Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:25:26 Player: BionicSandwich Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2750) 2750 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 7310 Bonus ------- Follower Combat Kills 140 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Riot Gun Heavy Riot Gun > --- INVENTORY (20) --- Large Battery (200) Large Matter Pod (150) Advanced Visual Processing Unit Hacking Suite Authchip [Armor] Improved Field Recycling Unit (87) Hacking Drone Bay (1/1) Heavy Laser CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Energy Filter Improved Medium Armor Plating Makeshift Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Spread Laser Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Large Battery Large Matter Pod Backup Plating I Backup Plating I Backup Plating I Hacking Suite Improved Field Recycling Unit Subdweller Beam Cannon Enhanced Autogun Advanced Assault Cannon Missile Launcher Improved Datajack Ripper [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Makeshift Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . . . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 109 | 6 3 . 10 28 18 12 11 4 17 Power 12 | 1 . . 1 2 2 2 1 . 3 Engine 7 | 1 . . . 1 1 2 . . 2 Core 5 | . . . 1 1 1 . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . . 9 1 2 3 . 3 Treads 12 | 2 . . . 4 . 1 2 . 3 Leg 8 | . . . . 5 1 1 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 1 . 4 11 10 5 1 4 5 Device 19 | . . . 1 2 6 2 1 4 3 Storage 4 | 1 1 . 1 1 . . . . . Processor 4 | . . . . 1 2 . . . 1 Hackware . | . . . . . . . . . . Protection 15 | . . . 2 7 2 3 . . 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 2 . 5 6 5 3 6 . 6 Energy Gun 5 | 1 . . . . 2 . . . 2 Energy Cannon 4 | . . . . 1 1 1 . . 1 Ballistic Gun 11 | 1 . . 3 3 . . 2 . 2 Ballistic Cannon 10 | . 2 . 1 . 1 2 3 . 1 Launcher 3 | . . . . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . 1 3 . . 1 . Parts Lost 37 | . . . 2 7 1 6 5 . 16 Power 8 | . . . 1 1 . 1 2 . 3 Propulsion 9 | . . . . 1 . 3 1 . 4 Utility 13 | . . . . 4 1 2 . . 6 Weapon 7 | . . . 1 1 . . 2 . 3 Highest Loss Streak 14 | . . . 1 5 1 6 3 . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 85 85 97 89 97 75 75 76 58 Engine 7 | . 14 14 2 . 6 14 12 7 6 Core 3 | . . . 11 8 5 . . . . Treads 15 | . 28 28 28 27 . 6 8 15 11 Leg 3 | . . . . 1 30 1 . . . Device 4 | . . . 1 1 11 . 4 7 6 Storage 8 | . 14 14 12 9 7 7 7 7 7 Processor 10 | . . . . 8 5 15 15 15 7 Protection 9 | . . . 12 14 11 12 9 7 3 Energy Cannon 1 | . . . . 6 . 6 4 . . Ballistic Gun 4 | . . . 10 2 . . 2 7 3 Ballistic Cannon 9 | . 27 28 17 8 4 6 7 7 3 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 10 19 19 26 85 86 88 82 65 82 Greatest Support 80 | 40 40 40 40 80 62 62 40 40 80 Greatest Overweight (x) 22 | . . . . 3 1 4 22 1 20 Average Overweight (x) . | . . . . . . 2 2 1 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 9 16 20 20 20 20 20 Most Carried 18 | 5 7 7 10 18 17 16 14 15 17 Average Carried 11 | 1 4 7 8 12 13 11 11 13 13 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 Final Carried 16 | 1 7 7 10 7 16 12 9 15 12 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Matter Collected 3517 | 182 372 52 441 686 320 210 741 42 471 Remotely . | . . . . . . . . . . Salvage Created 2652 | . 287 44 197 678 198 321 581 . 346 Parts 138 | . 20 8 20 30 12 17 23 . 8 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . Parts Field Recycled 5 | . . . . . 2 3 . . . Retrieved Matter 316 | . . . . . 270 46 . . . Parts Self-Destructed 53 | . . . 7 . . 6 27 . 13 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 73 | . 7 3 8 17 8 12 10 . 8 Melee 1 | . . . . 1 . . . . . Guns 12 | . . . . 4 3 1 . . 4 Cannons 39 | . 7 3 8 6 2 1 8 . 4 AOE 20 | . . . . 5 3 10 2 . . Classes Destroyed 17 | . 6 . 2 4 1 2 1 . 1 Worker 3 | . . . . 2 1 . . . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . . . . 3 . . . . . Operator 1 | . . . . 1 . . . . . Drone 1 | . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . Swarmer 27 | . 3 3 3 7 4 6 1 . . Grunt 25 | . 4 . . 6 . 5 4 . 6 Brawler 2 | . . . . . . . 2 . . Sentry 9 | . . . . 4 1 . 3 . 1 Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . 3 . . . . Cobbler 1 | . . . 1 . . . . . . Subdweller 5 | . . . 5 . . . . . . Packrat 3 | . . . . . . . 3 . . Samaritan 7 | . . . . . . 5 2 . . Best Kill Streak 11 | . 4 3 3 8 5 11 5 . 2 Combat Bots Only 11 | . 3 3 3 7 4 11 5 . 2 Max Kills in Single Turn 4 | . 2 1 1 3 3 4 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 3 3 4 2 . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 551 | . 19 6 34 132 64 51 123 . 122 Missed 161 | . 6 1 11 34 22 15 42 . 30 Damage Taken 6635 | . 156 38 499 1622 587 635 1194 . 1904 Core 1241 | . 10 6 214 295 87 64 165 . 400 Absorbed by Shields 375 | . . . . . 216 159 . . . Ignored by Resistances 67 | . . . . 67 . . . . . Regen/Repaired (Parts) 99 | . . . . 99 . . . . . Core Remaining (%) 51 | 100 . . 8 46 . . . . . Volleys Fired 249 | . 19 3 37 58 20 32 36 . 44 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 123 | . 70 70 70 119 123 123 123 . 110 Shots Fired 420 | . 38 6 71 101 26 46 65 . 67 Gun 106 | . . . 20 32 17 7 1 . 29 Cannon 299 | . 38 6 51 66 9 30 61 . 38 Launcher 15 | . . . . 3 . 9 3 . . Special . | . . . . . . . . . . Kinetic 310 | . 38 6 71 71 9 9 52 . 54 Thermal 89 | . . . . 27 17 28 10 . 7 Explosive 15 | . . . . 3 . 9 3 . . Electromagnetic 6 | . . . . . . . . . 6 Robot Hit Streak 14 | . 8 3 14 6 14 9 10 . 8 Robot Miss Streak 8 | . 3 1 4 4 8 4 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 273 | . 22 3 50 57 21 32 43 . 45 Core Hits 172 | . 13 3 14 28 20 47 27 . 20 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . . 2 4 . 1 4 . . Meltdown 1 | . . . . 1 . . . . . Blast 10 | . . . 2 3 . 1 4 . . Melee Attacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8695 | . 412 58 853 1858 1020 1947 1519 . 1028 Guns 1400 | . . . 178 340 286 157 24 . 415 Cannons 4303 | . 412 58 675 887 179 420 1139 . 533 Explosions 2857 | . . . . 526 525 1370 356 . 80 Melee 35 | . . . . 35 . . . . . Ramming 100 | . . . . 70 30 . . . . Kinetic 4052 | . 412 58 853 783 179 120 913 . 734 Thermal 1617 | . . . . 444 286 457 250 . 180 Explosive 2777 | . . . . 526 525 1370 356 . . Electromagnetic 114 | . . . . . . . . . 114 Impact . | . . . . . . . . . . Slashing 35 | . . . . 35 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 8 6 6 6 6 . Average Corruption 5 | . . . . 8 3 6 6 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked 8 | . . . . . 1 1 . . 6 Effects 121 | . . . . 4 20 50 37 10 . Message Errors 29 | . . . . . 6 12 8 3 . Matter Fused 29 | . . . . 1 6 11 10 1 . Heat Flow Errors 14 | . . . . . 1 5 7 1 . Energy Discharges 19 | . . . . 1 4 8 5 1 . Parts Fused 3 | . . . . . . 1 . 2 . Data Loss (minor) 10 | . . . . . 1 5 2 2 . Data Loss (major) 6 | . . . . 1 1 3 1 . . Misfires 2 | . . . . . . 1 1 . . Alerts 4 | . . . . 1 . 2 1 . . Weapon Failures 5 | . . . . . 1 2 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 378 | . . . . 67 87 64 126 . 34 Projectiles 200 | . . . . 13 . 43 110 . 34 Explosions 169 | . . . . 45 87 21 16 . . Melee 9 | . . . . 9 . . . . . Knockbacks 31 | . 6 . 8 9 3 1 2 . 2 Impact . | . . . . . . . . . . Kinetic 30 | . 6 . 8 9 2 1 2 . 2 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 654 | . . . . 139 223 204 46 . 42 Shots 12 | . . . . 3 2 4 2 . 1 Rammed 11 | . . . . 11 . . . . . Targets Rammed 15 | . . . . 13 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed 2 | . . . . 2 . . . . . Highest Temperature 606 | . 70 27 . 606 487 459 284 153 500 Average Temperature 152 | . 20 14 . 156 146 137 108 80 324 Received Heat Transfer 1834 | . 69 . 24 531 32 203 225 . 750 Effects 54 | . . . . 23 4 6 . . 21 Shutdowns 6 | . . . . 1 2 . . . 3 Energy Bleed 7 | . . . . 4 . 3 . . . Interference 7 | . . . . 6 1 . . . . Matter Decay 7 | . . . . 1 1 1 . . 4 Short Circuit 6 | . . . . 4 . 1 . . 1 Damage (minor) 8 | . . . . 4 . 1 . . 3 Damage (major) 12 | . . . . 2 . . . . 10 Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 5 | . . . 1 2 . . 1 . 1 Heat Transferred 1954 | . . . . 592 220 574 370 . 198 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Peak Influence 283 | . 169 107 . 283 162 . . . . Initial 88 | . . 37 . . 88 . . . . Average 81 | . 82 85 . 90 74 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 . 90 100 . . . . Level 1 3 | . . . . 9 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . 2 8 . 1 . 1 Investigation 3 | . . . . 1 2 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 4 | . 1 . . 1 2 . . . . Assault 2 | . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 13 3 10 37 8 15 12 . 16 Peak Tracking Total 13 | . 3 3 3 7 4 13 10 . 5 Tactical Retreats 12 | . . . . 1 . 6 2 . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Traps Triggered 4 | . . . . . 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . Most Traps Carried 1 | . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Disabled 10 | . . . . 1 3 3 2 . 1 Max in Single Turn 2 | . . . . 1 2 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Accessed 17 | . 4 . 1 6 5 1 . . . Terminals 13 | . 4 . . 3 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 47 | . 10 . 3 21 9 4 . . . Successful 29 | . 2 . 3 16 4 4 . . . Failed 18 | . 8 . . 5 5 . . . . Catastrophic 5 | . 1 . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . 2 . Terminals 29 | . 10 . . 6 9 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers 10 | . . . . 10 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 2 . 3 2 4 4 . . . Record 10 | . . . 3 2 1 4 . . . Open DSF 1 | . . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . Process 1 | . . . . 1 . . . . . Retrieve Matter 2 | . . . . 2 . . . . . Scanalyzer 9 | . . . . 9 . . . . . Insert Component 5 | . . . . 5 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 . . 3 3 1 . . . Full Trace Events 2 | . . . . 1 . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . . 4 . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 212 | . . . . 212 . . . . . Retrieved Matter 455 | . . . . 455 . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total Allies 7 | . . 3 . . . . . 4 . Largest Group 4 | . . 3 3 . . . . 4 4 Highest-Rated Group 153 | . . 40 40 . . . . 153 153 Highest-Rated Ally 39 | . . 16 16 . . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . 18 . . . . . 15 Total Damage 401 | . . . 129 . . . . . 272 Kills 5 | . . . 1 . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Turns Passed 15492 | 62 587 408 1920 1751 1504 1834 1236 5442 748 Spaces Moved 5813 | 40 306 249 927 486 675 446 297 2168 219 Core 25 | 13 . . . . . . 6 . 6 Treads 5028 | 27 306 249 927 454 . 400 284 2168 213 Legs 760 | . . . . 32 675 46 7 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 117 117 192 240 240 162 Average Speed 230 | 124 160 160 160 218 189 389 376 240 277 Slowest Speed 1150 | 160 160 160 160 400 192 490 1150 240 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 42 | 4 53 45 46 30 16 52 45 91 41 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . Scrap Searched 5 | . . . . . . 1 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 141 | . . . . 33 23 24 42 . 19 Melee . | . . . . . . . . . . Projectile 37 | . . . . 15 3 1 10 . 8 AOE 104 | . . . . 18 20 23 32 . 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total 7475 | 52 367 253 1301 1075 873 501 349 2407 297 Wait 1106 | . 28 2 294 429 123 4 . 224 2 Move 5804 | 39 305 248 926 485 674 445 296 2167 219 Hop . | . . . . . . . . . . Pick Up 119 | 7 9 . 19 30 25 3 4 9 13 Fast Attach . | . . . . . . . . . . Attach 73 | 6 3 . 7 20 10 7 5 . 15 Detach 7 | . . . . 4 2 1 . . . Swap 36 | . . . 3 8 8 5 6 4 2 Drop 65 | . 3 . 15 27 9 4 2 3 2 Fire 249 | . 19 3 37 58 20 32 36 . 44 Melee 1 | . . . . 1 . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush 13 | . . . . 13 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 12) 650 | -10/Materials | Entered Mines 665 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1050 | -10/Mines | Discovered new exit (range 6) 1058 | -10/Mines | Entered Subcaves 1058 | -10/Subcaves | Accompanied by 3 allies 1118 | -10/Subcaves | Lost 3 allies 1490 | -10/Subcaves | Core integrity fell below 50% 1528 | -10/Subcaves | Discovered new exit (range 13) 2195 | -10/Subcaves | Learned 2 Materials zone layouts 2376 | -10/Subcaves | Visited Clippyterm 2381 | -10/Subcaves | Identified exit to Materials 2381 | -10/Subcaves | Identified exit to Recycling 2381 | -10/Subcaves | Learned Factory garrison access intel 2518 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2523 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2557 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2627 | -10/Subcaves | Core integrity fell below 20% 2978 | -10/Subcaves | Entered Materials 2978 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2979 | -8/Materials | Identified exit to Factory 3304 | -8/Materials | Repaired Lgt. Treads 4597 | -8/Materials | Crushed by falling debris 4628 | -8/Materials | Lost 5 parts (1p1n3u) 4683 | -8/Materials | Core integrity fell below 50% 4709 | -8/Materials | Destroyed 7 combat bots 4729 | -8/Materials | Entered Factory 4729 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4730 | -7/Factory | Loaded intel: 4 garrison access locations 6160 | -7/Factory | Cargo convoy interrupted 6212 | -7/Factory | Discovered new exit (range 12) 6233 | -7/Factory | Entered Lower Caves 6316 | -7/Lower Caves | Attracted the attention of an 0b10 base 6362 | -7/Lower Caves | Destroyed 11 combat bots 6369 | -7/Lower Caves | Lost 6 parts (1p3n2u) 6617 | -7/Lower Caves | Learned Factory non-interactive machine intel 7409 | -7/Lower Caves | Discovered new exit (range 6) 8067 | -7/Lower Caves | Entered another Lower Caves area 8308 | -7/Lower Caves | Learned Factory terminal intel 8535 | -7/Lower Caves | Encountered a Warlord checkpoint 8768 | -7/Lower Caves | Learned 12 Factory zone layouts 8831 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8891 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9124 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9284 | -7/Lower Caves | Discovered new exit (range 11) 9303 | -7/Lower Caves | Entered Zion 9304 | -7/Zion | Identified exit to Proximity Caves 9759 | -7/Zion | System corruption cleaned by Quarantine Array 9980 | -7/Zion | Learned location of 1 exit from Factory 10413 | -7/Zion | Given the Hacking Drone Bay 10413 | -7/Zion | Found Prototype Device 10414 | -7/Zion | Identified Hacking Drone Bay 10752 | -7/Zion | Received a hallucinogenic algorithm 11255 | -7/Zion | Found CR-A16's Pointy Stick 11540 | -7/Zion | Learned Factory fabricator intel 12132 | -7/Zion | Imprinted 12135 | -7/Zion | Declared Zion's savior 14745 | -7/Zion | Entered Proximity Caves 14745 | -6/Proximity Caves | Accompanied by 4 allies 14747 | -6/Proximity Caves | Spotter reported a threat 14984 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15025 | -6/Proximity Caves | Lost 3 allies 15043 | -6/Proximity Caves | Core integrity fell below 50% 15136 | -6/Proximity Caves | Core integrity fell below 20% 15180 | -6/Proximity Caves | Lost 14 parts (3p4n4u3w) 15493 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 181 matter. Hvy. Laser fries itself beyond repair. Acquired Med. Treads. Acquired Imp. Heat Sink. Acquired 20 matter. Acquired Riot Gun. Acquired Hvy. Riot Gun. Dropped Broken Adv. Assault Cannon. Dropped Barrage Gun. Acquired 20 matter. G-67 Veteran destroyed. Acquired Salvage Targeting Computer. Acquired Angular Momentum Engine. Acquired 20 matter. Chain reaction triggered in Lgt. Angular Momentum Engine. Machine disabled. G-50 Soldier destroyed. Acquired Hvy. Laser. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ??????????????#??????##????????# ###????????????? | | ?????????????## ???# ???????## #????????????? | | ????????????## ?## ?????## ##????????????? | | ???????????## ## ???### #?????????????? | | ???????????# ??## ###?????????????? | | ???????????# ### ##???????????????? | | ?????????????????# ##???????????????? | | ??????????????????# ##??????????????? | | ?????????????????## @ ##?????????????? | | ??????????????#### #?????????????? | | ??????????????# ####?????????????? | | ? #??????????# ###??????????????? | | ? #?????????# ##?????????????? | | # ####??????### #?????????????? | | ????????## #?????????????? | | ??????????# ### #?????????????? | | ?????????## ## #?#### ##?????????????? | | # ??????????# ?##gg##????###??????????????? | | # #??????????### ??## #?????????????????????? | | #???????????## #?## ########??????????????? | | ##???????#### ## ##?????????????? | | #???????# #?????????????? | | ????# ### #???????????? | | #??????# ### ##?????????????????? | | #???????#### ??# #??????????????????? | | ##??#####??# ????# #??????????????????? | | #### ####??????# """" #??????????????????? | | ##??????# """" ##?????????????????? | | # ######## """" #?????????????????? | | ### #" # "" #?????????????????? | | #### ### "## "" ##????????????????? | | # ## ##???# "# " "" ## #????????????? | | # ####?## % " "" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Mak. Light Armor Plating | -8/Materials | Scanalyzed Barrage Gun | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Lightning Gun | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Microactuators | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call It's Just You Robot Respite The One Unlikely Earthworm Challenges ------------ None Game ------ Seed MissileFlyingShredder Manual? 0 Play Time 01:24:53 Cumulative 5.7 hours Start 2024.04.03 @ 22:03:05 End 2024.04.03 @ 23:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c88ea09-6e5e-40dd-b9ad-2e39da038fb8