Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 21:12:44 Player: Kate+Gabe4evr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1998) 1998 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 6743 Bonus ------- Follower Combat Kills 80 Met Data Miner 300 Cogmind --------- Core Integrity 736/850 Matter 216/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Machine Gun Mini Assault Cannon > --- INVENTORY (5) ---- Disposable Heat Sink Heart of Steel Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Improved Power Shielding Light Armor Plating Heavy Ion Cannon Heavy Assault Rifle Rocket Launcher Rocket Launcher Flail [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 2 . 1 . . . . 1 Utility 3 | . . . 2 . . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 71 | 6 4 12 14 7 3 5 . 8 12 Power 10 | 1 1 1 3 1 . . . 2 1 Engine 7 | 1 . 1 2 1 . . . 2 . Core 3 | . 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 7 3 3 . 2 . . 4 Treads . | . . . . . . . . . . Leg 19 | 2 1 7 3 3 . 2 . . 1 Wheel 3 | . . . . . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 2 1 3 3 . 1 . 2 2 Device 4 | . 1 1 . . . . . 2 . Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 3 3 . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 24 | 2 . 3 5 . 3 2 . 4 5 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon 4 | . . . 1 . 1 . . 2 . Ballistic Gun 13 | 1 . 2 4 . 1 1 . . 4 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 4 | . . . . . 1 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . 1 1 Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 25 | . . 1 1 1 . 3 . 15 4 Power 5 | . . 1 . . . . . 4 . Propulsion 9 | . . . . . . 2 . 5 2 Utility 5 | . . . . 1 . 1 . 1 2 Weapon 6 | . . . 1 . . . . 5 . Highest Loss Streak 7 | . . 1 1 1 . 2 . 7 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 96 99 93 99 100 99 100 66 24 Engine 9 | . 3 7 4 15 15 15 15 10 . Core 1 | . 10 3 4 . . . . . . Leg 26 | . 28 44 36 38 38 37 38 10 . Device 9 | . 10 11 9 7 7 7 7 13 . Storage 7 | . 14 11 9 7 7 7 7 6 . Protection 8 | . . . 12 14 15 15 15 7 2 Energy Gun 2 | . 14 11 6 . . . . . . Energy Cannon 3 | . . . . 7 5 5 . 6 . Ballistic Gun 7 | . 14 11 11 7 9 8 15 1 9 Launcher 1 | . . . . . . . . 5 . Peak Build Rating 37 | 6 11 17 30 37 37 37 33 35 24 Average Rating 26 | 4 9 15 24 35 36 34 33 27 17 On Entrance 20 | . 6 11 17 30 37 37 33 33 2 Naked Turns 64 | . . . . . . . . 24 40 Heaviest Build 57 | 10 28 32 47 57 57 57 52 55 9 Greatest Support 65 | 20 20 40 55 65 65 58 53 53 60 Greatest Overweight (x) 4 | 2 1 . . . . . . 4 2 Average Overweight (x) . | . . . . . . . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 15 15 15 15 15 15 14 5 Most Carried 15 | 2 7 15 15 15 15 15 15 15 5 Average Carried 12 | . 4 12 14 13 15 13 15 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 7 15 15 15 15 15 15 5 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1469 | 183 128 234 203 85 125 117 . 149 245 Remotely . | . . . . . . . . . . Salvage Created 2077 | . 206 417 576 252 130 210 . 177 109 Parts 108 | . 13 23 29 11 9 13 . 7 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . 2 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 8 19 . 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 50 | . 7 9 7 4 5 7 . 9 2 Guns 26 | . 7 7 6 1 1 3 . . 1 Cannons 6 | . . . . 3 . 1 . 1 1 AOE 17 | . . 2 1 . 4 3 . 7 . Classes Destroyed 11 | . 2 3 3 1 . 1 . 1 . Worker 2 | . . . 1 . . . . . 1 Builder 1 | . . 1 . . . . . . . Recycler 3 | . . . 2 1 . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 16 | . 3 . . . 4 3 . 6 . Grunt 22 | . 4 6 3 3 . 3 . 1 2 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 8 | . . 2 4 . 1 . . 1 . Programmer 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 5 7 6 3 4 3 . 5 1 Combat Bots Only 6 | . 5 6 3 2 4 3 . 5 1 Max Kills in Single Turn 3 | . 1 2 2 1 3 2 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 1 . 3 2 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 355 | . 30 38 39 30 8 31 . 110 69 Missed 106 | . 6 13 13 12 4 5 . 35 18 Damage Taken 4160 | . 257 476 428 348 93 401 . 1471 686 Core 662 | . 59 66 46 33 . 51 . 293 114 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 261 | . . . 17 26 40 46 . 81 51 Core Remaining (%) 79 | 100 76 83 91 . . . . 46 . Volleys Fired 154 | . 21 32 23 18 4 14 . 20 22 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 130 | . 60 68 68 88 88 88 . 130 78 Shots Fired 301 | . 42 63 44 36 8 28 . 36 44 Gun 222 | . 42 63 44 18 4 14 . 2 35 Cannon 61 | . . . . 18 2 11 . 21 9 Launcher 18 | . . . . . 2 3 . 13 . Special . | . . . . . . . . . . Kinetic 159 | . 21 32 24 18 4 14 . 2 44 Thermal 94 | . 21 21 . 18 2 11 . 21 . Explosive 18 | . . . . . 2 3 . 13 . Electromagnetic 30 | . . 10 20 . . . . . . Robot Hit Streak 18 | . 6 14 18 6 1 10 . 7 12 Robot Miss Streak 5 | . 3 2 3 4 3 4 . 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 206 | . 26 49 38 21 2 16 . 25 29 Core Hits 119 | . 13 19 24 10 5 13 . 16 19 Critical Kills 2 | . . . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . 1 . Meltdown 1 | . . . . . . . . 1 . Destroy 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4984 | . 260 794 664 477 245 583 . 1225 736 Guns 2288 | . 260 663 595 127 30 144 . . 469 Cannons 1161 | . . . . 350 . 197 . 398 216 Explosions 1529 | . . 131 69 . 215 236 . 827 51 Melee . | . . . . . . . . . . Ramming 6 | . . . . . . 6 . . . Kinetic 1691 | . 105 338 262 127 30 144 . . 685 Thermal 1455 | . 155 286 69 350 . 197 . 398 . Explosive 1278 | . . . . . 215 236 . 827 . Electromagnetic 554 | . . 170 333 . . . . . 51 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 . . 1 1 1 3 Average Corruption 1 | . . . 4 . . 1 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . 9 . . 1 1 9 4 Message Errors 5 | . . . 3 . . . . 2 . Matter Fused 7 | . . . 2 . . . 1 1 3 Heat Flow Errors 5 | . . . 1 . . 1 . 3 . Energy Discharges 3 | . . . 2 . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 18 | . . . . . . . . 18 . Projectiles . | . . . . . . . . . . Explosions 18 | . . . . . . . . 18 . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . 1 . . 3 Impact 1 | . . . . . . 1 . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 134 | . . 61 . . 30 . . . 43 Shots 4 | . . 2 . . 1 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 212 | . 118 9 212 73 . 185 . 197 13 Average Temperature 47 | . 53 4 98 45 . 36 . 72 4 Received Heat Transfer 1180 | . 120 114 153 180 . 108 . 283 222 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 2 | . . 1 . 1 . . . . . Heat Transferred 2208 | . 350 550 50 481 . 259 . 518 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 366 | . 160 366 335 239 . . . . 159 Initial 151 | . . 67 69 151 . . . . 34 Average 151 | . 82 174 195 204 . . . . 114 Maximum Alert Level 1 | . . 1 1 1 . . . . . Low Security (%) 75 | 100 100 80 53 28 . . . . 100 Level 1 24 | . . 19 46 71 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . 2 . . . . . 1 1 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 2 . . . . . . 1 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 7 19 8 4 5 8 . 23 12 Peak Tracking Total 7 | . 3 7 6 3 4 4 . 7 4 Tactical Retreats 4 | . . 1 . . . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . . 1 1 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . 1 . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 5 | . . 1 . . . 1 2 . 1 Terminals 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 25 | . . 2 . . . 1 21 . 1 Successful 23 | . . 1 . . . 1 21 . . Failed 2 | . . 1 . . . . . . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . . 2 . . . . . . 1 Terminals 2 | . . 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . . . . . . 1 21 . . Part Schematic 12 | . . . . . . . 12 . . Robot Schematic 6 | . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . . . 29 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 77 | . . . . . . . . . 77 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 4049 | 60 254 472 394 208 519 552 90 1153 347 Spaces Moved 2392 | 43 146 287 240 109 412 418 76 401 260 Core 137 | 9 . . . . . . . 47 81 Treads . | . . . . . . . . . . Legs 2077 | 34 146 287 240 109 412 418 76 354 1 Wheels 178 | . . . . . . . . . 178 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 120 120 50 50 Average Speed 141 | 115 126 120 121 122 122 120 120 266 85 Slowest Speed 400 | 150 190 120 122 122 122 120 120 400 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 38 28 21 5 72 53 68 58 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 2 . . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 99 | . . 7 3 2 15 16 . 56 . Melee . | . . . . . . . . . . Projectile 6 | . . . . 2 1 . . 3 . AOE 93 | . . 7 3 . 14 16 . 53 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 2761 | 50 176 363 306 147 419 439 75 448 338 Wait 71 | . 4 12 7 12 1 1 . 14 20 Move 2383 | 42 145 286 239 108 411 417 75 400 260 Hop . | . . . . . . . . . . Pick Up 26 | 2 2 11 7 . . 1 . 2 1 Fast Attach 24 | 6 1 1 5 1 . . . 1 9 Attach 17 | . . 3 2 3 . 3 . 5 1 Detach 5 | . . 1 . 1 . . . 3 . Swap 30 | . 3 8 7 3 3 2 . 2 2 Drop 31 | . . 9 16 1 . . . 1 4 Fire 154 | . 21 32 23 18 4 14 . 20 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 19 | . . . . . . . . . 19 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Discovered new exit (range 10) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Utility x2 1114 | -8/Materials | Discovered new exit (range 16) 1181 | -8/Materials | Entered Factory 1181 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1336 | -7/Factory | Build established: Scavenger-Mutant 1344 | -7/Factory | Discovered new exit (range 11) 1389 | -7/Factory | Entered Lower Caves 1390 | -7/Lower Caves | Encountered a Warlord checkpoint 1616 | -7/Lower Caves | Learned 4 Factory zone layouts 1758 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1862 | -7/Lower Caves | Discovered new exit (range 5) 1908 | -7/Lower Caves | Entered another Lower Caves area 2197 | -7/Lower Caves | Learned 8 Factory zone layouts 2436 | -7/Lower Caves | Discovered new exit (range 6) 2452 | -7/Lower Caves | Found Prototype Device 2460 | -7/Lower Caves | Entered Data Miner 2460 | -7/Data Miner | Discovered new exit (range 6) 2483 | -7/Data Miner | Met Data Miner 2524 | -7/Data Miner | Received God Mode back door access code from Data Miner 2550 | -7/Data Miner | Entered Proximity Caves 2574 | -6/Proximity Caves | Spotted B-75 Beast 2709 | -6/Proximity Caves | Destroyed B-75 Beast 2733 | -6/Proximity Caves | Lost 7 parts (2p4n1w) 2958 | -6/Proximity Caves | Build established: Mutant 3664 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3678 | -6/Proximity Caves | Identified Heart of Steel 3695 | -6/Proximity Caves | Discovered new exit (range 15) 3702 | -6/Proximity Caves | Core integrity fell below 50% 3703 | -6/Proximity Caves | Entered Factory 3703 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3704 | -6/Factory | Identified exit to Factory 3707 | -6/Factory | Lost 6 parts (2p1n1u2w) 3751 | -6/Factory | Discovered exit to Factory (range 14) 4050 | -6/Factory | Self-destructed Last Messages --------------- 04003_ K-01 Serf collects debris. 04009_ G-50 Soldier knocked back. 04011_ G-50 Soldier destroyed. 04012_ K-01 Serf collects debris. 04017_ System corrupted: Matter fused (-6). 04017_ Acquired Carbon-fiber Leg. 04019_ Acquired 59 matter. 04022_ R-10 Processor collects Hvy. Laser. 04024_ Acquired 4 matter. 04027_ R-10 Processor collects Corrupted Adv. Heat Sink. 04037_ M-28 Smith repairs R-10 Processor. 04040_ M-28 Smith repairs Com. Wheel. 04040_ K-01 Serf destroyed. 04040_ K-01 Serf collects debris. 04046_ G-50 Soldier knocked back. 04049_ C-30 ARC bursts open, deploying its payload. 04049_ H-66 Slayer unfolds itself. 04049_ Penetrated by Slug. 04049_ Slug penetrates R-10 Processor. 04049_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????? "??????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???##### #???????????????????????????????????? | | ####T ## ###########+####+#??????????????????? | | ##?????????????????? | | % ??????????????????? | | ???????????????????? | | g%=k ????????????????????? | | *% #?????????????????????? | | ##########+###########R #?????????????????????? | | ????# #???# @ #?????????????????????? | | ????# #???# #?????????????????????? | | ????# ##### A #?????????????????????? | | ????# / R #?????????????????????? | | ????# [ ##### m #?????????????????????? | | ????# #???# #?????????????????????? | | ????# #???# #?????????????????????? | | ????# #???# u %#?????????????????????? | | ????# #???#k #?????????????????????? | | ????# #???# h #?????????????????????? | | ????# #???# #?????????????????????? | | ????# #???# %h #?????????????????????? | | ????##############???# #?????????????????????? | | ?????????????????????# k u#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperPrecisionBoregun Manual? 0 Play Time 00:23:25 Cumulative 71.0 hours Start 2024.11.12 @ 11:42:14 End 2024.11.12 @ 21:12:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53136399-6aa3-4c5b-bf56-5eab0f8e7d85