Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 14:33:09 Player: HOTSOUP Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (47) 47 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 272 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 115/125 System Corruption 0% Temperature Cool (427) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- Small Storage Unit [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Special Weapon Welding Torch Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | . 11 Power 1 | . 1 Engine 1 | . 1 Core . | . . Reactor . | . . Propulsion 2 | . 2 Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight 2 | . 2 Utility 3 | . 3 Device . | . . Storage 1 | . 1 Processor 2 | . 2 Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | . 5 Energy Gun 3 | . 3 Energy Cannon 1 | . 1 Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power . | . . Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 2 | . 2 Average Slot Usage (%) 48 | . 48 Engine 8 | . 8 Flight 16 | . 16 Storage 2 | . 2 Processor 7 | . 7 Energy Gun 6 | . 6 Energy Cannon 5 | . 5 Naked Turns 16 | . 16 Heaviest Build 7 | . 7 Greatest Support 8 | 3 8 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 4 6 Average Capacity 4 | 4 4 Most Carried 2 | 2 2 Average Carried 1 | 1 1 Final Capacity 4 | 4 4 Final Carried 2 | 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 226 | 200 26 Remotely . | . . Salvage Created 87 | . 87 Parts 12 | . 12 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 2 | . 2 Cannons 1 | . 1 Classes Destroyed 3 | . 3 Worker 1 | . 1 Watcher 1 | . 1 Swarmer 3 | . 3 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 472 | . 472 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 35 | . 35 Largest 2 | . 2 Hottest 100 | . 100 Shots Fired 42 | . 42 Gun 16 | . 16 Cannon 23 | . 23 Launcher . | . . Special 3 | . 3 Kinetic . | . . Thermal 42 | . 42 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 2 | . 2 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 18 | . 18 Core Hits 5 | . 5 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 296 | . 296 Guns 114 | . 114 Cannons 175 | . 175 Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal 296 | . 296 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 6 | . 6 Projectiles 6 | . 6 Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 421 | . 421 Average Temperature 139 | . 139 Received Heat Transfer 48 | . 48 Effects 2 | . 2 Shutdowns 1 | . 1 Short Circuit 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 753 | . 753 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 127 | . 127 Initial . | . . Average 45 | . 50 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | . 15 Peak Tracking Total 7 | . 7 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful . | . . Failed 3 | . 3 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 262 | 23 239 Spaces Moved 249 | 43 206 Core 103 | 43 60 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight 146 | . 146 Fastest Speed 37 | 50 37 Average Speed 43 | 50 41 Slowest Speed 100 | 50 100 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped 2 | . 2 Cave-ins Triggered . | . . Exploration Rate (%) 24 | 4 45 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 357 | 44 313 Wait 57 | . 57 Move 244 | 42 202 Hop 2 | . 2 Pick Up 2 | 2 . Fast Attach 9 | . 9 Attach 2 | . 2 Detach 3 | . 3 Swap . | . . Drop 3 | . 3 Fire 35 | . 35 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 24 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 206 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Core integrity fell below 50% 250 | -10/Materials | Core integrity fell below 20% 263 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00233_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00235_ Flight Unit melted. 00235_ S-10 Pest destroyed. 00238_ K-01 Serf collects debris. 00240_ R-06 Scavenger collects Flight Unit. 00243_ K-01 Serf collects debris. 00243_ K-01 Serf destroyed. 00243_ R-06 Scavenger collects Lgt. Assault Rifle. 00247_ Flight Unit destroyed. 00248_ R-06 Scavenger collects Lgt. Assault Rifle. 00248_ R-06 Scavenger collects Wheel. 00249_ Destroyed Sml. Laser. 00251_ R-06 Scavenger collects Flight Unit. 00254_ Flight Unit destroyed. 00255_ Power failure, Lgt. Ion Engine shutdown. 00259_ S-10 Pest suffers critical hit. 00259_ Destroyed Lgt. Ion Engine. 00263_ Beam Cannon permanently disabled. 00263_ Overheating: Short circuit. 00263_ Dropped Broken Beam Cannon. 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