Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 17:56:28 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (593) 593 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2258 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 121/250 Matter 297/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Small Storage Unit High-capacity Matter Pod (105) EM Pulse Gun Light Assault Rifle Light Assault Rifle AWS/Gauss Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Small Storage Unit High-capacity Matter Pod Experimental Sensor Array Light Armor Plating EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle AWS/Gauss Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 2 10 2 3 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 3 . 1 Treads 4 | 2 . 1 . 1 Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 2 . 1 Device . | . . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 12 | 2 2 5 2 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 3 2 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 . 5 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 85 97 71 100 Engine 14 | . 14 14 14 14 Treads 18 | . 28 20 14 15 Wheel 8 | . . 7 14 12 Storage 14 | . 14 14 14 14 Protection 11 | . . 12 14 14 Ballistic Gun 19 | . 17 24 . 28 Launcher 2 | . 6 3 . . Naked Turns . | . . . . . Heaviest Build 92 | 13 14 92 91 91 Greatest Support 40 | 40 40 40 10 40 Greatest Overweight (x) 9 | . . 9 9 9 Average Overweight (x) 5 | . . 6 8 8 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 22 | 6 8 24 25 25 Most Carried 15 | 3 5 13 15 13 Average Carried 9 | 1 3 9 13 12 Final Capacity 25 | 8 8 25 25 25 Final Carried 13 | 2 5 13 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 859 | 194 28 492 . 145 Remotely . | . . . . . Salvage Created 573 | . 58 211 . 304 Parts 38 | . 8 15 . 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 30 | . 5 17 . 8 Guns 11 | . . 3 . 8 AOE 19 | . 5 14 . . Classes Destroyed 4 | . 2 2 . . Worker 1 | . . 1 . . Swarmer 6 | . 3 3 . . Grunt 14 | . 2 4 . 8 Assembled 10 | . . 10 . . Best Kill Streak 10 | . 3 10 . 4 Combat Bots Only 10 | . 3 10 . 4 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 78 | . 8 27 . 43 Missed 18 | . 2 11 . 5 Damage Taken 800 | . 73 271 . 456 Core 129 | . 30 41 . 58 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 66 | . 4 28 . 34 Largest 2 | . 1 2 . 2 Hottest 50 | . 30 50 . 40 Shots Fired 117 | . 4 46 . 67 Gun 101 | . . 34 . 67 Cannon . | . . . . . Launcher 16 | . 4 12 . . Special . | . . . . . Kinetic 101 | . . 34 . 67 Thermal . | . . . . . Explosive 16 | . 4 12 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 10 . 12 Robot Miss Streak 11 | . 2 2 . 11 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 74 | . . 26 . 48 Core Hits 59 | . 8 35 . 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1682 | . 257 939 . 486 Guns 713 | . . 227 . 486 Cannons . | . . . . . Explosions 969 | . 257 712 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 713 | . . 227 . 486 Thermal 39 | . 39 . . . Explosive 919 | . 207 712 . . Electromagnetic 11 | . 11 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 1 10 2 5 Message Errors 4 | . . 1 . 3 Matter Fused 4 | . 1 3 . . Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 5 | . . 3 2 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 26 | . . 26 . . Projectiles . | . . . . . Explosions 26 | . . 26 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . 19 40 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | . 1 17 . 189 Average Temperature 18 | . 1 5 . 21 Received Heat Transfer 240 | . 12 60 . 168 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 212 | . 212 157 . 130 Initial 82 | . . 82 . . Average 61 | . 91 68 . 25 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 67 100 . 100 Level 1 3 | . 32 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 8 22 . 10 Peak Tracking Total 10 | . 3 10 . 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly 2 | . 2 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 3 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . 2 . Successful 3 | . 1 . 2 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2573 | 70 250 1357 522 374 Spaces Moved 974 | 41 142 507 260 24 Core 5 | 5 . . . . Treads 364 | 36 142 185 . 1 Legs . | . . . . . Wheels 605 | . . 322 260 23 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 200 215 Average Speed 216 | 146 160 247 200 219 Slowest Speed 320 | 160 160 320 215 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 33 91 69 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . 6 4 . . Terrain Destroyed 73 | . 27 46 . . Melee . | . . . . . Projectile . | . . . . . AOE 73 | . 27 46 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1326 | 49 160 567 262 288 Wait 250 | . 10 14 . 226 Move 970 | 40 141 506 259 24 Hop . | . . . . . Pick Up 12 | 3 2 6 1 . Fast Attach 8 | 5 1 2 . . Attach 7 | 1 . 1 2 3 Detach 4 | . 1 3 . . Swap 8 | . 1 7 . . Drop 1 | . . . . 1 Fire 66 | . 4 28 . 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Central database locked down 273 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 360 | -10/Mines | Discovered new exit (range 5) 406 | -10/Mines | Assembled infested the area 411 | -10/Mines | Assisted by a Guerilla fighting off Assembled 502 | -10/Mines | Destroyed 10 combat bots 721 | -10/Mines | Discovered new exit (range 11) 764 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 771 | -10/Mines | Found Prototype Device 788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1670 | -10/Mines | Discovered new exit (range 5) 1678 | -10/Mines | Entered Exiles 1726 | -10/Exiles | Met 8R-AWN 1758 | -10/Exiles | Met EX-HEX 1834 | -10/Exiles | Met EX-DEC 1870 | -10/Exiles | Learned location of Zion (-7) 1908 | -10/Exiles | Met EX-BIN 1936 | -10/Exiles | Aligned with FarCom system 1938 | -10/Exiles | Given EX-Vault access code 1984 | -10/Exiles | Opened EX-Vault 1996 | -10/Exiles | Found AWS/Gauss 2039 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2169 | -10/Exiles | Discovered new exit (range 14) 2200 | -10/Exiles | Left Exiles lab with AWS/Gauss 2200 | -10/Exiles | Entered Mines 2201 | -9/Mines | Learned location of Storage (-7) 2226 | -9/Mines | Excavation squad dispatched 2226 | -9/Mines | A large section of the Mines collapsed 2476 | -9/Mines | Excavation squad dispatched 2562 | -9/Mines | Core integrity fell below 50% 2574 | -9/Mines | Self-destructed Last Messages --------------- 02496_ G-34 Mercenary destroyed. 02497_ System corrupted: Heat flow error (+165). 02499_ Dropped Prototype Device. 02501_ K-01 Serf collects debris. 02519_ G-34 Mercenary destroyed. 02519_ Switching to secondary target: G-34 Mercenary. 02525_ Assault Rifle destroyed. 02527_ R-06 Scavenger collects Ion Engine. 02529_ G-34 Mercenary destroyed. 02530_ R-06 Scavenger collects Sml. Laser. 02531_ Wheel destroyed. 02533_ R-06 Scavenger collects Sml. Laser. 02537_ G-34 Mercenary destroyed. 02537_ Switching to secondary target: G-34 Mercenary. 02550_ G-34 Mercenary destroyed. 02553_ Acquired 104 matter. 02569_ T-07 Excavator system corrupted by crushing effect. 02570_ T-07 Excavator system terminally corrupted. 02571_ Lgt. Assault Rifle destroyed. 02572_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????##?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????##???????????? ?????????????????????????? | | ???????# ######?????? #?????????????????????????? | | ????????# ##????? #?????????????????????????? | | ????????? #????? #??##?????????????????????? | | ??????????# #???## ## #?????????????????????? | | ??????????# ##???### ???????????????????????? | | ??????????# ##???# ?????????????????????????? | | ?????????## #####=#??????????????????????????? | | ?????????# #[ #??????????????????????????? | | ????????# ###### #??????????????????????????? | | ????????# ##????# #####??????????????????????? | | ????????## ##?????#[=aa!#??????????????????????? | | ?????????###???????#####@#??????????????????????? | | ???????????????????????#%#??????????????????????? | | ???????????????????????#%#??????????????????????? | | ???????????????????????=*[??????????????????????? | | ???????????????????????=! ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? t #?????????????????????? | | ??????????????????????### #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerAbsorptionMace Manual? 0 Play Time 00:10:09 Cumulative 581.6 hours Start 2024.07.14 @ 17:46:55 End 2024.07.14 @ 17:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 623 Rogue 536 Adventurer 87 Explorer 0 Win Type - Total 33 Types 8/0/19/1/1/1/3/0/0 Lore% 81 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd52b483-a267-4e0f-9f77-404db48a139e