Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.17 @ 22:50:43 Player: Broncho Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (228) 228 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 2773 Bonus ------- Follower Combat Kills 190 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Makeshift ECM Suite Layered Light Armor Plating Mobile Refinery Mk. CCLXVII Chainsword Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Makeshift Hacking Suite Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Backup Laser III Mining Laser > --- INVENTORY -------- Microactuators ECM Suite Makeshift ECM Suite Layered Light Armor Plating Assault Rifle Assault Rifle Datajack Chainsword [Rating: 27] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 27 | . 13 . 1 1 7 5 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | . 3 . . 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . 3 . . 1 . . Flight . | . . . . . . . Utility 18 | . 9 . 1 . 6 2 Device 9 | . 5 . . . 4 . Storage . | . . . . . . . Processor 2 | . . . . . . 2 Hackware 2 | . . . . . 2 . Protection 5 | . 4 . 1 . . . Artifact . | . . . . . . . Weapon 5 | . 1 . . . 1 3 Energy Gun 2 | . 1 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 8 | . 1 . . 3 . 4 Power 2 | . . . . 1 . 1 Propulsion 4 | . 1 . . 1 . 2 Utility . | . . . . . . . Weapon 2 | . . . . 1 . 1 Highest Loss Streak 3 | . 1 . . 3 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 96 100 78 76 88 84 Engine 10 | . 14 14 11 11 9 6 Hover 22 | . 27 28 22 22 22 16 Device 8 | . 7 14 11 11 11 . Storage 11 | . 14 14 11 11 11 9 Processor 1 | . . . . . . 11 Hackware 10 | . . . . . 14 22 Energy Gun 10 | . 14 14 11 10 9 11 Ballistic Gun 8 | . 14 14 11 11 5 5 Special Weapon 2 | . . . . . 5 1 Naked Turns . | . . . . . . . Heaviest Build 19 | 12 17 14 14 14 19 11 Greatest Support 20 | 20 20 14 14 14 14 14 Greatest Overweight (x) 2 | . 2 . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 Average Carried 7 | . 7 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 7 8 5 Class Distribution -------------------- 52% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 625 | 200 173 . 79 39 79 55 Remotely . | . . . . . . . Salvage Created 252 | . 173 . 79 . . . Parts 17 | . 10 . 7 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . 1 17 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 5 | . 3 . 2 . . . Guns 5 | . 3 . 2 . . . Classes Destroyed 3 | . 2 . 1 . . . Watcher 2 | . 2 . . . . . Grunt 4 | . 3 . 1 . . . Duelist 1 | . . . 1 . . . Best Kill Streak 2 | . 2 . 2 . . . Combat Bots Only 2 | . 2 . 2 . . . Max Kills in Single Turn 2 | . 1 . 2 . . . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 958 | . 158 . . 317 . 483 Core 410 | . . . . 117 . 293 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 39 | . . . . . 39 . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 29 | . 17 . 3 1 8 . Largest 2 | . 2 . 2 2 2 . Hottest 100 | . 70 . 70 70 100 . Shots Fired 57 | . 34 . 6 2 15 . Gun 56 | . 34 . 6 2 14 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . . 1 . Kinetic 28 | . 17 . 3 1 7 . Thermal 27 | . 15 . 3 1 8 . Explosive . | . . . . . . . Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 6 | . 6 . 4 6 . . Robot Miss Streak 2 | . 2 . 1 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 31 | . 24 . 5 2 . . Core Hits 13 | . 9 . 4 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 414 | . 326 . 64 24 . . Guns 414 | . 326 . 64 24 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 178 | . 141 . 26 11 . . Thermal 190 | . 139 . 38 13 . . Explosive . | . . . . . . . Electromagnetic 46 | . 46 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 301 | . 301 . 42 6 12 . Average Temperature 92 | . 108 . 17 4 7 . Received Heat Transfer 123 | . 102 . . . . 21 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 629 | . 481 . 111 37 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 104 | . 104 . 65 55 . . Initial 25 | . . . . 25 . . Average 27 | . 30 . 35 26 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 4 | . . . . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 4 . 4 5 . 26 Peak Tracking Total 16 | . 2 . 2 4 . 16 Tactical Retreats 3 | . . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 . 2 1 . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 9 . 2 1 . . Successful 3 | . 1 . 1 1 . . Failed 9 | . 8 . 1 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 10 | . 9 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 15 | . . 2 . 1 12 . Largest Group 12 | . . 2 . 1 12 11 Highest-Rated Group 331 | . . 41 . 31 331 317 Highest-Rated Ally 39 | . . 31 . 31 39 39 Total Orders . | . . . . . . . Ally Attacks 56 | . . . . 7 . 49 Total Damage 1221 | . . . . 61 . 1160 Kills 12 | . . . . 1 . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 2006 | . 423 68 85 138 978 314 Spaces Moved 2494 | 1 368 104 119 197 1264 441 Core 64 | . . . . . . 64 Treads . | . . . . . . . Legs 5 | 1 4 . . . . . Wheels . | . . . . . . . Hover 2425 | . 364 104 119 197 1264 377 Flight . | . . . . . . . Fastest Speed 50 | 120 56 56 56 56 56 50 Average Speed 56 | 120 58 56 56 56 56 57 Slowest Speed 180 | 120 180 56 56 56 116 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 43 29 18 31 85 65 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 4 2 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 3022 | . 541 113 131 224 1511 502 Wait 436 | . 123 10 8 18 225 52 Move 2488 | . 367 103 118 196 1263 441 Hop . | . . . . . . . Pick Up 16 | . 8 . . 4 4 . Fast Attach 11 | . 6 . . . 3 2 Attach 3 | . 1 . 1 1 . . Detach 5 | . 3 . 1 . . 1 Swap 13 | . 6 . . . 4 3 Drop 21 | . 10 . . 4 4 3 Fire 29 | . 17 . 3 1 8 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 13) 424 | -10/Materials | Entered Mines 425 | -10/Mines | Learned location of Storage (-8) 458 | -10/Mines | Discovered new exit (range 7) 491 | -10/Mines | Discovered new exit (range 5) 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Utility x2 571 | -9/Materials | Discovered new exit (range 9) 577 | -9/Materials | Entered Mines 597 | -9/Mines | Met a Derelict shopkeep closing up shop 629 | -9/Mines | Assembled infested the area 634 | -9/Mines | Assisted by a Guerilla fighting off Assembled 648 | -9/Mines | Met a Derelict testing a Signal Generator 710 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 715 | -9/Mines | Discovered new exit (range 13) 715 | -9/Mines | Entered Zion 741 | -7/Zion | Lost 3 parts (1p1n1w) 814 | -7/Zion | Found Relay Coupler [Programmer] 817 | -7/Zion | Found Relay Coupler [Programmer] 856 | -7/Zion | Learned Factory security intel 920 | -7/Zion | Imprinted 922 | -7/Zion | Declared Zion's savior 1280 | -7/Zion | Gained Derelict followers 1321 | -7/Zion | Gained Derelict followers 1351 | -7/Zion | Build established: Hacker-Mutant 1390 | -7/Zion | Given A8's code to call for help 1651 | -7/Zion | Found Prototype Device 1656 | -7/Zion | Discovered new exit (range 10) 1657 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1693 | -7/Zion | Entered Proximity Caves 1693 | -6/Proximity Caves | Accompanied by 12 allies 1753 | -6/Proximity Caves | Learned Factory trap positions 1854 | -6/Proximity Caves | Spotted B-75 Beast 1974 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1986 | -6/Proximity Caves | Core integrity fell below 50% 2004 | -6/Proximity Caves | Core integrity fell below 20% 2007 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01926_ Found Power Maul. 01926_ Found Imp. Melee Analysis Suite. 01926_ Found Hvy. Hammer. 01926_ Found 28 Matter. 01928_ Discarded Adv. Visual Processing Unit. 01928_ Acquired Imp. Melee Analysis Suite. 01936_ Searching scrap... 01936_ Found Plasma Cannon. 01936_ Found Fission Core. 01936_ Found 19 Matter. 01973_ Imp. Hover Unit destroyed. 01973_ Penetrated by Slug. 01975_ Dropped Sml. Storage Unit. 01984_ S-27 Virus destroyed. 01987_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 01995_ S-27 Virus springs to life. 01999_ S-27 Virus destroyed. 01999_ Acquired 21 matter. 02003_ Backup Laser III destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ???????????????? ??????????????? | | ?????????????? ????????????? | | ?????????????? ???????????? | | ????????????? ??????????? | | ????????????? ?????????? | | ???????????? ????????? | | ???????????? ???????? | | ????????????i ??????? | | ??????????? d #?????? | | ??????????? #?????? | | ?????????? !*= < #?????? | | ?????????? #?????? | | ?????????? @ * #?????? | | ?????????? #?????? | | ?????????? #?????? | | ??????????? #?????? | | ??????????? * d ######? | | ???????????? #? | | ???????????? #? | | ???????????? #? | | ????????????? #? | | ????????????? #? | | ?????????????? #? | | ?????????????? #? | | ??????????????? d #? | | ???????????????? % #? | | #???????????????? #? | | #????????????????##### i ######### ######? | | ????????????????????# #???????# #?????? | | ##??????????????????###########???????# #?????? | | #????????????????????????????????????# [#?????? | | ####?????????????????????????????#####=%######? | | ###???????????????????????????# =# ## | | ##?????####????????####?????# | | ###??## ##??????## ####??## | | #### #?###### #???## | | ### ## ### #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 53 Melee Accuracy 6 Offensive Hacking 22 Item Schematics ----------------- Mak. Transmission Jammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Ripper | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Antigrav System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCarbideCalibrator Manual? 0 Play Time 00:35:25 Cumulative 121.7 hours Start 2023.06.17 @ 22:13:26 End 2023.06.17 @ 22:50:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 26 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 678c5caf-461f-493e-ba21-7cd290b21999