Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.31 @ 23:18:22 Player: Schmee Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2410) 2410 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-132) -132 TOTAL SCORE: 6903 Bonus ------- Friendly Fire -132 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Hovering (156) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hovering Antigrav-Huge Exoskeleton > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Storage Unit High-capacity Matter Pod (200) Advanced Transmission Jammer Graphene Brace Improved Force Field Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Hovering Antigrav-Huge Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Antimatter Cannon Hpw. Charged Shock Construct/G Thermic Wave Construct/G > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Sensor Array Advanced ECM Suite Improved Focal Shield Improved Thermal Shield Heavy Gatling Laser Grenade Launcher Power Sword [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Makeshift Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 2 1 Utility 7 | . . . . . 6 1 Weapon 1 | . . . . . 1 . Parts Attached 105 | . 6 4 8 8 41 38 Power 15 | . . 1 2 1 4 7 Engine 6 | . . 1 2 1 1 1 Core 8 | . . . . . 3 5 Reactor 1 | . . . . . . 1 Propulsion 9 | . 2 . 3 . 4 . Treads 7 | . . . 3 . 4 . Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 48 | . 2 1 3 3 20 19 Device 37 | . 1 . 1 2 15 18 Storage 3 | . 1 1 . . 1 . Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 5 | . . . 2 1 2 . Artifact . | . . . . . . . Weapon 33 | . 2 2 . 4 13 12 Energy Gun 5 | . . 1 . . 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 1 . 1 . . Ballistic Cannon 11 | . . . . 2 5 4 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 11 | . . . . 1 4 6 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 47 | . . . 2 1 9 35 Power 14 | . . . 2 . 2 10 Propulsion 5 | . . . . . 5 . Utility 19 | . . . . . 1 18 Weapon 9 | . . . . 1 1 7 Highest Loss Streak 10 | . . . 1 1 4 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 95 99 99 100 84 60 Engine 8 | . 14 14 13 14 4 . Core 2 | . . . . . 4 4 Treads 12 | . . . 28 28 13 4 Leg 6 | . 27 28 . . 2 . Device 15 | . 10 14 5 12 22 18 Storage 9 | . 14 14 14 14 5 5 Processor 3 | . . . . . 5 11 Protection 3 | . . . 8 1 5 1 Energy Gun 8 | . 3 13 14 10 7 4 Ballistic Gun 8 | . 24 14 14 12 2 . Ballistic Cannon 2 | . . . . 4 4 1 Slashing Weapon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 70 | 12 17 34 35 39 70 70 Greatest Support 97 | 20 20 20 40 40 80 97 Greatest Overweight (x) 3 | . 1 1 . . 3 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 Average Capacity 13 | . 8 11 15 15 15 15 Most Carried 15 | . 10 12 15 15 15 12 Average Carried 11 | . 8 10 14 14 12 8 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 10 12 14 15 12 5 Scrap Engine Consumption 53 | . . . . . 32 21 Constructs Created 6 | . . . . . 4 2 Constructs Modified 16 | . . . . . 8 8 Class Distribution -------------------- 48% | Mutant 18% | Scavenger-Mutant 14% | Skirmisher 10% | Assassin 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Jun Mat Min Sub Rec Fac Fac Matter Collected 1822 | 200 128 40 193 83 719 459 Remotely . | . . . . . . . Salvage Created 2333 | . 173 . 397 98 641 1024 Parts 114 | . 9 . 27 4 21 53 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 44 | . 3 . 7 1 15 18 Melee 6 | . . . . . . 6 Guns 24 | . 3 . 7 . 9 5 Cannons 11 | . . . . 1 5 5 AOE 1 | . . . . . . 1 Classes Destroyed 15 | . 3 . 3 2 5 2 Worker 1 | . . . . . . 1 Builder 5 | . . . . . 1 4 Tunneler 1 | . 1 . . . . . Recycler 3 | . . . . 1 1 1 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Turret 2 | . . . 2 . . . Watcher 2 | . . . . . 2 . Swarmer 12 | . . . 4 . 1 7 Grunt 14 | . 3 . . . 4 7 Brawler 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Hunter 4 | . . . . . 4 . Programmer 10 | . . . . 1 4 5 Subdweller 3 | . . . 3 . . . Best Kill Streak 6 | . 2 . 6 1 6 5 Combat Bots Only 5 | . 2 . 4 1 5 4 Max Kills in Single Turn 2 | . 1 . 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Jun Mat Min Sub Rec Fac Fac Damage Taken 7485 | . 285 26 732 134 2193 4115 Core 1730 | . 41 . 55 30 435 1169 Absorbed by Shields . | . . . . . . . Ignored by Resistances 337 | . . . . . 259 78 Regen/Repaired (Parts) 398 | . . . . . 152 246 Core Remaining (%) 68 | 100 . . . 49 56 . Volleys Fired 146 | . 18 . 41 3 45 39 Largest 3 | . 2 . 2 2 3 3 Hottest 260 | . 40 . 79 95 260 170 Shots Fired 321 | . 36 . 82 5 128 70 Gun 252 | . 36 . 82 4 88 42 Cannon 66 | . . . . 1 39 26 Launcher 3 | . . . . . 1 2 Special . | . . . . . . . Kinetic 152 | . 36 . 41 2 52 21 Thermal 151 | . . . 41 3 75 32 Explosive 3 | . . . . . 1 2 Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 21 | . 21 . 19 4 17 9 Robot Miss Streak 6 | . 2 . 2 1 4 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 280 | . 28 . 61 4 101 86 Core Hits 125 | . 13 . 22 1 48 41 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . 1 . . 9 Burn 1 | . . . 1 . . . Blast 1 | . . . . . . 1 Sever 8 | . . . . . . 8 Melee Attacks 85 | . . . . 3 10 72 Impact . | . . . . . . . Slashing 85 | . . . . 3 10 72 Piercing . | . . . . . . . Sneak Attacks 10 | . . . . . . 10 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7862 | . 317 . 898 94 2990 3563 Guns 3981 | . 290 . 898 54 1929 810 Cannons 1850 | . . . . 30 1061 759 Explosions 74 | . . . . . . 74 Melee 1915 | . . . . . . 1915 Ramming 42 | . 27 . . 10 . 5 Kinetic 2940 | . 290 . 473 48 1370 759 Thermal 2705 | . . . 425 36 1620 624 Explosive 74 | . . . . . . 74 Electromagnetic 186 | . . . . . . 186 Impact . | . . . . . . . Slashing 1915 | . . . . . . 1915 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 1 10 5 Average Corruption 4 | . . . . 1 5 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . . . . 3 30 26 Message Errors 8 | . . . . 1 3 4 Matter Fused 15 | . . . . 1 7 7 Heat Flow Errors 9 | . . . . 1 4 4 Energy Discharges 11 | . . . . . 8 3 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . . 5 1 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . 1 1 Alerts 5 | . . . . . 1 4 Overload Shots . | . . . . . . . Overflow Damage 357 | . . . . 10 41 306 Projectiles 134 | . . . . 10 41 83 Explosions 15 | . . . . . . 15 Melee 208 | . . . . . . 208 Knockbacks 19 | . . . . . 10 9 Impact . | . . . . . . . Kinetic 17 | . . . . . 10 7 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 59 | . . . . . . 59 Shots 2 | . . . . . . 2 Rammed 3 | . . . . 1 . 2 Targets Rammed 8 | . 4 . . 2 . 2 Kicked 4 | . 4 . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 536 | . 18 7 246 162 536 466 Average Temperature 141 | . 9 7 50 50 171 144 Received Heat Transfer 1114 | . 183 27 562 . 156 186 Effects 11 | . . . . . 9 2 Shutdowns 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . . 2 2 Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 7 | . . . 1 . 5 1 Heat Transferred 5254 | . . . 1147 74 3111 922 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Peak Influence 405 | . 55 34 . 405 202 180 Initial 398 | . . 19 . 398 35 67 Average 77 | . 17 13 . 256 48 62 Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 86 | . 100 100 . 23 96 100 Level 1 9 | . . . . 54 3 . Level 2 3 | . . . . 22 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 2 5 Investigation . | . . . . . . . Extermination 6 | . . . . . 2 4 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Jun Mat Min Sub Rec Fac Fac Distress Signals 4 | . . . . . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 13 1 38 1 21 37 Peak Tracking Total 6 | . 5 2 3 1 5 6 Tactical Retreats 7 | . . . 4 . . 3 Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . 3 . . 1 Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Jun Mat Min Sub Rec Fac Fac Machines Disabled 4 | . . . 2 . 2 . Max in Single Turn 1 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Jun Mat Min Sub Rec Fac Fac Machines Accessed 8 | . . . 1 3 2 2 Terminals 6 | . . . . 3 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 18 | . . . 1 8 4 5 Successful 7 | . . . 1 3 1 2 Failed 11 | . . . . 5 3 3 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual 7 | . . . 2 5 . . Terminals 15 | . . . . 8 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . . . 1 3 . 2 Record 2 | . . . 1 1 . . Part Schematic 1 | . . . . 1 . . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . 2 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Jun Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Jun Mat Min Sub Rec Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 47 | . . . . . . 47 Highest-Rated Ally 47 | . . . . . . 47 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 95 | . . . . . . 95 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Jun Mat Min Sub Rec Fac Fac Turns Passed 7629 | . 672 980 1175 1043 2022 1737 Spaces Moved 4040 | 1 482 502 642 600 1005 808 Core . | . . . . . . . Treads 2417 | . . . 642 600 466 709 Legs 1393 | 1 482 502 . . 408 . Wheels 110 | . . . . . 110 . Hover 120 | . . . . . 21 99 Flight . | . . . . . . . Fastest Speed 113 | 120 120 120 160 160 113 122 Average Speed 155 | 120 120 187 160 160 149 158 Slowest Speed 246 | 120 190 190 160 160 246 178 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 2 64 90 28 91 20 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 7 | . . 1 6 . . . Spaces Dug 40 | . . . . 3 10 27 Terrain Destroyed 79 | . . . . 3 27 49 Melee 40 | . . . . 3 10 27 Projectile 13 | . . . . . 7 6 AOE 26 | . . . . . 10 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Jun Mat Min Sub Rec Fac Fac Total 4943 | . 539 548 711 670 1395 1080 Wait 464 | . 26 27 5 42 264 100 Move 4034 | . 481 501 641 599 1004 808 Hop . | . . . . . . . Pick Up 37 | . 3 7 8 2 11 6 Fast Attach 27 | . 3 2 . 1 7 14 Attach 32 | . . . 4 1 12 15 Detach 14 | . . . 2 1 7 4 Swap 46 | . 3 2 4 6 22 9 Drop 32 | . 1 9 6 2 13 1 Fire 146 | . 18 . 41 3 45 39 Melee 85 | . . . . 3 10 72 Ram 2 | . . . . . . 2 Kick 4 | . 4 . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire 18 | . . . . 8 . 10 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Entered Mines 679 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 978 | -10/Mines | Learned 2 Materials zone layouts 981 | -10/Mines | Build established: Scavenger-Mutant 1225 | -10/Mines | Found a hidden stash of uninstalled traps 1481 | -10/Mines | Discovered new exit (range 8) 1632 | -10/Mines | Discovered new exit (range 10) 1653 | -10/Mines | Entered Subcaves 1778 | -10/Subcaves | Learned location of Storage (-7) 2095 | -10/Subcaves | Discovered new exit (range 11) 2109 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2219 | -10/Subcaves | Visited Clippyterm 2240 | -10/Subcaves | Learned location of Zion (-7) 2240 | -10/Subcaves | Met a Zionite searching for "candidates" 2439 | -10/Subcaves | Build established: Mutant 2696 | -10/Subcaves | Ambushed by Subdweller buried in earth 2774 | -10/Subcaves | Discovered new exit (range 8) 2828 | -10/Subcaves | Entered Recycling 2839 | -7/Recycling | Found Scrap Engine 3433 | -7/Recycling | Core integrity fell below 50% 3845 | -7/Recycling | Discovered new exit (range 14) 3871 | -7/Recycling | Entered Factory 3871 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4337 | -5/Factory | Build established: Skirmisher 5309 | -5/Factory | Lost 4 parts (1p3n) 5761 | -5/Factory | System corruption reached 10% 5791 | -5/Factory | Lost 3 parts (1p1u1w) 5830 | -5/Factory | Discovered new exit (range 11) 5848 | -5/Factory | Identified exit to Factory 5893 | -5/Factory | Entered another Factory area 5893 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6224 | -4/Factory | Build established: Assassin 6775 | -4/Factory | Lost 4 parts (1u3w) 6855 | -4/Factory | Lost 3 parts (1p1u1w) 7001 | -4/Factory | Lost 4 parts (2p2u) 7031 | -4/Factory | Build established: Mutant 7071 | -4/Factory | Lost 4 parts (1p2u1w) 7316 | -4/Factory | Lost 5 parts (2p3u) 7495 | -4/Factory | Core integrity fell below 50% 7582 | -4/Factory | Core integrity fell below 20% 7628 | -4/Factory | Lost 10 parts (2p6u2w) 7630 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07597_ System corrupted: Matter fused (-5). 07597_ Slug penetrates U-05 Engineer. 07597_ Slug penetrates Wall. 07597_ Power Sword destroyed. 07597_ Slug penetrates Wall. 07597_ U-05 Engineer destroyed. 07600_ Slug penetrates Wall. 07623_ System corrupted: Matter fused (-5). 07624_ Slug penetrates Wall. 07624_ Penetrated by Slug. 07625_ Slammed into Y-64 Sentinel. 07627_ Slug penetrates Y-64 Sentinel. 07627_ Y-64 Sentinel suffers critical hit (Destroy). 07627_ Penetrated by Slug. 07628_ H-77 Assassin destroyed. 07628_ Penetrated by Slug. 07628_ Slug penetrates Wall. 07628_ Penetrated by Slug. 07628_ Slug penetrates Wall. 07628_ Acquired 50 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#################?????????????????? | | ???# #?????????????????? | | ???# #?????????????????? | | ##?# #?????????????????? | | ???# ##########????????? | | ??## + #????????? | | ???# #####=[* #????????? | | ??## #???#=@h #????????? | | ??## #???#Y[ #????????? | | ??## #???# ##;########?? | | #?## #???# ## #? | | ###########"##########? # #? | | # ! # #? | | """"" #=% #####??## # #? | | """"" # #???????###############? | | "" # #??????????????????????? | | + #??????????????????????? | | # #??????????????????????? | | ######### #??????????????????????? | | ???????? #??????????????????????? | | ???????? #??????????????????????? | | ???????? +??????????????????????? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ???????###### #??????????????????????? | | ????????????? ???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 34 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 325 Resistance: KI 25 Resistance: TH 25 Evasion (%) 55 Recoil Reduction 14 Kinecelleration 40 Item Schematics ----------------- Proton Missile Launcher | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentWeldingMultirail Manual? 0 Play Time 01:26:11 Cumulative 44.1 hours Start 2023.07.31 @ 16:23:54 End 2023.07.31 @ 23:18:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1143ed7c-ae5d-4dfe-a851-cc71ef072cb7