Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.08 @ 23:16:06 Player: John_Oxford Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (218) 218 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3043 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Filter Kinecellerator Reactive Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Core Analyzer Reaction Control System Improved Power Shielding > --- WEAPON ----------- Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Seismic Detector Matter Filter Kinecellerator Reactive Plating Improved Grenade Launcher [Rating: 31] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Protection Improved Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 36 | 6 1 10 15 3 1 Power 6 | 1 1 2 1 . 1 Engine 4 | 1 1 1 . . 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 15 | 2 . 7 5 1 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . . 7 5 1 . Utility 10 | 1 . . 7 2 . Device 7 | . . . 6 1 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 5 | 2 . 1 2 . . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 12 | . 1 . . . 11 Power 3 | . 1 . . . 2 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 11 | . 1 . . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 84 77 76 90 50 Engine 4 | . 13 3 . . . Core 5 | . . 7 9 7 4 Leg 8 | . 28 . . . . Flight 25 | . . 43 33 38 18 Device 5 | . . . 8 13 6 Storage 9 | . 14 11 9 7 4 Processor 1 | . . . . 6 4 Protection 3 | . . . 7 7 4 Energy Gun 7 | . 14 11 3 . . Ballistic Gun 7 | . 14 . 5 7 3 Naked Turns 19 | . . . . . 19 Heaviest Build 23 | 13 13 13 23 19 19 Greatest Support 22 | 20 20 17 18 22 22 Greatest Overweight (x) 3 | . . . 2 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 6 Most Carried 8 | 5 8 8 8 8 7 Average Carried 5 | 3 3 5 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 7 4 Class Distribution -------------------- 48% | Sprinter 45% | Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 363 | 71 241 . 51 . . Remotely . | . . . . . . Salvage Created 237 | . 237 . . . . Parts 20 | . 20 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 8 | . 8 . . . . Guns 8 | . 8 . . . . Classes Destroyed 3 | . 3 . . . . Builder 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 5 . . . . Best Kill Streak 5 | . 5 . . . . Combat Bots Only 4 | . 4 . . . . Max Kills in Single Turn 2 | . 2 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 1820 | . 466 27 . . 1327 Core 766 | . 59 . . . 707 Absorbed by Shields 288 | . . . . . 288 Redirected to Shielding 110 | . . . . . 110 Core Remaining (%) 94 | 100 76 100 100 . . Volleys Fired 26 | . 26 . . . . Largest 2 | . 2 . . . . Hottest 60 | . 60 . . . . Shots Fired 52 | . 52 . . . . Gun 52 | . 52 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 26 | . 26 . . . . Thermal 26 | . 26 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 . . . . Robot Miss Streak 2 | . 2 . . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 37 | . 37 . . . . Core Hits 16 | . 16 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 492 | . 492 . . . . Guns 492 | . 492 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 274 | . 274 . . . . Thermal 218 | . 218 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 205 | . 205 26 . . 6 Average Temperature 104 | . 109 16 . . 6 Received Heat Transfer 540 | . 270 27 . . 243 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 500 | . 500 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 175 | . 175 141 74 33 115 Initial 73 | . . 73 59 33 23 Average 54 | . 74 79 59 33 17 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 4 | . 3 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 12 8 1 . 14 Peak Tracking Total 15 | . 5 6 2 . 15 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 4 | . 1 1 1 1 . Terminals 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 12 | . 4 3 3 2 . Successful 3 | . 1 1 . 1 . Failed 9 | . 3 2 3 1 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 9 | . 2 3 3 1 . Terminals 10 | . 4 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 1 2 . Full Trace Events 3 | . 1 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1004 | 61 272 205 151 226 89 Spaces Moved 875 | 47 151 218 196 190 73 Core 56 | 10 . . . . 46 Treads . | . . . . . . Legs 188 | 37 151 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 631 | . . 218 196 190 27 Fastest Speed 27 | 50 120 29 29 27 27 Average Speed 51 | 105 120 29 32 27 51 Slowest Speed 180 | 120 120 32 180 27 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 29 25 19 3 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1380 | 57 190 361 284 363 125 Wait 354 | . 4 116 52 167 15 Move 864 | 46 150 211 195 189 73 Hop 3 | . . 3 . . . Pick Up 32 | 5 8 10 7 2 . Fast Attach 14 | 3 . . 9 2 . Attach 21 | 3 1 10 5 1 1 Detach 3 | . . 2 1 . . Swap 1 | . . . 1 . . Drop 28 | . 1 9 14 2 2 Fire 26 | . 26 . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 34 | . . . . . 34 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x2 501 | -9/Materials | Identified exit to Materials 539 | -9/Materials | Entered another Materials area 539 | -8/Materials | Evolved 2 slots: Utility x2 687 | -8/Materials | Discovered new exit (range 3) 690 | -8/Materials | Entered Factory 690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 915 | -7/Factory | Identified exit to Garrison 916 | -7/Factory | Entered Garrison 940 | -7/Garrison | Triggered checkpoint 948 | -7/Garrison | Triggered checkpoint 974 | -7/Garrison | Core integrity fell below 50% 982 | -7/Garrison | Triggered checkpoint 998 | -7/Garrison | Core integrity fell below 20% 1005 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00972_ Dropped Sml. Storage Unit. 00972_ Imp. Flight Unit destroyed. 00975_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 00975_ Imp. Power Shielding destroyed. 00976_ Discarded Core Analyzer. 00982_ Beams of light sweep through the air. An alarm sounds. 00986_ Lgt. Ion Engine destroyed. 00993_ Triggered Stasis Trap. 00993_ A bubble of rippling energy engulfs the area. 00993_ Field strength at 94. 00993_ Field strength at 88. 00994_ Field strength at 82. 00995_ Field strength at 72. 00996_ Field strength at 59. 00997_ Field strength at 53. 00998_ Field strength at 42. 00999_ Field strength at 28. 01000_ ALERT: Garrison interior compromised. 01000_ Field strength at 14. 01001_ Stasis field depleted. 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