Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 12:39:13 Player: AnotherZach Result: Destroyed by G1-G9N(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1786) 1786 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 3738 Bonus ------- High Alert Combat Kills 166 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 280/280 System Corruption 2% Temperature Cool (32) Movement Rolling (195) Ox7 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Wheel > --- UTILITY (3) ------ Scrap Engine Huge Storage Unit > --- WEAPON (2) ------- Pulse Rifle Improved Assault Rifle > --- INVENTORY (25) --- Reinforced Ion Engine Armored Treads Armored Treads Armored Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Heat Sink Large Storage Unit Seismic Detector Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Pulse Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Scrap Engine Huge Storage Unit > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Armored Treads Armored Treads Armored Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Heat Sink Large Storage Unit Seismic Detector Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Pulse Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 83 | 7 21 44 6 5 Power 6 | 1 2 3 . . Engine 5 | 1 2 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 23 | 2 7 14 . . Treads 2 | . . 2 . . Leg 5 | . 2 3 . . Wheel 15 | 2 5 8 . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 21 | 2 5 9 2 3 Device 8 | 1 2 2 1 2 Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 8 | . 1 5 1 1 Artifact . | . . . . . Weapon 33 | 2 7 18 4 2 Energy Gun 9 | . . 7 1 1 Energy Cannon 6 | . 3 3 . . Ballistic Gun 7 | 2 . 2 2 1 Ballistic Cannon 2 | . 2 . . . Launcher 6 | . 1 4 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 6 | . . 5 . 1 Parts Lost 12 | . . 11 . 1 Power 2 | . . 2 . . Propulsion 5 | . . 4 . 1 Utility 2 | . . 2 . . Weapon 3 | . . 3 . . Highest Loss Streak 3 | . . 3 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 96 100 89 Engine 11 | . 14 8 11 11 Treads 4 | . . 4 11 11 Leg 1 | . . 4 . . Wheel 23 | . 27 21 22 22 Device 7 | . 13 4 1 2 Storage 12 | . 14 11 11 11 Hackware 6 | . . 10 11 10 Protection 5 | . . 6 10 8 Energy Gun 4 | . . 6 13 5 Energy Cannon 6 | . 12 4 . . Ballistic Gun 6 | . 4 7 8 5 Launcher 3 | . 7 2 . . Peak Build Rating 40 | 8 14 27 31 40 Average Rating 18 | 6 12 21 27 25 On Entrance 15 | . 8 13 27 28 Naked Turns . | . . . . . Heaviest Build 102 | 12 93 102 100 101 Greatest Support 39 | 32 32 39 24 24 Greatest Overweight (x) 9 | . 3 9 4 7 Average Overweight (x) 2 | . 1 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 17 25 25 25 Most Carried 25 | 8 25 25 25 25 Average Carried 19 | 5 15 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 8 25 25 25 22 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1505 | 366 302 625 209 3 Remotely . | . . . . . Salvage Created 2604 | 218 626 1483 277 . Parts 160 | 13 39 89 19 . Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed 7 | 1 . 4 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 53 | . 10 37 6 . Melee 2 | . . 2 . . Guns 18 | . 2 10 6 . Cannons 9 | . 4 5 . . AOE 20 | . 4 16 . . Classes Destroyed 10 | 2 7 1 . . Worker 2 | . 1 1 . . Builder 6 | . 1 4 1 . Tunneler 5 | 5 . . . . Hauler 6 | . 2 4 . . Recycler 5 | 1 2 2 . . Operator 2 | . 1 1 . . Watcher 6 | . 2 4 . . Swarmer 11 | . 3 8 . . Grunt 37 | . 7 26 4 . Sentry 5 | . . 3 2 . Best Kill Streak 15 | 3 6 15 2 . Combat Bots Only 10 | . 4 10 2 . Max Kills in Single Turn 5 | 1 2 5 1 . Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 267 | . 40 175 18 34 Missed 61 | . 12 41 7 1 Damage Taken 2735 | . 342 1770 133 490 Core 506 | . 102 300 . 104 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 59 . . . Volleys Fired 160 | 24 46 73 13 4 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 136 126 126 86 Shots Fired 292 | 48 83 130 23 8 Gun 177 | 48 26 75 20 8 Cannon 87 | . 51 36 . . Launcher 28 | . 6 19 3 . Special . | . . . . . Kinetic 124 | 48 26 39 7 4 Thermal 116 | . 51 52 12 1 Explosive 28 | . 6 19 3 . Electromagnetic 24 | . . 20 1 3 Robot Hit Streak 11 | 9 7 11 8 2 Robot Miss Streak 7 | 2 7 3 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 184 | 31 44 91 15 3 Core Hits 111 | 11 24 67 9 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 1 . Burn 1 | . . . 1 . Smash 2 | . . 2 . . Melee Attacks 26 | . . 26 . . Impact 26 | . . 26 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5237 | 340 1131 3429 297 40 Guns 1671 | 340 149 898 249 35 Cannons 983 | . 599 384 . . Explosions 2075 | . 364 1663 48 . Melee 480 | . . 480 . . Ramming 28 | . 19 4 . 5 Kinetic 990 | 340 149 414 75 12 Thermal 1341 | . 599 573 156 13 Explosive 2075 | . 364 1663 48 . Electromagnetic 323 | . . 295 18 10 Impact 480 | . . 480 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 10 4 5 6 Message Errors 9 | . 4 1 3 1 Matter Fused 3 | . 1 2 . . Heat Flow Errors 3 | . 1 . 1 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 5 | . 3 . 1 1 Data Loss (major) 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 179 | . 18 161 . . Projectiles 5 | . 5 . . . Explosions 52 | . 13 39 . . Melee 122 | . . 122 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 123 | . 9 112 . 2 Shots 4 | . . 4 . . Rammed 3 | . 1 1 . 1 Targets Rammed 3 | . 1 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | . 222 336 198 231 Average Temperature 64 | . 46 74 60 54 Received Heat Transfer 1251 | . 138 807 60 246 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 4 | . . 4 . . Combat Hostiles 4 | . . 4 . . Parts Fried 5 | . . 5 . . Impact Corruptions 5 | . . 5 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 2627 | . 1073 1110 407 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 635 | 30 290 635 240 31 Initial 185 | . 19 . 185 15 Average 180 | 15 84 385 134 11 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 57 | 100 80 6 73 100 Level 1 25 | . 19 44 26 . Level 2 17 | . . 48 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 5 . . Investigation 5 | . 1 4 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 21 50 7 9 Peak Tracking Total 7 | . 3 6 3 7 Tactical Retreats 6 | . 2 4 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts 40 | . 40 . . . Triggered 1 | . 1 . . . Disarmed . | . . . . . Reprogrammed 2 | . 2 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 8 | . 4 2 2 . Max in Single Turn 3 | . 3 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 26 | . 8 7 3 8 Terminals 21 | . 6 6 3 6 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 72 | . 21 19 8 24 Successful 44 | . 11 9 7 17 Failed 28 | . 10 10 1 7 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 53 | . 15 15 6 17 Terminals 56 | . 15 15 8 18 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 7 | . 3 . . 4 Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 3 3 5 7 Part Schematic 5 | . . 1 1 3 Robot Schematic 1 | . 1 . . . Open Door 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 6 | . 1 2 1 2 Locate Traps 1 | . 1 . . . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 7 2 2 10 Terminals 17 | . 5 2 2 8 Track 2 | . 1 1 . . Botnet 6 | . 1 1 1 3 Operators 1 | . 1 . . . Skim 8 | . 2 . 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Reject 2 | . 1 . . 1 Mask 1 | . . . . 1 Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 7 2 6 Full Trace Events 6 | . 2 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 3 1 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 1 1 EXPLORE 2 | . . . 1 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 8 | . . . 6 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 4446 | 262 1557 1553 440 634 Spaces Moved 2712 | 175 1199 719 218 401 Core 1 | 1 . . . . Treads . | . . . . . Legs 57 | . . 57 . . Wheels 2654 | 174 1199 662 218 401 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 116 150 135 Average Speed 127 | 99 110 149 150 142 Slowest Speed 260 | 100 135 260 150 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 7 97 58 24 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 . . 3 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 156 | . 42 89 25 . Melee 2 | . . 2 . . Projectile 1 | . . 1 . . AOE 153 | . 42 86 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 3360 | 217 1357 1020 309 457 Wait 207 | . . 109 59 39 Move 2708 | 174 1198 718 217 401 Hop . | . . . . . Pick Up 70 | 11 30 25 4 . Fast Attach 27 | 5 6 13 2 1 Attach 21 | 2 2 13 1 3 Detach 2 | . . . . 2 Swap 35 | . 13 18 3 1 Drop 57 | 1 21 24 6 5 Fire 160 | 24 46 73 13 4 Melee 26 | . . 26 . . Ram 3 | . 1 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap 40 | . 40 . . . Miscellaneous 3 | . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 4) 624 | -10/Materials | Discovered new exit (range 5) 703 | -10/Materials | Discovered new exit (range 9) 748 | -10/Materials | Discovered new exit (range 15) 981 | -10/Materials | Discovered new exit (range 16) 1163 | -10/Materials | Derelicts attacked the area 1731 | -10/Materials | Discovered new exit (range 7) 1820 | -10/Materials | Entered another Materials area 1820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -9/Materials | Destroyed 10 combat bots 1965 | -9/Materials | Discovered new exit (range 15) 2098 | -9/Materials | Discovered new exit (range 10) 2403 | -9/Materials | Core integrity fell below 50% 2583 | -9/Materials | Lost 3 parts (1u2w) 3271 | -9/Materials | Discovered new exit (range 16) 3327 | -9/Materials | Identified exit to Storage 3350 | -9/Materials | Discovered new exit (range 14) 3373 | -9/Materials | Entered Storage 3731 | -9/Storage | Used back door to open Recycling access 3731 | -9/Storage | Discovered new exit (range 5) 3770 | -9/Storage | Met 01-MTF 3813 | -9/Storage | Entered Recycling 3813 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3915 | -9/Recycling | Core integrity fell below 20% 4146 | -9/Recycling | Discovered new exit (range 60) 4242 | -9/Recycling | Learned location of Storage (-9) 4288 | -9/Recycling | Identified exit to Scraptown 4326 | -9/Recycling | Learned Storage security intel 4356 | -9/Recycling | Learned Materials security intel 4375 | -9/Recycling | Learned Materials repair station intel 4389 | -9/Recycling | Scanned before Scraplab entrance 4435 | -9/Recycling | Entered Scraplab 4439 | -9/Recycling | Angered Scraplab inhabitants 4442 | -9/Recycling | Found Prototype Device 4442 | -9/Recycling | Identified Scrap Engine 4447 | -9/Recycling | Learned 2 Materials zone layouts 4447 | -9/Recycling | Destroyed by G1-G9N(j) with Overtuned Pulse Rifle Last Messages --------------- 04442_ Machine disabled. 04442_ Acquired Prototype Device. 04442_ Identified Scrap Engine. 04443_ Penetrated by Thermabolt. 04443_ Thermabolt penetrates Reinforced Barrier. 04443_ Penetrated by Thermabolt. 04443_ Thermabolt penetrates Reinforced Barrier. 04443_ Penetrated by Thermabolt. 04443_ Thermabolt penetrates Reinforced Barrier. 04443_ Penetrated by Thermabolt. 04443_ Thermabolt penetrates Reinforced Barrier. 04444_ Arm. Wheel destroyed. 04445_ Penetrated by Thermabolt. 04445_ Thermabolt penetrates G1-G9N(j). 04445_ Penetrated by Thermabolt. 04445_ Thermabolt penetrates G1-G9N(j). 04445_ Penetrated by Thermabolt. 04446_ TF4ZTAL> SKIM: Stored Materials zone layouts (x2). 04447_ >> SKIM: Data seek routine purged. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#########???????????????? | | ?????????????????????????#"" """"#>??????????????? | | ?????????????????????????# " X " ## #????????????? | | ???????????????????####### p jc #????????????? | | ??????????????????## j @ h #????????????? | | ??????????????????# #####j c "#????????????? | | ??????????????????## #???# ""#????????????? | | ???????????????????# #???#"& "& X ""?????????????? | | ???????????????????# #???#"""""""" #????????????? | | ????????????????#### ################????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #??????????????########### | | ????????????????# #??????????????# | | ????????????????####"####??????????????# | | ???????????????????# #????###?????###### = = | | ???????????????????# ###### ###???#"""##/ | | ???????????????????# / #####"Y"########+### | | ???????????????????##### + | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# + | | ???????????????????????# # | | ???????????????????????# # % ###### | | ???????????????????????# # #! !# ## # | | ???????????????????????# # #!!!#### # | | ???????????????????????# # ######## # | | ???????????????????????# # # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Storage | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Imp. Shield Generator | -9/Recycling | Hacked Carbon-fiber Leg | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireVisualAccelerator Manual? 0 Play Time 00:47:28 Cumulative 708.7 hours Start 2024.11.13 @ 11:53:45 End 2024.11.13 @ 12:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 17 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 29x23 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c589e3-512d-4fbe-b755-7d39eb9e9903