Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:30:28 Player: star Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (233) 233 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1103 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 87/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Wheel Transport Network Coupler Cobbler Unit Shrapnel Trap Shrapnel Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Riot Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Aluminum Leg Wheel Transport Network Coupler Cobbler Unit Assault Rifle Shrapnel Trap Shrapnel Trap [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Cobbler Unit Storage Small Storage Unit Processor Targeting Computer Weapon Subdweller Shrapnel Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 6 1 . 6 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 2 | . . . 2 . Leg 2 | 1 . . . 1 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . . 3 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 8 | . . . . 8 Parts Lost 10 | . 1 . 7 2 Power 2 | . . . 2 . Propulsion 4 | . 1 . 2 1 Utility . | . . . . . Weapon 4 | . . . 3 1 Highest Loss Streak 4 | . 1 . 4 2 To Critical Strikes . | . . . . . Average Backups 4 | 3 6 7 5 3 Power . | . 1 1 . . Propulsion 2 | 2 4 4 2 . Utility 1 | . . 1 1 1 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 89 85 82 67 Engine 4 | . 14 14 3 . Treads 14 | . . . 21 14 Leg 8 | . 14 14 2 14 Wheel 1 | . 10 . . . Storage 13 | . 14 14 14 12 Processor 11 | . 8 14 14 7 Energy Gun 8 | . 14 14 10 . Ballistic Gun 6 | . 14 14 4 3 Launcher 8 | . . . 9 13 Peak Build Rating 10 | 6 7 6 10 8 Average Rating 6 | 5 6 6 7 5 On Entrance 4 | . 6 6 6 6 Avg Prop Armor Cover (%) 12 | 5 5 . . 15 Naked Turns . | . . . . . Heaviest Build 20 | 11 11 11 16 20 Greatest Support 40 | 10 10 10 40 10 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 7 7 8 7 Average Carried 6 | 3 6 7 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 7 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 730 | 202 40 . 286 202 Remotely . | . . . . . Salvage Created 416 | . 74 . 177 165 Parts 22 | . 6 . 14 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 12 | . 3 . 9 . Guns 4 | . 3 . 1 . AOE 8 | . . . 8 . Classes Destroyed 6 | . 2 . 3 1 Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Swarmer 9 | . 3 . 6 . Sentry 1 | . . . 1 . Cobbler 1 | . . . 1 . Subdweller 2 | . . . 2 . Best Kill Streak 5 | . 3 . 5 1 Combat Bots Only 5 | . 3 . 5 . Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 98 | . 30 . 62 6 Missed 28 | . 10 . 17 1 Hits 70 | . 20 . 45 5 Projectile 70 | . 20 . 45 5 Damage Taken 1289 | . 165 . 959 165 Core 256 | . 16 . 203 37 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 77 | . 18 . 47 12 Largest 2 | . 2 . 2 2 Hottest 60 | . 60 . 60 60 Shots Fired 114 | . 36 . 63 15 Gun 102 | . 36 . 54 12 Cannon . | . . . . . Launcher 12 | . . . 9 3 Special . | . . . . . Kinetic 78 | . 18 . 45 15 Thermal 29 | . 18 . 11 . Explosive . | . . . . . Electromagnetic 7 | . . . 7 . Robot Hit Streak 40 | . 4 . 40 4 Robot Miss Streak 3 | . 3 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | . 21 . 56 5 Core Hits 24 | . 5 . 15 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1304 | . 242 . 871 191 Guns 553 | . 242 . 216 95 Cannons . | . . . . . Explosions 751 | . . . 655 96 Melee . | . . . . . Ramming . | . . . . . Kinetic 1061 | . 119 . 751 191 Thermal 144 | . 123 . 21 . Explosive . | . . . . . Electromagnetic 99 | . . . 99 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 79 | . . . 67 12 Projectiles . | . . . . . Explosions 79 | . . . 67 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 186 | . . . 93 93 Shots 6 | . . . 4 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 178 | . . . . 178 Average Temperature 82 | . . . . 82 Received Heat Transfer 51 | . . . 33 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 325 | . 275 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 80 | . 80 22 . 70 Initial 70 | . . 22 . 70 Average 12 | . 23 5 . 12 Influence Increases 395 | . 107 . 215 73 Destroy 0b10 Robot/C 200 | . 60 . 140 . Destroy 0b10 Robot/NC 15 | . 5 . . 10 Destroy Leader 12 | . 12 . . . Successful Hack 6 | . . . . 6 Disable Machine 15 | . . . . 15 Destroy Structure 42 | . . . . 42 Lose Combat Pursuer 105 | . 30 . 75 . Influence Decreases 374 | . 50 57 68 199 Entered New Map 112 | . . 35 . 77 Time Decay 212 | . 40 22 48 102 Lost Part 50 | . 10 . 20 20 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 5 . 13 2 Peak Tracking Total 4 | . 3 . 4 2 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . 2 2 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1613 | 115 181 134 703 480 Spaces Moved 746 | 57 65 53 349 222 Core 3 | 3 . . . . Treads 292 | . . . 292 . Legs 439 | 42 65 53 57 222 Wheels 12 | 12 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 190 190 160 120 Average Speed 175 | 163 190 190 164 188 Slowest Speed 190 | 190 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 19 16 40 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 5 . Spaces Dug . | . . . . . Terrain Destroyed 166 | . . . 117 49 Melee . | . . . . . Projectile . | . . . . . AOE 166 | . . . 117 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 930 | 76 86 87 412 269 Wait 72 | 8 2 35 6 21 Move 742 | 56 64 52 348 222 Hop . | . . . . . Pick Up 15 | 6 1 . 4 4 Fast Attach 10 | 6 1 . 1 2 Attach 7 | . . . 4 3 Detach 2 | . . . . 2 Swap 2 | . . . 2 . Drop 2 | . . . . 2 Fire 77 | . 18 . 47 12 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 297 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 4) 431 | -10/Mines | Entered Subcaves 454 | -10/Subcaves | Learned Materials non-interactive machine intel 580 | -10/Subcaves | Core integrity fell below 50% 626 | -10/Subcaves | Lost 4 parts (1p1n2w) 771 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 951 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 984 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1088 | -10/Subcaves | Core integrity fell below 20% 1120 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1122 | -10/Subcaves | Discovered new exit (range 7) 1134 | -10/Subcaves | Entered Recycling 1614 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01445_ Acquired Wheel. 01456_ System corrupted: Energy discharge (-27). 01518_ System corrupted: Matter fused (-8). 01522_ R-06 Scavenger destroyed. 01526_ Acquired 43 matter. 01534_ R-06 Scavenger destroyed. 01546_ R-06 Scavenger collects Com. Wheel. 01550_ R-06 Scavenger collects Tractor Beam. 01557_ DPAH#PSH2FQVVS&4HVMB9X 01587_ Kicked U-05 Engineer. [Achievement: For Emergencies Only] 01593_ System corrupted: FCS attempts to trigger Sub. Shrapnel Launcher. 01593_ System corrupted: Sub. Shrapnel Launcher misfires. 01605_ Y-45 Defender springs to life. 01607_ Recycling Unit disabled. 01607_ Imp. Targeting Computer tumbles out of recycling unit. 01607_ Sub. Shrapnel Launcher destroyed. 01607_ Destroyed Sub. Shrapnel Launcher. 01610_ System corrupted: Energy discharge (-31). 01611_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????#####?????????????#####??? | | ???????#"""#?????????????#! !#??? | | ????####"Y"############### ! #### | | ????# | | ????# ################# ###### | | ????# #?#### ## ##????# #????? | | ????# #?# #????# #????? | | ????# ### #????# #????? | | ????# # ###### #????? | | ????# # + #????? | | ????# # ###### #????? | | ????# # #????# #????? | | ????# # #????# #????? | | ????# + #????# #????? | | ????# # #????# #????? | | ????# ##########????# ????? | | ????# ;;;###????????# #????? | | ????# ;;! "#??!#????# #????? | | ??### # @ ; Y"#!!!###??? ?????? | | ??# # #???+?????? | | ??#%% # +???????? | | ??#%% ; Y ;?????????? | | ??#"" ; ;;;;##;Y #????????? | | ??# ; ;;#########??? ??????????? | | ??# ; ; #???????????????????????? | | ??# ; ; #???????????????????????? | | ??# ; ; #???????????????????????? | | ??##; ;##???????????????????????? | | ???## ##????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????#+############??????????????? | | ????# #??????????????? | | ????# #??????????????? | | ????# #??????????????? | | ????# #?? ???????????? | | ????# #? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Do Not Disturb For Emergencies Only Ghost 'Em Myspace Challenges ------------ None Game ------ Seed CloakCargoMantle Manual? 0 Play Time 00:10:06 Cumulative 157.3 hours Start 2025.10.22 @ 17:22:14 End 2025.10.22 @ 17:30:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ab2bb6a-cd36-48d8-86e0-0cac0d16f0e2