Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 15:27:11 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (179) 895 Value Destroyed (5268) 5268 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (3865) 3865 TOTAL SCORE: 20028 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 442 Entered Garrisons 200 Aligned with FarCom 300 Win 3000 Friendly Fire -183 Cogmind --------- Core Integrity 1600/1600 Matter 180/300 Energy 241/250 System Corruption 0% Temperature Cool (26) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- 2N-1CE's Frost Array Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Modified TNC 0b10 Alert Chip Improved Transmission Jammer ECM Suite Graphene Brace Ghost Barrier Improved Component Analysis Suite > --- WEAPON (2) ------- Hypervelocity Railgun Longsword +1 > --- INVENTORY (10) --- Centrium Wheel Advanced Sensor Array Advanced Force Field Nova Cannon Mini Smartbomb Launcher Improved Datajack Advanced Datajack Improved Plasma Cutter Plasma Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Modified TNC 0b10 Alert Chip Improved Transmission Jammer ECM Suite Graphene Brace Ghost Barrier Improved Component Analysis Suite > --- WEAPON ----------- Hypervelocity Railgun Longsword +1 > --- INVENTORY -------- Centrium Wheel Advanced Sensor Array Experimental Transmission Jammer Advanced Force Field Nova Cannon Mini Smartbomb Launcher Improved Datajack Advanced Datajack Improved Plasma Cutter Plasma Lance [Rating: 165] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Modified TNC Hackware System Shield Protection Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . 4 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 6 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . 2 Utility 10 | . . . 1 . . . 1 . . 1 . . . . . 2 2 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | . 12 1 29 1 . . 36 39 23 21 . 12 13 1 4 41 25 22 18 1 2 Power 31 | . 1 . 3 . . . 1 3 1 4 . 5 . . . 6 3 2 1 . 1 Engine 9 | . 1 . 3 . . . 1 2 . 1 . 1 . . . . . . . . . Core 20 | . . . . . . . . 1 1 3 . 4 . . . 5 3 2 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 67 | . 3 1 12 . . . 12 2 1 10 . . 4 . . 11 5 2 3 . 1 Treads 19 | . 3 1 5 . . . 8 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . 7 . . . 3 . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . . 1 . . 10 . . 4 . . 11 5 2 3 . 1 Utility 110 | . 2 . 4 . . . 11 15 11 3 . 5 4 . 4 19 12 12 7 1 . Device 75 | . 1 . 1 . . . 9 7 7 . . 3 3 . 2 16 9 11 5 1 . Storage 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . Processor 7 | . . . . . . . . . 1 1 . . . . . 3 2 . . . . Hackware 6 | . . . . . . . . . 1 . . 1 . . 1 . 1 1 1 . . Protection 18 | . . . 2 . . . 2 8 2 1 . 1 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | . 6 . 10 1 . . 12 19 10 4 . 2 5 1 . 5 5 6 7 . . Energy Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . 1 . . 1 2 1 2 . . Ballistic Gun 45 | . 5 . 4 . . . 8 9 7 1 . . 2 . . . 3 2 4 . . Ballistic Cannon 7 | . . . 4 1 . . . . . 2 . . . . . . . . . . . Launcher 5 | . 1 . . . . . . 1 . . . 1 1 . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . 4 9 3 1 . . . . . 2 . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Unidentified Prototypes 18 | . . . 3 . . . 1 . 1 3 . 1 4 . . 3 . . 2 . . Parts Lost 27 | . 1 2 4 . . . 4 5 2 . . . 1 1 . 4 1 2 . . . Power 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . Propulsion 6 | . . 1 2 . . . 1 1 . . . . . . . 1 . . . . . Utility 9 | . . . 1 . . . 2 1 . . . . 1 1 . . 1 2 . . . Weapon 9 | . 1 1 . . . . 1 2 2 . . . . . . 2 . . . . . Highest Loss Streak 4 | . 1 1 1 . . . 4 2 1 . . . 1 1 . 2 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 96 100 100 100 97 89 89 90 92 93 89 89 93 97 93 94 94 91 91 Engine 5 | . 14 14 10 11 11 11 9 7 . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 9 7 7 6 7 7 7 11 10 9 9 8 8 Treads 11 | . 25 28 12 11 11 11 18 17 18 1 . . . . . . . . . . . Wheel 8 | . . . 20 22 22 22 15 9 8 . . . . . . . . . . . . Flight 10 | . . . . . . . . . . 35 38 38 38 38 38 34 26 23 22 21 24 Device 12 | . 12 14 10 11 11 11 17 12 9 7 7 7 5 . 5 11 10 16 21 26 24 Storage 9 | . 14 14 18 11 11 11 9 9 9 7 7 7 7 7 7 5 5 4 4 4 4 Processor 4 | . . . . . . . . . 3 6 7 5 . . . 11 21 19 19 17 16 Hackware 3 | . . . . . . . . . 5 7 7 9 15 15 17 11 10 11 6 4 4 Protection 5 | . . . 2 11 11 11 9 14 9 7 7 7 6 6 . . . . . . . Ballistic Gun 10 | . 27 27 10 11 11 11 11 15 13 1 . . . . . . 3 4 4 4 4 Ballistic Cannon 2 | . . . 10 11 11 11 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 2 4 6 7 7 7 7 7 5 5 3 4 4 4 Peak Build Rating 165 | . 15 13 23 23 25 25 46 44 47 56 51 57 55 50 56 91 111 123 140 141 165 Average Rating 51 | . 13 12 18 22 23 25 32 39 43 48 51 52 50 49 52 81 104 117 126 141 163 On Entrance 52 | 6 6 13 11 23 23 25 25 42 43 42 51 51 51 49 47 56 86 105 119 132 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 35 34 116 99 98 98 105 105 114 97 24 26 24 23 21 31 35 41 36 36 44 Greatest Support 66 | 20 46 46 24 24 24 24 66 56 48 28 25 33 29 25 25 39 38 44 43 39 62 Greatest Overweight (x) 11 | . . . 11 4 4 8 10 3 4 3 . . . . . 1 1 . 1 . . Average Overweight (x) . | . . . 4 4 4 4 3 2 3 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 18 | . 13 15 23 25 25 25 25 25 25 11 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | . 15 14 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Carried 18 | . 11 13 21 25 24 25 24 24 24 11 10 9 9 10 10 9 9 9 9 9 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 14 13 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 57% | Mutant 12% | Hacker-Ninja 9% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Matter Collected 5557 | 200 434 14 820 33 . . 765 885 715 115 . 143 325 10 40 421 180 196 217 . 44 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7147 | . 549 . 1169 28 . 20 849 783 905 35 . 425 678 . . 944 308 251 121 38 44 Parts 419 | . 40 . 70 4 . 2 49 48 42 3 . 35 31 . . 57 16 13 3 3 3 Haulers Intercepted 23 | . 2 . 5 . . . 2 . 4 . . 2 5 . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 100 | . 10 . 19 1 . 1 13 16 13 . . 2 5 . . 15 2 3 . . . Melee 20 | . . . . . . . . . . . . . 2 . . 15 2 1 . . . Guns 59 | . 8 . 9 . . 1 12 16 13 . . . . . . . . . . . . Cannons 12 | . . . 10 1 . . 1 . . . . . . . . . . . . . . AOE 9 | . 2 . . . . . . . . . . 2 3 . . . . 2 . . . Classes Destroyed 16 | . 6 . 4 2 . . 1 1 1 . . . . . . 1 . . . . . Worker 5 | . 2 . . 1 . . . . . 1 . 1 . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Tunneler 3 | . . . . 1 . . . . 1 . . . 1 . . . . . . . . Hauler 23 | . 2 . 5 . . . 2 . 4 . . 2 5 . . 3 . . . . . Recycler 10 | . . . 4 . . . 1 . . . . 1 3 . . . . 1 . . . Mechanic 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Operator 13 | . . . 1 . . . 2 . 1 1 . 4 . . . 3 1 . . . . Watcher 22 | . 3 . 2 . . . . . . . . 3 . . . 3 4 2 3 1 1 Swarmer 29 | . 3 . 4 . . 1 . 4 . . . 2 3 . . 9 . 3 . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 . . . . . Grunt 39 | . 7 . 10 . . . 7 4 9 . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 19 | . . . 5 . . . 4 7 3 . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . 1 . . . . . . . 5 2 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 . 4 1 . 1 6 4 6 1 . 4 7 . . 5 3 5 1 1 1 Combat Bots Only 6 | . 3 . 4 1 . 1 6 4 3 . . 2 3 . . 5 2 3 . . . Max Kills in Single Turn 4 | . 2 . 2 1 . 1 1 1 1 1 . 4 2 . . 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . 2 2 . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Hostile Shots Fired 841 | . 88 4 75 . . 10 121 112 62 1 . 107 89 18 . 85 12 29 23 4 1 Missed 337 | . 22 1 26 . . 2 29 32 15 1 . 71 60 13 . 30 4 15 13 2 1 Damage Taken 7520 | . 737 44 559 . . 70 1347 1300 757 . . 346 301 47 . 957 168 604 232 51 . Core 1242 | . 77 . 116 . . . 155 60 54 . . 85 127 5 . 242 40 233 48 . . Absorbed by Shields 26 | . . . . . . . . . . . . 16 . . . 10 . . . . . Ignored by Resistances 15 | . . . . . . . . . 15 . . . . . . . . . . . . Regen/Repaired (Parts) 822 | . 61 . . . . . 177 . 189 44 . 24 . . 103 90 100 . 34 . . Core Remaining (%) 80 | 100 . 69 . . . 71 . . 51 . . . . . 69 75 96 . 78 100 100 Volleys Fired 330 | . 45 2 73 3 . 4 65 60 59 . . 2 2 . . 1 5 4 5 . . Largest 2 | . 2 2 2 2 . 2 2 2 2 . . 1 1 . . 1 1 1 1 . . Hottest 113 | . 60 43 62 62 . 62 62 50 50 . . 36 39 . . 90 90 113 113 . . Shots Fired 621 | . 86 4 145 6 . 8 121 114 118 . . 2 2 . . 1 5 4 5 . . Gun 510 | . 84 4 73 3 . 4 110 113 118 . . . . . . . . . 1 . . Cannon 101 | . . . 72 3 . 4 11 . . . . . . . . 1 5 1 4 . . Launcher 10 | . 2 . . . . . . 1 . . . 2 2 . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 595 | . 79 4 145 6 . 8 121 113 118 . . . . . . . . . 1 . . Thermal 16 | . 5 . . . . . . . . . . . . . . 1 5 1 4 . . Explosive 10 | . 2 . . . . . . 1 . . . 2 2 . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | . 14 2 8 6 . 2 14 51 14 . . . 2 . . . . 1 . . . Robot Miss Streak 5 | . 4 3 5 1 . 3 4 2 5 . . . . . . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . . . 3 2 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 587 | . 62 1 89 5 . 3 97 100 84 2 . 18 25 1 3 57 13 10 11 2 4 Core Hits 251 | . 30 2 38 3 . 1 37 29 36 1 . 15 14 . . 21 6 11 4 1 2 Critical Kills 4 | . . . 1 . . . . 2 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Critical Strikes 25 | . . . 4 . . . 2 3 1 . . 2 3 . . 4 3 . 2 . 1 Destroy 7 | . . . 2 . . . 1 3 1 . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . . . 1 . . . . 2 3 . . 4 3 . 2 . 1 Melee Attacks 367 | . . . 8 . . . 20 21 8 8 . 48 41 2 3 85 27 27 45 6 18 Impact 8 | . . . 8 . . . . . . . . . . . . . . . . . . Slashing 354 | . . . . . . . 20 21 8 8 . 48 41 1 . 84 27 27 45 6 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . 2 . 1 . 4 10 1 3 5 . 1 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 17017 | . 1039 29 1637 89 . 46 1478 1789 1536 156 . 1446 2012 . . 3161 713 912 645 118 211 Guns 6128 | . 920 14 730 28 . 46 1248 1606 1536 . . . . . . . . . . . . Cannons 1137 | . . . 907 61 . . 169 . . . . . . . . . . . . . . Explosions 996 | . 119 . . . . . . . . . . 158 275 . . . . 444 . . . Melee 8735 | . . . . . . . 55 183 . 156 . 1288 1737 . . 3161 713 468 645 118 211 Ramming 21 | . . 15 . . . . 6 . . . . . . . . . . . . . . Kinetic 7232 | . 887 14 1637 89 . 46 1417 1606 1536 . . . . . . . . . . . . Thermal 33 | . 33 . . . . . . . . . . . . . . . . . . . . Explosive 996 | . 119 . . . . . . . . . . 158 275 . . . . 444 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 8735 | . . . . . . . 55 183 . 156 . 1288 1737 . . 3161 713 468 645 118 211 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 2 2 . 5 6 6 6 6 3 . 4 4 . . Average Corruption 2 | . . . . . . . 2 2 2 . 5 5 6 6 6 1 . 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . 8 19 18 . 1 20 9 2 . 12 . 5 20 . . Message Errors 24 | . . . . . . . 2 5 3 . . 4 2 . . 3 . 2 3 . . Matter Fused 30 | . . . . . . . 3 5 4 . 1 7 . . . 4 . 3 3 . . Heat Flow Errors 16 | . . . . . . . 2 1 3 . . 1 2 1 . 2 . . 4 . . Energy Discharges 12 | . . . . . . . . 2 2 . . 2 2 . . . . . 4 . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 14 | . . . . . . . . 2 1 . . 4 2 1 . 1 . . 3 . . Data Loss (major) 4 | . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alerts 8 | . . . . . . . . 2 4 . . . 1 . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1081 | . . . . . . . . 21 . 18 . 151 208 . . 404 70 105 92 . 12 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . . . . . . . . . . . 35 . . . . 42 . . . Melee 1004 | . . . . . . . . 21 . 18 . 151 173 . . 404 70 63 92 . 12 Knockbacks 6 | . . . 6 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . 21 . . . . . . . . . . . . . . . . 7 . . . Shots 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Rammed 5 | . . 4 . . . . 1 . . . . . . . . . . . . . . Targets Rammed 5 | . . 4 . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . . . 64 . . . 180 272 244 5 1 238 239 160 . 187 144 77 225 . 72 Average Temperature 34 | . . . 25 . . . 34 31 50 1 1 21 29 68 . 32 53 37 79 . 32 Received Heat Transfer 2229 | . 234 24 213 . . . 585 501 378 . . 42 84 24 . 93 . 18 24 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 75 | . 75 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Peak Influence 886 | . 157 186 274 47 . 60 233 886 502 204 101 314 511 212 . 339 256 172 182 119 180 Initial 431 | . . 30 . 36 . . 23 59 431 161 71 70 75 199 . . 149 12 36 47 71 Average 158 | . 61 158 98 12 . 16 78 451 347 182 77 131 249 209 . 147 116 54 96 81 120 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 1 . 1 2 1 . 1 1 . . . . Low Security (%) 73 | . 100 100 95 100 . 100 96 13 5 72 100 82 40 3 . 58 92 100 100 100 100 Level 1 17 | . . . 4 . . . 3 32 67 27 . 17 47 96 . 41 7 . . . . Level 2 7 | . . . . . . . . 37 27 . . . 12 . . . . . . . . Level 3 1 | . . . . . . . . 16 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 2 . . . 3 . 1 . . 5 4 . . 5 3 1 4 . . Investigation 7 | . 2 . 1 . . . . . 1 . . 1 . . . 2 . . . . . Extermination 7 | . . . . . . . . . . . . 1 . . . 1 1 1 3 . . Reinforcement 15 | . 1 . 1 . . . 1 . . . . 3 4 . . 2 2 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Distress Signals 19 | . . . 3 . . . 7 . 2 . . 2 2 . . . 1 1 . 1 . Communications Jammed 13 | . . . . . . . . . . . . . . . . 13 . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . 11 . . . . . Times Spotted 326 | . 18 7 33 . . 5 40 29 20 2 6 47 30 2 . 25 13 23 20 4 2 Peak Tracking Total 16 | . 4 3 5 . . 3 5 6 4 3 6 6 16 3 . 4 3 9 6 2 1 Tactical Retreats 63 | . . 2 1 . . 1 13 6 3 1 . 19 4 . . 5 1 2 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Traps Triggered 26 | . 4 . 3 . . . 1 7 1 1 . 1 . . . 4 . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 3 . . . . . . . . . . . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Machines Disabled 23 | . 1 . 3 1 . . 1 2 . . . 3 5 . . 1 . 1 5 . . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . . . 1 1 . . 1 . 1 1 . . Garrison Access 6 | . . . . . . . . . 1 . . 1 . . . 1 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Machines Accessed 104 | . 4 . 6 1 2 . 7 3 7 3 . 15 6 4 3 13 9 7 9 1 4 Terminals 69 | . 3 . 6 1 . . 5 3 5 2 . 10 6 3 . 8 4 4 6 . 3 Fabricators 5 | . . . . . . . . . . . . 1 . . . 2 1 . 1 . . Repair Stations 12 | . 1 . . . . . 1 . 1 1 . 2 . . . 1 2 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 11 | . . . . . . . 1 . 1 . . 2 . . . 2 1 2 1 1 . Total Hacks 313 | . 12 . 21 1 2 . 24 8 19 7 . 29 19 11 22 56 29 17 26 3 7 Successful 141 | . 6 . 5 1 2 . 15 3 7 3 . 13 6 6 22 22 12 8 8 . 2 Failed 171 | . 6 . 15 . . . 9 5 12 4 . 16 13 5 . 34 17 9 18 3 5 Catastrophic 41 | . . . 4 . . . 1 1 1 . . 6 4 2 . 9 3 3 4 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 139 | . 4 . 15 3 1 . 9 1 11 1 . 12 13 4 . 28 14 12 9 . 2 Terminals 209 | . 8 . 21 1 . . 16 8 13 5 . 22 19 6 . 41 15 13 16 . 5 Fabricators 11 | . . . . . . . . . . . . 1 . . . 4 2 . 4 . . Repair Stations 38 | . 4 . . . . . 7 . 4 2 . 3 . . . 5 8 1 2 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 24 | . . . . . . . 1 . 2 . . 3 . . . 6 2 3 4 3 . Terminal Hacks 74 | . 3 . 5 1 2 . 4 3 2 . . 6 4 5 22 10 1 4 1 . 1 Record 29 | . . . . . 1 . . . . . . . . 5 22 . . 1 . . . Part Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . Robot Analysis 5 | . 1 . 2 1 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . . 1 . . . . 1 . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 11 | . . . 1 . . . 1 . . . . 2 1 . . 4 1 1 . . . Disarm Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 1 . . . 1 2 . 2 . . Network Status 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 26 | . 3 . . . . . 6 . 3 2 . 2 . . . 4 4 . 2 . . Scan Component 14 | . 2 . . . . . 3 . 2 1 . 1 . . . 2 2 . 1 . . Repair 12 | . 1 . . . . . 3 . 1 1 . 1 . . . 2 2 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . 1 . . . 1 1 2 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . 1 . . 1 . . . 1 1 2 . . . Unauthorized Hacks 26 | . . . . . . . 4 . 1 1 . 3 2 1 . 6 2 2 3 . 1 Terminals 22 | . . . . . . . 4 . 1 1 . 3 2 1 . 4 2 2 1 . 1 Track 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Botnet 19 | . . . . . . . 2 . 1 1 . 3 2 1 . 3 2 2 1 . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . Report 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . 1 1 . 2 . . . 2 . . . . . Used 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Hacking Detections 83 | . 3 . 6 1 . . 6 3 7 2 . 14 5 3 . 11 5 6 7 1 3 Full Trace Events 4 | . . . 1 . . . . . 1 . . 1 . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 3 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . Time 51 | . . . . . . . . . . . . . . . . . 51 . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired 12 | . 1 . . . . . 3 . 1 1 . 1 . . . 2 2 . 1 . . Time 537 | . 32 . . . . . 103 . 44 44 . 44 . . . 140 105 . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 3 . . . . . . parse_system 3 | . . . . . . . . . . . . . . . 3 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Total Allies 11 | . . 1 . 3 . . . 4 . . . . . . . . . . 3 . . Largest Group 4 | . . 1 . 3 . . . 4 2 . . . . . . . . . 3 . . Highest-Rated Group 141 | . . 31 . 40 . . . 126 51 . . . . . . . . . 141 . . Highest-Rated Ally 47 | . . 31 . 16 . . . 39 28 . . . . . . . . . 47 . . Total Orders 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 101 | . . 13 . 10 . . . 49 2 . . . . . . . . . 27 . . Total Damage 1718 | . . 206 . 83 . . . 727 . . . . . . . . . . 702 . . Kills 15 | . . 4 . . . . . 9 . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Robot Analysis Total 5 | . 1 . 2 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Turns Passed 15116 | . 1029 400 1261 1335 398 306 2005 1559 1461 295 20 827 317 81 250 1057 574 474 1063 142 262 Spaces Moved 15813 | 1 522 229 623 563 262 171 828 653 645 605 87 2304 673 328 1037 1900 1040 858 1484 342 658 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 833 | . 495 229 4 . . . 13 90 2 . . . . . . . . . . . . Legs 28 | 1 27 . . . . . . . . . . . . . . . . . . . . Wheels 3646 | . . . 619 563 262 171 815 563 643 10 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11306 | . . . . . . . . . . 595 87 2304 673 328 1037 1900 1040 858 1484 342 658 Fastest Speed 11 | 120 120 160 125 150 150 150 140 145 145 23 23 11 17 23 23 11 22 14 15 27 14 Average Speed 60 | 120 157 160 150 150 150 150 146 158 152 25 23 22 22 23 23 21 25 23 26 27 24 Slowest Speed 400 | 120 160 160 245 150 150 210 400 240 240 145 23 23 23 23 23 90 104 26 102 27 25 Overloaded Moves 142 | . . . . . . . . . . . . 48 3 . . 26 . 36 21 . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . . 1 . 18 5 7 . 6 2 7 19 3 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 2 80 55 50 91 60 25 47 70 38 20 74 55 93 67 60 39 28 26 94 8 22 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . 1 . . . 1 1 1 . . . . . . Scrap Searched 6 | . . . . 1 . 1 . . . . . . . . 4 . . . . . . Spaces Dug 163 | . . . 5 . . . 17 5 8 6 . 24 9 1 . 20 11 15 27 2 13 Terrain Destroyed 238 | . 11 . 7 . . . 17 6 8 6 . 32 40 1 . 21 15 30 29 2 13 Melee 160 | . . . 5 . . . 17 5 8 6 . 24 9 1 . 20 10 15 25 2 13 Projectile 13 | . . . 2 . . . . . . . . . . . . 1 5 1 4 . . AOE 65 | . 11 . . . . . . 1 . . . 8 31 . . . . 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Res Acc Total 20378 | . 659 257 792 1048 269 211 1494 1046 1026 744 86 2539 787 323 1045 2447 1308 1096 2087 381 733 Wait 3156 | . 49 22 22 481 . 37 495 213 269 80 . 157 50 . . 350 185 158 496 35 57 Move 15650 | . 521 228 622 562 261 170 827 652 644 603 86 2267 662 314 1036 1887 1036 843 1447 335 647 Hop 69 | . . . . . . . . . . 1 . 18 5 6 . 6 1 7 17 3 5 Pick Up 159 | . 16 . 23 . 4 . 23 6 10 5 . 7 2 . . 19 14 15 11 1 3 Fast Attach 83 | . 6 . 12 1 . . 6 6 7 5 . 3 8 1 4 8 3 4 9 . . Attach 53 | . 1 1 6 . . . 6 4 4 4 . 3 1 . . 7 4 7 2 1 2 Detach 15 | . 2 . 1 . . . . . 1 2 . 2 1 . . 1 1 2 2 . . Swap 166 | . 5 . 12 . . . 24 29 12 12 . 6 4 . . 26 18 11 7 . . Drop 186 | . 14 . 13 1 4 . 27 9 12 24 . 10 11 . 2 16 14 18 10 . 1 Fire 330 | . 45 2 73 3 . 4 65 60 59 . . 2 2 . . 1 5 4 5 . . Melee 366 | . . . 8 . . . 20 21 8 8 . 48 41 2 3 84 27 27 45 6 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 4 . . . . 1 . . . . . . . . . . . . . . Escape Stasis 123 | . . . . . . . . 32 . . . 14 . . . 41 . . 36 . . Rewire 14 | . . . . . . . . 14 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 3) 457 | -10/Materials | Repaired Imp. Treads 643 | -10/Materials | Discovered new exit (range 13) 739 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Entered Mines 1033 | -10/Mines | Received a Mining Laser from a helpful Derelict 1112 | -10/Mines | Learned Materials non-interactive machine intel 1371 | -10/Mines | Discovered new exit (range 6) 1430 | -10/Mines | Entered Materials 1430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1431 | -9/Materials | Loaded intel: 49 non-interactive machine locations 2135 | -9/Materials | Discovered new exit (range 9) 2215 | -9/Materials | Central database locked down 2300 | -9/Materials | Discovered new exit (range 7) 2599 | -9/Materials | Discovered new exit (range 16) 2691 | -9/Materials | Entered Mines 2826 | -9/Mines | Discovered new exit (range 15) 2847 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2997 | -9/Mines | Learned Materials terminal intel 3120 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3182 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3297 | -9/Mines | Assembled infested the area 3411 | -9/Mines | Lost 3 allies 4020 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4020 | -9/Mines | Discovered new exit (range 5) 4026 | -9/Mines | Entered Exiles 4064 | -9/Exiles | Met 8R-AWN 4089 | -9/Exiles | Met EX-HEX 4128 | -9/Exiles | Met EX-BIN 4208 | -9/Exiles | Aligned with FarCom system 4209 | -9/Exiles | Given EX-Vault access code 4244 | -9/Exiles | Opened EX-Vault 4257 | -9/Exiles | Found Longsword +1 4264 | -9/Exiles | Found Modified TNC 4279 | -9/Exiles | Found 0b10 Alert Chip 4310 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4355 | -9/Exiles | Met EX-DEC 4361 | -9/Exiles | Learned location of Zion (-7) 4404 | -9/Exiles | Discovered new exit (range 15) 4424 | -9/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, Longsword +1 4424 | -9/Exiles | Entered Mines 4713 | -8/Mines | Discovered new exit (range 12) 4730 | -8/Mines | Entered Materials 4730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4731 | -8/Materials | Loaded intel: 12 terminal locations 5341 | -8/Materials | Lost 4 parts (1n2u1w) 5623 | -8/Materials | Repaired ECM Suite 5651 | -8/Materials | Repaired Lgt. Armor Plating 5663 | -8/Materials | Build established: Scavenger-Mutant 5714 | -8/Materials | Repaired Imp. Assault Rifle 6397 | -8/Materials | Build established: Mutant 6408 | -8/Materials | Discovered new exit (range 4) 6620 | -8/Materials | Garrison activated, responded to threat 6715 | -8/Materials | Identified exit to Garrison 6735 | -8/Materials | Entered Garrison 6855 | -8/Garrison | Triggered checkpoint 7169 | -8/Garrison | Triggered checkpoint 7314 | -8/Garrison | Discovered new exit (range 13) 7361 | -8/Garrison | Triggered checkpoint 7779 | -8/Garrison | Triggered checkpoint 7851 | -8/Garrison | Spotted B-75 Beast 7909 | -8/Garrison | Allies destroyed B-75 Beast 7979 | -8/Garrison | Discovered new exit (range 10) 8037 | -8/Garrison | Triggered checkpoint 8294 | -8/Garrison | Entered Materials 8294 | -8/Materials | Accompanied by 2 allies 8596 | -8/Materials | Discovered new exit (range 8) 8985 | -8/Materials | Repaired Arm. Huge Wheel 9755 | -8/Materials | Entered Factory 9755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9757 | -7/Factory | FarCom data flow suspended 9884 | -7/Factory | Repaired Mic. Nuclear Core 9936 | -7/Factory | Discovered new exit (range 4) 10004 | -7/Factory | Discovered new exit (range 7) 10050 | -7/Factory | Sucked down chute 10050 | -7/Factory | Entered Waste 10052 | -7/Waste | Spotted C-40 Crusher 10053 | -7/Waste | Spotted C-40 Crusher 10057 | -7/Waste | Spotted C-40 Crusher 10059 | -7/Waste | Spotted C-40 Crusher 10062 | -7/Waste | Spotted C-40 Crusher 10065 | -7/Waste | EMP discharged 10067 | -7/Waste | Spotted C-40 Crusher 10067 | -7/Waste | Discovered new exit (range 13) 10070 | -7/Waste | Entered Factory 10074 | -7/Factory | Build established: Sprinter 10081 | -7/Factory | Discovered new exit (range 16) 10237 | -7/Factory | Discovered new exit (range 5) 10329 | -7/Factory | Identified exit to Storage 10329 | -7/Factory | Identified exit to Lower Caves 10390 | -7/Factory | Repaired Mic. Nuclear Core? 10774 | -7/Factory | Discovered new exit (range 16) 10897 | -7/Factory | Entered Storage 11004 | -7/Storage | Build established: Hacker-Sprinter 11197 | -7/Storage | Discovered new exit (range 16) 11213 | -7/Storage | Used back door to open Recycling access 11213 | -7/Storage | Discovered new exit (range 5) 11214 | -7/Storage | Entered Recycling 11287 | -7/Recycling | Scanned before Scraplab entrance 11290 | -7/Recycling | Entered Scraplab 11294 | -7/Recycling | Discovered new exit (range 3) 11295 | -7/Recycling | Entered Scraptown 11296 | -7/Scraptown | System corruption cleaned by C-Scrubber 11407 | -7/Scraptown | Discovered new exit (range 5) 11431 | -7/Scraptown | Visited SPCMW 11440 | -7/Scraptown | Visited Shadow of the Wyrm 11465 | -7/Scraptown | Visited Symbiants 11472 | -7/Scraptown | Visited Cyclists 11492 | -7/Scraptown | Visited CR-KLE's Repair Center 11495 | -7/Scraptown | CR-KLE repaired 3 parts 11500 | -7/Scraptown | Visited Comm Corps 11531 | -7/Scraptown | Turned away by UFD registrar 11545 | -7/Scraptown | Entered Factory 11545 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11553 | -5/Factory | Discovered new exit (range 15) 11992 | -5/Factory | Identified exit to Upper Caves 12115 | -5/Factory | Repaired Cld. VTOL Module 12187 | -5/Factory | Repaired Cld. VTOL Module 12599 | -5/Factory | Discovered new exit (range 16) 12602 | -5/Factory | Identified exit to Factory 12602 | -5/Factory | Entered another Factory area 12602 | -4/Factory | Evolved 2 slots: Utility x2 12675 | -4/Factory | Fabricated ECM Suite (x2) 12822 | -4/Factory | Build established: Hacker-Scout 12949 | -4/Factory | Repaired Cld. VTOL Module 12966 | -4/Factory | Discovered new exit (range 13) 12969 | -4/Factory | Identified exit to Research 13113 | -4/Factory | Repaired Cld. VTOL Module 13176 | -4/Factory | Entered Research 13176 | -3/Research | Evolved 2 slots: Utility x2 13444 | -3/Research | Crushed by falling debris 13472 | -3/Research | Build established: Hacker-Sprinter 13545 | -3/Research | Identified exit to Research 13545 | -3/Research | Identified exit to Armory 13545 | -3/Research | Identified exit to Testing 13650 | -3/Research | Entered Testing 13738 | -3/Testing | Spotted PX-FP3VKKSEDC 13749 | -3/Testing | Discovered exit to Research (range 13) 13838 | -3/Testing | Found Prototype Device 13862 | -3/Testing | Repaired Imp. Reaction Control System? 13874 | -3/Testing | Identified Exp. ECM Suite 13892 | -3/Testing | Found Prototype Hackware 13892 | -3/Testing | Identified Ghost Barrier 13899 | -3/Testing | Spotted Alpha 7 13913 | -3/Testing | Build established: Hacker-Ninja 14150 | -3/Testing | Spotted Striker 14164 | -3/Testing | Spotted Striker 14180 | -3/Testing | Found Prototype Launcher 14193 | -3/Testing | Identified Mni. Smartbomb Launcher 14224 | -3/Testing | Lost 3 allies 14679 | -3/Testing | Found Prototype Device 14698 | -3/Testing | Identified 2N-1CE's Frost Array 14713 | -3/Testing | Entered Research 14713 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14822 | -2/Research | Discovered new exit (range 8) 14850 | -2/Research | Identified exit to Access 14855 | -2/Research | Entered Access 14855 | -1/Access | Evolved 2 slots: Propulsion x2 14880 | -1/Access | Spotted B-99 Colossus 15088 | -1/Access | Found Prototype Device 15093 | -1/Access | Identified Exp. Transmission Jammer 15099 | -1/Access | Discovered new exit (range 6) 15117 | -1/Access | Identified exit to Surface 15117 | *** | Escaped! Last Messages --------------- 14957_ Acquired 44 matter. 14957_ K-01 Serf collects debris. 14967_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 15030_ U-05 Engineer builds a Wall. 15082_ Y-72 Warden Med. Treads severed. 15088_ Acquired Prototype Device. 15093_ Imp. Component Analysis Suite identified Faulty Exp. Transmission Jammer. 15093_ Dropped Faulty Exp. Transmission Jammer. 15098_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15099_ The Access Shell folds into the floor. 15099_ EXIT=FOUND 15117_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????A????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? +??? | | ?????????????????????BB????BB??????????????? #??? | | ?????????????????????BB????BB??????????????? #??? | | #########??????????????????????????????????? #??? | | #??????????????????????????????????? #??? | | #??????????????????????????????????? +??? | | """ [ #??????????????????????????????????# #??? | | """ #??????????#""""""""""#????????????# +??? | | "S #??????????# #????????????# #??? | | """ #??????????# #????????????# #??? | | "" #??????????# #????????????# ##?? | | ? #??????????# "" #????????????# ??? | | ??? ???????????# "@ #????????????# ??? | | ??###+##???????????# #????????????# #??? | | ### #???????????# #????????????+ #??? | | #???????????# #????????????# #??? | | #??????????## ##???????????# #??? | | ### #??????????# #????######## #??? | | ??## ##??????????##"" ##????# #??? | | ???# #????????????#"" #?????# #??? | | #### #????????????#"" #?????# ########??? | | + #????????????#T #?????# #?????????? | | # #????????????#"" #?????# #?????????? | | # #????????????#"" #?????# #?????????? | | ?# ##############"" ####### ########### | | ?# ! | | ??# | | ??####+###########################+############## | | ????? !??????????????????????? ???????????? | | ???# ????????????????????# ?????????? | | ???# """" #??????????????????# ???????? | | ???# ""R"" #??????????????????# * ?????? | | ???# "" "" #??????????????????# #???? | | ???# #??????????????????# #???? | | ???# #??????????????????# #???? | | ???# #??????????????????# #???? | | ???###########??????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 300 Resistance: KI 30 Resistance: TH 30 Point Defense Rating 240 Evasion (%) 75 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked ECM Suite | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanProtonCapacitor Manual? 0 Play Time 04:37:56 Cumulative 138.8 hours Start 2025.05.03 @ 13:58:42 End 2025.05.04 @ 15:27:11 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ce4d9bf-1f88-403b-a3a7-138cd73135c8