Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 03:39:18 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (832) 832 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 3903 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 468/550 Matter 300/300 Energy 55/140 System Corruption 0% Temperature Cool (30) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Heat Sink Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (25) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Battery (250) Targeting Computer Core Analyzer Utility Shielding Hardened Medium Armor Plating Medium Reactive Plating Hardlight Generator Authchip [Processor] Heavy EM Shotgun Light EM Pulse Cannon EM Pulse Cannon Heavy Battle Rifle Proton Missile Launcher Rocket Launcher Improved Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating System Shield > --- WEAPON ----------- Light EM Pulse Cannon Longsword +1 > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Battery Targeting Computer Core Analyzer Utility Shielding Hardened Medium Armor Plating Medium Reactive Plating Shield Generator Authchip [Processor] Heavy EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon Heavy Battle Rifle Proton Missile Launcher Rocket Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 49 | 7 13 8 2 . 19 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 3 3 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 6 | . 3 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 . . . 8 Device 3 | 1 . . . . 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 26 | 2 8 4 2 . 10 Energy Gun 3 | . . . . . 3 Energy Cannon 11 | . 2 2 2 . 5 Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . 2 2 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 2 | . . 1 . . 1 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 89 98 75 100 99 Engine 12 | . 14 14 14 14 8 Wheel 23 | . 27 26 28 28 18 Device 6 | . . . . . 18 Storage 12 | . 14 14 14 14 9 Processor 4 | . . . . . 11 Hackware 2 | . . . . . 6 Protection 9 | . 3 14 14 14 8 Energy Cannon 13 | . 2 25 4 28 14 Ballistic Gun 4 | . 16 . . . . Ballistic Cannon 2 | . 8 . . . . Slashing Weapon 1 | . . 2 . . 2 Naked Turns . | . . . . . . Heaviest Build 102 | 15 96 98 98 98 102 Greatest Support 32 | 20 20 32 32 32 32 Greatest Overweight (x) 5 | 2 4 5 3 3 3 Average Overweight (x) 3 | . 3 3 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 22 | 5 19 23 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 25 24 25 25 25 Class Distribution -------------------- 65% | Mutant 23% | Skirmisher 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 968 | 312 179 242 . 50 185 Remotely . | . . . . . . Salvage Created 1263 | 119 174 132 . . 838 Parts 99 | 7 30 10 . . 52 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 9 6 . . 10 Melee 2 | . . 2 . . . Guns 7 | . 6 . . . 1 Cannons 13 | . 3 4 . . 6 AOE 2 | . . . . . 2 Classes Destroyed 10 | 2 3 2 . . 3 Worker 1 | . . . . . 1 Builder 4 | . . . . . 4 Tunneler 2 | 2 . . . . . Hauler 4 | . 1 . . . 3 Recycler 2 | 1 . . . . 1 Watcher 6 | . 2 . . . 4 Swarmer 15 | . 9 3 . . 3 Grunt 4 | . . 1 . . 3 Sentry 4 | . . . . . 4 Assembled 2 | . . 2 . . . Best Kill Streak 6 | 3 3 3 . . 6 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 846 | . 170 196 . . 480 Core 138 | . 41 15 . . 82 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 45 | . 45 . . . . Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 81 | 7 33 4 . . 37 Largest 2 | 2 2 2 . . 2 Hottest 112 | 40 70 112 . . 112 Shots Fired 161 | 14 66 8 1 1 71 Gun 66 | 14 48 . . . 4 Cannon 95 | . 18 8 1 1 67 Launcher . | . . . . . . Special . | . . . . . . Kinetic 80 | 14 66 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 81 | . . 8 1 1 71 Robot Hit Streak 8 | 6 4 7 . . 8 Robot Miss Streak 6 | 3 6 . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 99 | 9 27 9 . . 54 Core Hits 48 | 3 13 6 . . 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 46 | . 3 23 . . 20 Impact . | . . . . . . Slashing 44 | . 3 23 . . 18 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks . | . . . . . . Damage Inflicted 2771 | 140 410 217 . . 2004 Guns 484 | 140 253 . . . 91 Cannons 1386 | . 134 128 . . 1124 Explosions 430 | . . . . . 430 Melee 471 | . 23 89 . . 359 Ramming . | . . . . . . Kinetic 527 | 140 387 . . . . Thermal 430 | . . . . . 430 Explosive . | . . . . . . Electromagnetic 1343 | . . 128 . . 1215 Impact . | . . . . . . Slashing 471 | . 23 89 . . 359 Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 7 6 8 . Message Errors 4 | . . 2 . 2 . Matter Fused 3 | . . . 3 . . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 5 | . . 3 1 1 . Data Loss (minor) 3 | . . 2 . 1 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 217 | . . 2 . . 215 Projectiles 28 | . . 2 . . 26 Explosions 11 | . . . . . 11 Melee 178 | . . . . . 178 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . . . . . 100 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 54 189 145 161 84 Average Temperature 38 | . 23 84 59 66 25 Received Heat Transfer 135 | . . . . . 135 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 10 | . . . . . 10 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 450 | . . . . . 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 316 | 15 183 76 . . 316 Initial 9 | . 9 . . . . Average 36 | 7 67 9 . . 39 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 26 7 . . 19 Peak Tracking Total 5 | . 3 3 . . 5 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 21 | . 11 . 2 1 7 Terminals 13 | . 8 . . 1 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 64 | . 33 . 2 1 28 Successful 39 | . 23 . 2 . 14 Failed 25 | . 10 . . 1 14 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 34 | . 18 . 1 1 14 Terminals 40 | . 24 . . 1 15 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 11 | . 4 . . . 7 Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 15 | . 10 . 2 . 3 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 2 . . . 1 Prototype ID Bank 3 | . 3 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Locate Traps 3 | . 2 . . . 1 Reprogram Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 3 | . 1 . . . 2 Retrieve Components 3 | . 1 . . . 2 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 8 . . . 5 Terminals 9 | . 6 . . . 3 Track 3 | . 2 . . . 1 Assimilate 3 | . 1 . . . 2 Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Reject 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 10 . . 1 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 9 . . . 3 Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . 1 1 . . 1 Largest Group 1 | . 1 1 . . 1 Highest-Rated Group 31 | . 10 31 . . 16 Highest-Rated Ally 31 | . 10 31 . . 16 Total Orders 6 | . 4 2 . . . STAY 3 | . 2 1 . . . FOLLOW 3 | . 2 1 . . . Ally Attacks 7 | . . . . . 7 Total Damage 88 | . . . . . 88 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6028 | 129 1603 862 494 742 2198 Spaces Moved 3070 | 69 995 496 369 504 637 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 81 | 60 21 . . . . Wheels 2980 | . 974 496 369 504 637 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 130 130 145 130 Average Speed 139 | 115 135 144 131 145 144 Slowest Speed 175 | 150 140 175 145 145 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 6 96 96 61 94 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 17 | . 2 2 . . 13 Terrain Destroyed 42 | . 2 2 . . 38 Melee 17 | . 2 2 . . 13 Projectile . | . . . . . . AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4583 | 101 1178 584 377 517 1826 Wait 1246 | 9 98 49 . 6 1084 Move 3065 | 68 994 495 368 503 637 Hop . | . . . . . . Pick Up 58 | 9 26 2 3 4 14 Fast Attach 16 | 7 3 . 2 . 4 Attach 11 | . 3 1 . . 7 Detach 3 | . 1 . . . 2 Swap 22 | . 7 7 . . 8 Drop 35 | 1 10 3 4 4 13 Fire 81 | 7 33 4 . . 37 Melee 46 | . 3 23 . . 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 130 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 10) 534 | -10/Materials | Discovered new exit (range 15) 599 | -10/Materials | Discovered new exit (range 14) 862 | -10/Materials | Discovered new exit (range 16) 1457 | -10/Materials | Repaired Com. Wheel 1471 | -10/Materials | Repaired Wheel 1553 | -10/Materials | Discovered new exit (range 14) 1733 | -10/Materials | Entered Mines 1733 | -10/Mines | Accompanied by 1 ally 1771 | -10/Mines | Learned Materials stockpile data 1785 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1862 | -10/Mines | Excavation squad dispatched 1862 | -10/Mines | A large section of the Mines collapsed 1994 | -10/Mines | Learned Materials garrison access intel 2013 | -10/Mines | Received a Mining Laser from a helpful Derelict 2013 | -10/Mines | Discovered new exit (range 7) 2142 | -10/Mines | Discovered new exit (range 10) 2453 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2589 | -10/Mines | Discovered new exit (range 5) 2595 | -10/Mines | Entered Exiles 2630 | -10/Exiles | Met 8R-AWN 2652 | -10/Exiles | Met EX-HEX 2710 | -10/Exiles | Learned location of Zion (-6) 2732 | -10/Exiles | Met EX-BIN 2754 | -10/Exiles | Aligned with FarCom system 2755 | -10/Exiles | Given EX-Vault access code 2785 | -10/Exiles | Opened EX-Vault 2795 | -10/Exiles | Found Longsword +1 2826 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2859 | -10/Exiles | Met EX-DEC 3068 | -10/Exiles | Discovered new exit (range 14) 3089 | -10/Exiles | Left Exiles lab with Longsword +1 3089 | -10/Exiles | Entered Mines 3214 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3291 | -9/Mines | Discovered new exit (range 9) 3315 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3737 | -9/Mines | Discovered new exit (range 5) 3831 | -9/Mines | Entered Materials 3831 | -8/Materials | Evolved 4 slots: Utility x4 3833 | -8/Materials | Loaded intel: 1 garrison access location 3835 | -8/Materials | Discovered new exit (range 8) 4129 | -8/Materials | Build established: Skirmisher 5199 | -8/Materials | Build established: Assassin 6022 | -8/Materials | Garrison activated, responded to threat 6029 | -8/Materials | Self-destructed Last Messages --------------- 05967_ K-01 Serf collects debris. 05969_ R-06 Scavenger collects Aluminum Leg. 05972_ Extracted 57 energy. 05972_ K-01 Serf collects debris. 05972_ R-06 Scavenger collects Corrupted Wheel. 05973_ Acquired Hcp. Battery. 05974_ S-10 Pest destroyed. 05975_ R-06 Scavenger collects Welding Torch. 05977_ K-01 Serf collects debris. 05983_ Acquired 10 matter. 05983_ K-01 Serf collects debris. 06022_ Destroyed Hover Unit. 06022_ O-16 Technician calls for garrison support. 06022_ ALERT: Activating Garrison Access M001. 06022_ Destroyed Datajack. 06022_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06026_ Chain reaction triggered in Imp. Ion Engine. 06026_ ALERT: Garrison Access compromised, dispatching assault squad. 06029_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Map ----- +----------------------------------------------------+ | ####!### # ###+######+####### T ### ## | | ####!######### ## ## #### ! 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"??????????#???????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Fission Core | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionAerolevCore Manual? 0 Play Time 00:46:45 Cumulative 268.9 hours Start 2022.04.10 @ 02:45:20 End 2022.04.10 @ 03:39:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb925f0-294d-48bd-aae4-358b9e028a06