6 . . . 4 . . 8 3 8 . 1 . 8 2 Brawler 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Duelist 5 | . . . . . . 1 . . . . . 1 1 . . . . . . . . 2 . . . . . . . Sentry 12 | . . . 4 . . . 1 1 . . . . 1 . . . . . . . . 2 1 . . 1 . 1 . Hunter 13 | . . . . . . . . 3 . . . . . . . . 2 . . . . . 2 2 . . 2 . 2 Programmer 27 | . . . . . . . . 2 . 1 . 1 6 1 1 . . 6 . . . . 3 . . . . 3 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 4 3 5 1 . 3 5 4 3 4 . 3 4 4 3 . 4 6 8 5 . 11 3 5 3 1 2 5 2 Combat Bots Only 11 | . 4 3 3 . . 3 4 3 3 4 . 3 4 4 3 . 4 4 8 5 . 11 3 5 3 1 2 5 2 Max Kills in Single Turn 4 | 1 3 1 1 1 . 1 4 3 1 3 . 1 1 2 2 . 4 2 1 2 . 2 2 1 2 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploded 4 | . 3 . . . . 1 4 3 . 3 . . . 2 1 . 4 . . 2 . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Damage Taken 22744 | . 245 337 554 . . 155 685 530 66 151 . 194 1256 121 582 . 264 1069 548 181 116 1363 947 3526 765 416 228 757 7688 Core 2869 | . 58 48 57 . . 20 129 59 . 15 . 38 149 . 97 . . 46 73 . . 111 66 241 26 . 33 9 1594 Absorbed by Shields 3316 | . . . . . . . . . . . . . . . . . . 293 . . . 154 131 193 41 277 232 503 1492 Reduced by Siege Mode 686 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 10 74 587 Regen/Repaired (Parts) 1187 | . . . . . . . 207 124 . . 44 . . . . . . . . . 134 . . . . . . . 678 Core Remaining (%) 81 | 100 . 57 . . . 80 76 . . . . 84 . . . . 71 . . . . 77 . . 71 100 97 . . Volleys Fired 628 | 5 13 27 73 1 . 11 34 24 6 8 . 9 48 16 19 . 8 17 18 4 11 34 26 65 25 10 23 29 64 Largest 6 | 2 2 2 2 2 . 2 2 2 2 2 . 2 3 3 3 . 2 4 4 4 1 4 4 4 2 4 4 6 6 Hottest 445 | 80 80 80 124 124 . 124 138 160 160 160 . 160 188 188 250 . 77 190 251 251 90 249 265 343 176 143 143 218 445 Shots Fired 1644 | 10 26 54 146 2 . 19 56 45 12 13 . 18 143 24 41 . 10 58 55 14 11 105 100 171 41 28 80 138 224 Gun 905 | 10 26 54 91 1 . 8 18 23 . . . . 77 3 3 . 1 42 26 7 . 34 13 47 22 24 76 132 167 Cannon 706 | . . . 55 1 . 8 36 20 12 9 . 18 66 19 33 . 4 16 29 7 11 71 87 123 19 4 4 6 48 Launcher 28 | . . . . . . 3 2 2 . 4 . . . 2 5 . 5 . . . . . . . . . . . 5 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Kinetic 924 | . . 26 89 . . . . . . . . . 84 3 14 . 5 40 26 7 . 77 75 57 22 24 76 132 167 Thermal 613 | 10 26 22 57 2 . 16 21 38 12 9 . 18 59 19 22 . . 18 29 7 11 25 25 113 . 4 4 6 40 Explosive 28 | . . . . . . 3 2 2 . 4 . . . 2 5 . 5 . . . . . . . . . . . 5 Electromagnetic 63 | . . 6 . . . . 33 5 . . . . . . . . . . . . . . . . 19 . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 Robot Hit Streak 60 | 3 5 11 14 4 . 14 13 14 4 4 . 16 12 3 8 . 5 12 7 10 . 10 7 17 9 8 16 40 60 Robot Miss Streak 13 | 1 4 3 6 . . 2 3 1 2 3 . 1 8 2 2 . . 13 6 6 . 7 5 6 2 1 3 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . 1 2 1 Secondary Targets 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 Shots Hit Robots 1098 | 5 15 37 92 1 . 15 37 34 5 6 . 14 117 7 28 . 3 56 30 8 . 54 48 118 33 17 48 95 175 Core Hits 522 | 3 4 16 47 1 . 10 20 22 3 8 . 5 72 8 19 . 9 22 18 7 . 27 20 42 12 5 22 38 62 Critical Kills 29 | . . . . . . . . 1 . 1 . 2 . . . . . 2 . . . 1 1 1 . . 5 10 5 Critical Parts Destroyed 39 | . . . . . . . . . . . . . 1 . . . . 7 1 . . . 1 . 1 1 4 10 13 Critical Strikes 94 | . . . 1 1 . . 1 1 . 1 . 2 1 . 1 . . 10 1 . . 6 4 6 1 2 9 20 26 Burn 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Meltdown 6 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . 1 . 1 . . . . . Destroy 62 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 1 2 9 20 26 Blast 10 | . . . . . . . . . . . . . . . 1 . . 1 . . . 3 2 3 . . . . . Smash 9 | . . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 67 | . . . . . . . . 4 . . . . 24 . . . . 34 . . . . . 5 . . . . . Impact 67 | . . . . . . . . 4 . . . . 24 . . . . 34 . . . . . 5 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34116 | 52 539 370 1331 37 . 479 1674 1056 160 563 . 362 2921 545 1209 . 572 2285 594 262 . 2205 1643 3740 1096 428 1558 2451 5984 Guns 13879 | 52 186 363 506 18 . 121 244 424 . . . . 1147 20 66 . . 593 313 44 . 485 228 805 461 428 1550 2437 3388 Cannons 12979 | . . . 814 . . 110 784 367 160 151 . 362 1322 151 612 . 58 152 281 143 . 1461 1415 2793 635 . . . 1208 Explosions 4897 | . 353 . . . . 229 608 265 . 412 . . . 374 531 . 514 . . 75 . 259 . . . . . . 1277 Melee 2075 | . . . . . . . . . . . . . 434 . . . . 1532 . . . . . 109 . . . . . Ramming 286 | . . 7 11 19 . 19 38 . . . . . 18 . . . . 8 . . . . . 33 . . 8 14 111 Kinetic 14914 | . . 160 487 . . . . . . . . . 1328 20 269 . 58 488 287 31 . 1215 1155 1152 461 428 1550 2437 3388 Thermal 10056 | 52 186 203 833 18 . 231 468 693 160 151 . 362 1141 151 409 . . 257 307 231 . 731 488 2446 . . . . 538 Explosive 4379 | . 353 . . . . 229 424 265 . 412 . . . 374 531 . 514 . . . . . . . . . . . 1277 Electromagnetic 1477 | . . . . . . . 744 98 . . . . . . . . . . . . . . . . 635 . . . . Impact 2075 | . . . . . . . . . . . . . 434 . . . . 1532 . . . . . 109 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 929 | . . . . . . . . . . . . . . . . . . . . . . 259 . . . . . . 670 Highest Corruption 59 | . . . 1 1 1 1 . 1 1 1 1 . 5 6 6 6 6 11 15 15 18 11 5 15 59 . 1 1 9 Average Corruption 5 | . . . 1 1 1 1 . 1 1 1 1 . 3 5 6 6 6 4 14 15 14 11 4 6 43 . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . 3 Effects 355 | . . . . 4 1 3 . 3 5 5 1 . 34 18 28 3 15 22 45 16 4 30 19 36 20 . 3 5 35 Message Errors 88 | . . . . 2 . . . . . 2 . . 8 3 6 . 4 5 11 3 1 10 8 12 4 . . 1 8 Matter Fused 67 | . . . . . . 1 . . . . . . 6 2 7 2 4 6 8 3 2 5 2 8 4 . . . 7 Heat Flow Errors 45 | . . . . 1 . . . 2 . . 1 . 3 2 4 1 . 2 3 1 1 2 2 6 5 . . 1 8 Energy Discharges 41 | . . . . . 1 . . . 3 . . . 7 4 6 . 2 4 6 . . 1 2 1 1 . 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 12 | . . . . . . . . . . . . . . 2 1 . 1 . . 1 . 2 . 1 1 . 1 1 1 Data Loss (minor) 48 | . . . . . . 1 . 1 1 2 . . 4 2 1 . 2 2 10 4 . 5 3 3 1 . 1 . 5 Data Loss (major) 18 | . . . . 1 . 1 . . 1 . . . 1 2 1 . 1 1 2 1 . 2 1 1 . . . . 2 Misfires 17 | . . . . . . . . . . 1 . . 3 1 1 . 1 2 2 . . 2 . 1 1 . . . 2 Alerts 5 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . 1 Weapon Failures 13 | . . . . . . . . . . . . . 1 . 1 . . . 1 2 . 1 1 2 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1522 | . 128 . . . . 15 158 24 2 40 . . 130 . 19 . . 759 . 6 . 46 93 45 12 . . . 45 Projectiles 418 | . . . . . . . 73 4 2 . . . 83 . 18 . . 36 . 6 . 7 93 45 12 . . . 39 Explosions 334 | . 128 . . . . 15 85 20 . 40 . . . . 1 . . . . . . 39 . . . . . . 6 Melee 770 | . . . . . . . . . . . . . 47 . . . . 723 . . . . . . . . . . . Knockbacks 53 | . . . . . . . 1 . . . . . 4 . 3 . . 17 . . . 5 8 14 . . . . 1 Impact 15 | . . . . . . . 1 . . . . . 1 . . . . 11 . . . . . 1 . . . . 1 Kinetic 34 | . . . . . . . . . . . . . 2 . 3 . . 3 . . . 5 8 13 . . . . . Secondary 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 232 | . . . . . . 34 76 34 . 8 . . 6 . . . 2 . . 14 . 48 . . . . . . 10 Shots 8 | . . . . . . 1 2 1 . 1 . . . . . . 1 . . 1 . 1 . . . . . . . Rammed 16 | . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . 2 1 8 Targets Rammed 30 | . . 3 3 2 . 1 5 . . . . . 2 . . . . 1 . . . . . 2 . . 2 1 8 Kicked 14 | . . 3 3 2 . 1 3 . . . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 557 | 54 360 175 46 164 . 330 354 252 117 108 163 45 337 178 284 134 . 557 360 388 239 327 466 507 216 15 148 312 384 Average Temperature 114 | 23 188 105 16 66 . 120 122 70 46 44 85 19 103 35 123 69 . 209 103 184 131 95 167 137 96 8 49 106 125 Received Heat Transfer 3079 | . 126 168 297 . . 36 324 48 . 12 . 54 282 27 252 . . 9 127 . . 228 48 640 18 16 4 48 315 Effects 44 | . 1 . . . . 1 4 . . . . . 2 . 3 . . 11 . 3 . . . 12 . . . 3 4 Shutdowns 9 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . 3 . . . . 1 Energy Bleed 9 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . 4 . . . . . Interference 16 | . . . . . . . 3 . . . . . 1 . 3 . . 3 . . . . . 1 . . . 3 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 7 6 Total Turns 290 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 36 86 154 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 16 18 59 Robots Corrupted 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Fried 28 | . . . . . . . 7 . . . . . . . . . . 13 . . . . . . 5 . 3 . . Impact Corruptions 27 | . . . . . . . . . . . . . 1 . . . . 26 . . . . . . . . . . . Robots Melted 10 | . . . . . . . . 2 . 1 . 2 . . 1 . . . . . . 1 . 3 . . . . . Combat Hostiles 9 | . . . . . . . . 2 . 1 . 2 . . 1 . . . . . . 1 . 2 . . . . . Parts Melted 47 | . . 1 4 1 . 2 4 5 . 4 . 6 4 1 1 . . . . . . 3 . 10 . 1 . . . Heat Transferred 15698 | 125 425 450 1517 111 . 444 816 1393 300 250 . 700 2050 250 700 . . 525 450 200 . 350 700 3698 . . . . 244 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Peak Influence 653 | 10 204 244 410 159 . 171 154 188 . . . . 146 . . . . 182 . . . . 242 464 653 459 160 205 192 Initial 391 | . 6 79 16 159 . . . 18 . . . . 63 . . . . 25 . . . . 56 71 176 391 71 28 62 Average 124 | 4 153 125 200 111 . 109 44 106 . . . . 59 . . . . 77 . . . . 137 276 367 316 69 76 49 Maximum Alert Level 2 | . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 2 2 2 . 1 . Low Security (%) 81 | 100 64 91 50 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 95 26 8 2 100 99 100 Level 1 14 | . 35 8 47 . . . . . . . . . . . . . . . . . . . 4 57 49 74 . . . Level 2 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 16 41 23 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 1 1 . . 1 4 . . . . 6 . . . . 7 . . . 1 4 1 . 5 . 4 5 Investigation 8 | . . . . 1 . . 1 1 . . . . 2 . . . . . . . . . 1 . . 2 . . . Extermination 19 | . . . . . . . . 2 . . . . 4 . . . . 5 . . . . 2 . . . . 3 3 Reinforcement 13 | . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 1 . 3 . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Distress Signals 24 | . . . 3 . . . 1 . . . . . . . . . . 1 . . 1 . 1 . 2 3 5 1 6 Communications Jammed 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 12 10 Distress Signals 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 6 10 Times Spotted 410 | . 9 7 26 . . 7 20 15 5 6 . 4 24 4 10 . 2 18 8 6 2 21 11 29 19 12 35 14 96 Peak Tracking Total 75 | . 6 3 4 . . 4 4 4 4 4 . 3 3 4 4 . 2 5 4 5 3 8 4 7 5 4 7 4 75 Tactical Retreats 10 | . . . . . . 1 . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Traps Triggered 20 | . . . 1 . . . . 1 . . . . 7 . . . . . . . 1 . . 3 . 5 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Machines Disabled 18 | . 4 . 3 . . 1 1 1 . . . . . . . . . 3 . . . . 2 1 1 1 . . . Max in Single Turn 4 | . 4 . 1 . . 1 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Machines Accessed 57 | . 2 . 4 2 1 1 7 5 . . . . 4 . 1 3 . 2 1 . 3 . 4 1 . 5 . 5 6 Terminals 32 | . 2 . 4 . . 1 6 3 . . . . 2 . . . . 2 . . . . 2 1 . 2 . 3 4 Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . Repair Stations 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Total Hacks 153 | . 6 . 17 2 1 2 26 7 . . . . 9 . 1 26 . 10 1 . 4 . 9 2 . 7 . 7 16 Successful 94 | . 3 . 10 2 1 . 17 4 . . . . 2 . 1 26 . 6 1 . 4 . 2 1 . 3 . 1 10 Failed 56 | . 2 . 6 . . 2 8 3 . . . . 7 . . . . 4 . . . . 7 1 . 4 . 6 6 Catastrophic 15 | . . . . . . 1 2 2 . . . . 2 . . . . 1 . . . . 1 . . 3 . 3 . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 6 . 14 . 1 2 18 3 . . . . 6 . . . . 10 . . 1 . 4 1 1 3 . 3 3 Terminals 86 | . 6 . 17 . . 2 20 3 . . . . 4 . . . . 10 . . . . 5 2 . 4 . 4 9 Fabricators 8 | . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . 1 . . . Repair Stations 19 | . . . . . . . 6 2 . . . . . . . . . . . . . . 3 . . 1 . . 7 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Terminal Hacks 61 | . 1 . 8 2 1 . 8 . . . . . . . 1 26 . 4 1 . 4 . . 1 . 1 . . 3 Record 8 | . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 6 . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . Open Door 7 | . . . . 2 . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . . 6 2 . . . . . . . . . . . . . . 1 . . . . . 6 Scan Component 8 | . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . 3 Repair 7 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 14 | . 2 . 2 . . . 3 1 . . . . . . . . . 2 . . . . 1 . . 1 . 1 1 Terminals 13 | . 2 . 2 . . . 3 . . . . . . . . . . 2 . . . . 1 . . 1 . 1 1 Botnet 13 | . 2 . 2 . . . 3 . . . . . . . . . . 2 . . . . 1 . . 1 . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 41 | . 1 . 4 . . 1 6 4 . . . . 4 . . . . 2 . . . . 4 1 1 4 . 5 4 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 3 Time 181 | . . . . . . . 96 19 . . . . . . . . . . . . . . . . . . . . 66 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Total Allies 26 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . 13 5 . . . 4 Largest Group 10 | . . . . . . . . 3 2 1 . . . . . . 1 1 . . . . . 10 5 4 . . 2 Highest-Rated Group 581 | . . . . . . . . 48 32 16 . . . . . . 96 96 . . . . . 581 480 384 . . 147 Highest-Rated Ally 159 | . . . . . . . . 16 16 16 . . . . . . 96 96 . . . . . 159 153 96 . . 142 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 259 | . . . . . . . . . 14 . . . . . . . . 22 . . . . . 101 70 37 . . 15 Total Damage 7503 | . . . . . . . . . 141 . . . . . . . . 431 . . . . . 3038 2510 1175 . . 208 Kills 40 | . . . . . . . . . 2 . . . . . . . . 6 . . . . . 16 11 4 . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Robot Analysis Total 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 . . . 1 1 . 2 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Turns Passed 27281 | 144 144 557 780 575 329 420 1337 1195 665 516 1468 776 2372 600 1165 137 553 2031 1051 298 978 864 925 1247 336 1627 1257 1361 1573 Spaces Moved 15068 | 95 59 236 421 472 270 309 629 628 393 298 884 442 1308 439 718 91 332 922 683 198 520 372 590 664 134 942 681 678 660 Core 34 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 7029 | . . . . . . . 316 628 393 298 884 442 841 . 7 . 28 . . . . . . 122 134 942 681 678 635 Legs 4072 | 86 59 236 421 472 270 309 313 . . . . . . . . . . . . . 402 372 590 542 . . . . . Wheels 3933 | . . . . . . . . . . . . . 467 439 711 91 304 922 683 198 118 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 162 162 162 165 165 115 115 115 145 158 125 125 140 140 176 103 111 160 160 155 155 50 Average Speed 152 | 113 176 190 120 120 120 120 157 162 162 163 165 165 151 115 134 145 159 193 140 140 174 182 133 131 160 160 157 156 156 Slowest Speed 410 | 120 190 190 120 120 120 120 190 162 162 165 165 165 410 115 238 160 160 235 155 155 190 185 182 400 160 160 160 161 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 23 38 47 96 69 55 45 18 61 54 83 61 32 62 74 71 61 16 77 48 69 55 11 69 55 33 22 21 13 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 21 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 1 . 1 . . . . 8 . 2 3 . 1 2 . 1 . 2 1 . 5 . . . . . . . Spaces Dug 66 | . . . . . . . . 4 . . . . 10 3 1 . 15 2 2 . 3 3 . 2 . 2 4 6 9 Terrain Destroyed 563 | . 9 . . . . 28 42 24 . 22 . . 13 33 62 . 54 8 17 8 11 48 79 49 4 5 20 8 19 Melee 15 | . . . . . . . . 4 . . . . 10 . . . . 1 . . . . . . . . . . . Projectile 249 | . . . . . . 1 . . . 2 . . 3 9 8 . 1 7 17 4 11 41 43 49 4 5 20 7 17 AOE 297 | . 9 . . . . 27 42 20 . 20 . . . 24 54 . 53 . . 4 . 7 36 . . . . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Res Acc Com Total 17908 | 118 73 292 577 479 275 338 921 749 411 314 898 468 1534 508 876 96 345 1069 731 205 582 479 664 896 213 1045 813 896 1043 Wait 1315 | 6 . 11 34 1 . 16 209 61 4 3 . 5 73 45 121 . 1 52 16 2 13 61 19 30 32 35 78 139 248 Move 15039 | 94 58 235 420 471 269 308 628 627 392 297 883 441 1307 438 717 90 331 921 682 197 519 371 589 663 133 941 680 677 660 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 7 1 4 13 2 2 . 11 6 5 1 5 1 11 . . . 2 17 4 . 5 3 3 6 2 10 4 5 6 Fast Attach 129 | 6 1 3 3 . . . 6 4 . . 3 . 17 . 1 2 . 4 1 . 12 1 5 22 7 11 4 6 10 Attach 70 | . . 2 4 . . . 8 3 . 2 . . 3 . 6 1 3 5 2 . 1 3 1 9 . 2 2 3 10 Detach 4 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 1 Swap 228 | . . 4 8 . 2 2 8 13 2 3 . 8 33 9 11 . . 8 5 2 2 6 12 14 1 14 10 24 27 Drop 194 | . . 3 19 2 2 . 11 7 2 . 7 2 16 . 1 3 . 9 3 . 18 . 9 18 9 22 10 12 9 Fire 628 | 5 13 27 73 1 . 11 34 24 6 8 . 9 48 16 19 . 8 17 18 4 11 34 26 65 25 10 23 29 64 Melee 67 | . . . . . . . . 4 . . . . 24 . . . . 34 . . . . . 5 . . . . . Ram 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Kick 14 | . . 3 3 2 . 1 3 . . . . . . . . . . . . . . . . 2 . . . . . Crush 11 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . 2 1 4 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Rewire 58 | . . . . . . . . . . . . 2 . . . . . . . . . . . 52 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 145 | -11/Junkyard | Entered Materials 267 | -10/Materials | Central database locked down 280 | -10/Materials | Discovered new exit (range 6) 289 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 367 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 438 | -10/Mines | Learned location of 1 exit from Materials 784 | -10/Mines | Build established: Scavenger-Mutant 786 | -10/Mines | Found a hidden stash of uninstalled traps 791 | -10/Mines | Discovered new exit (range 15) 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x2 847 | -9/Materials | Identified exit to Materials 1176 | -9/Materials | Discovered exit to Materials (range 15) 1408 | -9/Materials | Central database locked down 1586 | -9/Materials | Discovered new exit (range 14) 1626 | -9/Materials | Entered Mines 1650 | -9/Mines | Met a Derelict bent on vengeance 1747 | -9/Mines | Learned Materials terminal intel 1865 | -9/Mines | Met a Derelict shopkeep closing up shop 1922 | -9/Mines | Discovered exit to Materials (range 6) 1972 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2110 | -9/Mines | Discovered exit to Materials (range 8) 2141 | -9/Mines | Found the Drone Emporium 2145 | -9/Mines | Found Prototype Device 2195 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2196 | -9/Mines | Discovered new exit (range 5) 2201 | -9/Mines | Entered Exiles 2222 | -9/Exiles | Discovered new exit (range 15) 2235 | -9/Exiles | Met 8R-AWN 2253 | -9/Exiles | Met EX-HEX 2289 | -9/Exiles | Met EX-BIN 2303 | -9/Exiles | Aligned with FarCom system 2305 | -9/Exiles | Given EX-Vault access code 2332 | -9/Exiles | Opened EX-Vault 2341 | -9/Exiles | Identified Sensor Drone Bay 2344 | -9/Exiles | Found Field Lobotomy Kit 2372 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2452 | -9/Exiles | Met EX-DEC 2521 | -9/Exiles | Discovered new exit (range 10) 2530 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2530 | -9/Exiles | Entered Mines 2941 | -8/Mines | Discovered exit to Materials (range 8) 2950 | -8/Mines | Entered Materials 2950 | -8/Materials | Evolved 2 slots: Utility x2 2951 | -8/Materials | Loaded intel: 12 terminal locations 3085 | -8/Materials | Lost 4 parts (1p2n1w) 3514 | -8/Materials | Repaired Imp. EM Pulse Cannon 3541 | -8/Materials | Repaired Lgt. Armor Plating 3569 | -8/Materials | Repaired Aluminum Leg 3702 | -8/Materials | Discovered new exit (range 12) 3707 | -8/Materials | Central database locked down 3994 | -8/Materials | Build established: Mutant 4287 | -8/Materials | Entered Factory 4287 | -7/Factory | Evolved 2 slots: Utility x2 4339 | -7/Factory | Discovered new exit (range 6) 4388 | -7/Factory | Identified exit to Factory 4585 | -7/Factory | Build established: Skirmisher 5247 | -7/Factory | Repaired Imp. Light Armor Plating 5360 | -7/Factory | Discovered new exit (range 4) 5377 | -7/Factory | Identified exit to Lower Caves 5482 | -7/Factory | Entered Lower Caves 5482 | -7/Lower Caves | Accompanied by 2 allies 5801 | -7/Lower Caves | Build established: Scavenger-Mutant 6108 | -7/Lower Caves | Discovered new exit (range 14) 6142 | -7/Lower Caves | Identified exit to Lower Caves 6147 | -7/Lower Caves | Entered another Lower Caves area 6147 | -7/Lower Caves | Accompanied by 1 ally 6358 | -7/Lower Caves | Spotted B-75 Beast 6361 | -7/Lower Caves | Destroyed B-75 Beast 6391 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6642 | -7/Lower Caves | Discovered new exit (range 12) 6662 | -7/Lower Caves | Identified exit to Zion 6663 | -7/Lower Caves | Entered Zion 6715 | -7/Zion | System corruption cleaned by Quarantine Array 6800 | -7/Zion | Discovered new exit (range 12) 6941 | -7/Zion | Learned location of Quarantine (-3) 7067 | -7/Zion | Found Prototype Device 7067 | -7/Zion | Identified Bomb Factory No. 2 8128 | -7/Zion | Identified exit to Proximity Caves 8131 | -7/Zion | Entered Proximity Caves 8338 | -6/Proximity Caves | Spotted B-75 Beast 8907 | -6/Proximity Caves | Entered Factory 8907 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9362 | -6/Factory | Build established: Derelict-Skirmisher 9776 | -6/Factory | Discovered new exit (range 11) 9794 | -6/Factory | Identified exit to Factory 10291 | -6/Factory | Build established: Scavenger-Skirmisher 10569 | -6/Factory | Lost 3 parts (1p2n) 11250 | -6/Factory | Discovered new exit (range 9) 11259 | -6/Factory | Identified exit to Lower Caves 11279 | -6/Factory | Entered Lower Caves 11280 | -6/Lower Caves | Encountered a Warlord checkpoint 11286 | -6/Lower Caves | Learned Factory emergency access door positions 11291 | -6/Lower Caves | P-60 Hacker assimilated allied E0-5J9(S) 11767 | -6/Lower Caves | Build established: Mutant 11875 | -6/Lower Caves | Discovered new exit (range 5) 11878 | -6/Lower Caves | Identified exit to Lower Caves 11879 | -6/Lower Caves | Entered another Lower Caves area 12102 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12364 | -6/Lower Caves | Encountered a Warlord checkpoint 12398 | -6/Lower Caves | Build established: Skirmisher 12956 | -6/Lower Caves | Discovered new exit (range 9) 12975 | -6/Lower Caves | Identified exit to Data Miner 13044 | -6/Lower Caves | Entered Data Miner 13044 | -6/Data Miner | Discovered new exit (range 6) 13051 | -6/Data Miner | Identified exit to Proximity Caves 13074 | -6/Data Miner | Met Data Miner 13109 | -6/Data Miner | Learned location of Section 7 (-3) 13109 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13132 | -6/Data Miner | Received God Mode back door access code from Data Miner 13181 | -6/Data Miner | Entered Proximity Caves 13206 | -5/Proximity Caves | Learned location of Armory (-3) 13486 | -5/Proximity Caves | Build established: Derelict-Mutant 13653 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13655 | -5/Proximity Caves | Escorted by Enhanced Grunt 13684 | -5/Proximity Caves | Learned 4 Factory zone layouts 13695 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 13734 | -5/Proximity Caves | Entered Factory 13734 | -5/Factory | Accompanied by 1 ally 13734 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13735 | -5/Factory | Identified exit to Upper Caves 13749 | -5/Factory | Discovered exit to Upper Caves (range 4) 14055 | -5/Factory | Build established: Derelict-Skirmisher 14939 | -5/Factory | Build established: Derelict-Tank 15504 | -5/Factory | Build established: Derelict-Assassin 15630 | -5/Factory | System corruption reached 10% 15641 | -5/Factory | Lost 3 parts (2n1u) 15765 | -5/Factory | Entered Upper Caves 15864 | -5/Upper Caves | Destroyed 8 combat bots 16179 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16704 | -5/Upper Caves | Encountered a Warlord checkpoint 16741 | -5/Upper Caves | Discovered new exit (range 11) 16810 | -5/Upper Caves | Identified exit to Upper Caves 16816 | -5/Upper Caves | Entered another Upper Caves area 16823 | -5/Upper Caves | Discovered new exit (range 18) 16830 | -5/Upper Caves | Learned 4 Factory zone layouts 16995 | -5/Upper Caves | Encountered a Warlord checkpoint 17096 | -5/Upper Caves | Discovered new exit (range 15) 17113 | -5/Upper Caves | Identified exit to Warlord 17114 | -5/Upper Caves | Entered Warlord 17162 | -5/Warlord | System corruption cleaned by Quarantine Array 17258 | -5/Warlord | Met Warlord 17271 | -5/Warlord | Opened Warlord's prototype stash 17283 | -5/Warlord | Warlord's base attacked by MAIN.C 17306 | -5/Warlord | Found Prototype Device 17306 | -5/Warlord | Identified System Purifier 17319 | -5/Warlord | Found Prototype Processor 17319 | -5/Warlord | Identified Exp. Targeting Computer 17328 | -5/Warlord | Found Prototype Hackware 17337 | -5/Warlord | Found Prototype Reactor 17337 | -5/Warlord | Identified Vortex Chain Reactor 17580 | -5/Warlord | Build established: Derelict-Tank 17633 | -5/Warlord | Warlord forces counterattacked 17673 | -5/Warlord | Found Prototype Energy Cannon 17673 | -5/Warlord | Identified Vortex Driver 17958 | -5/Warlord | Warlord base infiltrated, sounded retreat 17966 | -5/Warlord | Opened side exit 18011 | -5/Warlord | Discovered new exit (range 15) 18080 | -5/Warlord | Identified exit to Proximity Caves 18092 | -5/Warlord | Entered Proximity Caves 18165 | -4/Proximity Caves | Spotted B-86 Titan 18481 | -4/Proximity Caves | Build established: Derelict-Mutant 18618 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18719 | -4/Proximity Caves | Lost 4 parts (1n3w) 18724 | -4/Proximity Caves | Destroyed 11 combat bots 18851 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18914 | -4/Proximity Caves | Build established: Gunner 18921 | -4/Proximity Caves | Learned Research terminal intel 18922 | -4/Proximity Caves | Discovered new exit (range 7) 18954 | -4/Proximity Caves | Identified exit to Factory 18956 | -4/Proximity Caves | Entered Factory 18956 | -4/Factory | Evolved 2 slots: Propulsion x2 18957 | -4/Factory | Identified exit to Research 19268 | -4/Factory | Build established: Skirmisher 19751 | -4/Factory | Discovered new exit (range 16) 19880 | -4/Factory | Identified exit to Extension 19881 | -4/Factory | Entered Extension 19924 | -4/Extension | Rescued a captive Derelict 19924 | -4/Extension | Rescued a captive Derelict 19956 | -4/Extension | Disrupted transfer network 20087 | -4/Extension | Lost 4 parts (2u2w) 20197 | -4/Extension | Lost 11 parts (1p5n2u3w) 20437 | -4/Extension | Rescued a captive Derelict 20463 | -4/Extension | Rescued a captive Derelict 20516 | -4/Extension | Rescued A7 20581 | -4/Extension | Rescued a captive Derelict 20582 | -4/Extension | Rescued a captive Derelict 20603 | -4/Extension | Build established: Scavenger-Skirmisher 20809 | -4/Extension | Spotted B-86 Titan 20836 | -4/Extension | Allies destroyed B-86 Titan 20839 | -4/Extension | Assimilated B-86 Titan with FLK Orb 20881 | -4/Extension | System corruption reached 10% 21085 | -4/Extension | Discovered new exit (range 15) 21086 | -4/Extension | Discovered exit to Research (range 15) 21125 | -4/Extension | Identified exit to Cetus 21128 | -4/Extension | Entered Cetus 21128 | -4/Cetus | Accompanied by 5 allies (A7) 21133 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21148 | -4/Cetus | Spotted Cetus Guard 21148 | -4/Cetus | Spotted Cetus Guard 21149 | -4/Cetus | Spotted Cetus Guard 21157 | -4/Cetus | Destroyed Cetus Guard 21158 | -4/Cetus | Allies destroyed Cetus Guard 21158 | -4/Cetus | Spotted Cetus Guard 21162 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21171 | -4/Cetus | Destroyed Cetus Guard 21177 | -4/Cetus | Allies destroyed Cetus Guard 21220 | -4/Cetus | System corruption reached 30% 21287 | -4/Cetus | Started Cetus Manufacturing Module 21303 | -4/Cetus | P-70 Sage assimilated allied W2-9XI(g) 21312 | -4/Cetus | Manufactured an Enhanced Grunt 21337 | -4/Cetus | Manufactured an Enhanced Grunt 21346 | -4/Cetus | Discovered new exit (range 15) 21362 | -4/Cetus | Manufactured an Enhanced Grunt 21387 | -4/Cetus | Manufactured an Enhanced Grunt 21401 | -4/Cetus | Spotted Cetus Guard 21401 | -4/Cetus | Spotted Cetus Guard 21406 | -4/Cetus | Destroyed Cetus Guard 21406 | -4/Cetus | Spotted Cetus Guard 21409 | -4/Cetus | Allies destroyed Cetus Guard 21409 | -4/Cetus | Spotted Cetus Guard 21412 | -4/Cetus | Manufactured an Enhanced Grunt 21416 | -4/Cetus | Allies destroyed Cetus Guard 21427 | -4/Cetus | Allies destroyed Cetus Guard 21437 | -4/Cetus | Discovered exit to Research (range 16) 21442 | -4/Cetus | Build established: Scavenger-Mutant 21445 | -4/Cetus | Met Revision 17 21464 | -4/Cetus | Entered Research 21464 | -3/Research | Accompanied by 4 allies 21464 | -3/Research | Evolved 2 slots: Utility x2 21465 | -3/Research | Loaded intel: 24 terminal locations 21664 | -3/Research | Revision forces began assault on 0b10 21675 | -3/Research | Met up with Revision 17++ 21771 | -3/Research | Found Prototype Device 21771 | -3/Research | Identified Exp. Thermal Shield 21830 | -3/Research | Build established: Scavenger-Skirmisher 22164 | -3/Research | Research terminal network offline 23055 | -3/Research | Spotted Striker 23073 | -3/Research | Discovered new exit (range 10) 23086 | -3/Research | Identified exit to Research 23091 | -3/Research | Entered another Research area 23091 | -2/Research | Warlord forces began assault on 0b10 23091 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23140 | -2/Research | Met up with Warlord 23201 | -2/Research | Research machine network offline 23323 | -2/Research | Spotted B-90 Cyclops 23479 | -2/Research | Found Prototype Launcher 23479 | -2/Research | Identified Ragnarok Missile Launcher 23585 | -2/Research | Spotted Striker 23668 | -2/Research | Borebot progress halted 23736 | -2/Research | Borebot progress halted 23771 | -2/Research | Borebot progress halted 23839 | -2/Research | Spotted Striker 23841 | -2/Research | Destroyed Striker 23876 | -2/Research | Spotted Striker 23900 | -2/Research | Spotted Striker 23903 | -2/Research | Spotted Executioner 23953 | -2/Research | Spotted Striker 23954 | -2/Research | Destroyed Striker 23954 | -2/Research | Spotted Executioner 23961 | -2/Research | Destroyed Executioner 24091 | -2/Research | Warlord invited to help at Command 24163 | -2/Research | Destroyed Executioner 24173 | -2/Research | Destroyed Executioner 24227 | -2/Research | Discovered new exit (range 16) 24252 | -2/Research | Identified exit to Access 24300 | -2/Research | Found Exp. Targeting Computer 24348 | -2/Research | Entered Access 24348 | -1/Access | Evolved 2 slots: Weapon x2 24674 | -1/Access | Build established: Scavenger-Executioner 25672 | -1/Access | Discovered new exit (range 8) 25709 | -1/Access | Entered Command 25720 | -1/Command | Identified System Mapper 25791 | -1/Command | Repaired Arm. Heavy Treads 25814 | -1/Command | Repaired Arm. Heavy Treads 26214 | -1/Command | Disengaged cave seal 26214 | -1/Command | Derelicts emerged from the dark tunnel 26214 | -1/Command | Welcomed Warlord to Command 26444 | -1/Command | Disengaged cave seal 26498 | -1/Command | Warlord commented on Warlord statues 26504 | -1/Command | Spotted M Guard 26505 | -1/Command | Spotted Combat Programmer 26508 | -1/Command | Combat Programmer assimilated allied TE-V41(K) 26510 | -1/Command | Spotted Combat Programmer 26510 | -1/Command | Spotted TE-V41(K) 26512 | -1/Command | Combat Programmer assimilated allied F7-FDZ(K) 26513 | -1/Command | Spotted F7-FDZ(K) 26522 | -1/Command | Assimilated Combat Programmer with FLK Orb 26526 | -1/Command | Spotted M Guard 26559 | -1/Command | All MAIN.C guards destroyed 26675 | -1/Command | Repaired Hyp. Railgun 26985 | -1/Command | Build established: Hacker-Executioner 27141 | -1/Command | Met MAIN.C 27142 | -1/Command | 0b10 Conduit disabled 27160 | -1/Command | Warlord shut down involuntarily 27171 | -1/Command | MAIN.C activated Command garrisons 27240 | -1/Command | Assimilated P-80 Master with FLK Orb 27252 | -1/Command | Master 10a assimilated hostile I-47 Archangel 27263 | -1/Command | Assimilated B-74 Champion with FLK Orb 27266 | -1/Command | Released all parts (11) 27279 | -1/Command | Core integrity fell below 50% 27282 | -1/Command | Core integrity fell below 20% 27282 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 27266_ Released Adv. Heavy Siege Treads. 27266_ Released Adv. Target Analyzer. 27266_ Acquired 4 matter. 27267_ Acquired 13 matter. 27268_ C-30 ARC bursts open, deploying its payload. 27268_ G-73 Enforcer unfolds itself. 27269_ Master 10a hacks L-61 Swordsman, rebooting. 27272_ Slammed into G-73 Enforcer. 27273_ Acquired 46 matter. 27273_ Slammed into G-73 Enforcer. 27275_ L-61 Swordsman reactivates. 27275_ Champion 10a reactivates. 27275_ Master 10a destroyed. 27276_ Champion 10a destroyed. 27278_ Penetrated by Slug. 27279_ Slammed into C-57 Dissector. 27280_ System corrupted: Component data lost. 27280_ Slug penetrates Wall. 27281_ I-47 Archangel sends out distress signal. 27282_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????b ??????????????????????? | | ???????????????????????? g#?????????????????????? | | ????????????????????????l #?????????????????????? | | ???????????????????????? #?????????????????????# | | #??????????????????????? #?????????????????????# | | #####################??# #?????????????????????# | | !%!!| * #??# pg#?????????????????????# | | %%!*! %% g" #??#b #?????????????????????# | | %]%=* l* "%" #??# #############?????????# | | #################g #??#ldl## # # # #?????????# | | ????????????????#xp #??#% h##### # # # #?????????# | | ????????????????#gs ##?#% # ## #### #?#####???# | | ????????????????# sgT#?# d# # # #?# #???# | | ????????????????#///#### W ; W # W ### ##### | | ????????????????# sse x %*i%= x pi / | | ????????????????# e c sg |%=[|% s i / | | ????????????????# c cecg b!*!% s / | | ????????????????# c@ gs%=%g s b / | | ????????????????# hx ![dg s m d b / | | ????????????????# ###sx ### W ### ##### | | ????????????????######?#g s### # # W#?# #???? | | ???????????????????????# % #?###########?#####???? | | ???????????????????????# #?????????????????????? | | ???????????????????????# sg#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#x #?????????????????????? | | ???????????????????????# sh#?????????????????????? | | ???????????????????????# g#???????????????####### | | ???????????????????????#s #???????????????# | | ???????????????????????? g#???????????????# | | ???????????????????????? g????????????????# | | ????????????????????????xs ????????????????# | | ?????????????????????????g?????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# T | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 120 Energy Generation 65 Energy Capacity 1300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Revolutionary Research Challenges ------------ None Game ------ Seed DefenseRagnarokShockpuncher Manual? 0 Play Time 03:28:45 Cumulative 205.4 hours Start 2023.08.11 @ 21:10:18 End 2023.08.13 @ 15:01:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/1/0/0 Lore% 70 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b848263f-e89c-4b54-9f7d-c0861941de66