Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 20:28:21 Player: Singularius Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (240) 1200 Value Destroyed (9587) 9587 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (6190) 6190 TOTAL SCORE: 21857 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3773 Follower Combat Kills 1383 Met Imprinter 300 Was Imprinted 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 30/100 System Corruption 18% Temperature Cool (21) Movement Walking (179) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Multireflex Exoskeleton Thunder Leg > --- UTILITY (7) ------ Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Flexi-carbon Leg Centrium Wheel Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Large Storage Unit Structural Scanner Improved Sensor Array Mini Drone Bay (3/3) Disruptor Cannon KE Penetrator Antimatter Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Cooled Phase Cannon Enhanced Nova Cannon Mass Driver Enhanced Hardcell Cannon > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Armored Leg Multireflex Exoskeleton Thunder Leg Improved Heat Sink Huge Storage Unit Improved Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Wave Gun Heavy Beamcaster Heavy Phase Cannon KE Penetrator [Rating: 106] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . . . . 3 2 . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 169 | 7 9 3 25 . . 2 45 3 15 60 Power 19 | 1 1 . 2 . . 1 4 . 3 7 Engine 5 | 1 . . 2 . . . 1 . . 1 Core 10 | . 1 . . . . . 3 . 1 5 Reactor 4 | . . . . . . 1 . . 2 1 Propulsion 47 | 2 2 2 13 . . . 15 . 1 12 Treads 14 | 2 . . 4 . . . 6 . 1 1 Leg 22 | . 2 2 9 . . . 5 . . 4 Wheel 11 | . . . . . . . 4 . . 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | 2 3 . 3 . . . 14 2 4 22 Device 22 | 1 1 . 1 . . . 8 . . 11 Storage 5 | 1 1 . . . . . 1 . . 2 Processor 4 | . . . . . . . 1 . . 3 Hackware . | . . . . . . . . . . . Protection 19 | . 1 . 2 . . . 4 2 4 6 Artifact . | . . . . . . . . . . . Weapon 53 | 2 3 1 7 . . 1 12 1 7 19 Energy Gun 16 | . 2 1 2 . . 1 2 . 2 6 Energy Cannon 11 | . 1 . 2 . . . 3 . 2 3 Ballistic Gun 10 | 2 . . 1 . . . 1 . 2 4 Ballistic Cannon 13 | . . . 1 . . . 6 1 1 4 Launcher 3 | . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 2 . 1 3 Corrupted Parts 4 | . . . . . . 2 2 . . . System Corruption 12 | . . . . . . 6 6 . . . Parts Lost 65 | . 1 . 13 . . . 11 . 6 34 Power 8 | . . . 1 . . . 1 . 1 5 Propulsion 20 | . 1 . 6 . . . 5 . 2 6 Utility 15 | . . . 3 . . . 2 . 1 9 Weapon 22 | . . . 3 . . . 3 . 2 14 Highest Loss Streak 17 | . 1 . 4 . . . 2 . 6 17 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Backups 14 | 2 11 15 14 15 14 15 15 15 3 14 Power 1 | . 2 3 2 2 2 2 2 2 . 1 Propulsion 3 | 1 3 4 4 5 5 4 1 2 2 4 Utility 3 | . 2 3 1 1 1 2 4 5 . 4 Weapon 5 | . 3 5 6 7 6 6 6 6 1 3 Tool/Special . | . . . . . . . . . . . Unused Backups 53 | . 2 1 10 . 2 . 10 . 9 19 Power 9 | . . . 4 . 1 . 2 . 2 . Propulsion 7 | . . . . . . . 2 . . 5 Utility 15 | . . 1 . . . . 3 . 3 8 Weapon 22 | . 2 . 6 . 1 . 3 . 4 6 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 97 100 100 100 98 93 68 93 Engine 5 | . 11 . 9 11 11 11 6 . . . Core 3 | . 2 14 1 . . . 6 11 1 3 Reactor 2 | . . . . . . . . . 6 6 Treads 13 | . 22 . 9 33 33 37 16 . 3 2 Leg 8 | . 5 27 32 11 11 6 2 5 5 2 Wheel 5 | . . . . . . . 5 11 . 12 Device 9 | . 7 14 3 . . 8 13 11 . 13 Storage 7 | . 14 14 11 11 11 11 6 5 . 4 Processor 3 | . . . . . . . 5 5 5 5 Protection 9 | . 6 . 7 11 11 2 5 16 20 12 Energy Gun 5 | . 10 28 5 . . . 8 . 5 4 Energy Cannon 7 | . 1 . 8 11 11 10 5 11 7 8 Ballistic Gun 2 | . 15 . 1 . . . 1 . . 2 Ballistic Cannon 6 | . . . 6 11 11 11 9 11 3 5 Peak Build Rating 106 | 7 12 19 23 18 19 26 75 75 88 106 Average Rating 51 | 5 8 16 17 18 18 18 56 74 72 95 On Entrance 31 | . 7 12 19 18 18 18 22 67 75 88 Naked Turns . | . . . . . . . . . . . Heaviest Build 163 | 14 34 34 40 40 40 40 105 117 113 163 Greatest Support 80 | 40 40 30 60 60 60 80 80 26 70 79 Greatest Overweight (x) 6 | . 1 2 1 . . . 6 4 6 6 Average Overweight (x) 1 | . . 1 . . . . 1 4 . 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 25 Average Capacity 15 | 7 14 15 15 15 15 15 16 20 5 16 Most Carried 25 | 4 15 15 15 15 15 15 20 20 20 25 Average Carried 14 | 2 11 15 14 15 15 14 16 17 5 15 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 5 25 Final Carried 20 | 4 15 15 15 15 15 15 19 20 5 14 Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Scavenger-Tank 18% | Scavenger-Skirmisher 10% | Mutant 9% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Matter Collected 6866 | 273 238 49 660 5 16 55 2059 . 409 3102 Remotely . | . . . . . . . . . . . Salvage Created 10384 | 64 585 32 1548 14 . 31 2439 . . 5671 Parts 517 | 6 45 2 105 1 . 3 119 . . 236 Haulers Intercepted 3 | . . . 1 . . . . . . 2 Recyclers Shooed 11 | . . . . . . . 9 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . . . . Prevented 17 | . . . . . . 17 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 182 | . 16 2 39 1 . 2 40 . . 82 Guns 56 | . 14 2 12 . . . 14 . . 14 Cannons 100 | . 1 . 16 1 . 2 23 . . 57 AOE 19 | . . . 11 . . . 2 . . 6 Classes Destroyed 17 | 2 3 . 5 . . 1 3 . . 3 Worker 15 | . 1 . . . . . 10 . . 4 Builder 16 | . . . . . . . 4 . . 12 Tunneler 3 | 1 . . . . . . 2 . . . Hauler 3 | . . . 1 . . . . . . 2 Recycler 11 | 1 . . 1 . . . 4 . . 5 Mechanic 3 | . . . 1 . . . 1 . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 5 | . . . 2 . . . 2 . . 1 Swarmer 35 | . 6 2 14 1 . 1 7 . . 4 Saboteur 2 | . . . . . . 1 . . . 1 Grunt 90 | . 10 . 13 . . . 21 . . 46 Brawler 3 | . . . . . . . 1 . . 2 Duelist 8 | . . . 2 . . . . . . 6 Protector 1 | . . . . . . . . . . 1 Sentry 15 | . . . 10 . . . 2 . . 3 Hunter 5 | . . . . . . . . . . 5 Programmer 23 | . . . . . . . 9 . . 14 Surgeon 1 | . . . . . . . . . . 1 Best Kill Streak 18 | 2 4 1 6 1 . 1 10 . . 18 Combat Bots Only 18 | . 3 1 6 1 . 1 4 . . 18 Max Kills in Single Turn 10 | 1 2 1 4 1 . 1 10 . . 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . 4 . . . 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Hostile Shots Fired 1123 | . 74 2 161 2 . 3 244 . 6 631 Missed 332 | . 19 . 51 1 . . 78 . . 183 Hits 791 | . 55 2 110 1 . 3 166 . 6 448 Melee 24 | . . . 5 . . . 2 . 6 11 Projectile 767 | . 55 2 105 1 . 3 164 . . 437 AOE 2 | . . 1 . . . . 1 . . . Critical Strikes 39 | . 2 . 3 . . . 6 . 3 25 Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 14753 | . 675 69 1559 6 . 81 3343 170 264 8586 Core 1624 | . 111 35 137 . . 9 314 . 125 893 Absorbed by Shields 801 | . . . . . . . . . . 801 Redirected to Shielding 157 | . . . . . . . 157 . . . Ignored by Resistances 263 | . . . . . . . 20 . . 243 Regen/Repaired (Parts) 794 | . . . 55 . . . . . 241 498 Core Remaining (%) 66 | 100 . 41 . . . 63 63 . . . Volleys Fired 453 | 6 48 3 94 1 1 7 94 . 11 188 Largest 4 | 2 2 2 2 2 1 2 4 . 4 4 Hottest 299 | 40 90 90 131 105 68 105 268 . 246 299 Shots Fired 1353 | 12 96 7 174 2 1 14 365 . 37 645 Gun 591 | 12 93 7 91 . . . 157 . 19 212 Cannon 729 | . 3 . 69 2 1 14 208 . 18 414 Launcher 33 | . . . 14 . . . . . . 19 Special . | . . . . . . . . . . . Kinetic 646 | 12 67 . 46 1 . 7 168 . 19 326 Thermal 462 | . 3 . 71 1 1 7 158 . 18 203 Explosive . | . . . . . . . . . . . Electromagnetic 245 | . 26 7 57 . . . 39 . . 116 Robot Hit Streak 15 | 10 13 2 15 2 . 3 12 . 8 13 Robot Miss Streak 7 | . 5 1 4 . . 2 7 . 3 5 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 4 | . 2 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 791 | 10 60 3 104 1 . 8 210 . 29 366 Core Hits 441 | 3 27 2 60 1 . 3 140 . 2 203 Critical Kills 10 | . . . . . . . 1 . . 9 Critical Parts Destroyed 9 | . . . . . . . . . . 9 Critical Strikes 62 | . 1 . 4 . . . 16 . 6 35 Burn 14 | . . . 2 . . . 10 . . 2 Meltdown 4 | . . . . . . . 1 . . 3 Destroy 21 | . . . . . . . . . 6 15 Blast 21 | . . . 2 . . . 5 . . 14 Corrupt 2 | . 1 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25258 | 103 762 36 2686 47 . 201 6807 . 603 14013 Guns 7642 | 103 710 36 908 . . . 2336 . 151 3398 Cannons 13479 | . 52 . 838 47 . 201 3374 . 452 8515 Explosions 4136 | . . . 940 . . . 1097 . . 2099 Melee . | . . . . . . . . . . . Ramming 1 | . . . . . . . . . . 1 Kinetic 10414 | 103 408 . 358 26 . 118 2647 . 151 6603 Thermal 10188 | . 52 . 1489 21 . 83 3420 . 452 4671 Explosive 134 | . . . . . . . 134 . . . Electromagnetic 4521 | . 302 36 839 . . . 606 . . 2738 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 1 4 4 4 6 21 . . 18 Average Corruption 7 | . 1 1 3 4 4 5 9 . . 9 Corruption Purged 11 | . . . . . . . 7 . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 322 | . 2 4 29 1 6 1 140 . . 139 Message Errors 60 | . . 1 6 1 1 1 30 . . 20 Matter Fused 69 | . 1 . 7 . 2 . 29 . . 30 Heat Flow Errors 42 | . . . 6 . . . 14 . . 22 Energy Discharges 34 | . . 1 2 . 2 . 17 . . 12 Parts Rejected 6 | . . . 1 . . . 4 . . 1 Data Loss (minor) 41 | . 1 1 1 . 1 . 19 . . 18 Data Loss (major) 16 | . . . 2 . . . 5 . . 9 Misfires 21 | . . 1 2 . . . 13 . . 5 Alerts 9 | . . . 2 . . . 4 . . 3 Misdirections 4 | . . . . . . . 2 . . 2 Weapon Failures 20 | . . . . . . . 3 . . 17 Overload Shots . | . . . . . . . . . . . Overflow Damage 879 | . . . 153 . . . 430 . . 296 Projectiles 360 | . . . . . . . 98 . . 262 Explosions 519 | . . . 153 . . . 332 . . 34 Melee . | . . . . . . . . . . . Knockbacks 110 | . . . . . . . 54 . . 56 Impact . | . . . . . . . . . . . Kinetic 94 | . . . . . . . 53 . . 41 Secondary 16 | . . . . . . . 1 . . 15 Self-Inflicted Damage 937 | . . . 330 . . . 351 . . 256 Shots 28 | . . . 9 . . . 7 . . 12 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 559 | . 388 72 353 48 30 117 559 . 454 518 Average Temperature 102 | . 120 28 98 28 19 46 128 . 40 124 Received Heat Transfer 3656 | . 225 9 312 . . 9 726 . . 2375 Effects 50 | . 1 . 6 . . . 9 . 6 28 Shutdowns 16 | . 1 . . . . . 2 . 1 12 Energy Bleed 7 | . . . . . . . 1 . 1 5 Interference 16 | . . . 5 . . . 3 . . 8 Matter Decay 3 | . . . 1 . . . 1 . . 1 Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . 1 2 Damage (major) 3 | . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Robots Corrupted 5 | . 1 . . . . . . . . 4 Combat Hostiles 4 | . 1 . . . . . . . . 3 Parts Fried 13 | . 1 . 3 . . . . . . 9 Impact Corruptions 3 | . . . . . . . . . . 3 Robots Melted 5 | . . . . . . . 2 . . 3 Combat Hostiles 3 | . . . . . . . 1 . . 2 Parts Melted 22 | . . . 3 . . . 11 . . 8 Heat Transferred 14673 | . 111 . 2378 37 . 148 6039 . 700 5260 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 14 | . . . 7 . . . 1 . . 6 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Maximum Alert Level 5 | . . . 2 1 . . 4 3 1 5 Low Security (%) 31 | 100 100 100 18 . . . 7 . 97 22 Level 1 20 | . . . 11 100 . . 56 . 2 1 Level 2 24 | . . . 69 . . . 17 92 . 20 Level 3 7 | . . . . . . . 2 7 . 18 Level 4 10 | . . . . . . . 15 . . 18 Level 5 4 | . . . . . . . . . . 14 High Security . | . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . Peak Influence 2918 | 5 101 30 638 251 . . 1447 706 201 2918 Initial 706 | . . 3 . 231 . . 123 706 201 . Average 539 | . 44 4 425 246 . . 506 641 34 916 Influence Increases 8683 | 10 434 50 1329 20 . 452 2226 . 90 4072 Destroy 0b10 Robot/C 4220 | . 320 40 780 20 . 300 860 . . 1900 Destroy 0b10 Robot/NC 315 | 10 5 . 25 . . . 120 . . 155 Destroy Leader 928 | . 70 10 226 . . 20 216 . . 386 Allied During Kill 377 | . . . . . . 132 9 . . 236 Successful Hack 96 | . 8 . 24 . . . . . . 64 Disable Machine 1065 | . . . 105 . . . 660 . . 300 Anti-Garrison Action 300 | . . . . . . . . . . 300 Destroy Structure 722 | . 1 . 64 . . . 181 . 90 386 Lose Combat Pursuer 660 | . 30 . 105 . . . 180 . . 345 Influence Decreases 5815 | 10 426 58 736 372 241 256 980 866 666 1204 Entered New Map 1792 | . . 5 . 362 241 . 73 736 375 . Time Decay 3073 | 10 416 53 606 10 . 216 757 130 151 724 Lost Part 650 | . 10 . 130 . . . 110 . 60 340 Lost Ally 300 | . . . . . . 40 40 . 80 140 Squads Dispatched 63 | . 4 . 7 . . 1 13 . . 38 Investigation 6 | . 1 . 3 . . . 2 . . . Extermination 17 | . . . . . . . 10 . . 7 Reinforcement 16 | . 3 . 4 . . . 1 . . 8 Assault 17 | . . . . . . 1 . . . 16 Garrison 7 | . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 1 . . 5 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Distress Signals 14 | . 2 . 6 . . . 3 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 341 | . 25 3 73 2 . 16 65 1 5 151 Peak Tracking Total 11 | . 4 1 6 2 . 7 5 1 4 11 Tactical Retreats 30 | . 2 . 4 . . . 8 . 1 15 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Traps Triggered 17 | . 5 . 3 . . . 6 2 . 1 Indirectly 2 | . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Machines Disabled 73 | . . . 7 . . . 44 . . 22 Max in Single Turn 20 | . . . 3 . . . 20 . . 3 Garrison Access 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Machines Accessed 21 | . 3 . 8 . 1 . 2 . . 7 Terminals 8 | . 3 . 5 . . . . . . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 6 | . . . 2 . . . 1 . . 3 Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 48 | . 5 . 17 . 5 . 6 . . 15 Successful 28 | . 3 . 10 . 5 . 3 . . 7 Failed 20 | . 2 . 7 . . . 3 . . 8 Catastrophic 4 | . . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 27 | . 4 . 8 . . . 5 5 . 5 Terminals 15 | . 5 . 10 . . . . . . . Fabricators 3 | . . . . . . . . . . 3 Repair Stations 18 | . . . 5 . . . 5 . . 8 Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 5 | . . . 2 . . . . . . 3 Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 7 | . 1 . 1 . 5 . . . . . Part Schematic 5 | . . . . . 5 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 9 | . . . 3 . . . 2 . . 4 Scan Component 7 | . . . 2 . . . 2 . . 3 Repair 2 | . . . 1 . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 3 | . . . 2 . . . . . . 1 Insert Component 2 | . . . 1 . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . . . . . Terminals 6 | . 2 . 4 . . . . . . . Botnet 6 | . 2 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . 4 . . . 2 . . 7 Full Trace Events 2 | . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . Robots Built 3 | . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 Total Robot Build Rating 18 | . . . . . . . . . . 18 Part Schematics Acquired 31 | . . . 1 . 19 . 11 . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . 14 Parts Repaired 2 | . . . 1 . . . . . . 1 Time 132 | . . . 70 . . . . . . 62 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked 3 | . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Total Allies 29 | . . . . 1 4 2 . . 19 3 Largest Group 19 | . . . . 1 5 5 3 . 19 10 Highest-Rated Group 702 | . . . . 31 189 189 87 . 702 375 Highest-Rated Ally 50 | . . . . 31 41 41 38 . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 249 | . . . . . . 49 9 . 106 85 Total Damage 10735 | . . . . . . 1653 757 . 5581 2744 Kills 47 | . . . . . . 14 5 . 12 16 Allies Corrupted 4 | . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Active Infowar (turns) 7101 | 32 703 409 615 . . 421 2660 277 21 1963 Sensors 4843 | . . . . . . . 2624 277 19 1923 Structural 1391 | . . . . . . . . . . 1391 Seismic 5123 | 32 703 409 615 . . 421 2645 277 21 . ECM 2 | . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . 1 1 . 1 Prototype Stockpiles 2 | . . . . . . . . 1 . 1 Prototype Schematics 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Turns Passed 15951 | 112 1263 409 2152 34 1864 555 4125 277 768 4392 Spaces Moved 8162 | 56 607 205 1058 20 1141 317 2084 179 366 2129 Core 134 | 7 . . . . . . . . 127 . Treads 3620 | 49 484 . 280 20 1141 317 1067 . 206 56 Legs 1133 | . 123 205 778 . . . . . 25 2 Wheels 3275 | . . . . . . . 1017 179 8 2071 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 190 120 160 160 160 120 150 50 122 Average Speed 151 | 146 166 190 134 160 160 160 151 150 165 145 Slowest Speed 350 | 160 240 260 240 160 160 160 240 150 350 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 92 49 91 6 89 40 48 7 96 52 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . . . . 1 4 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . . 3 . . . . . Spaces Dug 11 | . . . . . . . . . . 11 Terrain Destroyed 429 | . . . 63 . . . 194 . 3 169 Melee . | . . . . . . . . . . . Projectile 159 | . . . 3 . . . 15 . 3 138 AOE 269 | . . . 60 . . . 179 . . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Total 10732 | 72 770 220 1615 20 1181 351 2836 189 499 2979 Wait 1503 | . 87 5 367 . 32 10 484 2 99 417 Move 8153 | 55 606 204 1057 19 1140 316 2083 179 365 2129 Hop . | . . . . . . . . . . . Pick Up 174 | 4 15 1 34 . 4 3 39 3 1 70 Fast Attach 71 | 7 . 3 6 . . . 18 . 12 25 Attach 65 | . 1 . 16 . . . 16 2 . 30 Detach 3 | . . . 1 . . . . . . 2 Swap 168 | . 8 . 18 . . 5 59 1 6 71 Drop 132 | . 5 4 22 . 4 3 43 1 5 45 Fire 453 | 6 48 3 94 1 1 7 94 . 11 188 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . 7 . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Discovered new exit (range 13) 793 | -10/Materials | Discovered new exit (range 7) 970 | -10/Materials | Discovered new exit (range 11) 1090 | -10/Materials | Discovered new exit (range 13) 1376 | -10/Materials | Entered Mines 1445 | -10/Mines | Met a Derelict bent on vengeance 1456 | -10/Mines | Core integrity fell below 50% 1523 | -10/Mines | Learned Materials stockpile data 1585 | -10/Mines | Assembled infested the area 1590 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1759 | -10/Mines | Discovered new exit (range 9) 1785 | -10/Mines | Entered Materials 1785 | -9/Materials | Evolved 2 slots: Propulsion x2 1807 | -9/Materials | Build established: Scavenger-Mutant 2005 | -9/Materials | Discovered new exit (range 16) 2205 | -9/Materials | Lost 3 parts (2n1u) 2274 | -9/Materials | Lost 3 parts (2n1u) 2526 | -9/Materials | Lost 4 parts (1n1u2w) 2614 | -9/Materials | Discovered new exit (range 11) 2851 | -9/Materials | Discovered new exit (range 15) 3163 | -9/Materials | Repaired Broken Beamcaster 3231 | -9/Materials | Discovered new exit (range 6) 3432 | -9/Materials | Discovered new exit (range 9) 3937 | -9/Materials | Entered Mines 3940 | -9/Mines | Escorted by a lone wolf Derelict 3959 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3964 | -9/Mines | Learned location of Storage (-8) 3971 | -9/Mines | Entered Zion 3971 | -7/Zion | Accompanied by 1 ally 4037 | -7/Zion | Discovered new exit (range 9) 4080 | -7/Zion | Given the Hacking Drone Bay 4205 | -7/Zion | Learned location of Warlord (-4) 4274 | -7/Zion | System corruption cleaned by Quarantine Array 4602 | -7/Zion | Found GAL Module 4697 | -7/Zion | Learned location of Armory (-3) 4859 | -7/Zion | Learned Factory emergency access door positions 5423 | -7/Zion | Met Imprinter 5485 | -7/Zion | Imprinted 5487 | -7/Zion | Declared Zion's savior 5835 | -7/Zion | Entered Proximity Caves 5835 | -6/Proximity Caves | Accompanied by 5 allies 6118 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6343 | -6/Proximity Caves | Discovered new exit (range 8) 6369 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6390 | -6/Proximity Caves | Entered Factory 6390 | -6/Factory | Accompanied by 3 allies 6390 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 6665 | -6/Factory | Build established: Scavenger-Tank 7097 | -6/Factory | System corruption reached 10% 7447 | -6/Factory | Build established: Scavenger-Skirmisher 7618 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7905 | -6/Factory | Terminal network hard line cut 10015 | -6/Factory | Discovered new exit (range 9) 10023 | -6/Factory | Identified exit to Factory 10137 | -6/Factory | Build established: Scavenger-Tank 10515 | -6/Factory | Entered another Factory area 10515 | -5/Factory | Evolved 2 slots: Utility x2 10516 | -5/Factory | Identified exit to Extension 10698 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10792 | -5/Factory | Sucked down chute 10792 | -5/Factory | Entered Waste 10812 | -5/Waste | Spotted C-40 Crusher 10828 | -5/Waste | Spotted C-40 Crusher 10836 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10839 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10842 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10845 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10848 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10848 | -5/Waste | Spotted C-40 Crusher 10852 | -5/Waste | Crushed by Compactor (1 part destroyed) 10883 | -5/Waste | Lost 6 parts (1p2n1u2w) 10892 | -5/Waste | Spotted C-40 Crusher 10917 | -5/Waste | Warlord forces began an assault 10971 | -5/Waste | Spotted C-40 Crusher 10972 | -5/Waste | Allies destroyed C-40 Crusher 10986 | -5/Waste | Allies destroyed C-40 Crusher 11002 | -5/Waste | Lost 10 allies 11288 | -5/Waste | Build established: Tank 11461 | -5/Waste | Discovered new exit (range 13) 11514 | -5/Waste | Identified exit to Factory 11560 | -5/Waste | Entered Factory 11560 | -5/Factory | Accompanied by 9 allies 11788 | -5/Factory | Fabricated Centrium Wheel (x2) 12021 | -5/Factory | Fabricated B-60 Warrior? 12032 | -5/Factory | Build established: Scavenger-Tank 12062 | -5/Factory | P-70 Sage assimilated allied 4K-US0(g) 12633 | -5/Factory | P-70 Sage assimilated allied O6-IFP(m) 12641 | -5/Factory | Lost 4 allies 12760 | -5/Factory | First assault squad dispatched 13036 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13128 | -5/Factory | Terminal network hard line cut 13824 | -5/Factory | Core integrity fell below 50% 13876 | -5/Factory | Lost 6 parts (2u4w) 14169 | -5/Factory | System corruption reached 10% 14205 | -5/Factory | Discovered new exit (range 5) 14212 | -5/Factory | Identified exit to Upper Caves 14299 | -5/Factory | Discovered new exit (range 5) 14304 | -5/Factory | Identified exit to Factory 14327 | -5/Factory | Build established: Scavenger-Skirmisher 14497 | -5/Factory | Repaired Centrium Wheel 15066 | -5/Factory | Garrison activated, responded to threat 15154 | -5/Factory | Lost 4 parts (1p3w) 15164 | -5/Factory | Destroyed 10 combat bots 15466 | -5/Factory | Garrison activated, responded to threat 15560 | -5/Factory | Lost 4 parts (1n2u1w) 15824 | -5/Factory | High security lockdown imminent 15894 | -5/Factory | Garrison activated, responded to threat 15904 | -5/Factory | High security lockdown engaged 15904 | -5/Factory | Core integrity fell below 20% 15952 | -5/Factory | Destroyed 18 combat bots 15952 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 15938_ G-50 Soldier IFF system glitched. 15938_ Neutrino Core destroyed. 15940_ System corrupted: Energy discharge (-51). 15940_ Slug penetrates Y-64 Sentinel. 15942_ G-50 Soldier IFF system glitched. 15943_ Arm. Wheel destroyed. 15944_ Neutrino Core destroyed. 15944_ Penetrated by Slug. 15946_ Com. Wheel destroyed. 15946_ Slug penetrates Earth. 15947_ Plasma Rifle destroyed. 15947_ Penetrated by Slug. 15947_ Antimatter Cannon destroyed. 15947_ Penetrated by Slug. 15949_ Adv. Signal Interpreter destroyed. 15949_ Penetrated by Slug. 15949_ Critical hit (Burn: +37). 15949_ Penetrated by Slug. 15952_ Slug penetrates Wall. 15952_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???""" # ? = # ###"%%%%## ! ????? | | ???T"" # # ### ""[ ""???????? | | ^ ? + ! * # %*! 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""""" !! | | | | ##### | | ####### ##### | | ######### ####??##+#+########## | | ######### ####??? #### | | ] = # ##?????? #### " " """ """ | | ==! # ##??????"" """ #### "T" """ """ =## | | =! # ##?## ?""" """ #### """ """ """ ## | | #! ##?## """ """ #### ## | | """""" %# ##?## #### ## | | /% ##?## """ """ + ####### ## | | +######## ##?## """ """ ########/#+#######+## | | ######## ##### """ """ # ## | | ##### # ## | | ! ] + # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 830 Resistance: TH 15 Resistance: EM 25 Propulsion Shielding 90 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Med. Reactive Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Centrium Wheel | x2 | -5/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Beamcaster | 38% | -9/Materials | Broken Centrium Wheel | 25% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed OvertunedSuspensionSuit Manual? 0 Play Time 03:09:35 Cumulative 132.7 hours Start 2025.09.05 @ 11:28:22 End 2025.09.15 @ 20:28:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21bac1de-2323-498a-87b2-578c4d5886e5