Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 21:39:59 Player: Strikerv2 Result: Destroyed by as-77013 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 712 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 121/160 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Particle Gun Beam Cannon Assault Rifle Mining Laser Welding Torch Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Particle Gun Beam Cannon Assault Rifle Mining Laser Welding Torch Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 6 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 90 Engine 5 | . 6 . Core 7 | . 7 14 Treads 27 | . 27 28 Device 1 | . 1 . Storage 14 | . 14 14 Processor 12 | . 12 14 Ballistic Gun 22 | . 22 9 Launcher 5 | . 5 9 Naked Turns . | . . . Heaviest Build 21 | 15 21 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 5 10 10 Average Carried 7 | 3 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 566 | 309 257 . Remotely . | . . . Salvage Created 352 | 64 288 . Parts 28 | 10 18 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 4 | 1 3 . Builder 1 | . 1 . Tunneler 3 | 3 . . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 6 | 2 6 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 820 | . 348 472 Core 253 | . 66 187 Absorbed by Shields . | . . . Regen/Repaired (Parts) 94 | . 94 . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | 9 29 4 Largest 2 | 2 2 2 Hottest 66 | 40 40 66 Shots Fired 83 | 18 58 7 Gun 79 | 18 58 3 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 79 | 18 58 3 Thermal . | . . . Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 6 | 5 6 2 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | 12 34 4 Core Hits 23 | 3 16 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 821 | 144 488 189 Guns 670 | 144 488 38 Cannons . | . . . Explosions 151 | . . 151 Melee . | . . . Ramming . | . . . Kinetic 670 | 144 488 38 Thermal 19 | . . 19 Explosive . | . . . Electromagnetic 132 | . . 132 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 158 | . 158 12 Average Temperature 41 | . 46 8 Received Heat Transfer 141 | . 141 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 239 | 15 239 32 Initial 26 | . 9 26 Average 66 | 7 84 25 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 85 100 Level 1 10 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 11 6 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1050 | 226 796 28 Spaces Moved 536 | 118 408 10 Core 11 | 11 . . Treads 525 | 107 408 10 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 149 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 50 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 661 | 149 497 15 Wait 35 | 5 30 . Move 534 | 117 407 10 Hop . | . . . Pick Up 27 | 11 16 . Fast Attach . | . . . Attach 11 | 7 4 . Detach . | . . . Swap 3 | . 2 1 Drop 9 | . 9 . Fire 42 | 9 29 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 671 | -10/Materials | Repaired Lgt. Treads 993 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Entered Mines 1024 | -10/Mines | Assembled infested the area 1039 | -10/Mines | Core integrity fell below 50% 1043 | -10/Mines | Core integrity fell below 20% 1051 | -10/Mines | Destroyed by as-77013 with Assembled Rifle Last Messages --------------- 00996_ K-01 Serf cleans the Pressure Siphon. 00998_ System corrupted: Heat flow error (+176). 01001_ K-01 Serf cleans the Pressure Siphon. LOCATION=UNKNOWN GOAL=ESCAPE 01024_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01033_ C-30 ARC bursts open, deploying its payload. 01033_ D-53 Grenadier unfolds itself. 01040_ Chain reaction triggered in Corrupted Ion Engine. 01041_ The unstable cave ceiling collapses. 01043_ D-53 Grenadier misfires. 01044_ U-05 Engineer lays Concrete. 01045_ The unstable cave ceiling collapses. 01046_ U-05 Engineer lays Concrete. 01047_ EMP Blaster destroyed. 01047_ U-05 Engineer lays Concrete. 01048_ U-05 Engineer builds a Wall. 01050_ The unstable cave ceiling collapses. 01050_ D-53 Grenadier IFF system glitched. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????? ????????????????????????? | | ???? ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????#t ???###??????????????????? | | ????# ### ##?????????????????? | | ???## ##????????????????? | | ??## ##???????????????? | | ??# aa ????????????????? | | ??# aa#?????????????????? | | ??# #?????????????????? | | ??# #??????????????????? | | ??# #???????????????????? | | ??# @ ##??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ?# #??????????????????? | | ?## # ##??????????????????? | | ??# ##???????????????????? | | ??### ###????????????????????? | | ???# %d ###???????????????????? | | ???##d #???????????????????? | | ???? ! #??????????????? | | ???# % #??????????????? | | ???# ### #??????????????? | | ???# ###??? #??????????????? | | ??? ??????????????????????? | | ???# ??????????????????????? | | ???# %###??????????????????????? | | ???# "?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldTransportCorpse Manual? 0 Play Time 00:18:05 Cumulative 1.2 hours Start 2022.04.04 @ 21:20:05 End 2022.04.04 @ 21:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a8c8d5-ea64-4e18-be66-accf17cfbec9