Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.13 @ 10:45:58 Player: arkn Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2292) 2292 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1740) 1740 TOTAL SCORE: 8247 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 633 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Lightpack 2.0 Flak Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Flight Unit Large Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Hardlight Generator High-powered Tractor Beam Arc Projector Arc Projector Arc Projector Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Flak Cannon Advanced EMP Blaster Proton Missile Launcher Proton Missile Launcher Improved Datajack Powered Hammer Powered Hammer Powered Hammer Powered Hammer Axe [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 74 | 7 8 1 . 2 24 10 16 1 5 Power 7 | 1 1 . . 1 2 1 1 . . Engine 5 | 1 1 . . 1 1 1 . . . Core 2 | . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 1 . . . 7 4 3 . 4 Treads 17 | 2 1 . . . 7 4 3 . . Leg 4 | . . . . . . . . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 4 . . . 9 2 4 1 1 Device 11 | 1 2 . . . 5 1 2 . . Storage 4 | . 2 . . . 1 . 1 . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 6 | . . . . . 3 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 24 | 3 2 1 . 1 6 3 8 . . Energy Gun 6 | 2 . . . . 2 . 2 . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 12 | 1 2 . . . 3 1 5 . . Ballistic Cannon 2 | . . 1 . 1 . . . . . Launcher 2 | . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . 11 Parts Lost 18 | . 4 1 . . 3 . 7 . 3 Power 3 | . 1 1 . . . . 1 . . Propulsion 5 | . . . . . . . 4 . 1 Utility 7 | . 2 . . . 3 . 1 . 1 Weapon 3 | . 1 . . . . . 1 . 1 Highest Loss Streak 6 | . 4 1 . . 1 . 6 . 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 13 | 3 8 10 8 7 10 12 23 34 5 Power . | . . . . . . . . . . Propulsion 2 | 2 3 4 1 1 . . 2 8 . Utility 5 | . 2 4 3 4 3 4 9 9 1 Weapon 6 | . 2 2 2 2 7 7 10 16 3 Tool/Special . | . . . . . . . . . . Unused Backups 51 | . 2 1 3 . 10 1 12 . 22 Power . | . . . . . . . . . . Propulsion 10 | . 2 . 3 . . . 1 . 4 Utility 9 | . . . . . 2 . 1 . 6 Weapon 31 | . . 1 . . 8 1 10 . 11 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 92 59 99 97 100 85 75 46 Engine 7 | . 13 7 . 13 3 9 7 . . Core 1 | . . . . . 5 . 1 7 3 Treads 31 | . 28 28 28 28 34 36 33 23 2 Device 12 | . 13 14 14 14 20 15 5 14 9 Storage 10 | . 13 14 14 14 9 9 9 7 . Protection 6 | . . . . . 5 11 11 . 4 Energy Gun 3 | . 6 . . . 4 . 6 . . Ballistic Gun 13 | . 21 18 1 11 9 16 11 15 8 Ballistic Cannon 2 | . . 9 1 16 3 . . . . Peak Build Rating 70 | 6 8 9 8 12 28 32 66 70 70 Average Rating 27 | 4 6 8 6 11 23 29 52 69 28 On Entrance 23 | . 6 8 8 8 12 28 32 66 70 Naked Turns 74 | . . . . . . . . . 74 Heaviest Build 45 | 7 18 19 16 21 40 44 45 18 33 Greatest Support 82 | 40 40 40 40 40 82 82 82 65 65 Greatest Overweight (x) 6 | . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 40 | 5 10 10 10 10 15 15 40 40 40 Average Capacity 16 | 5 9 10 10 10 13 15 29 40 6 Most Carried 40 | 5 10 10 10 10 15 15 40 39 38 Average Carried 15 | 3 8 9 9 9 12 14 26 38 6 Final Capacity 40 | 5 10 10 10 10 15 15 40 40 5 Final Carried 40 | 5 10 10 10 10 15 15 40 38 5 Class Distribution -------------------- 40% | Mutant 37% | Scavenger-Mutant 17% | Hauler-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 2626 | 71 590 68 . 175 439 482 801 . . Remotely 41 | . 41 . . . . . . . . Salvage Created 3119 | 86 318 53 . 29 855 583 1195 . . Parts 185 | 5 26 2 . 3 44 37 68 . . Haulers Intercepted 8 | . 2 . . . 3 . 3 . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 51 | . 6 2 . . 14 11 18 . . Guns 46 | . 6 . . . 12 11 17 . . Cannons 4 | . . 2 . . 2 . . . . Classes Destroyed 11 | 2 4 . . . 2 . 3 . . Worker 2 | . . . . . . . 2 . . Builder 2 | . . . . . . . 2 . . Tunneler 3 | 2 . . . 1 . . . . . Hauler 8 | . 2 . . . 3 . 3 . . Recycler 4 | 1 . . . . 2 . 1 . . Watcher 5 | . 2 . . . 1 . 2 . . Swarmer 8 | . 3 . . . 3 . 2 . . Grunt 21 | . 3 2 . . 5 2 9 . . Brawler 1 | . . . . . . . 1 . . Sentry 17 | . . . . . 5 8 4 . . Hunter 4 | . . . . . 1 1 2 . . Best Kill Streak 5 | 3 3 2 . 1 4 4 5 . . Combat Bots Only 4 | . 3 2 . . 3 4 4 . . Max Kills in Single Turn 2 | 1 2 1 . 1 1 2 1 . . Gunslinging 1 | . . . . . . 1 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Hostile Shots Fired 358 | . 55 17 . 4 79 65 118 . 20 Missed 91 | . 9 4 . 2 24 20 31 . 1 Damage Taken 4256 | . 525 181 . 28 710 489 1401 . 922 Core 1053 | . 64 29 . . 96 36 122 . 706 Absorbed by Shields 288 | . . . . . 100 188 . . . Redirected to Shielding 108 | . . . . . 108 . . . . Ignored by Resistances 12 | . . . . . . . 12 . . Core Remaining (%) 71 | 100 . . . 62 . . 53 . . Volleys Fired 266 | 8 40 9 . 2 48 44 115 . . Largest 2 | 2 2 2 . 2 2 2 2 . . Hottest 110 | 80 60 53 . 53 101 53 110 . . Shots Fired 509 | 16 79 19 . 4 96 88 207 . . Gun 480 | 16 79 9 . 2 84 88 202 . . Cannon 24 | . . 10 . 2 12 . . . . Launcher 5 | . . . . . . . 5 . . Special . | . . . . . . . . . . Kinetic 389 | 6 73 19 . 4 52 88 147 . . Thermal 58 | 8 6 . . . 44 . . . . Explosive . | . . . . . . . . . . Electromagnetic 62 | 2 . . . . . . 60 . . Robot Hit Streak 15 | 5 12 4 . 5 15 14 10 . . Robot Miss Streak 5 | 2 5 2 . . 4 2 3 . . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 8 | . 1 . . . 1 5 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . Shots Hit Robots 330 | 7 48 11 . 3 66 56 139 . . Core Hits 132 | 3 17 3 . 1 37 23 47 . 1 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 5 | . . . . 1 2 1 1 . . Burn 2 | . . . . . 2 . . . . Destroy 2 | . . . . . . 1 1 . . Blast 1 | . . . . 1 . . . . . Melee Attacks 22 | . . . . . . 21 1 . . Impact 22 | . . . . . . 21 1 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5638 | 88 599 199 . 45 1216 942 2517 . 32 Guns 5035 | 88 599 87 . 25 1063 942 2231 . . Cannons 277 | . . 112 . 20 145 . . . . Explosions 283 | . . . . . . . 283 . . Melee . | . . . . . . . . . . Ramming 43 | . . . . . 8 . 3 . 32 Kinetic 4208 | 41 575 199 . 45 621 942 1785 . . Thermal 679 | 21 24 . . . 587 . 47 . . Explosive . | . . . . . . . . . . Electromagnetic 708 | 26 . . . . . . 682 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 33 | . 3 3 3 3 . . 1 . 33 Average Corruption 3 | . 2 3 3 3 . . 1 . 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . 14 12 10 15 . . 16 . 13 Message Errors 16 | . 3 4 2 3 . . 2 . 2 Matter Fused 22 | . 3 1 5 4 . . 6 . 3 Heat Flow Errors 8 | . . 1 1 1 . . 5 . . Energy Discharges 9 | . 4 4 . 1 . . . . . Parts Rejected 2 | . 1 . . . . . . . 1 Parts Fused 3 | . . . . 1 . . 2 . . Data Loss (minor) 6 | . 1 . 1 2 . . 1 . 1 Data Loss (major) 4 | . 2 1 1 . . . . . . Misfires 1 | . . 1 . . . . . . . Alerts 4 | . . . . 3 . . . . 1 Misdirections 5 | . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . 1 . 1 2 . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . 1 . 1 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . 109 . 14 Shots 5 | . . . . . . . 5 . . Rammed 15 | . . . . . 6 . 1 . 8 Targets Rammed 15 | . . . . . 6 . 1 . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 475 | 36 28 213 237 97 132 55 475 . . Average Temperature 97 | 20 10 48 129 50 34 13 172 . . Received Heat Transfer 1326 | . 234 120 . 15 270 171 516 . . Effects 10 | . . . . . . . 10 . . Shutdowns 3 | . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 7 | 1 . . . . . . 6 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 1519 | 50 50 . . . 1369 . 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Maximum Alert Level 3 | . . . . . . 3 2 1 . Low Security (%) 60 | 100 100 100 . 100 100 43 . 46 100 Level 1 24 | . . . . . . 25 65 53 . Level 2 12 | . . . . . . 13 34 . . Level 3 3 | . . . . . . 16 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 755 | 10 100 43 . 5 138 755 550 247 54 Initial 367 | . . . . . . 29 367 247 54 Average 185 | . 15 3 . . 33 336 384 204 13 Influence Increases 2482 | 15 222 52 . 5 477 746 965 . . Destroy 0b10 Robot/C 1380 | . 120 40 . . 300 460 460 . . Destroy 0b10 Robot/NC 130 | 15 20 . . 5 30 . 60 . . Destroy Leader 318 | . 38 10 . . 98 20 152 . . Allied During Kill 132 | . . . . . 14 77 41 . . Successful Hack 29 | . 13 . . . . . 16 . . Disable Machine 90 | . . . . . . . 90 . . Anti-Garrison Action 150 | . . . . . . 150 . . . Destroy Structure 88 | . 1 2 . . 5 39 41 . . Lose Combat Pursuer 165 | . 30 . . . 30 . 105 . . Influence Decreases 1678 | 15 222 52 . 5 432 20 788 90 54 Time Decay 1437 | 15 182 51 . 5 382 . 658 90 54 Lost Part 141 | . 40 1 . . 30 . 70 . . Lost Ally 100 | . . . . . 20 20 60 . . Squads Dispatched 10 | . 1 . . . . . 9 . . Investigation 1 | . . . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . . Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals 9 | . 3 . . . 1 . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 17 2 . 2 20 22 38 . 10 Peak Tracking Total 7 | . 5 2 . 2 5 4 7 . 5 Tactical Retreats 9 | . 1 . . . 2 . 5 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 6 | . 2 . . . . 2 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 8 | . . . . . . 2 6 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 9 | . 3 . 1 . 2 2 1 . . Terminals 5 | . 2 . . . 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 13 | . 6 . 1 . 2 3 1 . . Successful 10 | . 5 . 1 . 2 1 1 . . Failed 3 | . 1 . . . . 2 . . . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 6 . 1 . . 1 1 . . Terminals 8 | . 4 . . . 1 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 3 | . . . 1 . 1 1 . . . Open Door 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 6 | . 5 . . . . . 1 . . Terminals 4 | . 4 . . . . . . . . Track 2 | . 2 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Mask 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 1 2 1 . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total Allies 10 | . . 1 . 3 . 6 . . . Largest Group 5 | . . 1 1 3 3 5 5 . . Highest-Rated Group 132 | . . 31 31 40 40 132 132 . . Highest-Rated Ally 39 | . . 31 31 16 16 39 39 . . Total Orders . | . . . . . . . . . . Ally Attacks 105 | . . . . . 8 51 46 . . Total Damage 2244 | . . . . . 68 918 1258 . . Kills 22 | . . . . . 1 12 9 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Active Infowar (turns) 4829 | 31 1076 785 689 606 1280 . . 185 177 Structural 1264 | . . . . . 902 . . 185 177 Traps 814 | . . . . . 814 . . . . Seismic 3536 | 31 1076 785 689 606 349 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 9530 | 118 1181 785 689 606 1528 1714 2472 186 251 Spaces Moved 5191 | 48 631 458 428 369 734 908 1305 115 195 Core 74 | 1 . . . . . . . . 73 Treads 5002 | 47 631 458 428 369 734 908 1305 115 7 Legs 115 | . . . . . . . . . 115 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 156 145 155 50 Average Speed 155 | 157 160 160 160 160 159 156 155 155 101 Slowest Speed 350 | 160 160 160 160 160 160 156 156 155 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 4 86 85 78 68 48 72 72 4 74 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 4 | . . . . . . 3 1 . . Terrain Destroyed 21 | . . 2 . . 1 3 15 . . Melee 4 | . . . . . . 3 1 . . Projectile 7 | . . 2 . . 1 . 4 . . AOE 10 | . . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total 6180 | 71 722 493 435 380 1004 1101 1598 124 252 Wait 370 | 4 29 23 . 5 140 50 84 7 28 Move 5182 | 47 630 457 427 368 733 906 1304 115 195 Hop . | . . . . . . . . . . Pick Up 93 | 5 8 1 1 1 24 4 47 . 2 Fast Attach 33 | 6 6 1 1 2 6 . 7 . 4 Attach 18 | . 2 . . 1 6 2 5 2 . Detach 1 | . . . 1 . . . . . . Swap 40 | 1 2 . . . 14 11 11 . 1 Drop 83 | . 5 2 5 1 27 9 23 . 11 Fire 266 | 8 40 9 . 2 48 44 115 . . Melee 22 | . . . . . . 21 1 . . Ram 11 | . . . . . . . . . 11 Kick . | . . . . . . . . . . Crush 7 | . . . . . 6 . 1 . . Escape Stasis . | . . . . . . . . . . Rewire 54 | . . . . . . 54 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 3) 503 | -10/Materials | Discovered new exit (range 14) 789 | -10/Materials | Lost 4 parts (1p2u1w) 1027 | -10/Materials | Discovered new exit (range 6) 1257 | -10/Materials | Discovered new exit (range 7) 1300 | -10/Materials | Entered Mines 1323 | -10/Mines | Met a Derelict bent on vengeance 1331 | -10/Mines | Learned location of 2 exits from Materials 1345 | -10/Mines | Discovered new exit (range 11) 1395 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1395 | -10/Mines | Discovered new exit (range 5) 1516 | -10/Mines | Learned Materials terminal intel 1536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1575 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1861 | -10/Mines | Discovered new exit (range 7) 1928 | -10/Mines | Received a Mining Laser from a helpful Derelict 2085 | -10/Mines | Entered Exiles 2085 | -10/Exiles | Accompanied by 1 ally 2126 | -10/Exiles | Met 8R-AWN 2153 | -10/Exiles | Met EX-HEX 2197 | -10/Exiles | Met EX-BIN 2220 | -10/Exiles | Aligned with FarCom system 2221 | -10/Exiles | Given EX-Vault access code 2260 | -10/Exiles | Opened EX-Vault 2269 | -10/Exiles | Found Lightpack 2.0 2305 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2347 | -10/Exiles | Met EX-DEC 2407 | -10/Exiles | Visited The Gauntlet 2560 | -10/Exiles | Discovered new exit (range 14) 2755 | -10/Exiles | Discovered new exit (range 14) 2774 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2774 | -10/Exiles | Entered Mines 2849 | -9/Mines | Learned Materials emergency access door positions 3232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3369 | -9/Mines | Discovered new exit (range 5) 3380 | -9/Mines | Entered Materials 3380 | -8/Materials | Accompanied by 3 allies 3380 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3381 | -8/Materials | Identified exit to Factory 3383 | -8/Materials | Loaded intel: 12 terminal locations 3885 | -8/Materials | Identified exit to Garrison 4152 | -8/Materials | Build established: Scavenger-Skirmisher 4576 | -8/Materials | Build established: Scavenger-Mutant 4676 | -8/Materials | Discovered exit to Factory (range 16) 4908 | -8/Materials | Entered Garrison 5166 | -8/Garrison | Triggered checkpoint 5386 | -8/Garrison | Triggered checkpoint 5555 | -8/Garrison | Discovered new exit (range 9) 5582 | -8/Garrison | Triggered checkpoint 5706 | -8/Garrison | Rescued a captive Derelict 5707 | -8/Garrison | Rescued a captive Derelict 5792 | -8/Garrison | Triggered checkpoint 5840 | -8/Garrison | Discovered new exit (range 6) 5966 | -8/Garrison | Triggered checkpoint 6022 | -8/Garrison | Triggered checkpoint 6082 | -8/Garrison | Triggered checkpoint 6084 | -8/Garrison | Discovered new exit (range 15) 6288 | -8/Garrison | Triggered checkpoint 6361 | -8/Garrison | Installed Relay Interface Framework 6622 | -8/Garrison | Entered Materials 6622 | -8/Materials | Accompanied by 5 allies 7068 | -8/Materials | Lost 3 allies 7464 | -8/Materials | Garrison activated, responded to threat 7905 | -8/Materials | Build established: Hauler-Mutant 8629 | -8/Materials | Garrison activated, responded to threat 8724 | -8/Materials | Lost 6 parts (1p3n1u1w) 8787 | -8/Materials | Discovered exit to Factory (range 12) 9094 | -8/Materials | Entered Factory 9094 | -7/Factory | Evolved 2 slots: Utility x2 9095 | -7/Factory | Identified exit to Lower Caves 9280 | -7/Factory | Sucked down chute 9280 | -7/Factory | Entered Waste 9295 | -7/Waste | EMP discharged 9297 | -7/Waste | System corruption reached 10% 9347 | -7/Waste | Spotted C-40 Crusher 9363 | -7/Waste | Spotted C-40 Crusher 9377 | -7/Waste | Spotted C-40 Crusher 9395 | -7/Waste | EMP discharged 9413 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9415 | -7/Waste | Spotted C-40 Crusher 9416 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9418 | -7/Waste | Spotted C-40 Crusher 9451 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9457 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9464 | -7/Waste | Spotted C-40 Crusher 9495 | -7/Waste | EMP discharged 9495 | -7/Waste | System corruption reached 30% 9521 | -7/Waste | Core integrity fell below 50% 9526 | -7/Waste | Core integrity fell below 20% 9531 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 09422_ Lgt. Nuclear Core crushed. 09423_ Imp. Carbon-fiber Leg crushed. 09427_ Adv. Heat Sink crushed. 09439_ BPUBP8TB7HNV:5KXUHPU 09449_ Critical hit (Destroy). 09451_ Imp. Titanium Leg crushed. 09451_ Critical hit (Destroy). 09456_ Dropped Hrd. Heavy Armor Plating. 09457_ Imp. Titanium Leg crushed. 09457_ Adv. Targeting Computer crushed. 09457_ Structural Scanner crushed. 09464_ Hrd. Heavy Armor Plating crushed. 09485_ ALERT: Foreign system detected. Charging EMP. 09495_ System corrupted (+9). 09507_ System corrupted: Component data lost. 09519_ Slammed into C-40 Crusher. 09523_ System corrupted: Matter fused (-5). 09523_ Slammed into C-40 Crusher. 09530_ Destabilizing: System corrupted (+1). 09531_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????############???????????????????????????????? | | ??????############?##########????????????????????? | | ??????## ##?# #????????????????????? | | ??????## ##?# #????????????????????? | | ??????## ##?# #????????????????????? | | ??????## ##?# #????????????????????? | | ??????## ##?# #????????????????????? | | ??????## ##?# #????????????????????? | | ####??## ##?# #????????????????????? | | ####??## ! ##?# #????????????????????? | | ##??#### ####?### ###????????????????????? | | =##??#### ####???# CC#??????????????????????? | | ##????## ##?????# CC#??????????????????????? | | ##????## ##?????# CC@#??????????????????????? | | ##????## ##?????# CC #??????????????????????? | | ##????## ##?????#CCCC#??????????????????????? | | ##????## ##?????#CCCC#??????????????????????? | | ##????## ##?????# CC#??????????????????????? | | ##????## ##?????# CC#??????????????????????? | | ##????##= ##?????# #??????????????????????? | | ##????## ##?????# #??????????????????????? | | ##????## ##?????# #??????????????????????? | | ######## ##?????# #??????????????????????? | | ######## ##?????# #??????????????????????? | | ##?????# #??????????????????????? | | ##?????# #??????????????????????? | | ##?????# #??????????????????????? | | ##?????# #??????????????????????? | | ######## ##?????# #??????????????????????? | | ######## ##?????# #??????????????????????? | | ##????## ##?????# #???????????#??????????? | | ######## ######## #????????? #??????????? | | ######## ######## ######## ###????????? | | #????????? | | #????????? | | #????????? | | ! ! #????????? | | ######## ######## ######## ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonDecoderWand Manual? 0 Play Time 01:10:33 Cumulative 97.9 hours Start 2025.03.12 @ 18:38:37 End 2025.03.13 @ 10:45:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3976e88-1496-41e0-a687-f4e15a254313