Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 03:59:33 Player: Marten Result: Destroyed by as-35675 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1806) 1806 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3331 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 140/140 System Corruption 0% Temperature Cool (40) Movement Treading (250) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (20) --- Light Deuterium Engine Armored Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Huge Storage Unit Targeting Computer Targeting Computer Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hardlight Generator > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Deuterium Engine Armored Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Huge Storage Unit Targeting Computer Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Shotgun [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Shotgun Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 57 | 8 21 28 . Power 8 | 1 3 4 . Engine 8 | 1 3 4 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 3 4 10 . Treads 3 | . . 3 . Leg 11 | . 4 7 . Wheel 3 | 3 . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 6 7 . Device 9 | 1 4 4 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 17 | 2 8 7 . Energy Gun 11 | 1 6 4 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 3 12 . Power 1 | . 1 . . Propulsion 6 | . . 6 . Utility 4 | . 1 3 . Weapon 4 | . 1 3 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 12 | . 14 10 11 Treads 8 | . . 11 32 Leg 22 | . 26 20 . Device 11 | . 13 10 11 Storage 12 | . 13 11 11 Processor 5 | . . 8 11 Protection 1 | . . 2 . Energy Gun 14 | . 23 9 . Ballistic Gun 9 | . 3 12 22 Naked Turns . | . . . . Heaviest Build 57 | 11 52 57 56 Greatest Support 60 | 26 20 60 60 Greatest Overweight (x) 18 | . 4 18 . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 7 20 20 20 Average Carried 17 | 4 15 19 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 20 20 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1080 | 285 218 545 32 Remotely . | . . . . Salvage Created 2575 | 148 669 1699 59 Parts 147 | 11 34 94 8 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 5 | . 2 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 53 | . 14 34 5 Guns 52 | . 13 34 5 AOE 1 | . 1 . . Classes Destroyed 13 | 3 4 5 1 Worker 7 | 2 . 5 . Builder 3 | . . 3 . Tunneler 1 | 1 . . . Hauler 3 | . 1 2 . Recycler 4 | 1 1 2 . Operator 1 | . . 1 . Watcher 7 | . 2 5 . Swarmer 12 | . 3 6 3 Grunt 27 | . 11 16 . Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 9 | . . 9 . Assembled 2 | . . . 2 Best Kill Streak 10 | 2 2 10 3 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2954 | . 588 1837 529 Core 515 | . 112 261 142 Absorbed by Shields 244 | . . 132 112 Regen/Repaired (Parts) 110 | . 36 74 . Core Remaining (%) 77 | 100 55 . . Volleys Fired 217 | 10 61 138 8 Largest 2 | 2 2 2 2 Hottest 130 | 60 130 130 46 Shots Fired 423 | 20 119 268 16 Gun 423 | 20 119 268 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 123 | 10 33 64 16 Thermal 300 | 10 86 204 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 6 11 2 Robot Miss Streak 6 | 2 4 6 6 Penetration Max . | . . . . Secondary Targets 8 | . 3 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 258 | 7 73 174 4 Core Hits 121 | 5 30 78 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3978 | 79 1005 2788 106 Guns 3816 | 79 891 2740 106 Cannons . | . . . . Explosions 114 | . 114 . . Melee . | . . . . Ramming 48 | . . 48 . Kinetic 985 | 26 174 679 106 Thermal 2831 | 53 717 2061 . Explosive 114 | . 114 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . 67 . . Shots 1 | . 1 . . Rammed 4 | . . 4 . Targets Rammed 6 | . . 6 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 521 | 40 258 521 40 Average Temperature 109 | 24 54 143 14 Received Heat Transfer 1035 | . 294 630 111 Effects 10 | . . 10 . Shutdowns 3 | . . 3 . Energy Bleed 2 | . . 2 . Interference 2 | . . 2 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 16 | . 4 12 . Heat Transferred 7355 | 125 1865 5365 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 355 | 20 292 355 181 Initial 111 | . 13 83 111 Average 176 | 7 129 210 178 Maximum Alert Level 1 | . 1 1 . Low Security (%) 60 | 100 86 41 100 Level 1 39 | . 13 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 7 . Investigation 5 | . . 5 . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 108 | . 34 51 23 Peak Tracking Total 20 | . 4 6 20 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 17 | . 5 12 . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 46 | . 9 37 . Successful 34 | . 5 29 . Failed 12 | . 4 8 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 4 16 . Terminals 29 | . 5 24 . Fabricators . | . . . . Repair Stations 9 | . 2 7 . Recycling Units 4 | . 2 2 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 11 | . 1 10 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . . 2 . Alert Level 4 | . 1 3 . Unreport Threat 1 | . . 1 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 6 . Scan Component 4 | . 1 3 . Repair 4 | . 1 3 . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 3 | . 1 2 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 1 7 . Terminals 7 | . . 7 . Assimilate 1 | . . 1 . Botnet 6 | . . 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 8 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 3 . Time 140 | . 32 108 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 5659 | 125 1987 3353 194 Spaces Moved 2443 | 90 771 1482 100 Core 4 | 2 . 2 . Treads 716 | . . 616 100 Legs 1579 | . 715 864 . Wheels 144 | 88 56 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 170 170 Average Speed 189 | 82 218 182 170 Slowest Speed 950 | 100 400 950 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 5 91 91 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 23 . . Melee . | . . . . Projectile . | . . . . AOE 23 | . 23 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 3069 | 121 971 1869 108 Wait 190 | . 52 138 . Move 2440 | 89 770 1481 100 Hop . | . . . . Pick Up 101 | 14 40 47 . Fast Attach 3 | . 3 . . Attach 41 | 7 10 24 . Detach 4 | . 3 1 . Swap 13 | 1 8 4 . Drop 54 | . 24 30 . Fire 217 | 10 61 138 8 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 4) 1010 | -10/Materials | Discovered new exit (range 12) 1579 | -10/Materials | Discovered new exit (range 3) 1855 | -10/Materials | Repaired Particle Gun 2113 | -10/Materials | Entered another Materials area 2113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2136 | -9/Materials | Identified exit to Mines 2173 | -9/Materials | Build established: Scavenger-Mutant 2449 | -9/Materials | Lost 4 parts (2n2u) 2612 | -9/Materials | Lost 3 parts (3n) 2672 | -9/Materials | Discovered new exit (range 16) 3217 | -9/Materials | Core integrity fell below 50% 3806 | -9/Materials | Build established: Mutant 4586 | -9/Materials | Repaired Hardlight Generator 4950 | -9/Materials | Discovered new exit (range 14) 5198 | -9/Materials | Repaired Shotgun 5239 | -9/Materials | Repaired Lgt. Deuterium Engine 5466 | -9/Materials | Entered Mines 5488 | -9/Mines | Met a Derelict bent on vengeance 5644 | -9/Mines | Assembled infested the area 5649 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5657 | -9/Mines | Core integrity fell below 20% 5660 | -9/Mines | Destroyed by as-35675 with Assembled Heavy Rifle Last Messages --------------- A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" HV Slug penetrates Wall. [Achievement: Hunted] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. HV Slug penetrates as-01435. HV Slug penetrates as-67787. as-67787 suffers critical hit (Destroy). Destroyed Asb. F-torch. as-46444 destroyed. Arm. Treads severed. QF-GMV(h) heat short circuits Bore Cannon. as-67787 destroyed. R-06 Scavenger destroyed. 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