Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 19:09:43 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (140) 700 Value Destroyed (4806) 4806 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (682) 682 TOTAL SCORE: 8768 Bonus ------- High Alert Combat Kills 682 Cogmind --------- Core Integrity 61/700 Matter 174/300 Energy 72/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (3) ------- Katana Spear > --- INVENTORY (15) --- Light Nuclear Core Armored Huge Wheel High-capacity Storage Unit Trap Scanner Transmission Jammer Improved Spread Laser Flak Gun Flak Gun Heavy Flail Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON ----------- Katana Spear Spear > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel High-capacity Storage Unit Trap Scanner Transmission Jammer Improved Spread Laser Flak Gun Flak Gun Heavy Missile Launcher Heavy Flail [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon 1 | . . . . 1 . Parts Attached 120 | . 18 28 14 57 3 Power 15 | . 3 5 1 6 . Engine 12 | . 3 5 1 3 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 34 | . 5 7 3 19 . Treads 8 | . 2 4 2 . . Leg 22 | . 2 1 . 19 . Wheel 4 | . 1 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 33 | . 5 9 4 15 . Device 9 | . 2 1 1 5 . Storage 7 | . 3 3 1 . . Processor 5 | . . 1 . 4 . Hackware . | . . . . . . Protection 12 | . . 4 2 6 . Artifact . | . . . . . . Weapon 38 | . 5 7 6 17 3 Energy Gun 8 | . 1 4 2 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | . 2 . 2 5 . Ballistic Cannon 3 | . . . . 3 . Launcher 5 | . . 1 . 2 2 Special Weapon . | . . . . . . Impact Weapon 7 | . 2 2 2 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 4 | . . . . 3 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 55 | . 9 9 8 26 3 Power 9 | . 2 2 . 4 1 Propulsion 19 | . 4 4 2 8 1 Utility 12 | . . 3 3 6 . Weapon 15 | . 3 . 3 8 1 Highest Loss Streak 8 | . 8 2 3 8 2 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 86 | . 88 87 84 86 77 Engine 7 | . 12 10 9 4 . Core 1 | . . . . 3 4 Treads 3 | . 1 7 16 . . Leg 16 | . 23 6 . 21 19 Device 8 | . 6 4 7 10 7 Storage 12 | . 18 14 16 9 7 Processor 8 | . . 7 9 9 7 Protection 6 | . . 10 4 5 7 Energy Gun 4 | . 11 7 12 . . Energy Cannon 1 | . . . . 2 . Ballistic Gun 5 | . 6 . 2 8 . Ballistic Cannon 1 | . . . . 2 . Impact Weapon 4 | . 7 14 2 . . Slashing Weapon 1 | . . . . 1 7 Piercing Weapon 2 | . . . . 3 13 Naked Turns . | . . . . . . Heaviest Build 57 | 13 24 40 43 57 40 Greatest Support 56 | 20 40 40 40 56 51 Greatest Overweight (x) 3 | . 1 3 2 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 Average Capacity 13 | . 9 10 15 15 15 Most Carried 15 | . 10 12 14 15 11 Average Carried 11 | . 7 9 10 12 11 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 14 | 6 9 12 14 11 11 Class Distribution -------------------- 63% | Mutant 17% | Skirmisher 8% | Scavenger-Mutant 5% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2382 | 200 187 267 210 1457 61 Remotely . | . . . . . . Salvage Created 5027 | . 463 1168 842 2435 119 Parts 250 | . 18 70 34 121 7 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 109 | . 9 29 17 48 6 Melee 24 | . 2 12 . 8 2 Guns 35 | . 5 8 11 11 . Cannons 17 | . . . . 17 . AOE 25 | . . 4 5 12 4 Classes Destroyed 14 | . 3 7 2 2 . Worker 7 | . . 3 . 4 . Builder 6 | . . 2 . 4 . Tunneler 1 | . . 1 . . . Hauler 2 | . 1 . . 1 . Recycler 5 | . . 2 . 3 . Mechanic 2 | . . . 1 1 . Watcher 8 | . 2 3 1 2 . Swarmer 20 | . . 7 4 5 4 Grunt 58 | . 9 16 8 23 2 Brawler 6 | . . . 1 5 . Duelist 4 | . . 1 1 2 . Sentry 16 | . . 5 3 8 . Hunter 1 | . . . . 1 . Programmer 4 | . . . . 4 . Best Kill Streak 9 | . 3 7 5 9 6 Combat Bots Only 6 | . 3 5 5 5 6 Max Kills in Single Turn 9 | . 1 2 3 9 1 Gunslinging . | . . . . . . Exploded 5 | . . 1 3 5 1 Melee 1 | . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 945 | . 119 200 84 505 37 Missed 295 | . 16 56 23 190 10 Damage Taken 8849 | . 1400 1411 1110 4477 451 Core 1390 | . 232 283 236 577 62 Absorbed by Shields 45 | . . 45 . . . Core Remaining (%) 48 | 100 7 29 57 . . Volleys Fired 239 | . 36 25 43 125 10 Largest 3 | . 2 2 2 3 1 Hottest 128 | . 90 106 106 128 39 Shots Fired 449 | . 63 39 77 260 10 Gun 307 | . 63 30 77 137 . Cannon 114 | . . . . 114 . Launcher 28 | . . 9 . 9 10 Special . | . . . . . . Kinetic 217 | . 31 . . 186 . Thermal 135 | . 24 15 41 55 . Explosive 28 | . . 9 . 9 10 Electromagnetic 69 | . 8 15 36 10 . Robot Hit Streak 19 | . 16 19 13 11 5 Robot Miss Streak 7 | . 3 2 7 6 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 2 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 403 | . 51 81 67 194 10 Core Hits 224 | . 16 36 33 131 8 Critical Kills 4 | . . 4 . . . Critical Parts Destroyed 13 | . 2 10 1 . . Critical Strikes 39 | . 2 16 8 12 1 Burn 8 | . . 1 7 . . Blast 7 | . . . . 7 . Smash 18 | . 2 15 1 . . Sever 3 | . . . . 2 1 Impale 3 | . . . . 3 . Melee Attacks 142 | . 9 81 5 43 4 Impact 95 | . 9 81 5 . . Slashing 13 | . . . . 10 3 Piercing 34 | . . . . 33 1 Sneak Attacks 10 | . 1 5 1 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 15 | . . 8 . 7 . Damage Inflicted 12719 | . 754 3226 1549 6465 725 Guns 3464 | . 465 392 1132 1475 . Cannons 2026 | . . . . 2026 . Explosions 3414 | . . 594 287 1940 593 Melee 3783 | . 279 2240 130 1002 132 Ramming 32 | . 10 . . 22 . Kinetic 2761 | . 216 . . 2545 . Thermal 2976 | . 177 259 692 1848 . Explosive 2076 | . . 478 101 904 593 Electromagnetic 1091 | . 72 249 626 144 . Impact 2649 | . 279 2240 130 . . Slashing 280 | . . . . 181 99 Piercing 854 | . . . . 821 33 Highest Corruption 15 | . 1 5 . 15 15 Average Corruption 6 | . 1 5 . 6 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 89 | . 4 11 . 65 9 Message Errors 18 | . . 6 . 11 1 Matter Fused 17 | . 1 . . 13 3 Heat Flow Errors 15 | . . 1 . 12 2 Energy Discharges 9 | . 1 1 . 6 1 Parts Rejected 3 | . . . . 3 . Data Loss (minor) 15 | . . 2 . 11 2 Data Loss (major) 5 | . 1 1 . 3 . Misfires 1 | . . . . 1 . Alerts 3 | . 1 . . 2 . Misdirections 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 1146 | . 159 631 111 221 24 Projectiles 21 | . . . . 21 . Explosions 258 | . . 18 26 199 15 Melee 867 | . 159 613 85 1 9 Knockbacks 16 | . 1 6 . 9 . Impact 7 | . 1 6 . . . Kinetic 9 | . . . . 9 . Secondary . | . . . . . . Self-Inflicted Damage 669 | . . 38 173 420 38 Shots 12 | . . 2 3 5 2 Rammed . | . . . . . . Targets Rammed 5 | . 4 . . 1 . Kicked 4 | . 3 . . 1 . Crushed 1 | . 1 . . . . Highest Temperature 410 | . 410 240 312 329 248 Average Temperature 94 | . 221 84 79 71 105 Received Heat Transfer 2996 | . 756 401 405 1398 36 Effects 4 | . 2 . . 2 . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . . . 1 . Damage (minor) 2 | . 1 . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 22 | . 6 10 6 . . Impact Corruptions 37 | . 7 25 5 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 . 2 2 . Heat Transferred 5182 | . 434 520 1878 2350 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 2 3 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 1104 | . 99 399 672 1104 . Initial 217 | . . 35 168 217 . Average 340 | . 40 144 450 479 . Maximum Alert Level 4 | . . 1 2 4 . Low Security (%) 43 | . 100 76 11 20 . Level 1 23 | . . 23 15 29 . Level 2 13 | . . . 72 14 . Level 3 19 | . . . . 34 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 2 3 3 12 . Investigation 5 | . 2 2 . 1 . Extermination 4 | . . . . 4 . Reinforcement 6 | . . 1 2 3 . Assault 1 | . . . . 1 . Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . . 2 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 161 | . 20 39 25 66 11 Peak Tracking Total 7 | . 6 7 6 5 4 Tactical Retreats 11 | . 3 2 1 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 10 | . 4 3 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 17 | . . 2 3 12 . Max in Single Turn 8 | . . 1 1 8 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 21 | . 5 4 1 11 . Terminals 13 | . 5 3 . 5 . Fabricators 4 | . . . . 4 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 2 . Total Hacks 43 | . 12 9 1 21 . Successful 15 | . 4 5 1 5 . Failed 27 | . 7 4 . 16 . Catastrophic 11 | . 4 1 . 6 . Database Lockouts 1 | . 1 . . . . Manual 22 | . 8 1 . 13 . Terminals 28 | . 12 7 . 9 . Fabricators 10 | . . . . 10 . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 2 . Terminal Hacks 10 | . 4 4 . 2 . Robot Analysis 3 | . 1 1 . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 2 . 9 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 3 | . 1 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7651 | . 841 1924 531 4146 209 Spaces Moved 3916 | 1 464 758 204 2356 133 Core . | . . . . . . Treads 569 | . 10 322 201 36 . Legs 3196 | 1 377 365 . 2320 133 Wheels 151 | . 77 71 3 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 100 130 120 120 Average Speed 145 | 120 138 197 179 129 121 Slowest Speed 330 | 120 240 330 240 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 83 57 24 58 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 1 . 1 . Terrain Destroyed 236 | . . 38 35 76 87 Melee 1 | . . 1 . . . Projectile 4 | . . . . 4 . AOE 231 | . . 37 35 72 87 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 5212 | . 583 1001 281 3187 160 Wait 718 | . 41 89 7 571 10 Move 3911 | . 463 757 203 2355 133 Hop . | . . . . . . Pick Up 42 | . 6 11 5 20 . Fast Attach 63 | . 11 17 7 28 . Attach 31 | . 5 2 5 19 . Detach 9 | . 1 3 2 3 . Swap 27 | . 2 10 2 10 3 Drop 48 | . 6 18 2 22 . Fire 239 | . 36 25 43 125 10 Melee 119 | . 8 69 5 33 4 Ram . | . . . . . . Kick 4 | . 3 . . 1 . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Central database locked down 95 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Lost 8 parts (1p4n3w) 415 | -10/Materials | Discovered new exit (range 9) 421 | -10/Materials | Core integrity fell below 50% 729 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Core integrity fell below 20% 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Utility x2 1812 | -9/Materials | Discovered new exit (range 7) 2006 | -9/Materials | Core integrity fell below 50% 2764 | -9/Materials | Identified exit to Materials 2766 | -9/Materials | Entered another Materials area 2766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -8/Materials | Garrison activated, responded to threat 3034 | -8/Materials | Lost 3 parts (1n1u1w) 3168 | -8/Materials | Build established: Scavenger-Mutant 3176 | -8/Materials | Lost 3 parts (1n1u1w) 3271 | -8/Materials | Discovered new exit (range 16) 3295 | -8/Materials | Identified exit to Factory 3297 | -8/Materials | Entered Factory 3297 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3608 | -7/Factory | Build established: Skirmisher 4473 | -7/Factory | Garrison activated, responded to threat 4662 | -7/Factory | Lost 8 parts (2n3u3w) 4841 | -7/Factory | Build established: Mutant 5053 | -7/Factory | Lost 3 parts (1p1n1w) 6035 | -7/Factory | Core integrity fell below 50% 6097 | -7/Factory | First assault squad dispatched 6202 | -7/Factory | System corruption reached 10% 6260 | -7/Factory | Lost 6 parts (1p1n2u2w) 7283 | -7/Factory | Build established: Gladiator 7289 | -7/Factory | Core integrity fell below 20% 7360 | -7/Factory | Identified exit to Lower Caves 7443 | -7/Factory | Entered Lower Caves 7513 | -7/Lower Caves | Encountered a Warlord checkpoint 7652 | -7/Lower Caves | Self-destructed Last Messages --------------- 07569_ Lgt. Nuclear Core destroyed. 07570_ S-27 Virus destroyed. 07573_ System corrupted: Matter fused (-6). 07574_ The unstable cave ceiling collapses. 07577_ VTOL Module fries itself beyond repair. 07577_ G-50 Soldier Unknown Energy Gun blasted off. 07577_ G-50 Soldier destroyed. 07578_ G-47 Trooper destroyed. 07585_ The unstable cave ceiling collapses. 07586_ VTOL Module fries itself beyond repair. 07591_ G-47 Trooper destroyed. 07594_ Acquired 31 matter. 07601_ System corrupted: Component data lost. 07602_ Acquired 1 matter. 07603_ The unstable cave ceiling collapses. 07605_ Particle Gun fries itself beyond repair. 07609_ The unstable cave ceiling collapses. 07619_ System corrupted: Energy discharge (-26). 07634_ System corrupted: Matter fused (-6). 07646_ Hvy. Missile Launcher destroyed. 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Challenges ------------ None Game ------ Seed CloakRemoteHumpback Manual? 0 Play Time 00:45:20 Cumulative 84.8 hours Start 2024.08.04 @ 18:25:40 End 2024.08.04 @ 19:09:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 611c28d9-3502-4ba3-bec5-d6c9d56283d1