Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 19:03:55 Player: Dadrick Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2621) 2621 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5906 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heat Sink Heavy Particle Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Axe > --- INVENTORY -------- Micro Nuclear Core Medium Treads Advanced Heat Sink Improved Sensor Array Seismic Detector ECM Suite Reaction Control System Layered Light Armor Plating Layered Light Armor Plating System Shield Heavy Particle Gun Heavy Particle Gun Advanced Beam Cannon Plasma Cannon Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 80 | 7 7 25 17 13 1 10 Power 10 | 1 1 3 1 3 . 1 Engine 5 | 1 1 2 . . . 1 Core 5 | . . 1 1 3 . . Reactor . | . . . . . . . Propulsion 28 | 2 1 10 9 3 1 2 Treads 12 | 2 . 10 . . . . Leg 1 | . . . . . . 1 Wheel 3 | . 1 . . 1 . 1 Hover 12 | . . . 9 2 1 . Flight . | . . . . . . . Utility 26 | 2 2 8 5 5 . 4 Device 13 | 1 . 4 4 1 . 3 Storage 4 | 1 2 . . . . 1 Processor 5 | . . 2 1 2 . . Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 16 | 2 3 4 2 2 . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 6 | . 1 2 1 2 . . Ballistic Gun 3 | 1 1 1 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . 1 . . 2 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 41 | . 1 9 12 16 1 2 Power 6 | . . 1 2 3 . . Propulsion 21 | . 1 4 8 6 1 1 Utility 8 | . . 3 1 4 . . Weapon 6 | . . 1 1 3 . 1 Highest Loss Streak 6 | . 1 4 4 6 1 1 To Critical Strikes 2 | . . 1 . 1 . . Average Backups 11 | 3 7 14 14 13 5 4 Power 1 | 1 2 2 1 . . . Propulsion 1 | . . 2 3 . 1 1 Utility 4 | . 3 4 6 7 2 1 Weapon 4 | 1 2 6 4 4 2 1 Tool/Special . | . . . . . . . Unused Backups 20 | . . 8 2 8 . 2 Power 3 | . . 2 . 1 . . Propulsion 1 | . . . . . . 1 Utility 7 | . . 2 1 4 . . Weapon 9 | . . 4 1 3 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 98 97 96 79 9 25 Engine 5 | . 14 9 . . . 3 Core 3 | . . 1 8 5 . . Treads 13 | . 24 30 3 . . . Wheel 1 | . 2 1 . 1 . 4 Hover 11 | . . . 30 23 3 . Device 10 | . 14 6 17 5 . 7 Storage 9 | . 14 11 9 6 . . Processor 9 | . . 11 9 19 5 . Protection 1 | . . 4 . 1 . . Energy Gun 1 | . 8 . . . . . Energy Cannon 6 | . . 9 8 6 . . Ballistic Gun 5 | . 19 6 . . . . Slashing Weapon 4 | . . 5 8 5 . . Peak Build Rating 44 | 7 8 20 41 44 10 24 Average Rating 21 | 5 7 15 29 37 7 11 On Entrance 9 | . 7 8 20 27 4 1 Naked Turns 135 | . . . . . 9 126 Heaviest Build 38 | 14 29 36 35 38 . 25 Greatest Support 60 | 40 40 60 60 33 3 16 Greatest Overweight (x) 3 | . 2 2 1 3 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 5 20 Average Capacity 12 | 7 8 15 15 14 5 5 Most Carried 15 | 6 9 15 15 15 5 5 Average Carried 11 | 3 7 14 14 14 5 4 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 6 8 15 14 5 5 4 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1297 | 291 175 361 275 172 . 23 Remotely . | . . . . . . . Salvage Created 3342 | 116 406 1566 913 312 . 29 Parts 224 | 8 31 100 58 21 . 6 Haulers Intercepted 8 | . 1 4 3 . . . Recyclers Shooed 7 | . 2 4 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 12 28 21 5 . 3 Melee 1 | . . . . 1 . . Guns 15 | . 12 3 . . . . Cannons 37 | . . 24 10 2 . 1 AOE 12 | . . . 8 2 . 2 Classes Destroyed 12 | 2 5 3 . 2 . . Worker 4 | . 1 1 2 . . . Tunneler 2 | 2 . . . . . . Hauler 8 | . 1 4 3 . . . Recycler 5 | 1 . 3 . 1 . . Operator 2 | . . . . 1 . 1 Watcher 11 | . 3 5 3 . . . Swarmer 26 | . 8 7 8 . . 3 Grunt 26 | . 4 12 8 2 . . Brawler 3 | . . 2 . 1 . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 6 5 . . . Programmer 2 | . . . . 2 . . Best Kill Streak 10 | 2 5 7 10 2 . 3 Combat Bots Only 10 | . 4 7 10 2 . 3 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 2 2 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 790 | . 83 158 192 280 1 76 Missed 273 | . 30 34 69 106 . 34 Hits 517 | . 53 124 123 174 1 42 Melee 7 | . . 1 . 5 1 . Projectile 510 | . 53 123 123 169 . 42 Critical Strikes 11 | . . 5 3 3 . . Part Disruptions 1 | . 1 . . . . . Damage Taken 6214 | . 593 1304 1685 2000 42 590 Core 1307 | . 90 221 288 458 42 208 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 213 | . . 105 28 80 . . Core Remaining (%) 63 | 100 64 44 47 . . . Volleys Fired 340 | 7 56 130 107 22 . 18 Largest 2 | 2 2 2 1 1 . 1 Hottest 100 | 60 100 68 68 80 . 40 Shots Fired 415 | 14 110 144 107 22 . 18 Gun 152 | 14 109 29 . . . . Cannon 250 | . . 115 97 22 . 16 Launcher 12 | . . . 10 . . 2 Special 1 | . 1 . . . . . Kinetic 122 | 7 70 29 . . . 16 Thermal 281 | 7 40 115 97 22 . . Explosive 12 | . . . 10 . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 9 15 7 4 . 2 Robot Miss Streak 4 | 1 3 3 4 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 269 | 9 64 110 63 16 . 7 Core Hits 130 | 4 28 44 42 8 . 4 Critical Kills 6 | . 1 2 3 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 2 4 . . 1 Meltdown 5 | . . 2 3 . . . Destroy 1 | . 1 . . . . . Blast 1 | . . . . . . 1 Sever 1 | . . . 1 . . . Melee Attacks 55 | . . 6 14 35 . . Impact . | . . . . . . . Slashing 55 | . . 6 14 35 . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6729 | 119 687 2145 2502 787 . 489 Guns 1057 | 119 687 251 . . . . Cannons 3745 | . . 1894 1398 300 . 153 Explosions 1559 | . . . 964 259 . 336 Melee 336 | . . . 115 221 . . Ramming 32 | . . . 25 7 . . Kinetic 868 | 74 390 251 . . . 153 Thermal 3934 | 45 297 1894 1398 300 . . Explosive 1559 | . . . 964 259 . 336 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 336 | . . . 115 221 . . Piercing . | . . . . . . . Highest Corruption 27 | . . . 5 21 27 27 Average Corruption 12 | . . . 5 7 25 16 Corruption Purged 15 | . . . . . . 15 Corruption Blocked . | . . . . . . . Effects 43 | . . . . 16 5 22 Message Errors 10 | . . . . 5 2 3 Matter Fused 8 | . . . . 1 1 6 Heat Flow Errors 4 | . . . . 3 . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 3 | . . . . 2 . 1 Data Loss (minor) 6 | . . . . 4 . 2 Data Loss (major) 2 | . . . . 1 . 1 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Misdirections 4 | . . . . . 2 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 223 | . . 11 33 82 . 97 Projectiles 21 | . . 11 4 6 . . Explosions 183 | . . . 29 57 . 97 Melee 19 | . . . . 19 . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 345 | . 46 . 46 84 . 169 Shots 6 | . 2 . 1 1 . 2 Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 371 | . 180 371 277 261 . 258 Average Temperature 68 | . 45 68 73 76 . 124 Received Heat Transfer 1590 | . 150 366 639 345 . 90 Effects 5 | . . 5 . . . . Energy Bleed 2 | . . 2 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . 2 3 . . . Combat Hostiles 4 | . . 1 3 . . . Parts Melted 13 | . . 8 5 . . . Heat Transferred 7018 | 100 650 3293 2479 496 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 68 | 100 100 58 7 100 100 94 Level 1 31 | . . 41 92 . . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 359 | 5 106 341 359 126 20 243 Initial 135 | . . 14 135 118 20 . Average 123 | . 33 148 296 35 10 57 Influence Increases 2694 | 15 401 877 691 338 . 372 Destroy 0b10 Robot/C 1380 | . 240 560 420 100 . 60 Destroy 0b10 Robot/NC 160 | 15 25 65 40 10 . 5 Destroy Leader 328 | . 38 138 112 30 . 10 Successful Hack 76 | . 33 33 5 5 . . Disable Machine 255 | . 45 45 30 30 . 105 Destroy Structure 165 | . 5 6 54 58 . 42 Partial Spotted 60 | . . . 30 30 . . Lose Combat Pursuer 270 | . 15 30 . 75 . 150 Influence Decreases 2451 | 15 366 591 752 539 59 129 Entered New Map 388 | . . 21 186 142 39 . Time Decay 1685 | 15 308 490 446 297 20 109 Lost Part 320 | . . 80 120 100 . 20 Purge Threat 58 | . 58 . . . . . Squads Dispatched 20 | . 1 1 9 5 . 4 Investigation 3 | . 1 1 1 . . . Extermination 4 | . . . . 3 . 1 Reinforcement 10 | . . . 5 2 . 3 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 10 | . 3 2 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 170 | . 19 46 56 23 5 21 Peak Tracking Total 9 | . 4 6 9 5 5 7 Tactical Retreats 22 | . 1 2 7 8 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 1 . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 17 | . 3 3 2 2 . 7 Max in Single Turn 2 | . 2 1 1 1 . 2 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 34 | . 7 11 8 8 . . Terminals 24 | . 6 8 6 4 . . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 3 | . . . 1 2 . . Total Hacks 79 | . 17 27 19 16 . . Successful 34 | . 10 15 4 5 . . Failed 44 | . 6 12 15 11 . . Catastrophic 10 | . 1 2 5 2 . . Database Lockouts 1 | . 1 . . . . . Manual 42 | . 13 20 7 2 . . Terminals 58 | . 15 20 15 8 . . Fabricators . | . . . . . . . Repair Stations 9 | . . 3 3 3 . . Recycling Units 6 | . 2 2 . 2 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 4 | . . . 1 3 . . Terminal Hacks 16 | . 7 6 1 2 . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 5 | . 2 2 1 . . . Hauler Manifests 3 | . 1 1 . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 2 2 . . Scan Component 3 | . . 1 1 1 . . Repair 3 | . . 1 1 1 . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 7 | . 1 5 1 . . . Terminals 7 | . 1 5 1 . . . Track 1 | . 1 . . . . . Botnet 1 | . . . 1 . . . Skim 5 | . . 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 4 8 7 6 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 1 1 . . Time 128 | . . 26 32 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 3655 | 22 910 522 1075 1000 . 126 Optics 922 | . . . . 922 . . Sensors 568 | . . . . 568 . . Seismic 2724 | 22 910 522 1075 69 . 126 ECM 857 | . . . 646 211 . . Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5391 | 112 910 1565 1114 1139 54 497 Spaces Moved 3565 | 42 484 666 739 973 104 557 Core 489 | 3 . . . 22 104 360 Treads 1069 | 39 352 628 50 . . . Legs . | . . . . . . . Wheels 493 | . 132 38 . 126 . 197 Hover 1514 | . . . 689 825 . . Flight . | . . . . . . . Fastest Speed 38 | 50 95 110 38 40 50 50 Average Speed 99 | 152 143 157 87 65 50 71 Slowest Speed 240 | 160 160 240 160 230 50 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 92 65 67 29 94 16 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 46 | . . 6 11 29 . . Terrain Destroyed 196 | . 3 6 68 80 . 39 Melee 46 | . . 6 11 29 . . Projectile 8 | . . . 2 1 . 5 AOE 142 | . 3 . 55 50 . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4904 | 73 597 1031 1075 1388 104 636 Wait 735 | 12 44 145 169 322 . 43 Move 3560 | 41 483 665 738 973 103 557 Hop . | . . . . . . . Pick Up 58 | 6 2 27 15 8 . . Fast Attach 37 | 7 2 10 2 6 1 9 Attach 30 | . . 6 14 7 . 3 Detach 5 | . . 1 2 . . 2 Swap 38 | . 6 17 6 9 . . Drop 44 | . 4 24 7 5 . 4 Fire 340 | 7 56 130 107 22 . 18 Melee 55 | . . 6 14 35 . . Ram 2 | . . . 1 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 522 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 10) 874 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Discovered new exit (range 13) 1470 | -9/Materials | Build established: Scavenger-Mutant 1646 | -9/Materials | Discovered new exit (range 9) 1772 | -9/Materials | Destroyed 7 combat bots 1925 | -9/Materials | Lost 4 parts (1p3n) 2059 | -9/Materials | Learned Storage stockpile data 2118 | -9/Materials | Learned Storage stockpile data 2204 | -9/Materials | Identified exit to Materials 2248 | -9/Materials | Repaired Lgt. Treads 2259 | -9/Materials | Learned 2 Materials zone layouts 2281 | -9/Materials | Identified exit to Mines 2356 | -9/Materials | Learned Storage stockpile data 2486 | -9/Materials | Core integrity fell below 50% 2588 | -9/Materials | Entered another Materials area 2588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2669 | -8/Materials | Garrison activated, responded to threat 2721 | -8/Materials | Destroyed 10 combat bots 2759 | -8/Materials | Lost 3 parts (1p2n) 2960 | -8/Materials | Build established: Mutant 3284 | -8/Materials | Repaired Imp. Hover Unit 3459 | -8/Materials | Lost 4 parts (3n1u) 3521 | -8/Materials | Discovered new exit (range 16) 3693 | -8/Materials | Core integrity fell below 50% 3699 | -8/Materials | Discovered new exit (range 6) 3702 | -8/Materials | Entered Factory 3702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3703 | -7/Factory | Identified exit to Storage 3730 | -7/Factory | Lost 4 parts (1p2n1w) 4045 | -7/Factory | Discovered new exit (range 9) 4141 | -7/Factory | Identified exit to Factory 4242 | -7/Factory | Repaired Imp. Airjet 4620 | -7/Factory | Lost 5 parts (1p2n1u1w) 4693 | -7/Factory | System corruption reached 10% 4746 | -7/Factory | Lost 6 parts (1p2n2u1w) 4795 | -7/Factory | Core integrity fell below 50% 4841 | -7/Factory | Sucked down chute 4841 | -7/Factory | Entered Waste 4851 | -7/Waste | Spotted C-40 Crusher 4855 | -7/Waste | Lost 3 parts (1n1u1w) 4856 | -7/Waste | EMP discharged 4859 | -7/Waste | Spotted C-40 Crusher 4874 | -7/Waste | Spotted C-40 Crusher 4874 | -7/Waste | Spotted C-40 Crusher 4878 | -7/Waste | Spotted C-40 Crusher 4879 | -7/Waste | Spotted C-40 Crusher 4886 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4890 | -7/Waste | Discovered new exit (range 11) 4895 | -7/Waste | Entered Factory 4916 | -7/Factory | Discovered exit to Factory (range 15) 5298 | -7/Factory | Core integrity fell below 20% 5392 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05270_ Com. Wheel destroyed. 05270_ Dropped VSS Leg. 05271_ Dropped Imp. Deuterium Engine. 05271_ Dropped Gauss Cannon. 05276_ Acquired 4 matter. 05276_ Acquired 13 matter. 05277_ Slug penetrates Assembly Bed. 05299_ System corrupted: IFF burst signal emitted. 05309_ K-01 Serf cleans the Fusion Modulator. 05311_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05315_ System corrupted: Seismic Detector rejected. 05319_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 05354_ U-05 Engineer works on Manufacturing Mainframe. 05367_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8N. 05369_ System corrupted: Component data lost. 05391_ Triggered Ambush Trap. 05391_ L-41 Fighter emerges from a hatch in the floor. 05391_ S-27 Virus emerges from a hatch in the floor. 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Treads | 25% | -9/Materials Imp. Hover Unit | 20% | -8/Materials Imp. Airjet | 11% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseOmegaThrower Manual? 0 Play Time 01:13:05 Cumulative 221.2 hours Start 2025.06.25 @ 07:07:27 End 2025.06.25 @ 19:03:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 89 Adventurer 21 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8c7933-7477-4630-b254-50da4d9ebff6