Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 02:09:52

Player: Blue

Result: Destroyed by as-38459 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (189)      189
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (16)                 16
              TOTAL SCORE: 675

 Bonus
-------
Follower Combat Kills      60
Friendly Fire              -44

 Cogmind 
---------
Core Integrity             0/250
Matter                     287/300
Energy                     88/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Large Storage Unit
           Seismic Detector
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (15) ---
           Ion Engine
     Light Ion Engine
           Aluminum Leg
     Small Storage Unit
     Large Matter Pod (150)
  Improved Terrain Scanner
           ECM Suite
           Propulsion Shielding
           Tractor Beam

 Peak State 
------------
>           --- POWER ------------
  Makeshift Power Source
>           --- PROPULSION -------
            Aluminum Leg
  Makeshift Leg
>           --- UTILITY ----------
      Large Storage Unit
            Seismic Detector
>           --- WEAPON -----------
     Medium Laser
            Rocket Launcher
>           --- INVENTORY --------
            Ion Engine
      Light Ion Engine
            Aluminum Leg
      Small Storage Unit
      Large Matter Pod
   Improved Terrain Scanner
            ECM Suite
            Propulsion Shielding
            Tractor Beam
      Small Laser
      Small Laser
[Rating: 15]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             13   | 7   1   5   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   .   1   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   .   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   1   .   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   .   3   
    Energy Gun             4    | 2   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   100 95  
  Engine                   13   | .   14  11  
  Leg                      27   | .   28  26  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               25   | .   28  18  
  Launcher                 2    | .   .   7   
Peak Build Rating          15   | 7   8   15  
  Average Rating           8    | 5   7   11  
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 12  27  31  
  Greatest Support         30   | 20  20  30  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   14  15  
  Most Carried             11   | 3   9   11  
  Average Carried          7    | 1   6   10  
  Final Capacity           15   | 8   15  15  
  Final Carried            9    | 3   9   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           462  | 212 202 48  
  Remotely                 .    | .   .   .   
Salvage Created            382  | 57  291 34  
  Parts                    36   | 9   25  2   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  9    | .   6   3   
  Guns                     7    | .   6   1   
  AOE                      2    | .   .   2   
Classes Destroyed          8    | 1   5   2   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    3    | .   3   .   
  Zionite                  1    | .   .   1   
  Assembled                3    | .   .   3   
Best Kill Streak           3    | 2   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        86   | .    15   71   
  Missed                   23   | .    4    19   
Damage Taken               940  | .    101  839  
  Core                     259  | .    47   212  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              47   | 4    28   15   
  Largest                  2    | 2    2    2    
  Hottest                  90   | 90   90   83   
Shots Fired                88   | 8    55   25   
  Gun                      83   | 8    55   20   
  Cannon                   .    | .    .    .    
  Launcher                 5    | .    .    5    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  83   | 8    55   20   
  Explosive                5    | .    .    5    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         7    | 6    7    2    
  Robot Miss Streak        3    | 2    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           49   | 6    33   10   
  Core Hits                33   | 3    17   13   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Burn                   1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1029 | 70   435  524  
  Guns                     599  | 70   415  114  
  Cannons                  .    | .    .    .    
  Explosions               409  | .    .    409  
  Melee                    .    | .    .    .    
  Ramming                  21   | .    20   1    
  Kinetic                  .    | .    .    .    
  Thermal                  599  | 70   415  114  
  Explosive                409  | .    .    409  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            14   | .    .    14   
  Projectiles              .    | .    .    .    
  Explosions               14   | .    .    14   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      22   | .    .    22   
  Shots                    1    | .    .    1    
  Rammed                   2    | .    .    2    
Targets Rammed             7    | .    5    2    
  Kicked                   5    | .    5    .    
  Crushed                  .    | .    .    .    
Highest Temperature        180  | 60   180  77   
  Average Temperature      42   | 26   51   22   
  Received Heat Transfer   154  | .    36   118  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             5    | 1    4    .    
  Heat Transferred         1649 | 186  1177 286  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             172  | 15  172 59  
  Initial                  9    | .   9   .   
  Average                  38   | 4   43  34  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   16  20  
  Peak Tracking Total      17   | .   4   17  
  Tactical Retreats        5    | .   3   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                8    | .   8   .   
  Successful               3    | .   3   .   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   7   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Branch Access Points     1    | .   1   .   
  Hauler Manifests         2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      41   | .   .   41  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               16   | .   .   16  
  Total Damage             236  | .   .   236 
  Kills                    7    | .   .   7   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1389 | 74  918 397 
Spaces Moved               654  | 44  434 176 
  Core                     5    | 5   .   .   
  Treads                   .    | .   .   .   
  Legs                     649  | 39  434 176 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 130 
  Average Speed            178  | 112 179 193 
  Slowest Speed            200  | 120 190 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       40   | 4   76  42  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          36   | .   .   36  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      36   | .   .   36  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      772  | 57  515 200 
  Wait                     44   | .   43  1   
  Move                     652  | 43  433 176 
  Hop                      .    | .   .   .   
  Pick Up                  9    | 3   5   1   
  Fast Attach              8    | 7   .   1   
  Attach                   2    | .   .   2   
  Detach                   .    | .   .   .   
  Swap                     3    | .   1   2   
  Drop                     .    | .   .   .   
  Fire                     47   | 4   28  15  
  Melee                    .    | .   .   .   
  Ram                      2    | .   .   2   
  Kick                     5    | .   5   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / *Min x2)
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   75 | -11/Scrapyard | Entered Materials
  171 | -10/Materials | Discovered new exit (range 9)
  282 | -10/Materials | Identified exit to Mines
  310 | -10/Materials | Build established: Mutant
  359 | -10/Materials | Discovered new exit (range 12)
  657 | -10/Materials | Discovered new exit (range 16)
  993 | -10/Materials | Entered Mines
  995 | -10/Mines     | Discovered new exit (range 14)
 1073 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1175 | -10/Mines     | Found a hidden stash of uninstalled traps
 1310 | -10/Mines     | Assembled infested the area
 1377 | -10/Mines     | Core integrity fell below 50%
 1388 | -10/Mines     | Core integrity fell below 20%
 1390 | -10/Mines     | Destroyed by as-38459 with Assembled Heavy Rifle

 Last Messages 
---------------
Destroyed Asb. Hover Unit.
as-22783 destroyed.
Rocket Launcher destroyed.
U-05 Engineer builds a Wall.
as-37898 destroyed.
as-59708 destroyed.
Med. Laser destroyed.
as-04900 destroyed.
U-05 Engineer destroyed. <x2>
as-53545 destroyed.
as-66941 destroyed.
7A-YB2(g) destroyed.
Aluminum Leg destroyed.
as-21500 destroyed.
Switching to secondary target: as-90916.
Sml. Laser destroyed.
Mak. Leg destroyed.
Sml. Laser destroyed.
Slammed into as-38459. <x2>
Acquired 10 matter.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            170
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Shopping List

 Challenges 
------------
None

 Game 
------
Seed              SpliceSuperquantumAirjet
  Manual?         0
Play Time         00:17:11
  Cumulative      22.2 hours
  Start           2024.11.10 @ 23:31:42
  End             2024.11.11 @ 02:09:52
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          11
  Rogue           11
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          22
Achievement%      18
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d95b0610-b16e-45a8-899b-ca7ec89611f1