Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.15 @ 21:28:43 Player: szymekc Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (359) 1795 Value Destroyed (21535) 21535 Prototype IDs (92) 1840 Alien Tech Used (13) 2600 Bonus (21960) 21960 TOTAL SCORE: 58630 Bonus ------- High Alert Combat Kills 5770 Follower Combat Kills 248 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 788 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -446 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 100/100 System Corruption 57% Temperature Cool (0) +ITN Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Enhanced Biometal Leg Enhanced Multireflex Exoskeleton Centrium Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Graphene Brace Experimental EM Shield Advanced Force Field Microwarp Drive > --- WEAPON ----------- Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Biometal Leg Advanced Energy Well Advanced Transmission Jammer SHELL Armor Advanced Point Defense System Advanced Point Defense System Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Vortex Driver Enhanced Nova Cannon Enhanced Hardcell Cannon Gamma Bomb Array Neutron Missile Launcher Vibroblade [Rating: 244] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Meta Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Overtuned Scrapsphere Flight Unit Electron Diverter Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection SHELL Armor Artifact Phase Armor Weapon Thunder Hammer Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . Utility 10 | . . . . . . 8 . . . . . . . . . 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 289 | 7 6 1 13 7 8 30 1 1 20 . 22 1 5 2 4 11 13 50 34 15 23 15 Power 41 | 1 . . 2 1 . 3 . . 2 . 3 . 1 . . . 2 10 7 1 5 3 Engine 5 | 1 . . 2 . . 1 . . . . . . . . . . . 1 . . . . Core 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . Reactor 32 | . . . . . . 1 . . 1 . 2 . 1 . . . 2 9 7 1 5 3 Propulsion 48 | 2 . . 4 2 2 7 . . 2 . 4 . . . . 1 . 12 6 2 2 2 Treads 10 | 2 . . 2 . . 3 . . . . . . . . . . . . 1 . . 2 Leg 30 | . . . . . . 3 . . 1 . 4 . . . . 1 . 12 5 2 2 . Wheel 7 | . . . 2 2 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Utility 137 | 2 2 1 3 1 4 15 . 1 9 . 14 . 4 1 3 9 7 18 15 9 12 7 Device 90 | 2 1 1 2 1 3 8 . 1 4 . 8 . 4 . 1 6 3 13 10 7 9 6 Storage 5 | . 1 . . . . . . . . . . . . . 1 . 1 1 1 . . . Processor 16 | . . . . . . 1 . . 1 . 2 . . . 1 1 1 3 1 2 3 . Hackware 11 | . . . . . . 4 . . 1 . 2 . . . . 2 1 1 . . . . Protection 13 | . . . 1 . 1 2 . . 3 . 2 . . 1 . . 1 . 2 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 63 | 2 4 . 4 3 2 5 1 . 7 . 1 1 . 1 1 1 4 10 6 3 4 3 Energy Gun 5 | . 2 . 1 . . . . . . . . . . . . . 1 1 . . . . Energy Cannon 23 | . . . 2 . . 3 . . 2 . 1 1 . . . 1 . 6 2 2 2 1 Ballistic Gun 5 | 2 . . 1 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . 1 . . . . . . . 1 1 4 . . 2 Launcher 8 | . 1 . . . . 1 1 . . . . . . . 1 . 2 1 . 1 . . Special Weapon 6 | . 1 . . . . . . . 3 . . . . 1 . . . 1 . . . . Impact Weapon 5 | . . . . 1 2 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . . 1 . 5 . . 9 . 3 . 1 2 1 2 8 5 8 6 3 6 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Parts Lost 65 | . . . 3 . . 4 . . . . 4 . 1 . 2 6 2 6 7 1 2 27 Power 12 | . . . 1 . . . . . . . 1 . 1 . . . 1 1 2 . 1 4 Propulsion 13 | . . . 1 . . . . . . . . . . . . 1 . 3 1 1 . 6 Utility 24 | . . . . . . 3 . . . . 2 . . . 2 3 1 1 2 . 1 9 Weapon 16 | . . . 1 . . 1 . . . . 1 . . . . 2 . 1 2 . . 8 Highest Loss Streak 23 | . . . 1 . . 2 . . . . 1 . 1 . 1 3 1 2 5 1 1 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 20 | 1 14 19 24 23 22 19 22 22 23 22 20 20 20 20 16 17 17 17 17 18 17 16 Power . | . 1 1 1 1 . . . . . 1 2 1 . . 1 2 1 . . . . . Propulsion 2 | . . 2 3 5 3 1 3 3 4 6 2 1 1 1 1 2 1 . . . . 1 Utility 9 | . 8 10 8 10 11 8 9 9 9 8 8 12 13 13 9 8 9 11 11 8 8 4 Weapon 5 | . 4 6 9 6 5 6 7 6 6 6 5 5 5 5 3 2 3 3 4 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 2 . 3 4 7 9 . . 9 . 1 . . . 1 3 6 5 7 . . 6 Power 6 | . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . Propulsion 10 | . . . . . 3 1 . . . . . . . . . 2 2 1 . . . 1 Utility 30 | . 1 . 3 1 2 4 . . 8 . . . . . 1 1 1 4 4 . . . Weapon 11 | . 1 . . 2 1 2 . . 1 . . . . . . . . . 3 . . 1 Tool/Special 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 88 | . 99 100 99 70 65 86 89 88 86 86 96 100 98 94 90 85 85 86 88 78 75 73 Engine 3 | . 14 14 14 . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . 9 10 9 5 5 5 11 6 5 3 . . . . . . . . . Reactor 4 | . . . . . . . 5 5 4 . 3 5 4 5 5 4 7 11 12 13 11 11 Treads 7 | . 28 28 27 . . 5 . . . . . . . . . . . . 1 . . . Leg 11 | . . . . . . 1 5 5 5 5 24 26 26 26 26 22 23 25 23 17 16 15 Wheel 3 | . . . . 20 18 10 10 10 10 11 . . . . . . . . . . . . Device 17 | . 14 14 13 10 2 27 31 30 26 22 14 15 15 15 22 28 25 19 16 12 15 22 Storage 7 | . 13 14 14 10 10 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 7 | . . . . . . . 5 5 5 5 14 15 15 15 12 9 9 10 16 17 16 8 Hackware 2 | . . . . . . 9 . . 3 5 9 10 10 10 7 3 2 1 . . . . Protection 3 | . . . . . 4 3 10 10 7 11 5 5 5 5 1 . 1 4 2 4 4 3 Energy Gun 2 | . 16 27 5 . . . . . . . . . . . . . 1 1 . . . . Energy Cannon 5 | . . . 14 12 . 4 5 4 . . . 4 5 . 4 3 3 4 4 5 3 2 Ballistic Gun 2 | . 8 . 4 5 10 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 10 4 4 4 6 3 9 5 5 5 5 3 . . . . . . Peak Build Rating 244 | 9 12 12 19 34 48 112 111 111 130 125 144 143 148 150 150 161 170 195 208 202 229 244 Average Rating 111 | 6 10 11 16 27 33 101 110 110 114 124 137 142 143 145 147 156 161 183 192 195 226 225 On Entrance 110 | . 9 12 12 19 28 48 111 111 104 127 124 134 143 148 150 148 152 162 171 193 202 226 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 11 92 92 102 103 100 142 138 138 158 146 146 133 154 154 154 118 134 166 176 162 154 182 Greatest Support 208 | 40 40 40 40 40 36 44 16 16 16 16 136 136 136 136 136 144 142 208 200 188 188 195 Greatest Overweight (x) 15 | . 2 2 2 5 3 8 8 8 15 9 9 . 1 1 1 1 . . 1 1 . 1 Average Overweight (x) 1 | . 1 2 2 2 2 5 8 8 8 9 . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 22 | 5 23 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 19 Most Carried 25 | 3 19 20 25 25 25 25 25 25 25 24 25 25 25 25 25 20 20 20 20 20 20 20 Average Carried 21 | 1 14 19 24 24 24 22 25 24 24 23 23 24 24 23 17 18 19 19 19 19 19 19 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 5 Final Carried 25 | 3 19 20 25 25 25 25 25 25 24 24 25 25 23 25 16 17 20 20 20 20 20 5 Class Distribution -------------------- 33% | Mutant 18% | Scavenger-Mutant 10% | Hacker-Mutant 8% | Alien-Gladiator 6% | Hacker-Gladiator 4% | Hacker-Assassin 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Skirmisher | -3/Testing Mutant | -2/Research Scavenger-Skirmisher | -2/Quarantine Alien-Skirmisher | -2/Section 7 Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 10300 | 312 114 124 549 104 100 342 165 165 440 245 631 74 116 56 196 448 274 2313 1166 861 346 1159 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22664 | 178 369 154 547 290 . 1257 274 73 374 281 1283 117 434 57 421 1777 709 5888 1656 1747 2124 2654 Parts 933 | 18 30 10 40 12 . 49 3 . 10 7 27 7 18 1 24 56 18 241 99 76 114 73 Haulers Intercepted 9 | . 2 . . . . 1 . . . . 1 . . . . . 1 2 . 1 1 . Recyclers Shooed 13 | 1 . . . . . . . . . . 2 . . . . 1 . 7 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . 8 . . . 2 . . 7 . 4 16 . 16 . . . . . . . Prevented 22 | . . . . . . . . . . 3 . . 10 . 9 . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 288 | . 8 . 18 1 . 16 5 3 7 4 15 6 6 . 10 25 5 70 19 21 27 22 Melee 35 | . . . 1 . . . . . . . 9 . 2 . 1 3 . . . . 17 2 Guns 12 | . 6 . 6 . . . . . . . . . . . . . . . . . . . Cannons 131 | . . . 6 1 . 12 . . 4 3 . . 1 . 6 15 2 48 9 11 7 6 AOE 32 | . 2 . 5 . . . 5 2 . . . 5 . . 1 . . 1 2 . 2 7 Classes Destroyed 22 | 3 5 . 2 . . 3 . . 1 1 2 1 . . . . 1 1 . 2 . . Worker 10 | 1 . 2 . . . 2 . . . . . . . . . . . 3 . 1 1 . Builder 8 | . 1 2 . . . . . . . . . . . . . . 1 3 . . 1 . Tunneler 6 | 4 . 1 . . . . . . . . 1 . . . . . . . . . . . Hauler 9 | . 2 . . . . 1 . . . . 1 . . . . . 1 2 . 1 1 . Recycler 20 | 1 . 1 . 3 . 1 . . . . 3 . . . . 1 1 3 1 1 1 3 Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Watcher 13 | . . . . . . . . . . . 1 . . . . 2 . 5 . 1 1 3 Swarmer 57 | . 3 . 4 . . 2 5 . . . 5 5 . . 6 8 . 8 . 4 4 3 Grunt 90 | . 5 . . . . 5 . 2 6 . 2 . 4 . 2 10 5 30 11 3 . 5 Brawler 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Duelist 6 | . . . . . . 1 . 1 . . . . . . . . . 3 . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 14 | . . . 1 1 . 2 . . . . 1 . . . . 2 . 5 . 1 1 . Specialist 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Hunter 26 | . . . . . . . . . . 2 2 . . . 2 2 . 4 . 2 6 6 Programmer 60 | . . . . . . 5 . . . 2 5 . 2 . . 3 . 18 . 6 16 3 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . 7 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 3 2 3 2 . 3 5 3 3 2 5 5 3 . 4 5 3 9 6 8 6 8 Combat Bots Only 9 | . 3 . 3 1 . 3 5 3 4 2 5 5 3 . 4 5 2 9 6 8 6 5 Max Kills in Single Turn 4 | 1 2 1 2 1 . 1 4 2 1 2 1 3 1 . 1 1 1 2 2 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . . . 4 2 . . . 3 . . 1 . . 1 1 . 2 2 Melee 1 | . . . 1 . . . . . . . 1 . 1 . 1 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2921 | . 29 . 69 9 . 119 4 16 43 81 174 10 54 . 84 199 38 583 227 171 318 693 Missed 908 | . 10 . 20 5 . 28 3 7 15 22 61 3 14 . 39 61 17 176 95 44 103 185 Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Deflected 49 | . . . . . . . . . . . 8 . . . . 5 . 12 . 2 19 3 Damage Taken 34577 | . 190 . 978 33 . 1897 10 361 568 898 1733 103 731 . 436 1244 271 6604 3394 2272 2203 10651 Core 3460 | . 23 . 205 12 . 188 . 129 28 104 163 37 65 . 40 152 . 297 200 205 116 1496 Absorbed by Shields 7861 | . . . . . . 186 . . 46 239 . . 160 . 394 1006 139 472 136 664 783 3636 Ignored by Resistances 8096 | . . . . . . 14 4 . . 229 219 16 16 . 85 438 . 2664 759 553 1245 1854 Regen/Repaired (Parts) 8119 | . . . . . . 70 . . 178 . 804 . . . . . 312 2093 819 676 1325 1842 Core Remaining (%) 60 | 100 . . . . 4 . . . . 55 . . . . 66 . 88 . . 47 . . Volleys Fired 1287 | 9 30 14 59 5 . 72 2 8 53 36 16 2 27 . 28 115 84 378 81 83 49 136 Largest 3 | 2 2 2 2 2 . 1 2 2 2 1 1 1 1 . 1 1 1 2 2 2 1 3 Hottest 240 | 40 112 112 160 160 . 120 75 81 100 51 100 36 88 . 100 113 113 240 240 214 120 216 Shots Fired 1513 | 18 60 22 97 7 . 73 5 12 54 36 16 2 27 . 29 114 83 392 113 112 50 191 Gun 185 | 18 56 21 51 2 . . . . . . . . . . . . 17 20 . . . . Cannon 1174 | . . . 30 5 . 73 . 4 25 22 15 . 27 . 27 114 66 342 97 109 47 171 Launcher 93 | . 2 . 5 . . . 5 8 . . . 2 . . 2 . . 29 14 3 3 20 Special 61 | . 2 1 11 . . . . . 29 14 1 . . . . . . 1 2 . . . Kinetic 224 | 18 8 . 20 2 . . . . 17 22 . . . . . . . 39 12 22 . 64 Thermal 902 | . 50 22 72 5 . 59 . . . . . . . . . 90 66 304 81 60 31 62 Explosive 37 | . 2 . 5 . . . 5 8 . . . 2 . . 2 . . 4 . . . 9 Electromagnetic 257 | . . . . . . 14 . 4 6 . . . 27 . 23 24 17 44 18 26 19 35 Impact 43 | . . . . . . . . . 28 14 1 . . . . . . . . . . . Entropic 46 | . . . . . . . . . 2 . 15 . . . 4 . . . . 4 . 21 Robot Hit Streak 30 | 3 4 5 17 11 . 17 3 6 5 10 . 11 13 . 3 10 9 11 13 10 5 30 Robot Miss Streak 6 | 3 4 2 3 . . 3 1 1 4 3 . . 3 . 3 6 3 5 6 6 3 5 Penetration Max 2 | . . . . . . . . . 1 1 . . . . . . 1 2 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Capacitor 326 | . . . . . . . . . . . . . . . 18 97 83 128 . . . . Shots Hit Robots 953 | 10 29 12 54 7 . 55 8 9 32 28 41 3 24 2 16 87 31 192 62 45 69 137 Core Hits 582 | 6 17 5 26 5 . 19 6 6 7 3 9 8 4 . 18 28 15 163 58 50 36 93 Critical Kills 23 | . . . . . . 3 1 . 1 2 1 . . . . 2 4 6 1 2 . . Critical Parts Destroyed 40 | . . . . . . . 1 . 12 8 9 . 2 1 1 6 . . . . . . Critical Strikes 88 | . 4 1 2 . . 3 2 1 15 11 10 . 3 1 1 8 4 8 1 5 4 4 Burn 7 | . 4 1 2 . . . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . . . 3 . . . . . . . . . . 4 6 1 2 . . Destroy 19 | . . . . . . . . . 9 10 . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . . . . 2 . 3 . 2 Corrupt 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Smash 31 | . . . . . . . 2 . 6 1 10 . 2 1 1 8 . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 Melee Attacks 324 | . . . . 12 . 9 6 1 1 2 80 6 10 2 15 52 . . . . 94 34 Impact 196 | . . . . 12 . 9 6 1 1 2 80 6 10 2 15 52 . . . . . . Slashing 128 | . . . . . . . . . . . . . . . . . . . . . 94 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 5 3 . . . 6 . . . . 2 . . . . 9 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 1 . . . . 6 . Follow-up Attacks 13 | . . . . . . . . . . . 8 . . . . . . . . . . 5 Martial Strikes 36 | . . . . . . . . . . . 8 . . . . 12 . . . . 16 . Damage Inflicted 54007 | 128 502 188 1574 170 . 3124 908 528 2269 1218 2519 386 1030 227 1318 4178 1240 11938 3247 2795 5729 8791 Guns 1526 | 128 445 173 685 42 . . . . . . . . . . . . 27 26 . . . . Cannons 27401 | . . . 385 128 . 2702 . 112 376 294 . . 616 . 430 2828 1168 8190 2112 2137 1065 4858 Explosions 10413 | . 56 . 482 . . 62 404 416 . . . 260 . . 723 . 39 3419 1135 658 231 2528 Melee 11544 | . . . . . . 360 504 . . 90 2519 126 414 227 165 1350 . . . . 4384 1405 Ramming 396 | . 1 15 22 . . . . . . . . . . . . . 6 303 . . 49 . Kinetic 5241 | 128 56 . 367 42 . . . . 230 294 . . . . . . . 1304 175 716 . 1929 Thermal 19794 | . 389 173 703 128 . 2476 . . . . . . . . . 2431 1207 7047 1834 958 722 1726 Explosive 5108 | . 56 . 482 . . . 404 416 . . . 260 . . 723 . . 961 . . . 1806 Electromagnetic 8269 | . . . . . . 288 . 112 73 . . . 616 . 430 397 27 2323 1238 1121 574 1070 Impact 8482 | . . . . . . 360 504 . 1893 924 2519 126 414 227 165 1350 . . . . . . Slashing 5789 | . . . . . . . . . . . . . . . . . . . . . 4384 1405 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 928 | . . . . . . . . . 73 . . . . . . . . . . . . 855 Highest Corruption 57 | . 8 8 8 . . 12 12 12 12 2 7 1 1 1 1 9 9 14 15 1 6 57 Average Corruption 6 | . 7 8 2 . . 7 12 12 12 1 5 1 1 1 1 5 9 8 14 1 3 19 Corruption Purged 24 | . . . 8 . . . . . . . 8 . . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 520 | . 33 31 74 . . 27 17 20 1 5 26 2 7 2 2 18 30 97 51 6 27 44 Message Errors 122 | . 4 7 25 . . 4 4 3 . 2 4 . 3 . . 5 10 20 14 . 9 8 Matter Fused 105 | . 9 7 9 . . 6 3 5 1 1 10 2 1 1 . 2 5 19 9 1 5 9 Heat Flow Errors 62 | . 4 4 11 . . 4 3 1 . 1 2 . 1 . . 2 5 10 7 . 5 2 Energy Discharges 72 | . 1 5 14 . . 3 3 7 . . 7 . . . . 4 5 9 7 1 2 4 Parts Rejected 7 | . 1 1 1 . . . . . . . . . . . . . . 1 2 . . 1 Parts Fused 6 | . . . 2 . . . . . . . . . . . 1 . . 1 1 . 1 . Data Loss (minor) 55 | . 5 3 5 . . 6 1 3 . . 2 . 2 . . 2 3 12 2 3 3 3 Data Loss (major) 27 | . 1 2 1 . . 1 1 1 . 1 . . . . . 1 . 9 1 . 1 7 Misfires 27 | . 4 1 5 . . 1 1 . . . . . . . 1 . . 5 6 1 1 1 Alerts 15 | . 4 . 1 . . 2 1 . . . 1 . . 1 . 1 1 2 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 Weapon Failures 18 | . . 1 . . . . . . . . . . . . . 1 1 8 1 . . 6 Overload Shots 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Overflow Damage 5133 | . . . 10 . . 265 375 2 561 283 871 40 138 225 68 648 . 659 74 59 641 214 Projectiles 1649 | . . . 9 . . 158 . 2 561 195 26 . . . 2 114 . 316 74 59 53 80 Explosions 417 | . . . 1 . . . 22 . . . . 6 . . 3 . . 287 . . . 98 Melee 3067 | . . . . . . 107 353 . . 88 845 34 138 225 63 534 . 56 . . 588 36 Knockbacks 72 | . . . . . . . 2 . 16 4 15 . . . . 11 . 13 . 3 . 8 Impact 41 | . . . . . . . 2 . 12 1 14 . . . . 9 . 3 . . . . Kinetic 23 | . . . . . . . . . . 3 . . . . . . . 9 . 3 . 8 Secondary 8 | . . . . . . . . . 4 . 1 . . . . 2 . 1 . . . . Self-Inflicted Damage 780 | . . . 66 . . . . 196 . . . . . . 42 . . 226 181 . . 69 Shots 37 | . . . 2 . . . . 4 . . . . . . 1 . . 11 18 . . 1 Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 1 3 1 . . . . . . . . . . . . . 1 12 . . 1 . Kicked 14 | . . . . . . . . . . . . . . . . . 1 12 . . 1 . Crushed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 210 255 247 210 . 280 224 67 113 200 271 66 258 . 105 365 425 471 291 333 227 227 Average Temperature 88 | . 98 85 66 86 . 103 105 35 35 60 113 29 106 . 46 71 61 86 98 97 91 84 Received Heat Transfer 3519 | . 66 . 114 12 . 270 . 81 172 28 67 116 262 . 13 116 79 1218 336 111 39 419 Effects 11 | . . . . . . . . . . . . . . . . . 1 2 5 1 . 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Interference 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 30 | . . . . . . . . . . . 9 . . . . 8 . . . . 11 2 Total Turns 752 | . . . . . . . . . . . 116 . . . . 192 . . . . 253 191 Longest Duration 149 | . . . . . . . . . . . 38 . . . . 39 . . . . 42 149 Shielding Activations 9 | . . . . . . . . . . . . . . . . . . 5 . 4 . . Total Turns 102 | . . . . . . . . . . . . . . . . . . 73 . 29 . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . 19 . 18 . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Corrupted 77 | . . . . . . 3 2 1 3 1 12 1 3 . 2 8 . 18 6 8 2 7 Combat Hostiles 62 | . . . . . . 1 . 1 3 1 6 1 3 . 2 7 . 15 6 8 1 7 Parts Fried 117 | . . . . . . 2 . . 2 4 16 1 5 . 1 15 . 23 15 16 6 11 Impact Corruptions 100 | . . . . . . 3 9 . 13 5 32 1 6 7 4 15 . 3 . . 2 . Robots Melted 17 | . . . . . . 3 . . . . . . . . . . 4 6 2 2 . . Combat Hostiles 16 | . . . . . . 3 . . . . . . . . . . 3 6 2 2 . . Parts Melted 57 | . 1 . 3 . . 3 . . . . 2 . . . . 5 8 25 2 7 1 . Heat Transferred 17112 | . 1295 518 1480 185 . 800 . . . . . . . . . 2146 1160 6120 1591 814 518 485 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . 1 3 . . . 2 Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 1 1 5 4 3 3 3 Low Security (%) 47 | 100 100 100 . 100 . 100 . . . . 100 . . . . 78 91 3 . . . . Level 1 12 | . . . . . . . . . . . . . . . . 21 8 29 . . 51 . Level 2 14 | . . . . . . . . . . . . . . . . . . 23 . 55 30 65 Level 3 12 | . . . . . . . . . . . . . . . . . . 21 15 44 18 34 Level 4 11 | . . . . . . . . . . . . . . . . . . 13 84 . . . Level 5 1 | . . . . . . . . . . . . . . . . . . 8 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2018 | 10 114 24 . 41 . 126 . . . . 138 . . . . 365 208 2018 1399 795 764 890 Initial 1134 | . . 24 . 9 . . . . . . . . . . . 69 202 106 1134 612 450 472 Average 413 | 1 30 1 . 7 . 50 . . . . 30 . . . . 129 141 755 1188 668 476 625 Influence Increases 10085 | 30 291 31 110 172 . 538 110 70 215 130 526 160 337 . 250 809 318 2671 762 797 921 837 Destroy 0b10 Robot/C 5580 | . 160 . 100 20 . 320 100 60 140 80 300 100 220 . 200 500 120 1400 380 400 540 440 Destroy 0b10 Robot/NC 355 | 30 20 30 . 15 . 20 . . . . 35 . . . . 15 15 80 5 30 25 35 Destroy Leader 962 | . 34 . 10 . . 52 10 10 . 20 54 10 30 . 20 84 12 264 80 74 124 74 Allied During Kill 107 | . . . . . . . . . . . . 50 57 . . . . . . . . . Successful Hack 146 | . 25 . . 14 . 21 . . . . 52 . . . . 15 . . 12 . 7 . Select Force Hacks 150 | . 30 . . 120 . . . . . . . . . . . . . . . . . . Disable Machine 705 | . 15 . . . . 45 . . . . . . . . . 30 90 165 165 120 15 60 Destroy Structure 1345 | . 7 1 . 3 . 50 . . . . 40 . . . . 90 66 537 75 113 135 228 Partial Spotted 60 | . . . . . . . . . . . . . . . . 15 . 15 . . 30 . Lose Combat Pursuer 675 | . . . . . . 30 . . 75 30 45 . 30 . 30 60 15 210 45 60 45 . Influence Decreases 6813 | 30 229 55 90 181 . 435 174 70 116 130 404 236 218 . 146 517 330 760 806 658 632 596 Time Decay 5742 | 30 229 55 80 181 . 385 164 70 116 130 364 236 128 . 136 406 310 700 586 498 612 326 Lost Part 620 | . . . 10 . . 40 . . . . 40 . 10 . 10 60 20 60 70 10 20 270 Lost Ally 100 | . . . . . . 10 10 . . . . . 80 . . . . . . . . . Purge Threat 351 | . . . . . . . . . . . . . . . . 51 . . 150 150 . . Squads Dispatched 56 | . 2 . . . . 6 . . . . 4 . . . . 5 5 14 1 7 9 3 Investigation 8 | . 1 . . . . . . . . . 1 . . . . 1 3 . 1 . 1 . Extermination 26 | . . . . . . 2 . . . . 3 . . . . 3 1 6 . 3 7 1 Reinforcement 14 | . 1 . . . . 4 . . . . . . . . . 1 1 5 . 1 . 1 Assault 8 | . . . . . . . . . . . . . . . . . . 3 . 3 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 7 | . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . 2 Communications Jammed 321 | . . . . . . 5 . . . . 30 . 1 . . 85 2 101 . 28 32 37 Distress Signals 314 | . . . . . . 5 . . . . 30 . 1 . . 79 2 100 . 28 32 37 Times Spotted 514 | . 11 . 20 1 . 26 5 3 76 6 24 5 12 . 22 39 12 105 26 37 34 50 Peak Tracking Total 15 | . 4 . 6 1 . 4 5 3 14 3 5 3 3 . 12 5 3 5 8 6 6 15 Tactical Retreats 42 | . . . . . . 2 . . 5 2 3 . 2 . 2 4 1 12 3 4 2 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . 5 . 1 . . 5 . . . . . . . . . . . 5 2 1 2 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 56 | . 1 . 1 . . 3 . . 2 . . 1 . . 3 2 7 11 11 9 1 4 Max in Single Turn 4 | . 1 . 1 . . 1 . . 1 . . 1 . . 2 1 4 1 1 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 87 | . 7 . 2 9 3 3 . 1 5 . 7 . 1 4 1 10 6 10 5 5 7 1 Terminals 40 | . 5 . . 4 . 1 . . . . 3 . . . 1 5 3 5 3 5 4 1 Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Repair Stations 7 | . . . . . . 1 . . . . 1 . . . . 1 2 1 1 . . . Recycling Units 12 | . 2 . . 5 . . . . . . 1 . . . . . . 3 . . 1 . Scanalyzers 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Total Hacks 216 | . 23 . 4 19 11 8 . 1 13 . 29 . 1 17 6 25 12 17 9 8 12 1 Successful 129 | . 17 . 4 9 11 6 . 1 13 . 15 . 1 17 6 14 3 4 2 2 3 1 Failed 87 | . 6 . . 10 . 2 . . . . 14 . . . . 11 9 13 7 6 9 . Catastrophic 29 | . 2 . . 3 . . . . . . 4 . . . . 3 2 5 4 3 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 13 . . 14 . . . . . . 8 . . . . 8 5 10 3 4 . . Terminals 93 | . 20 . . 9 . 4 . . . . 8 . . . 6 13 4 8 5 8 7 1 Fabricators 16 | . . . . . . . . . . . 6 . . . . 3 5 2 . . . . Repair Stations 19 | . . . . . . 1 . . . . 9 . . . . 2 3 1 3 . . . Recycling Units 25 | . 3 . . 10 . . . . . . 4 . . . . . . 6 . . 2 . Scanalyzers 11 | . . . . . . 3 . . . . 2 . . . . 6 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . 1 . 3 . Terminal Hacks 78 | . 8 . 4 . 11 2 . 1 13 . 3 . 1 17 6 5 . . 1 2 3 1 Record 26 | . . . 3 . 5 . . . 7 . . . . 5 6 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . . . . . 5 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . 5 . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 3 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . 2 . . 1 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 3 . . . . 2 2 1 . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . . 1 . . . . 6 . . . . . . . 1 . . . Scan Component 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . . Repair 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 2 . . . . . . 1 . . . . . . 2 . . . . Retrieve Components 6 | . 1 . . 2 . . . . . . 1 . . . . . . 2 . . . . Scanalyzer 8 | . . . . . . 3 . . . . 1 . . . . 4 . . . . . . Insert Component 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . Analyze 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 8 . . 7 . . . . . . 1 . . . . 2 1 1 . . . . Terminals 11 | . 7 . . 3 . . . . . . . . . . . 1 . . . . . . Botnet 4 | . 2 . . 1 . . . . . . . . . . . 1 . . . . . . Skim 7 | . 5 . . 2 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . 1 . . 4 . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 56 | . 6 . . 5 . 3 . . . . 6 . . . . 9 5 9 5 4 4 . Full Trace Events 6 | . . . . 2 . . . . . . . . . . . 1 2 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . . . . . . 4 . 1 2 . 5 . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Time 171 | . . . . . . . . . . . 69 . . . . 102 . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . 18 . . . . 8 . . . . . . Parts Repaired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Time 296 | . . . . . . . . . . . 296 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 10 . . 8 . . . . . . 3 . . . . . . 6 . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Largest Group 4 | . . . . . . . . . . . . 4 4 . . . . . . . . . Highest-Rated Group 188 | . . . . . . . . . . . . 188 188 . . . . . . . . . Highest-Rated Ally 47 | . . . . . . . . . . . . 47 47 . . . . . . . . . Total Orders 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . 42 . . . . . . . . . Total Damage 1186 | . . . . . . . . . . . . . 1186 . . . . . . . . . Kills 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 26157 | 115 581 876 3990 803 241 1417 424 535 1635 722 1860 564 750 286 524 1175 695 2984 1823 1321 2005 831 Optics 18402 | . . . . . . 268 424 535 1635 722 1860 564 750 286 524 1175 695 2984 1823 1321 2005 831 Sensors 3965 | . . . . . . . . . . . . . . . . 143 479 . 1085 576 1669 13 Terrain 5271 | 63 83 . . . 1 . . . . . 1476 541 492 . 254 445 . 825 508 353 230 . Seismic 7648 | 115 581 876 3990 803 240 1043 . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Cloaking 3753 | . . . . . . 20 . . . . 707 . . . . 536 50 697 112 412 1089 130 Jamming 15501 | . . . . . . 1417 424 535 512 . 1518 564 739 286 524 1175 695 2842 215 1308 2005 742 ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 9 | . . . . . 5 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 3 2 . 5 . 1 2 . 2 . 1 2 . . . . . . . . . Drone Launches 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 30494 | 161 1369 915 5449 805 2213 1434 424 535 1635 722 1860 564 750 286 524 1175 695 2984 1823 1321 2005 845 Spaces Moved 16291 | 79 396 255 1484 520 1640 859 263 336 937 409 1149 478 576 152 383 639 507 1790 1084 747 1218 390 Core 16 | 4 . . . . . . . . . . . . . . . . . . . . . 12 Treads 2202 | 75 396 255 1475 . . . . . . . . . . . . . . . . . . 1 Legs 9039 | . . . . . . . . . . . 1129 478 576 152 383 639 507 1790 1084 747 1218 336 Wheels 4993 | . . . 9 520 1640 859 263 336 937 409 20 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 130 129 109 102 150 150 140 160 104 104 104 178 104 102 102 103 120 114 112 50 Average Speed 150 | 154 303 320 318 137 132 132 150 150 151 160 114 104 111 178 105 108 102 115 132 123 116 120 Slowest Speed 412 | 160 320 320 320 160 145 150 150 150 220 160 364 104 178 178 178 204 102 124 207 206 234 412 Overloaded Moves 41 | . . . . . . . . . . . 10 . . . . 14 . . . . 9 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 58 | 5 72 64 82 87 89 33 73 49 82 61 24 69 78 61 67 23 61 58 91 62 38 22 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 14 | . 1 2 2 4 . . . . . . . . 1 3 1 . . . . . . . Known Exits Taken 11 | . 1 1 1 . . 1 . . . 1 1 . . . . 1 1 . 1 1 1 . Unknown Exits Taken 11 | 1 . . . 1 1 . 1 1 1 . . 1 1 1 1 . . 1 . . . . Scrap Searched 28 | . . . 4 . 12 . 1 3 . 4 . 2 1 . 1 . . . . . . . Spaces Dug 206 | . 2 1 9 3 . 3 1 1 . 1 14 2 . . 13 28 18 48 11 10 34 7 Terrain Destroyed 806 | . 7 1 46 3 . 36 31 59 5 2 44 23 . . 43 48 34 191 30 34 48 121 Melee 88 | . . . . 3 . 2 1 1 . 1 13 2 . . 9 19 . . . . 31 6 Projectile 374 | . 2 1 6 . . 9 . . 5 1 31 . . . 6 29 33 144 30 34 17 26 AOE 342 | . 5 . 40 . . 25 30 58 . . . 21 . . 28 . . 46 . . . 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 20634 | 97 502 323 2082 581 1685 1104 277 357 1106 452 1567 531 638 161 459 1022 681 2469 1366 996 1564 614 Wait 1503 | . 45 47 482 10 . 72 3 . 26 1 226 16 12 . 11 153 33 79 72 71 125 19 Move 16232 | 78 395 254 1484 519 1639 858 262 335 936 408 1148 477 575 151 382 638 507 1789 1083 746 1217 351 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 3 18 1 17 11 13 24 . 4 17 . 23 1 2 2 1 16 16 35 24 4 11 12 Fast Attach 129 | 7 1 1 5 3 5 17 . . 9 1 8 . . 1 . 2 2 26 18 9 6 8 Attach 110 | . . . 4 . 3 13 . 1 5 . 26 1 1 . 3 11 4 10 5 2 4 17 Detach 65 | . . . 2 1 4 10 . 1 7 2 16 . . . 1 5 2 5 2 1 1 5 Swap 464 | . 10 3 19 6 1 6 4 4 17 1 23 5 8 5 14 33 19 87 47 74 57 21 Drop 270 | . 2 . 10 14 20 23 . 3 27 1 21 . 3 . 4 9 12 48 34 6 16 17 Fire 1287 | 9 30 14 59 5 . 72 2 8 53 36 16 2 27 . 28 115 84 378 81 83 49 136 Melee 269 | . . . . 12 . 9 6 1 1 2 60 6 10 2 15 40 . . . . 77 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . . . . . . 12 . . 1 . Crush 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . 23 . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 3) 1111 | -10/Materials | Discovered new exit (range 10) 1232 | -10/Materials | Discovered new exit (range 11) 1354 | -10/Materials | Identified exit to Mines 1354 | -10/Materials | Identified exit to Materials 1393 | -10/Materials | Learned location of 2 exits from Subcaves 1439 | -10/Materials | Identified exit to Subcaves 1446 | -10/Materials | Learned Storage terminal intel 1448 | -10/Materials | Loaded intel: 8 terminal locations 1449 | -10/Materials | Learned 2 Storage zone layouts 1455 | -10/Materials | Learned 2 Storage zone layouts 1531 | -10/Materials | Entered Mines 1578 | -10/Mines | Identified exit to Exiles 1581 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1587 | -10/Mines | Found Prototype Device 1700 | -10/Mines | Learned location of Mines (-9) 1839 | -10/Mines | Assembled infested the area 2153 | -10/Mines | Learned location of Zion (-6) 2297 | -10/Mines | Discovered exit to Subcaves (range 5) 2446 | -10/Mines | Entered Subcaves 2447 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2447 | -10/Subcaves | Identified exit to Recycling 2448 | -10/Subcaves | Identified exit to Materials 2538 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2566 | -10/Subcaves | Visited Clippyterm 2886 | -10/Subcaves | A Subdweller sparked back to life 2886 | -10/Subcaves | A Subdweller sparked back to life 2944 | -10/Subcaves | Found Prototype Power Core 3388 | -10/Subcaves | Core integrity fell below 50% 3540 | -10/Subcaves | Learned Materials trap positions 3699 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4326 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4365 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4934 | -10/Subcaves | Build established: Scavenger-Mutant 4950 | -10/Subcaves | Core integrity fell below 20% 6733 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6839 | -10/Subcaves | Met a Zionite searching for "candidates" 6897 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 7410 | -10/Subcaves | Visited 4L-MR0's lab 7425 | -10/Subcaves | Identified Meta Core 7530 | -10/Subcaves | Found Powered Cannon 7895 | -10/Subcaves | Entered Recycling 7909 | -7/Recycling | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 8114 | -7/Recycling | Identified Exp. Sensor Array 8649 | -7/Recycling | Discovered new exit (range 6) 8668 | -7/Recycling | Scanned before Scraplab entrance 8697 | -7/Recycling | Discovered new exit (range 2) 8700 | -7/Recycling | Entered Scraptown 8732 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8738 | -7/Scraptown | Visited Awakened 8778 | -7/Scraptown | Visited Shadow of the Wyrm 8803 | -7/Scraptown | Visited UFD Registry 8827 | -7/Scraptown | Registered with UFD as "Nullpod" 8842 | -7/Scraptown | Visited Cave Peace 8880 | -7/Scraptown | Visited The Evicted 8903 | -7/Scraptown | Visited Bundlers 8988 | -7/Scraptown | Visited Spacefarers 9207 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 9210 | -7/Scraptown | Learned location of 1 exit from Research 9211 | -7/Scraptown | Learned Factory stockpile data 9212 | -7/Scraptown | Learned Research stockpile data 9214 | -7/Scraptown | Learned location of 1 exit from Factory 9215 | -7/Scraptown | Learned Research terminal intel 9237 | -7/Scraptown | Build established: Mutant 9275 | -7/Scraptown | Discovered new exit (range 13) 9704 | -7/Scraptown | Visited Chapter 10 9725 | -7/Scraptown | Visited Abandonware Association 9738 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 9738 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 9768 | -7/Scraptown | Visited Analyses Database 9924 | -7/Scraptown | Visited Junk Cannon Lab 9933 | -7/Scraptown | Found Prototype Special Weapon 9959 | -7/Scraptown | Visited Derelict Rescue Squad 9970 | -7/Scraptown | Found DRS Beacon 9993 | -7/Scraptown | Visited Scrapoid Research Area 10015 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10027 | -7/Scraptown | Found DCF Scrap (27 items) 10076 | -7/Scraptown | Visited LU-1G1's Boring Crew 10125 | -7/Scraptown | Visited Science Guys 10561 | -7/Scraptown | Found Scrap Suit 10713 | -7/Scraptown | Found Scrap Suit 10851 | -7/Scraptown | Met Optimus 10851 | -7/Scraptown | Accepted into 0bPrime 10910 | -7/Scraptown | Discovered new exit (range 3) 10913 | -7/Scraptown | Entered Factory 10913 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x8 10914 | -5/Factory | Identified exit to Factory 10935 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 11054 | -5/Factory | Identified Junk Cannon 11123 | -5/Factory | Identified exit to Upper Caves 11234 | -5/Factory | Build established: Hacker-Mutant 11413 | -5/Factory | Spotted B-75 Beast 11492 | -5/Factory | Destroyed B-75 Beast 11905 | -5/Factory | Discovered exit to Factory (range 36) 11909 | -5/Factory | Build established: Scavenger-Mutant 11980 | -5/Factory | System corruption reached 10% 12283 | -5/Factory | Cargo convoy interrupted 12347 | -5/Factory | Entered Upper Caves 12381 | -5/Upper Caves | Build established: Mutant 12453 | -5/Upper Caves | Learned Factory security intel 12485 | -5/Upper Caves | Discovered new exit (range 92) 12771 | -5/Upper Caves | Entered another Upper Caves area 12840 | -5/Upper Caves | Learned Factory trap positions 12841 | -5/Upper Caves | Learned Factory interactive machine intel 13248 | -5/Upper Caves | Discovered new exit (range 16) 13306 | -5/Upper Caves | Entered Warlord 13348 | -5/Warlord | Discovered new exit (range 9) 13389 | -5/Warlord | System corruption cleaned by Quarantine Array 13636 | -5/Warlord | Learned Quarantine emergency access door positions 13639 | -5/Warlord | Learned Armory security intel 13639 | -5/Warlord | Learned Factory repair station intel 13639 | -5/Warlord | Learned 4 Armory zone layouts 13639 | -5/Warlord | Learned 4 Research zone layouts 13669 | -5/Warlord | Build established: Gladiator 13818 | -5/Warlord | Found Prototype Device 13818 | -5/Warlord | Identified System Purifier 13823 | -5/Warlord | Found Prototype Processor 13823 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13852 | -5/Warlord | Found Prototype Hackware 13853 | -5/Warlord | Identified Ghost Barrier 13873 | -5/Warlord | Found Prototype Reactor 14057 | -5/Warlord | Warlord's base attacked by MAIN.C 14108 | -5/Warlord | Build established: Hacker-Gladiator 14112 | -5/Warlord | Found Prototype Energy Cannon 14112 | -5/Warlord | Identified Vortex Driver 14125 | -5/Warlord | Found Vortex Driver 14308 | -5/Warlord | Spotted B-86 Titan 14342 | -5/Warlord | Warlord forces counterattacked 14350 | -5/Warlord | Lost 3 allies 14439 | -5/Warlord | Spotted Striker 14480 | -5/Warlord | Spotted Executioner 14507 | -5/Warlord | Lost 5 allies 14545 | -5/Warlord | Build established: Hacker-Mutant 14557 | -5/Warlord | Spotted Executioner 14557 | -5/Warlord | Spotted Striker 14562 | -5/Warlord | Spotted Executioner 14637 | -5/Warlord | Lost 18 allies 14732 | -5/Warlord | Warlord base infiltrated, sounded retreat 14739 | -5/Warlord | Spotted Striker 14765 | -5/Warlord | Rebuked by Warlord 14885 | -5/Warlord | Spotted Executioner 14885 | -5/Warlord | Spotted Executioner 14921 | -5/Warlord | Lost 6 allies 14941 | -5/Warlord | Entered Proximity Caves 15353 | -4/Proximity Caves | Spotted B-86 Titan 15516 | -4/Proximity Caves | Learned Research security intel 15663 | -4/Proximity Caves | Entered Factory 15663 | -4/Factory | Evolved 2 slots: Propulsion x2 15664 | -4/Factory | Loaded intel: 99 trap records 15666 | -4/Factory | Loaded intel: 56 interactive machine locations 15667 | -4/Factory | Loaded intel: 6 repair station locations 15761 | -4/Factory | Found Quantum Capacitor 15840 | -4/Factory | Fabricated Quantum Reactor (x2) 15884 | -4/Factory | Identified exit to Upper Caves 15884 | -4/Factory | Identified exit to Extension 15987 | -4/Factory | Repaired Multireflex Exoskeleton 16090 | -4/Factory | Build established: Hacker-Gladiator 16105 | -4/Factory | Repaired Centrium Medium Armor Plating? 16378 | -4/Factory | Repaired Enh. Biometal Leg 17523 | -4/Factory | Entered Upper Caves 17535 | -4/Upper Caves | Learned location of 1 exit from Research 17611 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 17706 | -4/Upper Caves | Encountered a Warlord checkpoint 17840 | -4/Upper Caves | Build established: Hacker-Assassin 17985 | -4/Upper Caves | Discovered new exit (range 9) 18087 | -4/Upper Caves | Entered another Upper Caves area 18087 | -4/Upper Caves | Accompanied by 4 allies 18229 | -4/Upper Caves | Discovered new exit (range 7) 18394 | -4/Upper Caves | Encountered a Warlord checkpoint 18503 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18635 | -4/Upper Caves | Learned Research terminal intel 18676 | -4/Upper Caves | Identified Vortex Chain Reactor 18718 | -4/Upper Caves | Lost 4 allies 18828 | -4/Upper Caves | Discovered new exit (range 7) 18837 | -4/Upper Caves | Entered Zhirov 18837 | -4/Zhirov | Discovered new exit (range 3) 18880 | -4/Zhirov | Met Zhirov 18910 | -4/Zhirov | Learned location of Quarantine (-2) 18910 | -4/Zhirov | Learned location of Testing (-3) 18910 | -4/Zhirov | Learned location of Command (-1) 18926 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18961 | -4/Zhirov | Build established: Hacker-Mutant 18962 | -4/Zhirov | Found Alien Artifact 18962 | -4/Zhirov | Identified Integrated Reactor 18962 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18984 | -4/Zhirov | Found Alien Artifact 19123 | -4/Zhirov | Entered Proximity Caves 19279 | -3/Proximity Caves | Identified Transdimensional Reconstructor 19279 | -3/Proximity Caves | Warped through subspace 19317 | -3/Proximity Caves | Learned Extension garrison access intel 19637 | -3/Proximity Caves | Discovered new exit (range 11) 19647 | -3/Proximity Caves | Entered Research 19647 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19648 | -3/Research | Identified exit to Testing 19649 | -3/Research | Identified exit to Armory 19653 | -3/Research | Loaded intel: 24 terminal locations 19952 | -3/Research | Fabricated Exp. Sensor Array (x1) 19972 | -3/Research | Found Prototype Device 19972 | -3/Research | Identified Exp. Shield Generator 19976 | -3/Research | Found Exp. Shield Generator 19980 | -3/Research | Found Faulty Exp. Shield Generator 20019 | -3/Research | Build established: Infiltrator-Assassin 20797 | -3/Research | Build established: Mutant 20807 | -3/Research | Lost 3 parts (1n1u1w) 20822 | -3/Research | Entered Testing 20947 | -3/Testing | Found Prototype Processor 20964 | -3/Testing | Found Gamma Bomb Array 21010 | -3/Testing | Found Portable AFG 21183 | -3/Testing | Found Prototype Energy Gun 21183 | -3/Testing | Identified Hyp. EM Gauss Rifle 21189 | -3/Testing | Identified Exp. Melee Analysis Suite 21195 | -3/Testing | Discovered new exit (range 10) 21232 | -3/Testing | Identified exit to Research 21247 | -3/Testing | Found Prototype Protection 21247 | -3/Testing | Identified Hvy. Regenerative Plating 21250 | -3/Testing | Found Prototype Protection 21348 | -3/Testing | Found Prototype Launcher 21349 | -3/Testing | Identified Z-bomb Delivery System 21517 | -3/Testing | Entered Research 21517 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 21518 | -2/Research | Loaded intel: 21 terminal locations 21692 | -2/Research | Spotted B-90 Cyclops 21773 | -2/Research | Discovered new exit (range 5) 21848 | -2/Research | Found Adv. Powered Armor 21916 | -2/Research | Found Prototype Device 21916 | -2/Research | Identified Adv. EM Shield 22369 | -2/Research | Found Quantum Capacitor 22422 | -2/Research | Build established: Infiltrator-Mutant 22428 | -2/Research | Spotted B-90 Cyclops 22666 | -2/Research | Identified exit to Access 22790 | -2/Research | Found Prototype Processor 22790 | -2/Research | Identified Exp. Core Analyzer 22991 | -2/Research | System corruption reached 10% 23442 | -2/Research | Discovered exit to Access (range 19) 23450 | -2/Research | Found Prototype Device 23450 | -2/Research | Identified Thermal Barrier 23919 | -2/Research | Discovered exit to Access (range 22) 23919 | -2/Research | Destroyed 9 combat bots 24024 | -2/Research | Found Prototype Device 24024 | -2/Research | Identified Exp. EM Shield 24061 | -2/Research | First assault squad dispatched 24162 | -2/Research | Spotted B-90 Cyclops 24305 | -2/Research | Spotted B-90 Cyclops 24491 | -2/Research | Discovered new exit (range 10) 24501 | -2/Research | Entered Quarantine 24559 | -2/Quarantine | Cryocooling Duct disabled 24560 | -2/Quarantine | Cryocooling Duct disabled 24574 | -2/Quarantine | Ambient heat levels rising (+20) 24574 | -2/Quarantine | Non-combat units ordered to evacuate 24575 | -2/Quarantine | Ambient heat levels rising (+20) 24575 | -2/Quarantine | Combat units ordered to evacuate 24675 | -2/Quarantine | Quarantine Guard activated 24742 | -2/Quarantine | Spotted Quarantine Guard 24750 | -2/Quarantine | Spotted Quarantine Guard 24776 | -2/Quarantine | Spotted Quarantine Guard 24808 | -2/Quarantine | Spotted Quarantine Guard 24847 | -2/Quarantine | Spotted Quarantine Guard 24868 | -2/Quarantine | Destroyed Quarantine Guard 24868 | -2/Quarantine | Destroyed Quarantine Guard 24931 | -2/Quarantine | Spotted Quarantine Guard 24943 | -2/Quarantine | Spotted Quarantine Guard 24956 | -2/Quarantine | Destroyed Quarantine Guard 24962 | -2/Quarantine | Spotted Quarantine Guard 25003 | -2/Quarantine | Destroyed Quarantine Guard 25019 | -2/Quarantine | Destroyed Quarantine Guard 25050 | -2/Quarantine | Destroyed Quarantine Guard 25069 | -2/Quarantine | Lost 5 parts (2p1n2w) 25219 | -2/Quarantine | Found Alien Artifact 25219 | -2/Quarantine | Identified Phase Armor 25353 | -2/Quarantine | Spotted Quarantine Guard 25394 | -2/Quarantine | Destroyed Quarantine Guard 25520 | -2/Quarantine | Found Alien Energy Cannon 25583 | -2/Quarantine | Found Gamma Bomb Array 25617 | -2/Quarantine | Found Alien Artifact 25633 | -2/Quarantine | Identified Subatomic Replicator 25675 | -2/Quarantine | Found Alien Artifact 25675 | -2/Quarantine | Identified Core Reset Matrix 25675 | -2/Quarantine | Identified Core Cannon 25675 | -2/Quarantine | Used Core Reset Matrix 25679 | -2/Quarantine | Detected hypermatrix surge 25679 | -2/Quarantine | Sensed 10 artifacts in vicinity 25758 | -2/Quarantine | Build established: Scavenger-Skirmisher 25803 | -2/Quarantine | Identified SHELL Armor 25831 | -2/Quarantine | Found Dimensional Node Initializer 25835 | -2/Quarantine | Found Transdimensional Reconstructor 25842 | -2/Quarantine | Found Transdimensional Reconstructor 25895 | -2/Quarantine | Found Sigix Broadsword 25997 | -2/Quarantine | Discovered exit to Access (range 24) 26029 | -2/Quarantine | Spotted Quarantine Guard 26060 | -2/Quarantine | Build established: Skirmisher 26230 | -2/Quarantine | Spotted Fortress 26318 | -2/Quarantine | Discovered new exit (range 5) 26318 | -2/Quarantine | Discovered new exit (range 6) 26318 | -2/Quarantine | Spotted Quarantine Guard 26318 | -2/Quarantine | Spotted Quarantine Guard 26323 | -2/Quarantine | Identified exit to Section 7 26324 | -2/Quarantine | Entered Section 7 26325 | -2/Section 7 | Detected hypermatrix surge 26325 | -2/Section 7 | Sensed 24 artifacts in vicinity 26526 | -2/Section 7 | Found Integrated Mediator 26526 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26690 | -2/Section 7 | Spotted S7 Guard 26698 | -2/Section 7 | Found Integrated Thermoelectric Network 26698 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 26723 | -2/Section 7 | Destroyed S7 Guard 26760 | -2/Section 7 | Found Integrated Dissipator 26760 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26979 | -2/Section 7 | Found Prototype Device 26979 | -2/Section 7 | Identified Exp. EM Shield 26984 | -2/Section 7 | Found Exp. EM Shield 27014 | -2/Section 7 | Initialized slip node 27017 | -2/Section 7 | Found Microwarp Drive 27044 | -2/Section 7 | Found Integrity Redistributor 27099 | -2/Section 7 | First assault squad dispatched 27146 | -2/Section 7 | Destroyed 8 combat bots 27147 | -2/Section 7 | Discovered exit to Access (range 20) 27220 | -2/Section 7 | Spotted Executioner 27221 | -2/Section 7 | Spotted Executioner 27331 | -2/Section 7 | Destroyed Executioner 27339 | -2/Section 7 | Destroyed Executioner 27363 | -2/Section 7 | Found Prototype Device 27363 | -2/Section 7 | Identified Adv. Kinecellerator 27534 | -2/Section 7 | Found LRC Inertial Stabilizer 27534 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27541 | -2/Section 7 | Found LRC Inertial Stabilizer 27541 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27543 | -2/Section 7 | Found LRC Matter Compressor 27543 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 27589 | -2/Section 7 | Warped through subspace to slip node 27590 | -2/Section 7 | Core integrity fell below 50% 27591 | -2/Section 7 | Found Integrity Redistributor 27645 | -2/Section 7 | Entered Access 27645 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27748 | -1/Access | Found Prototype Device 27748 | -1/Access | Identified Exp. Sensor Array 27967 | -1/Access | Build established: Alien-Gladiator 29173 | -1/Access | First assault squad dispatched 29643 | -1/Access | Discovered new exit (range 7) 29649 | -1/Access | Identified exit to Command 29650 | -1/Access | Entered Command 29719 | -1/Command | Spotted B-99 Colossus 29951 | -1/Command | Spotted M Guard 29951 | -1/Command | Spotted M Guard 29951 | -1/Command | Spotted Combat Programmer 29959 | -1/Command | Spotted Combat Programmer 29998 | -1/Command | Destroyed Combat Programmer 30035 | -1/Command | Destroyed Combat Programmer 30080 | -1/Command | Destroyed M Guard 30085 | -1/Command | Destroyed M Guard 30085 | -1/Command | All MAIN.C guards destroyed 30092 | -1/Command | Found Corrupted Prototype Reactor 30092 | -1/Command | Identified Zero-point Reactor 30098 | -1/Command | Lost 3 parts (1p1u1w) 30107 | -1/Command | System corruption reached 10% 30114 | -1/Command | Found Corrupted Prototype Device 30114 | -1/Command | Identified AEGIS Remote Shield 30115 | -1/Command | System corruption reached 30% 30125 | -1/Command | Found Corrupted Zero-point Reactor 30190 | -1/Command | First assault squad dispatched 30303 | -1/Command | Met MAIN.C 30311 | -1/Command | 0b10 Conduit disabled 30387 | -1/Command | Destroyed MAIN.C Shell 30389 | -1/Command | MAIN.C activated Command garrisons 30489 | -1/Command | Core integrity fell below 50% 30491 | -1/Command | Emitted hypermatrix ping 30492 | -1/Command | Core integrity fell below 20% 30495 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 30486_ Destroyed Hds. Centrium Heavy Treads. 30486_ Destroyed Unknown Flight Unit. 30487_ C-30 ARC bursts open, deploying its payload. 30487_ H-88 Terminator unfolds itself. 30487_ Slug penetrates B-74 Champion. 30487_ Penetrated by Slug. 30488_ Vibroblade destroyed. 30488_ System corrupted by crushing effect (+3). 30488_ Neutron Missile Launcher destroyed. 30488_ Knocked back. 30488_ Dropped Hcp. Storage Unit. 30489_ Penetrated by Slug. 30490_ Acquired 42 matter. 30490_ C-30 ARC bursts open, deploying its payload. 30490_ S-43 Plague unfolds itself. 30490_ Penetrated by Slug. 30491_ Emitted hypermatrix ping. 30491_ Knocked back. 30493_ Slug penetrates 0b10 Conduit. 30493_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######################?????????? | | ?????????????????#" !!! [ #?????????? | | ?????????????????# s!s[%% g #?????????? | | ?????????????????#" % M ########### | | ?????????????????#""" b =%* / | | ?????????????????#" b ss = /" | | ?????????????????#"" s%s % /%" | | ?????????????????#"" " h C########### | | ?????????????????# " "" %% %s %% #?????????? | | ?????????????????# " % h%s #?????????? | | ?????????????????# " !% s #?????????? | | ?????????????????#""""" @ % % #?????????? | | ?????????????????#"" %% #?????????? | | ?????????????????# " %%% #?????????? | | ?????????????????# " "% % #?????????? | | ?????????????????# " " #?????????? | | ?????????????????" " " " " " " #?????????? | | ?????????????????" """ " " " #?????????? | | ?????????????????" " " " #?????????? | | ?????????????????# """""""""" " #?????????? | | ?????????????????# " """ " """"""""#?????????? | | ?????????????????# ?"" " " " #?????????? | | ?????????????????######??###############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 120 Energy Generation 91 Energy Capacity 920 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 12 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hvy. Tesla Rifle | -2/Quarantine | Archive Hvy. Proton Missile Launcher | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Exp. Sensor Array | x1 | -3/Research | Authchip Repaired ---------- Multireflex Exoskeleton | 38% | -4/Factory Centrium Medium Armor Plating | 40% | -4/Factory Enh. Biometal Leg | 13% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Subatomic Replicator Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Integrated Dissipator Dimensional Node Initializer LRC Inertial Stabilizer LRC Matter Compressor Sigix Broadsword Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ForceJunkNetwork Manual? 0 Play Time 05:11:12 Cumulative 656.5 hours Start 2025.04.15 @ 15:54:13 End 2025.04.15 @ 21:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 220 Adventurer 2 Explorer 0 Win Type - Total 35 Types 13/2/11/1/1/0/6/1/0/0 Lore% 93 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 168f6a17-ad5e-47ff-8b02-c710a60a2e6c