Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.19 @ 10:17:36 Player: K.K.Y. Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1277) 1277 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4322 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 325/325 System Corruption 0% Temperature Cool (30) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Flying Fortress v7 Huge Storage Unit Humpback Structural Scanner Improved Light Armor Plating EM Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Huge Storage Unit Humpback Structural Scanner Light Armor Plating Mining Laser [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Light Armor Plating Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . 1 . . . 1 Weapon . | . . . . . . Parts Attached 35 | 5 5 1 . 4 20 Power 9 | 1 1 . . 3 4 Engine 8 | 1 1 . . 3 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 1 . . 6 Treads 5 | 2 1 1 . . 1 Leg 2 | . . . . . 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | 2 1 . . 1 5 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | 1 1 . . 1 4 Artifact . | . . . . . . Weapon 7 | . 2 . . . 5 Energy Gun 3 | . 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 10 | . . . . 1 9 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 4 | . . . . 1 3 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . . . 1 4 To Critical Strikes . | . . . . . . Average Backups 4 | 2 1 4 4 6 5 Power . | . . . . . . Propulsion . | . . . . 1 . Utility 3 | 1 1 3 3 4 3 Weapon . | . . 1 1 1 . Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 87 87 87 95 62 Engine 9 | . 11 6 . 10 12 Treads 15 | . 22 17 25 25 . Storage 10 | . 12 12 12 12 8 Processor 2 | . . . . . 7 Protection 20 | . 24 25 25 21 14 Energy Gun 17 | . 16 25 25 25 6 Ballistic Gun 2 | . . . . . 6 Peak Build Rating 45 | 5 9 9 11 14 45 Average Rating 14 | 4 7 8 9 12 23 On Entrance 7 | . 5 8 8 11 14 Avg Prop Armor Cover (%) 14 | . 7 . . . 20 Naked Turns . | . . . . . . Heaviest Build 38 | 18 26 24 21 30 38 Greatest Support 50 | 40 40 40 40 40 50 Greatest Overweight (x) 12 | . 8 1 . . 12 Average Overweight (x) 1 | . . . . . 5 Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 Most Carried 10 | 5 7 5 10 10 10 Average Carried 6 | 1 1 4 6 10 8 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 2 4 4 10 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 968 | 160 152 32 . 114 510 Remotely . | . . . . . . Salvage Created 1542 | . 529 94 . 31 888 Parts 72 | . 25 4 . 4 39 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 13 2 . 2 14 Guns 26 | . 12 1 . 2 11 AOE 2 | . . . . . 2 Classes Destroyed 9 | . 4 . . . 5 Worker 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 3 | . 1 . . . 2 Operator 1 | . . . . . 1 Watcher 4 | . 2 . . . 2 Swarmer 6 | . 4 . . 2 . Grunt 20 | . 9 2 . . 9 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 4 1 . 2 3 Combat Bots Only 4 | . 4 1 . 2 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 305 | . 73 4 . 7 221 Missed 70 | . 23 1 . 2 44 Hits 235 | . 50 3 . 5 177 Projectile 235 | . 50 3 . 5 177 AOE 1 | . . . . . 1 Critical Strikes 6 | . . . . . 6 Damage Taken 2346 | . 371 31 . 23 1921 Core 654 | . 89 . . 11 554 Absorbed by Shields . | . . . . . . Ignored by Resistances 1211 | . 213 18 . 18 962 Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 126 | . 52 5 . 3 66 Largest 2 | . 2 2 . 2 2 Hottest 115 | . 115 115 . 115 115 Shots Fired 212 | . 69 10 . 7 126 Gun 207 | . 69 10 . 7 121 Cannon . | . . . . . . Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 73 | . . . . . 73 Thermal 125 | . 69 10 . 7 39 Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 24 | . 15 24 . 2 24 Robot Miss Streak 2 | . 1 . . 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 184 | . 59 9 . 4 112 Core Hits 67 | . 23 2 . 2 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 3 . . . 3 Burn 5 | . 3 . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2940 | . 824 132 . 62 1922 Guns 2574 | . 820 132 . 62 1560 Cannons . | . . . . . . Explosions 255 | . . . . . 255 Melee . | . . . . . . Ramming 15 | . 4 . . . 11 Kinetic 914 | . . . . . 914 Thermal 1823 | . 820 132 . 62 809 Explosive . | . . . . . . Electromagnetic 188 | . . . . . 188 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . 19 6 16 22 . Message Errors 13 | . 1 1 6 5 . Matter Fused 16 | . 6 1 4 5 . Heat Flow Errors 11 | . 5 2 . 4 . Energy Discharges 8 | . 4 . 2 2 . Parts Fused 2 | . 1 . . 1 . Data Loss (minor) 5 | . 1 . 1 3 . Data Loss (major) 3 | . . 1 1 1 . Misfires 2 | . . 1 . 1 . Alerts 3 | . 1 . 2 . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 74 | . . . . . 74 Shots 2 | . . . . . 2 Rammed 15 | . 1 . . . 14 Targets Rammed 15 | . 1 . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 704 | . 575 483 . 247 704 Average Temperature 162 | . 171 208 . 107 162 Received Heat Transfer 1065 | . 273 27 . . 765 Effects 49 | . 16 4 . . 29 Shutdowns 9 | . 3 . . . 6 Energy Bleed 5 | . 2 . . . 3 Interference 12 | . 6 2 . . 4 Matter Decay 4 | . . . . . 4 Short Circuit 5 | . 3 1 . . 1 Damage (minor) 4 | . . 1 . . 3 Damage (major) 5 | . 1 . . . 4 Damage (core) 5 | . 1 . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . 2 1 . . 1 Combat Hostiles 3 | . 1 1 . . 1 Parts Melted 8 | . 5 . . . 3 Heat Transferred 4729 | . 2479 333 . 148 1769 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 89 | . 85 35 . 30 89 Initial . | . . . . . . Average 6 | . 10 3 . . 8 Influence Increases 941 | . 350 65 . 53 473 Destroy 0b10 Robot/C 620 | . 260 40 . 40 280 Destroy 0b10 Robot/NC 50 | . 15 . . . 35 Destroy Leader 174 | . 66 10 . 10 88 Successful Hack 12 | . 9 . . 3 . Disable Machine 8 | . . . . . 8 Destroy Structure 32 | . . . . . 32 Lose Combat Pursuer 45 | . . 15 . . 30 Influence Decreases 936 | . 350 65 . 53 468 Time Decay 889 | . 333 65 . 43 448 Lost Part 30 | . . . . 10 20 Purge Threat 17 | . 17 . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 17 3 . 3 28 Peak Tracking Total 5 | . 5 2 . 2 5 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 5 . 1 1 1 Terminals 7 | . 5 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 16 . 1 2 2 Successful 12 | . 10 . 1 1 . Failed 9 | . 6 . . 1 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 20 | . 16 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 10 . 1 1 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 4 | . 4 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 45 | . . . . . 45 T.N.C. 45 | . . . . . 45 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5928 | 66 1286 566 929 1195 1886 Spaces Moved 2510 | 40 593 244 580 619 434 Core 268 | 8 10 . . . 250 Treads 2067 | 32 583 244 580 619 9 Legs 22 | . . . . . 22 Wheels 102 | . . . . . 102 Hover . | . . . . . . Flight 51 | . . . . . 51 Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 198 | 138 180 190 160 160 341 Slowest Speed 650 | 160 450 240 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 3 78 72 90 101 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3180 | 51 741 337 581 818 652 Wait 454 | . 78 85 . 191 100 Move 2505 | 39 592 243 579 618 434 Hop . | . . . . . . Pick Up 26 | 7 7 1 2 . 9 Fast Attach 10 | . . . . 2 8 Attach 20 | 5 5 1 . . 9 Detach 5 | . 3 1 . . 1 Swap 6 | . . . . 2 4 Drop 13 | . 3 1 . 2 7 Fire 126 | . 52 5 . 3 66 Melee . | . . . . . . Ram 14 | . . . . . 14 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 14) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 289 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Discovered exit to Materials (range 5) 305 | -10/Materials | Build established: Hacker-Mutant 771 | -10/Materials | Identified exit to Mines 771 | -10/Materials | Discovered exit to Mines (range 15) 875 | -10/Materials | Discovered exit to Materials (range 15) 1353 | -10/Materials | Entered Mines 1379 | -10/Mines | Met a Derelict bent on vengeance 1911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1912 | -10/Mines | Identified exit to Exiles 1912 | -10/Mines | Discovered exit to Exiles (range 5) 1919 | -10/Mines | Entered Exiles 1959 | -10/Exiles | Met 8R-AWN 1985 | -10/Exiles | Met EX-HEX 2097 | -10/Exiles | Met EX-DEC 2128 | -10/Exiles | Visited The Gauntlet 2431 | -10/Exiles | Met EX-BIN 2453 | -10/Exiles | Aligned with FarCom system 2455 | -10/Exiles | Given EX-Vault access code 2493 | -10/Exiles | Opened EX-Vault 2506 | -10/Exiles | Found Flying Fortress v7 2539 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2646 | -10/Exiles | Identified exit to Mines 2646 | -10/Exiles | Discovered exit to Mines (range 14) 2832 | -10/Exiles | Discovered exit to Mines (range 11) 2848 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2848 | -10/Exiles | Entered Mines 2968 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2987 | -9/Mines | Assembled infested the area 3495 | -9/Mines | Identified exit to Materials 3495 | -9/Mines | Discovered exit to Materials (range 6) 3690 | -9/Mines | Discovered exit to Materials (range 10) 3695 | -9/Mines | Learned location of Zion (-7) 4043 | -9/Mines | Entered Materials 4043 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4105 | -8/Materials | Core integrity fell below 50% 4608 | -8/Materials | Lost 4 parts (1p3w) 4633 | -8/Materials | Core integrity fell below 20% 5923 | -8/Materials | Identified exit to Factory 5923 | -8/Materials | Discovered exit to Factory (range 6) 5929 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05705_ Identified Imp. Assault Rifle. 05731_ Y-45 Defender destroyed. 05737_ Acquired 50 matter. 05739_ Acquired Lgt. Treads. 05762_ Dropped Lgt. Treads. 05766_ Acquired 11 matter. 05795_ W-25 Informer destroyed. 05862_ G-50 Soldier destroyed. 05868_ Wheel destroyed. 05868_ Critical hit (Burn: +37). 05871_ G-47 Trooper destroyed. 05876_ Acquired Aluminum Leg. 05877_ Dropped Wheel. 05888_ Acquired Carbon-fiber Leg. 05891_ Acquired 49 matter. 05897_ Dropped Lgt. Deuterium Engine. 05900_ Acquired 70 matter. 05923_ EXIT=FOUND: FACTORY 05925_ O-24 Administrator destroyed. 05929_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ???? ????????????????????????????? | | ???# ????????????????????????????? | | ???# ????????????????????????????? | | ???# ##??????????????????????????? | | ???# #?????????????????????????? | | ???# +?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# ##########????????????????? | | ???# # #????????????Y???? | | +### # """"" #????????????????? | | # """"" #????????????????? | | # """"" #????????????????? | | # #????????????????? | | "" + "" #????????????????? | | "" # """"" #????????????????? | | " # """"" #????????????????? | | % # #????????????????? | | ##############??????###???? | | """ #??????# ?????? #???? | | """ #??????# ?????? < ????? | | """ #??????# ?????? ?????? | | #??????# #??####+######?? | | #??????# #??# =/""" #? | | !""" ######## #??# !@$"T" #?? | | """ ^ #??# """%" " #?? | | """ ^ #### """ Y #?? | | + """ #?? | | ^ #### #?? | | ### ^** #??# #?? | | #####+######### [ #??# #?? | | # [! #?#!= #??###########?? | | # """" !! #?# #??????????????? | | # """" !! #?# #??????????????? | | # """" #?# #??????????????? | | # ### ##?????????????? | | ############## #?????????????? | | #?????????????? | | #####??####### #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????### ###?????????????? | | ################ #???????????????? | | % #???????????????? | | #???????????????? | | % #???????????????? | | # ########### #???????????????? | | # # #?# #???????????????? | | # # #?# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordMultitargetingJammer Manual? 0 Play Time 00:31:46 Cumulative 114.3 hours Start 2025.11.19 @ 09:21:29 End 2025.11.19 @ 10:17:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 130 Rogue 0 Adventurer 0 Explorer 130 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b55ee804-4588-4aea-80a6-722b20e7e3f7