Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 22:53:15 Player: Arttano Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1866) 1866 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4461 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Core Analyzer Core Analyzer Hardened Heavy Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Light Cannon Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon Heavy Missile Launcher > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Wheel Armored Huge Wheel Improved Cesium-ion Thruster Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Core Analyzer Core Analyzer Improved Light Cannon Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 48 | 7 2 5 14 20 Power 7 | 1 . 1 3 2 Engine 4 | 1 . 1 2 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 16 | 2 . 2 6 6 Treads 3 | 1 . 2 . . Leg 8 | . . . 5 3 Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight 3 | . . . . 3 Utility 12 | 2 1 1 3 5 Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor 5 | . . 1 2 2 Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 1 1 2 7 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 4 | . . . . 4 Launcher 4 | . 1 . . 3 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 37 | . . 11 5 21 Power 7 | . . 2 2 3 Propulsion 13 | . . 4 2 7 Utility 5 | . . 1 1 3 Weapon 12 | . . 4 . 8 Highest Loss Streak 9 | . . 5 4 9 To Critical Strikes 1 | . . 1 . . Average Backups 9 | 3 7 4 8 13 Power 1 | . 2 2 . . Propulsion 2 | 1 2 . 1 3 Utility 3 | . . 1 3 5 Weapon 2 | . 1 1 2 4 Tool/Special . | . . . . . Unused Backups 13 | . 2 . . 11 Power . | . . . . . Propulsion 4 | . 2 . . 2 Utility 5 | . . . . 5 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 100 78 78 76 Engine 5 | . 14 9 4 1 Core 1 | . . . 1 3 Treads 6 | . 14 23 . . Leg 12 | . . . 24 17 Wheel 4 | . 14 3 . 2 Device 5 | . 14 3 8 2 Storage 9 | . 14 10 8 7 Processor 12 | . . 10 15 17 Hackware 2 | . . . . 6 Protection 1 | . . . . 2 Energy Gun 7 | . 23 16 . . Ballistic Cannon 2 | . . . . 4 Launcher 2 | . 4 1 . 4 Impact Weapon 4 | . . . 16 3 Peak Build Rating 49 | 7 8 10 33 49 Average Rating 22 | 5 7 8 27 32 On Entrance 9 | . 7 8 2 30 Avg Prop Armor Cover (%) 14 | 14 11 20 . 16 Naked Turns . | . . . . . Heaviest Build 76 | 15 50 51 53 76 Greatest Support 60 | 20 10 60 60 55 Greatest Overweight (x) 7 | 1 4 5 2 7 Average Overweight (x) 1 | . 1 2 . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 9 19 19 20 Most Carried 19 | 6 8 7 12 19 Average Carried 10 | 3 7 4 8 14 Final Capacity 20 | 8 20 5 20 20 Final Carried 14 | 6 8 4 10 14 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Mutant 9% | Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 991 | 270 130 165 155 271 Remotely . | . . . . . Salvage Created 1470 | 43 378 257 489 303 Parts 61 | 5 23 14 9 10 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 10 10 13 12 Melee 7 | . . . 7 . Guns 5 | . 2 3 . . Cannons 7 | . . . . 7 AOE 19 | . 8 6 . 5 Classes Destroyed 11 | 1 5 1 2 2 Builder 2 | . 1 . . 1 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 3 3 4 . Grunt 22 | . 7 4 5 6 Duelist 1 | . . . 1 . Sentry 6 | . . 3 1 2 Specialist 2 | . . . 2 . Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 8 | 2 4 4 8 3 Combat Bots Only 8 | . 3 4 8 3 Max Kills in Single Turn 3 | 1 3 2 2 3 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee 2 | . . . 2 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 663 | . 17 115 144 387 Missed 205 | . 6 26 47 126 Hits 458 | . 11 89 97 261 Melee 3 | . . . 3 . Projectile 455 | . 11 89 94 261 Critical Strikes 13 | . . 3 2 8 Damage Taken 5406 | . 179 999 1128 3100 Core 1225 | . 61 203 249 712 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 75 49 54 . Volleys Fired 90 | 2 17 34 . 37 Largest 2 | 2 2 2 . 2 Hottest 100 | 90 90 100 . 78 Shots Fired 156 | 4 32 49 . 71 Gun 71 | 4 26 41 . . Cannon 61 | . . . . 61 Launcher 24 | . 6 8 . 10 Special . | . . . . . Kinetic 61 | . . . . 61 Thermal 52 | 2 9 41 . . Explosive 24 | . 6 8 . 10 Electromagnetic 19 | 2 17 . . . Robot Hit Streak 16 | 3 5 16 . 12 Robot Miss Streak 5 | . 2 5 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 127 | 3 18 34 25 47 Core Hits 80 | 2 22 18 5 33 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . . 6 . Critical Strikes 11 | . 1 2 8 . Burn 3 | . 1 2 . . Smash 8 | . . . 8 . Melee Attacks 39 | . . . 31 8 Impact 39 | . . . 31 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . 4 . Damage Inflicted 4636 | 40 756 911 1043 1886 Guns 608 | 40 204 364 . . Cannons 807 | . . . . 807 Explosions 2065 | . 552 547 . 966 Melee 1043 | . . . 1043 . Ramming 113 | . . . . 113 Kinetic 807 | . . . . 807 Thermal 648 | 13 123 364 . 148 Explosive 1800 | . 435 547 . 818 Electromagnetic 225 | 27 198 . . . Impact 1043 | . . . 1043 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 26 | . . . . 26 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . . 21 Message Errors 5 | . . . . 5 Matter Fused 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 326 | . . 26 290 10 Projectiles . | . . . . . Explosions 36 | . . 26 . 10 Melee 290 | . . . 290 . Knockbacks 12 | . . . 4 8 Impact 5 | . . . 4 1 Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 185 | . 36 10 . 139 Shots 6 | . 2 1 . 3 Rammed 30 | . . . . 30 Targets Rammed 30 | . . . . 30 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | 30 78 300 . 155 Average Temperature 56 | 17 28 88 . 46 Received Heat Transfer 1113 | . 72 297 198 546 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . . 6 . Combat Hostiles 6 | . . . 6 . Parts Fried 7 | . . . 7 . Impact Corruptions 13 | . . . 13 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 8 . . Heat Transferred 1630 | 37 272 1221 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 80 | 100 76 100 100 67 Level 1 19 | . 23 . . 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 354 | 5 240 148 185 354 Initial 71 | . 3 71 34 64 Average 114 | . 154 90 98 119 Influence Increases 1718 | 10 390 328 325 665 Destroy 0b10 Robot/C 900 | . 200 200 260 240 Destroy 0b10 Robot/NC 30 | 10 15 . . 5 Destroy Leader 224 | . 44 60 50 70 Successful Hack 6 | . 6 . . . Disable Machine 195 | . 30 . . 165 Destroy Structure 228 | . 35 38 . 155 Lose Combat Pursuer 135 | . 60 30 15 30 Influence Decreases 1484 | 5 225 415 265 574 Entered New Map 229 | . 2 99 49 79 Time Decay 974 | 5 223 206 176 364 Lost Part 281 | . . 110 40 131 Squads Dispatched 12 | . 2 3 2 5 Investigation 4 | . 1 1 1 1 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 3 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 18 15 21 18 Peak Tracking Total 8 | . 5 4 8 4 Tactical Retreats 8 | . 3 1 2 2 ECM-based Alert Blocks 4 | . . . 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . 2 . . 11 Max in Single Turn 6 | . 1 . . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 1 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 2 . 4 Successful 2 | . 1 1 . . Failed 6 | . 1 1 . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 2 2 . 4 Terminals 8 | . 2 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2487 | 15 487 432 370 1183 Optics 1984 | . . 431 370 1183 Seismic 639 | 15 487 137 . . ECM 330 | . . . 51 279 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2703 | 73 487 432 476 1235 Spaces Moved 1430 | 55 393 193 229 560 Core 20 | 4 . 11 5 . Treads 97 | 1 . 96 . . Legs 568 | . . . 224 344 Wheels 745 | 50 393 86 . 216 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 50 50 126 Average Speed 141 | 93 99 166 132 170 Slowest Speed 400 | 160 140 320 270 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 61 21 19 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 245 | . 42 37 . 166 Melee 6 | . . . . 6 Projectile . | . . . . . AOE 239 | . 42 37 . 160 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1822 | 69 457 250 348 698 Wait 127 | . 34 10 65 18 Move 1426 | 54 392 192 228 560 Hop . | . . . . . Pick Up 38 | 6 4 . 13 15 Fast Attach 22 | 7 . 1 7 7 Attach 26 | . . 5 7 14 Detach 5 | . . 1 . 4 Swap 19 | . 7 7 2 3 Drop 6 | . 3 . . 3 Fire 90 | 2 17 34 . 37 Melee 33 | . . . 26 7 Ram 30 | . . . . 30 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 888 | -9/Materials | Lost 3 parts (1p1n1w) 989 | -9/Materials | Discovered new exit (range 8) 993 | -9/Materials | Core integrity fell below 50% 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Utility x2 1018 | -8/Materials | Lost 5 parts (1p2n2w) 1228 | -8/Materials | Destroyed 8 combat bots 1275 | -8/Materials | Discovered new exit (range 17) 1391 | -8/Materials | Lost 4 parts (1p2n1u) 1469 | -8/Materials | Entered Factory 1469 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -7/Factory | Lost 9 parts (1p2n2u4w) 2299 | -7/Factory | Build established: Scavenger-Mutant 2605 | -7/Factory | Core integrity fell below 50% 2612 | -7/Factory | System corruption reached 10% 2678 | -7/Factory | Core integrity fell below 20% 2690 | -7/Factory | Lost 5 parts (1p2n2w) 2704 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02652_ Destabilizing: System interference. 02652_ Hvy. Missile Launcher temporarily disabled. 02652_ Visual Processing Unit temporarily disabled. 02653_ Carbon-fiber Leg destroyed. 02653_ Wheel destroyed. 02654_ Slammed into P-60 Hacker. 02659_ Hvy. Missile Launcher destroyed. 02662_ Slammed into P-60 Hacker. 02669_ Destabilizing: System corrupted (+2). 02671_ System corrupted: Matter fused (-9). 02676_ Slammed into P-60 Hacker. 02676_ Visual Processing Unit broken. 02676_ Destabilizing: Short circuit. 02683_ Slammed into P-60 Hacker. 02690_ Destabilizing: System corrupted (+1). 02697_ Slammed into P-60 Hacker. 02697_ R-06 Scavenger collects Arm. Huge Wheel. 02704_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ###### # ##[[ # " """ # | | #??# # + ##[[ # " """?# | | #??# # # ##[[ """ # ?? | | [[ #??# # # ## """ ######??? | | [ #??? # # ## """ #???????? | | " [ ###### # ## !#????? ?? | | " ## #= #? """ """ #???? """ | | " # # ## """ """ #???" """ | | + + ## """ """ #??"" 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