Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 03:28:29 Player: lavinia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1279) 1279 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3284 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 114/300 Energy 36/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Heat Sink Machine Analyzer Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Shotgun > --- INVENTORY -------- Improved Flight Unit Machine Analyzer Assault Cannon EMP Blaster Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Hammer Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 7 7 7 20 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads . | . . . . Leg 4 | . . . 4 Wheel 7 | 2 2 3 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 . 6 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor 4 | . . . 4 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | 3 2 3 8 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 3 . . 1 Ballistic Cannon 2 | . . . 2 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 3 | . 2 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 18 | . 2 5 11 Power 3 | . 1 1 1 Propulsion 5 | . . 2 3 Utility 4 | . 1 1 2 Weapon 6 | . . 1 5 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Backups 5 | . 6 7 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . 2 4 1 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 8 | . 2 2 4 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 5 | . . 2 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 95 63 84 Engine 7 | . 12 2 7 Leg 6 | . . . 19 Wheel 18 | . 27 19 8 Device 9 | . 9 10 8 Storage 9 | . 14 11 1 Processor 7 | . . . 22 Energy Gun 2 | . . 4 4 Ballistic Gun 2 | . 3 . 4 Ballistic Cannon 1 | . . . 5 Launcher 2 | . . 8 1 Impact Weapon 10 | . 24 6 . Peak Build Rating 26 | 6 8 12 26 Average Rating 11 | 4 7 8 19 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 18 | 14 17 16 18 Greatest Support 56 | 32 38 42 56 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 1 8 8 7 Average Carried 5 | . 6 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 8 3 Class Distribution -------------------- 76% | Mutant 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1024 | 133 236 225 430 Remotely . | . . . . Salvage Created 1540 | . 482 427 631 Parts 76 | . 12 25 39 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 12 10 12 Melee 12 | . 8 3 1 Guns 3 | . . 1 2 Cannons 9 | . . . 9 AOE 5 | . . 5 . Classes Destroyed 12 | . 5 5 2 Worker 2 | . . 2 . Builder 5 | . . 2 3 Hauler 4 | . 2 1 1 Recycler 3 | . 1 1 1 Mechanic 1 | . . 1 . Operator 3 | . 1 1 1 Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 17 | . 6 6 5 Brawler 3 | . . 1 2 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 5 | . 5 5 5 Combat Bots Only 5 | . 5 4 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 275 | . 82 62 131 Missed 69 | . 15 15 39 Hits 206 | . 67 47 92 Melee 16 | . . . 16 Projectile 190 | . 67 47 76 Critical Strikes 7 | . . . 7 Damage Taken 2932 | . 627 532 1773 Core 1013 | . 238 217 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 59 | . 59 . . Core Remaining (%) 49 | 100 4 45 . Volleys Fired 74 | . 2 18 54 Largest 2 | . 2 2 2 Hottest 75 | . 40 75 74 Shots Fired 128 | . 4 22 102 Gun 36 | . 4 4 28 Cannon 68 | . . . 68 Launcher 24 | . . 18 6 Special . | . . . . Kinetic 84 | . 4 . 80 Thermal . | . . . . Explosive 21 | . . 18 3 Electromagnetic 23 | . . 4 19 Robot Hit Streak 16 | . 4 9 16 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 141 | . 43 33 65 Core Hits 65 | . 8 25 32 Critical Kills 1 | . . 1 . Critical Parts Destroyed 6 | . 3 3 . Critical Strikes 9 | . 3 4 2 Blast 2 | . . . 2 Smash 7 | . 3 4 . Melee Attacks 91 | . 57 33 1 Impact 90 | . 57 33 . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 7 | . 6 1 . Combat Hostiles 1 | . 1 . . Follow-up Attacks 6 | . 4 2 . Damage Inflicted 4636 | . 1292 1505 1839 Guns 480 | . 52 46 382 Cannons 1125 | . . . 1125 Explosions 1137 | . . 874 263 Melee 1860 | . 1240 585 35 Ramming 34 | . . . 34 Kinetic 1324 | . 52 . 1272 Thermal 166 | . . 23 143 Explosive 937 | . . 851 86 Electromagnetic 315 | . . 46 269 Impact 1825 | . 1240 585 . Slashing 35 | . . . 35 Piercing . | . . . . Highest Corruption 10 | . 1 1 10 Average Corruption 1 | . 1 1 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 2 4 5 Message Errors 1 | . . . 1 Matter Fused 4 | . 2 1 1 Heat Flow Errors 3 | . . 1 2 Data Loss (major) 2 | . . 2 . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 452 | . 248 155 49 Projectiles 39 | . . . 39 Explosions 23 | . . 13 10 Melee 390 | . 248 142 . Knockbacks 18 | . 8 3 7 Impact 10 | . 8 2 . Kinetic 7 | . . . 7 Secondary 1 | . . 1 . Self-Inflicted Damage 160 | . . 51 109 Shots 7 | . . 3 4 Rammed 13 | . . . 13 Targets Rammed 13 | . . . 13 Kicked . | . . . . Crushed . | . . . . Highest Temperature 409 | . . 99 409 Average Temperature 148 | . . 57 152 Received Heat Transfer 993 | . 192 180 621 Effects 2 | . . . 2 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 8 | . 6 2 . Combat Hostiles 5 | . 4 1 . Parts Fried 11 | . 9 1 1 Impact Corruptions 22 | . 15 7 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 94 100 Level 1 1 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 214 | . 176 214 153 Initial 72 | . . 57 72 Average 73 | . 45 127 61 Influence Increases 1252 | . 391 435 426 Destroy 0b10 Robot/C 680 | . 240 200 240 Destroy 0b10 Robot/NC 95 | . 20 45 30 Destroy Leader 160 | . 44 44 72 Successful Hack 24 | . 12 6 6 Disable Machine 90 | . 15 45 30 Destroy Structure 113 | . . 80 33 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 75 | . 60 15 . Influence Decreases 1133 | . 255 399 479 Entered New Map 179 | . . 79 100 Time Decay 774 | . 235 270 269 Lost Part 180 | . 20 50 110 Squads Dispatched 10 | . 3 1 6 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 23 14 18 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 3 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 5 1 3 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 18 3 12 Successful 16 | . 8 2 6 Failed 17 | . 10 1 6 Catastrophic 7 | . 6 . 1 Database Lockouts . | . . . . Manual 14 | . 10 2 2 Terminals 22 | . 14 3 5 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 9 | . 4 2 3 Prototype ID Bank 2 | . 2 . . Terminal Index 3 | . 1 1 1 Alert Level 1 | . . 1 . Registered Components 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 1 2 Full Trace Events 8 | . 5 1 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 582 | . . . 582 Optics 392 | . . . 392 Terrain 581 | . . . 581 T.N.C. 35 | . . . 35 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1959 | 46 706 582 625 Spaces Moved 1033 | 36 460 201 336 Core 45 | 1 . 23 21 Treads . | . . . . Legs 199 | . . . 199 Wheels 789 | 35 460 178 116 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 50 50 Average Speed 100 | 98 100 91 106 Slowest Speed 200 | 100 100 100 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 63 18 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . . 82 30 Melee . | . . . . Projectile 6 | . . . 6 AOE 106 | . . 82 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1671 | 43 608 524 496 Wait 377 | . 67 259 51 Move 1030 | 35 459 200 336 Hop . | . . . . Pick Up 20 | . 11 6 3 Fast Attach 35 | 7 11 3 14 Attach 11 | . . 3 8 Detach 4 | 1 . . 3 Swap 1 | . . 1 . Drop 24 | . 7 4 13 Fire 74 | . 2 18 54 Melee 82 | . 51 30 1 Ram 13 | . . . 13 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Repaired Ion Engine 324 | -10/Materials | Build established: Mutant 330 | -10/Materials | Repaired Com. Wheel 487 | -10/Materials | Discovered new exit (range 6) 579 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Core integrity fell below 20% 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x2 801 | -9/Materials | Discovered new exit (range 15) 869 | -9/Materials | Lost 3 parts (1p2n) 1090 | -9/Materials | Discovered new exit (range 6) 1095 | -9/Materials | Core integrity fell below 50% 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Utility x2 1730 | -8/Materials | Build established: Skirmisher 1763 | -8/Materials | Garrison activated, responded to threat 1910 | -8/Materials | Lost 6 parts (1p2n1u2w) 1918 | -8/Materials | Core integrity fell below 50% 1933 | -8/Materials | Core integrity fell below 20% 1936 | -8/Materials | System corruption reached 10% 1948 | -8/Materials | Lost 4 parts (1n1u2w) 1960 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01940_ K-01 Serf collects debris. 01941_ U-05 Engineer lays Concrete. 01943_ The unstable cave ceiling collapses. 01943_ U-05 Engineer builds a Wall. 01943_ U-05 Engineer lays Concrete. 01944_ Acquired Prototype Energy Gun. 01944_ Identified Hvy. EM Shotgun. 01944_ U-05 Engineer lays Concrete. 01945_ System corrupted: FCS attempts to trigger Hvy. EM Shotgun. 01945_ System corrupted: Hvy. EM Shotgun misfires. 01946_ K-01 Serf collects debris. 01948_ U-05 Engineer lays Concrete. 01948_ U-05 Engineer builds a Wall. 01948_ K-01 Serf collects debris. 01949_ U-05 Engineer builds a Wall. 01950_ K-01 Serf collects debris. 01952_ U-05 Engineer builds a Wall. 01957_ Hvy. EM Shotgun destroyed. 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"" ### | | ??## """ # ##### #########?# # """##? | | ?#?# + #?### ########### #] S"#?# | | ???# """ # #?### ########### # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 28% | -10/Materials Com. Wheel | 46% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Hydra Omniscient Cartographer Challenges ------------ None Game ------ Seed UltimateFortressInsulator Manual? 0 Play Time 00:33:50 Cumulative 16.7 hours Start 2026.09.03 @ 02:54:05 End 2026.09.03 @ 03:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7808b83d-b853-4a16-a33e-d1c38028a737