Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 09:43:13 Player: ILikeVoltron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1772) 1772 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 4892 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Medium Matter Pod (100) Improved Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardlight Generator Shield Generator Improved Shield Generator High-powered Tractor Beam Beam Rifle Gatling Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Matter Neutralizer Matter Neutralizer Great Axe > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Armored Treads Medium Matter Pod Improved Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardlight Generator Shield Generator Improved Shield Generator High-powered Tractor Beam Beam Rifle Gatling Laser Improved EM Pulse Cannon Light Assault Rifle [Rating: 60] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Matter Neutralizer Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 . 1 . Weapon 2 | . . . . 2 . . Parts Attached 75 | 1 7 1 5 15 41 5 Power 13 | . . . . 3 9 1 Engine 8 | . . . . 2 5 1 Core 5 | . . . . 1 4 . Reactor . | . . . . . . . Propulsion 20 | . 3 . 1 6 9 1 Treads 10 | . 2 . . 5 2 1 Leg 6 | . . . . . 6 . Wheel 3 | . 1 . . 1 1 . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 25 | 1 3 1 3 3 14 . Device 8 | 1 1 1 1 . 4 . Storage 6 | . 2 . 1 2 1 . Processor 4 | . . . . . 4 . Hackware 1 | . . . . . 1 . Protection 6 | . . . 1 1 4 . Artifact . | . . . . . . . Weapon 17 | . 1 . 1 3 9 3 Energy Gun 1 | . . . . . 1 . Energy Cannon 4 | . . . . . 3 1 Ballistic Gun 6 | . . . . 2 2 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 3 | . 1 . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 34 | . 1 . . 2 18 13 Power 8 | . . . . 1 4 3 Propulsion 8 | . . . . 1 5 2 Utility 7 | . . . . . 5 2 Weapon 11 | . 1 . . . 4 6 Highest Loss Streak 12 | . 1 . . 1 12 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 100 85 87 89 73 Engine 8 | . 14 14 11 6 5 13 Core 3 | . . . . 1 6 . Treads 12 | . 20 14 11 25 7 2 Leg 7 | . 1 . . . 11 13 Wheel 2 | . 6 14 11 . 1 . Device 8 | . 9 14 17 9 8 3 Storage 8 | . 17 14 11 9 7 7 Processor 3 | . . . . . 6 . Protection 5 | . . . 4 9 3 11 Energy Gun 4 | . 25 14 4 . 4 1 Energy Cannon 4 | . . . . . 6 14 Ballistic Gun 3 | . . . . 7 3 2 Ballistic Cannon 3 | . . . 3 9 2 . Launcher 1 | . 1 14 7 . . . Slashing Weapon 5 | . . . . 9 7 . Peak Build Rating 60 | 8 8 15 24 32 60 60 Average Rating 33 | 7 7 13 18 28 43 41 On Entrance 21 | 6 8 7 15 24 32 60 Naked Turns . | . . . . . . . Heaviest Build 81 | 15 51 13 30 68 79 81 Greatest Support 60 | 20 40 10 10 60 60 55 Greatest Overweight (x) 5 | . 5 1 2 3 4 3 Average Overweight (x) 1 | . 1 1 1 . 1 1 Largest Inventory Capacity 20 | 8 20 5 8 20 20 15 Average Capacity 14 | 8 17 5 7 14 16 15 Most Carried 20 | 8 15 5 8 19 20 15 Average Carried 13 | 7 11 5 6 12 15 13 Final Capacity 20 | 8 5 5 8 20 15 15 Final Carried 19 | 8 5 5 8 19 15 12 Class Distribution -------------------- 35% | Mutant 20% | Tank 13% | Scavenger-Skirmisher 11% | Scavenger-Tank 10% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1551 | 279 80 . 70 372 694 56 Remotely 265 | 79 50 . . . 136 . Salvage Created 1729 | 134 282 . . 387 851 75 Parts 124 | 8 15 . . 34 58 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 7 . . 12 13 4 Melee 4 | . . . . 4 . . Guns 6 | . 2 . . 1 2 1 Cannons 17 | . . . . 7 7 3 AOE 8 | . 5 . . . 3 . Classes Destroyed 11 | 3 1 . . 4 3 . Worker 5 | 1 1 . . 1 2 . Builder 6 | . . . . 2 4 . Tunneler 2 | 1 . . . . 1 . Recycler 3 | 1 . . . . 2 . Operator 1 | . . . . . 1 . Watcher 2 | . . . . 1 1 . Swarmer 10 | . . . . 6 . 4 Grunt 14 | . 7 . . 2 5 . Sentry 7 | . . . . 4 3 . Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 7 | 2 7 . . 5 5 2 Combat Bots Only 6 | . 6 . . 4 3 2 Max Kills in Single Turn 2 | 1 2 . . 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 1 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 492 | . 47 . . 70 224 151 Missed 123 | . 16 . . 10 63 34 Damage Taken 5265 | . 378 . . 668 2333 1886 Core 779 | . 44 . . 24 360 351 Absorbed by Shields 183 | . . . . . 183 . Core Remaining (%) 94 | 100 . 82 100 95 . . Volleys Fired 121 | 7 18 . 2 31 49 14 Largest 3 | 2 2 . 1 2 3 3 Hottest 230 | 80 80 . 30 83 230 210 Shots Fired 205 | 14 35 . 2 53 78 23 Gun 123 | 14 31 . . 30 39 9 Cannon 69 | . . . . 23 32 14 Launcher 13 | . 4 . 2 . 7 . Special . | . . . . . . . Kinetic 90 | . . . . 53 30 7 Thermal 56 | . . . . . 41 15 Explosive 13 | . 4 . 2 . 7 . Electromagnetic 46 | 14 31 . . . . 1 Robot Hit Streak 8 | 6 8 . . 5 8 3 Robot Miss Streak 5 | 2 3 . . 4 5 3 Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 127 | 9 22 . . 28 56 12 Core Hits 81 | 4 17 . . 17 37 6 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 2 3 . Meltdown 1 | . . . . . 1 . Blast 4 | . . . . 2 2 . Melee Attacks 55 | . . . . 22 33 . Impact . | . . . . . . . Slashing 55 | . . . . 22 33 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 1 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4477 | 133 559 . . 1176 2271 338 Guns 996 | 133 236 . . 97 421 109 Cannons 2084 | . . . . 828 1027 229 Explosions 757 | . 323 . . . 434 . Melee 640 | . . . . 251 389 . Ramming . | . . . . . . . Kinetic 1751 | . . . . 925 753 73 Thermal 1015 | . . . . . 767 248 Explosive 685 | . 323 . . . 362 . Electromagnetic 386 | 133 236 . . . . 17 Impact . | . . . . . . . Slashing 640 | . . . . 251 389 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 3 | . . . . . 2 6 Corruption Purged . | . . . . . . . Corruption Blocked 3 | . . . . . 3 . Effects 24 | . . . . . 16 8 Message Errors 7 | . . . . . 5 2 Matter Fused 5 | . . . . . 4 1 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots 2 | . . . . . . 2 Overflow Damage 235 | . . . . 111 112 12 Projectiles 101 | . . . . 72 17 12 Explosions 95 | . . . . . 95 . Melee 39 | . . . . 39 . . Knockbacks 7 | . . . . 3 4 . Impact . | . . . . . . . Kinetic 7 | . . . . 3 4 . Secondary . | . . . . . . . Self-Inflicted Damage 176 | . 1 . . . 175 . Shots 5 | . 1 . . . 4 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 552 | 54 181 . . 144 429 552 Average Temperature 109 | 28 83 . . 41 103 248 Received Heat Transfer 984 | . 210 . . 135 432 207 Effects 13 | . . . . . 2 11 Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . . . . 2 . Heat Transferred 1436 | . . . . . 1164 272 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 388 | 15 266 103 132 292 388 . Initial 103 | . 9 103 39 55 66 . Average 155 | 10 52 103 70 125 210 . Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 71 | 100 92 100 100 88 52 . Level 1 28 | . 7 . . 11 47 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . 1 5 . Investigation 2 | . . . . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 6 | . 3 . . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 15 . 3 20 20 12 Peak Tracking Total 8 | . 8 . 3 5 5 7 Tactical Retreats 4 | . . . . 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 22 | . 2 . . 1 19 . Max in Single Turn 16 | . 1 . . 1 16 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 15 | . 1 1 2 4 7 . Terminals 9 | . 1 1 1 3 3 . Fabricators 3 | . . . . . 3 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 31 | . 1 2 6 8 14 . Successful 11 | . . 1 5 2 3 . Failed 20 | . 1 1 1 6 11 . Catastrophic 5 | . . . 1 1 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 1 2 2 7 6 . Fabricators 6 | . . . . . 6 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 5 | . . 1 1 2 1 . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 11 | . . . 2 3 6 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built 4 | . . . . . 4 . Authchips . | . . . . . . . Time 201 | . . . . . 201 . Total Part Build Rating 22 | . . . . . 22 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 37 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 22 | . . . 21 1 . . Total Damage 230 | . . . 230 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3533 | 136 199 177 216 818 1678 309 Spaces Moved 1495 | 48 70 150 173 335 608 111 Core . | . . . . . . . Treads 551 | . 37 . . 298 180 36 Legs 433 | 48 4 . . . 306 75 Wheels 504 | . 29 150 166 37 122 . Hover 7 | . . . 7 . . . Flight . | . . . . . . . Fastest Speed 80 | 120 80 95 95 125 110 170 Average Speed 172 | 120 182 95 103 187 194 241 Slowest Speed 410 | 120 240 95 205 240 260 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 19 | 6 17 27 17 24 16 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 46 | . . . 12 9 25 . Terrain Destroyed 153 | . 22 . 12 20 92 7 Melee 33 | . . . . 9 24 . Projectile 25 | . . . . 11 7 7 AOE 95 | . 22 . 12 . 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2142 | 112 105 184 209 432 970 130 Wait 326 | 53 . 32 17 14 210 . Move 1489 | 47 69 149 172 334 607 111 Hop . | . . . . . . . Pick Up 43 | 3 8 1 8 8 15 . Fast Attach 22 | 1 2 . 1 5 13 . Attach 19 | . . . 3 1 11 4 Detach 2 | . . . . 1 1 . Swap 34 | . 5 1 1 9 17 1 Drop 31 | 1 3 1 5 7 14 . Fire 121 | 7 18 . 2 31 49 14 Melee 55 | . . . . 22 33 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 137 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 9) 336 | -10/Materials | Entered Mines 342 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 373 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 375 | -10/Mines | Found Prototype Device 376 | -10/Mines | Identified Exp. Sensor Array 489 | -10/Mines | Discovered new exit (range 11) 500 | -10/Mines | Discovered new exit (range 14) 513 | -10/Mines | Entered Materials 513 | -9/Materials | Accompanied by 3 allies 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 698 | -9/Materials | Discovered new exit (range 13) 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Accompanied by 3 allies 729 | -8/Materials | Evolved 2 slots: Weapon x2 804 | -8/Materials | Lost 3 allies 1194 | -8/Materials | Build established: Tank 1395 | -8/Materials | Discovered new exit (range 10) 1518 | -8/Materials | Build established: Scavenger-Tank 1547 | -8/Materials | Entered Factory 1547 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1902 | -7/Factory | Build established: Scavenger-Skirmisher 1937 | -7/Factory | Fabricated Great Axe (x2) 2188 | -7/Factory | Lost 12 parts (2p4n3u3w) 2362 | -7/Factory | Core integrity fell below 50% 2676 | -7/Factory | Fabricated Matter Neutralizer (x2) 3095 | -7/Factory | Crushed by falling debris 3202 | -7/Factory | Discovered new exit (range 5) 3225 | -7/Factory | Entered Lower Caves 3359 | -7/Lower Caves | Spotted B-75 Beast 3412 | -7/Lower Caves | Encountered a Warlord checkpoint 3456 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 3521 | -7/Lower Caves | Core integrity fell below 20% 3522 | -7/Lower Caves | Attracted the attention of an 0b10 base 3534 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03396_ Imp. Carbon-fiber Leg destroyed. 03396_ Lyr. Light Armor Plating destroyed. 03396_ Titanium Leg blasted off. 03402_ 0OY652NXB#L/W: 4WZ<2M79WCXWRQDY 03412_ 1O-CVV(M): "If you spot any more Unaware lurking around the area, let us know." 03414_ Imp. Titanium Leg destroyed. 03416_ Autogun destroyed. 03425_ Imp. EM Pulse Cannon destroyed. 03451_ System corrupted: Heat flow error (+258). 03496_ System corrupted: Component data lost. 03520_ S-27 Virus springs to life. 03520_ Matter Neutralizer destroyed. 03520_ S-27 Virus springs to life. 03521_ G-47 Trooper springs to life. 03521_ S-27 Virus suffers critical hit (Burn). 03521_ G-47 Trooper springs to life. 03523_ Lyr. Light Armor Plating destroyed. 03525_ G-47 Trooper destroyed. 03529_ Broken Hvy. Deuterium Engine destroyed. 03532_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####+#####????????????# | | ???????????????????????#""" """#????????????# | | ?????????????? ????#" """#???????? #??# | | ?????????????? ???#"T """#??????? ### | | ????????????? ?#"@ """#???????? | | ????????????? ?#"g #???????? | | ???????????? #"g s "#????????? | | ???????????? #" g s "#?????????? | | ???????????? #" s"#?? ??????? | | ??????????????# #" "#? ???????# | | ???????????????# #####;##### #?????# | | ????????????????# #??????# | | ?????????????????# #??????????## | | ?????????????????# ##??????????#" | | ??????????? ###### ###??????????## | | ?????????? ##????????????#" | | ?????????? ###?????????????# | | ??????????? ###### ### ##??????????## | | ????????????????# ### #????????### | | ????????????????### #####?# ######??## | | ?????????????????## ####### #??# %= | | ?????????????????# #?# #??# " | | ????????????????# #?# #?#" "# | | ????????????????# ### ### ###" %#### | | ????????????????# ###??## ## ## #??? | | ???????????????# ??????## # #??? | | ???????????????# ????????# #??? | | ???????????????# ????????## % % #??? | | ???????????????# ??????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Corruption Block 8 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -7/Factory | Preloaded Matter Neutralizer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemThrusterReconstructor Manual? 0 Play Time 00:49:54 Cumulative 186.9 hours Start 2025.01.01 @ 18:06:15 End 2025.01.12 @ 09:43:13 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 332 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7d7723cf-c53a-459a-968a-ae658b13e25c