Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 00:07:18 Player: KagamiNeko Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1171) 1171 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2991 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Small Storage Unit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 7 7 13 14 Power 8 | 2 1 3 2 Engine 7 | 2 1 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 4 5 3 Treads . | . . . . Leg 3 | . 2 . 1 Wheel 4 | 2 2 . . Hover 2 | . . . 2 Flight 5 | . . 5 . Utility 6 | 1 1 . 4 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 5 5 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 5 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 2 | . . . 2 System Corruption 3 | . . . 3 Parts Lost 17 | . . 6 11 Power 5 | . . 2 3 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 7 | . . 4 3 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Backups . | 1 1 1 . Power . | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 75 | . 97 88 52 Engine 11 | . 14 16 6 Leg 1 | . 1 . 3 Wheel 6 | . 27 3 . Hover 1 | . . . 3 Flight 14 | . . 26 9 Device 2 | . . . 6 Storage 16 | . 25 22 7 Energy Gun 1 | . 2 . 3 Ballistic Gun 16 | . 26 19 8 Peak Build Rating 19 | 6 7 10 19 Average Rating 9 | 3 6 8 12 On Entrance 5 | . 6 7 9 Avg Prop Armor Cover (%) 9 | . . 5 10 Naked Turns 12 | . . . 12 Heaviest Build 22 | 13 17 22 19 Greatest Support 32 | 32 32 26 24 Greatest Overweight (x) 4 | 2 1 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 5 | 5 3 4 3 Average Carried . | 1 1 1 . Final Capacity 8 | 8 8 8 5 Final Carried 2 | 1 2 1 . Class Distribution -------------------- 57% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1077 | 255 421 213 188 Remotely . | . . . . Salvage Created 1501 | . 372 312 817 Parts 96 | . 22 29 45 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 9 12 16 Melee 1 | . . . 1 Guns 35 | . 9 12 14 AOE 1 | . . . 1 Classes Destroyed 6 | . 3 1 2 Recycler 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 14 | . 2 8 4 Grunt 18 | . 7 2 9 Sentry 3 | . . 2 1 Hunter 2 | . . . 2 Best Kill Streak 9 | . 9 5 5 Combat Bots Only 8 | . 8 5 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 290 | . 50 102 138 Missed 97 | . 18 33 46 Hits 193 | . 32 69 92 Projectile 193 | . 32 69 92 Critical Strikes 7 | . . 3 4 Damage Taken 2383 | . 339 679 1365 Core 804 | . 69 185 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 28 | . . . 28 Core Remaining (%) 75 | 100 72 53 . Volleys Fired 154 | . 31 59 64 Largest 2 | . 2 2 2 Hottest 65 | . 40 40 65 Shots Fired 208 | . 62 79 67 Gun 208 | . 62 79 67 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 185 | . 62 79 44 Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic 19 | . . . 19 Robot Hit Streak 16 | . 7 8 16 Robot Miss Streak 5 | . 3 5 3 Penetration Max 1 | . . . 1 Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 133 | . 34 48 51 Core Hits 80 | . 18 25 37 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 . 3 Destroy 3 | . 1 . 2 Sever 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2048 | . 487 426 1135 Guns 1819 | . 487 416 916 Cannons . | . . . . Explosions 149 | . . . 149 Melee 33 | . . . 33 Ramming 47 | . . 10 37 Kinetic 1470 | . 487 416 567 Thermal 200 | . . . 200 Explosive . | . . . . Electromagnetic 298 | . . . 298 Impact . | . . . . Slashing 33 | . . . 33 Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misdirections 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions 23 | . . . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . 5 14 Shots . | . . . . Rammed 11 | . . 1 10 Targets Rammed 17 | . . 1 16 Kicked 6 | . . . 6 Crushed . | . . . . Highest Temperature 154 | . 6 27 154 Average Temperature 23 | . 5 8 40 Received Heat Transfer 894 | . 150 123 621 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 261 | . . . 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 183 | . 165 131 183 Initial 61 | . . 61 17 Average 80 | . 78 88 80 Influence Increases 997 | . 225 280 492 Destroy 0b10 Robot/C 740 | . 180 240 320 Destroy 0b10 Robot/NC 15 | . 5 . 10 Destroy Leader 152 | . 40 40 72 Disable Machine 30 | . . . 30 Destroy Structure 15 | . . . 15 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 814 | . 80 382 352 Entered New Map 110 | . . 84 26 Time Decay 534 | . 80 238 216 Lost Part 170 | . . 60 110 Squads Dispatched 10 | . 3 . 7 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 10 17 29 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 1 3 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 15 | . 2 1 12 Successful 9 | . . 1 8 Failed 6 | . 2 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 3 | . . . 3 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled 1 | . . . 1 Recycled Matter 42 | . . . 42 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1407 | 49 278 505 575 Spaces Moved 872 | 44 169 312 347 Core 92 | 22 . . 70 Treads . | . . . . Legs 132 | . 3 . 129 Wheels 226 | 22 166 38 . Hover 44 | . . . 44 Flight 378 | . . 274 104 Fastest Speed 32 | 50 90 32 50 Average Speed 107 | 81 97 110 111 Slowest Speed 360 | 150 190 360 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 35 25 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 1 | . . . 1 AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1147 | 56 220 408 463 Wait . | . . . . Move 869 | 43 168 311 347 Hop . | . . . . Pick Up 40 | 6 8 13 13 Fast Attach 1 | 1 . . . Attach 25 | 5 1 10 9 Detach 1 | . . 1 . Swap 18 | 1 6 6 5 Drop 19 | . 6 7 6 Fire 154 | . 31 59 64 Melee 3 | . . . 3 Ram 11 | . . 1 10 Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Destroyed 8 combat bots 315 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 640 | -9/Materials | Lost 4 parts (2p2w) 799 | -9/Materials | Discovered new exit (range 16) 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Propulsion x2 870 | -8/Materials | Repaired Flight Unit 896 | -8/Materials | Repaired Lrg. Matter Pod? 1097 | -8/Materials | Lost 3 parts (1p1n1w) 1201 | -8/Materials | Garrison activated, responded to threat 1280 | -8/Materials | Identified exit to Garrison 1301 | -8/Materials | Garrison activated, responded to threat 1308 | -8/Materials | Core integrity fell below 50% 1364 | -8/Materials | Core integrity fell below 20% 1365 | -8/Materials | System corruption reached 10% 1373 | -8/Materials | Discovered new exit (range 10) 1406 | -8/Materials | Lost 7 parts (2p1n2u2w) 1408 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. Slammed into G-47 Trooper. G-47 Trooper destroyed. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+4). [Achievement: Fist Fight] [Achievement: System Compromised] K-01 Serf collects debris. System corrupted: Matter fused (-5). EXIT=FOUND Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Broken Adv. Weight Redist. System destroyed. U-05 Engineer lays Concrete. Acquired System Shield. Acquired Axe. Y-45 Defender Lgt. Treads severed. |4RLLUU0%,Q>U:JTA,MF%QS Y&LALDWOUUGSD Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????#########Y#?????????????????????? | | ?????????????????# /! @ #?????????????????????? | | ?????????????????# ! #?????????????????????? | | ?????????????????# ![ [ #?????????????????????? | | ?????????????????# #????????????????????## | | ?????????????????# " #???????????????????# | | ?????????????????+ T #???????????????????# < | | ?????????????????# " #???????????????????# | | ?????????????????# #???????????????????+ | | ?????????????????#####+###########?????????????# | | ?????????????????????# # #?????????????# | | ??????????????#??????# # #?????????????# | | ??????????????# ##### # """ """ #?????????????# | | ??????????????# # """ """ #?????????????# | | ??????????????# + """ """ #?????????????# | | ??????????????# "" # """ """ #??????######## | | ??????????????# "T # ######## | | ?????????????# "" # + | | ?????????????# ################## """ | | ?????????????# #????###########?# """"" | | ?????????????# ###+##????# """ #?# """"" | | ?????????????# #?????????# """"" #?# """"" | | ?????????????# #?????????# """"" #?# """ | | ?????????????# #?????????# """"" #?# =%= | | ?????????????# #?????????# """ #?# =! ! | | ?????????????# #?????????# #?# % % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Matter Pod | 20% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Fist Fight System Compromised Troublemaker Challenges ------------ None Game ------ Seed MobileDisintegrationCyclogen Manual? 0 Play Time 00:24:40 Cumulative 2.3 hours Start 2026.05.12 @ 23:46:26 End 2026.05.13 @ 00:07:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b32f34b-c557-44cf-a6f3-8f2be33438e1