Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 18:59:20 Player: Artackni Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (169) 845 Value Destroyed (5794) 5794 Prototype IDs (96) 1920 Alien Tech Used (7) 1400 Bonus (19407) 19407 TOTAL SCORE: 39666 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 567 Follower Combat Kills 7508 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 432 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -700 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Medium Regenerative Plating Phasing Sabre Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Actuator Array Improved Weapon Shielding Medium Regenerative Plating Improved Component Analysis Suite Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Micro-nuke Launcher Chainsword Power Sword Phasing Sabre Lance Lance > --- INVENTORY -------- Q-thruster Makeshift Sword [Rating: 151] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon 1B-0RG's Assimilator Energy Gun Improved Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . Utility 9 | . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . 2 . 1 . . 2 Weapon 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 210 | 7 3 16 14 11 2 3 5 1 4 13 15 18 1 4 4 . 10 6 2 . 3 10 3 13 4 3 2 22 11 Power 26 | 1 . 3 4 1 . 1 . . . 1 4 3 . 1 1 . 1 . . . . . . 1 . 1 . 3 . Engine 9 | 1 . 3 2 . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Core 10 | . . . 2 1 . 1 . . . . 1 2 . . . . 1 . . . . . . 1 . . . 1 . Reactor 7 | . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . 1 . 2 . Propulsion 65 | 2 . 2 5 3 2 . 4 . 2 10 1 2 . 1 . . 3 3 2 . 2 1 . 3 . 1 1 5 10 Treads 20 | . . 2 5 3 1 . 4 . 2 3 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 41 | . . . . . . . . . . 7 1 2 . 1 . . 3 3 2 . 2 1 . 3 . 1 1 5 9 Utility 77 | 2 2 3 3 5 . 1 . 1 2 . 5 7 1 . 3 . 6 3 . . . 4 3 8 3 1 1 12 1 Device 35 | 1 . 1 . 1 . . . . 2 . 1 2 1 . 1 . 4 2 . . . 1 3 6 1 1 1 6 . Storage 5 | 1 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 17 | . . . 1 . . 1 . . . . 1 4 . . . . 1 . . . . 3 . 1 1 . . 3 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protection 18 | . . 2 1 4 . . . 1 . . 3 1 . . . . 1 1 . . . . . 1 1 . . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 42 | 2 1 8 2 2 . 1 1 . . 2 5 6 . 2 . . . . . . 1 5 . 1 1 . . 2 . Energy Gun 5 | 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 18 | . . 1 . 2 . . 1 . . 1 3 6 . 1 . . . . . . 1 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 3 . . . . . . . 3 1 . . 4 . . 2 . . . 6 . 1 2 1 4 1 . Parts Lost 75 | . . 4 1 4 3 1 . . . 5 4 2 . . . . 6 . . . 4 2 . 4 . . 3 18 14 Power 8 | . . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . Propulsion 33 | . . . . 3 2 1 . . . 4 2 1 . . . . 3 . . . 2 . . . . . . 7 8 Utility 24 | . . 1 1 . . . . . . 1 1 . . . . . 2 . . . 2 2 . 2 . . 1 6 5 Weapon 10 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 4 1 Highest Loss Streak 9 | . . 1 1 1 2 1 . . . 2 2 1 . . . . 3 . . . 4 2 . 4 . . 3 7 9 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 9 | 3 11 5 13 13 10 10 12 14 14 9 4 4 5 5 5 5 4 4 4 5 4 4 5 4 4 5 3 2 4 Power 1 | . 1 . 2 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 2 | 2 4 1 3 2 . . . 2 4 1 . 1 1 . . . . 2 2 3 2 2 3 2 2 2 1 1 . Utility 4 | . 2 . 3 7 9 9 8 7 6 5 2 . 2 2 3 3 1 . . . . . . . 1 2 . . 1 Weapon 2 | . 4 3 4 1 1 1 2 4 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 4 3 2 . . 1 1 1 3 6 5 . . . . 1 1 . . . . . . . . 2 1 . Power 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Utility 16 | . . 2 2 1 . . . 1 . 2 5 . . . . . 1 . . . . . . . . . 1 1 . Weapon 6 | . . 1 1 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 73 | . 100 84 57 64 68 63 67 69 72 42 87 97 100 100 98 100 90 83 92 94 95 94 95 95 87 82 83 80 25 Engine 2 | . 14 10 2 . . . . . . 1 5 2 . 4 4 5 4 . . . . . . . . . . . . Core 4 | . . . 6 6 7 7 7 7 6 . . 2 5 . . . . 5 5 5 5 5 5 3 4 1 . . . Treads 18 | . . 13 26 29 23 23 28 30 33 15 . . . . . . . . . . . . . . . . . . . Wheel 3 | . 28 14 . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 3 30 28 29 29 29 29 23 22 29 31 31 31 31 26 23 21 21 21 8 Device 4 | . 14 2 2 . . . . . 5 3 5 5 11 11 9 11 11 15 15 15 14 11 11 20 15 13 17 12 1 Storage 5 | . 14 2 9 8 9 7 7 7 6 3 . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 4 16 11 11 11 11 12 10 10 10 10 14 15 12 11 13 13 14 8 Protection 5 | . . 11 . 5 5 7 7 7 6 2 8 5 5 5 5 5 5 3 5 5 4 . . . 6 8 5 5 . Energy Gun 1 | . 14 . . . 7 5 5 . . 2 1 . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . 3 . 3 . . 1 7 6 1 21 32 35 35 35 35 30 26 26 26 28 29 31 27 23 21 20 16 1 Special Melee Weapon 4 | . . . 8 7 7 7 7 7 6 3 . . . . . . . . . . . . . . . . . . . Peak Build Rating 151 | 7 8 21 88 97 94 95 106 107 117 117 71 92 84 87 90 87 110 106 100 100 104 120 120 131 121 143 150 151 98 Average Rating 81 | 5 7 10 83 92 92 94 101 106 115 63 60 85 84 83 86 87 100 97 99 100 100 102 116 123 117 131 143 130 48 On Entrance 85 | . 7 8 21 85 94 93 95 106 107 116 51 71 84 84 87 87 87 102 98 100 100 93 112 117 113 121 143 128 50 Avg Prop Armor Cover (%) 6 | . . 6 17 . 18 18 . . . 7 . 2 5 5 3 2 2 . . . . . 3 3 . . . . 11 Naked Turns 170 | . . . . . . . . . . 170 . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 28 37 90 93 94 104 101 101 109 114 30 41 29 29 28 28 38 36 36 36 40 40 30 43 40 51 51 51 23 Greatest Support 142 | 26 26 20 84 106 96 70 114 114 142 134 30 44 41 44 37 37 43 42 42 42 42 42 42 44 44 53 53 53 37 Greatest Overweight (x) 27 | . 1 2 2 1 9 9 1 . . 27 . 1 . . . . 1 1 1 . . . . 1 . . . 1 . Average Overweight (x) . | . . 1 . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 13 6 15 15 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 14 15 15 15 12 11 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 3 11 5 14 14 10 10 14 14 14 9 4 4 5 4 5 5 4 4 4 5 4 4 5 4 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 13 15 15 12 10 11 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 5 3 5 5 5 5 4 Class Distribution -------------------- 65% | Mutant 8% | Sprinter 8% | Derelict-Mutant 5% | Scavenger-Sprinter 4% | Derelict-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Derelict-Sprinter | -3/Testing Derelict-Sprinter | -2/Research Derelict-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 9879 | 286 141 599 1574 2859 461 390 76 188 684 305 199 350 10 20 130 . 199 60 46 . 30 . 119 332 45 . 210 437 129 Remotely 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Salvage Created 6590 | 157 191 647 265 217 46 315 . 108 73 82 413 672 . 56 332 10 638 . 131 . 40 174 18 414 130 44 192 1225 . Parts 335 | 8 18 41 7 12 1 13 . 5 5 7 21 38 . 2 1 . 35 . 3 . 3 5 . 25 5 6 12 62 . Haulers Intercepted 9 | . 1 . 2 . . . . . . . 2 1 . . . . . . 1 . . . . 1 . . 1 . . Recyclers Shooed 5 | 1 . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 11 . . . 19 6 10 . . . . . 2 . . . . . . 2 . . . . . . . . Prevented 5 | . . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 104 | . 10 21 . 1 . 4 . 2 1 . 3 8 . . . 1 12 . . . 2 3 2 7 4 2 1 20 . Melee 38 | . . . . 1 . . . 2 1 . 3 3 . . . 1 8 . . . 2 . 2 1 . . 1 13 . Guns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . 10 . . . . 2 . . . . . 5 . . . . 4 . . . . 3 . 6 4 2 . 7 . Classes Destroyed 16 | 2 5 2 1 . 1 . . . . . 1 1 . . . 1 . . . . . 1 . . 1 . . . . Worker 11 | . . . 1 1 . . . . 1 . . 4 . . . . . . . . . . . 1 . 1 1 1 . Builder 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Tunneler 6 | 3 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 2 . . . . . . . 2 1 . . . . . . 1 . . . . 1 . . 1 . . Recycler 8 | 1 . . 3 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Drone 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Watcher 17 | . 1 . . . . . . . 1 . 1 5 . . . . 2 . 1 . . . . 4 . 1 . 1 . Swarmer 54 | . 6 4 . . . 4 . 2 1 . . 6 . . . . 4 . . . 2 . . 6 4 2 . 13 . Grunt 12 | . 4 2 . 1 . . . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Sentry 9 | . . 1 . . . . . . . . 1 2 . . . . 2 . . . . . . 1 . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Programmer 11 | . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . 1 4 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 5 4 1 2 . 2 . 2 1 . 3 5 . . . 1 5 . 1 . 2 3 4 5 5 4 1 10 . Combat Bots Only 8 | . 5 4 . 1 . 2 . 2 1 . 1 5 . . . 1 4 . . . 2 3 4 3 4 2 1 8 . Max Kills in Single Turn 4 | 1 2 1 1 1 1 1 . 1 1 1 1 2 . . . 1 3 . 1 . 1 3 1 3 4 2 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . 1 . . . . . 2 . . . . 3 . . . . 3 . 2 4 1 . 3 . Melee 1 | . . . . 1 . . . 1 1 . 1 1 . . . 1 1 . . . 1 . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1326 | . 20 105 59 187 61 34 . . 24 11 104 29 . . . 10 58 . 8 9 25 24 . 110 8 9 53 190 188 Missed 595 | . 6 28 28 83 18 17 . . 7 . 58 13 . . . 6 31 . 6 6 12 13 . 66 4 4 31 87 71 Hits 731 | . 14 77 31 104 43 17 . . 17 11 46 16 . . . 4 27 . 2 3 13 11 . 44 4 5 22 103 117 Melee 20 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 3 6 Projectile 711 | . 14 77 31 104 43 17 . . 17 . 46 16 . . . 4 27 . 2 3 13 11 . 44 4 5 22 100 111 AOE 6 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . 1 1 Critical Strikes 27 | . . 1 . 5 . . . . 1 6 . . . . . . 1 . . . . . . 2 . . 2 7 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 15188 | . 131 1374 521 2023 1013 357 . 19 625 446 555 371 . . . 70 807 65 48 35 313 187 . 687 67 102 471 2653 2248 Core 3908 | . 31 87 159 377 218 26 . . 64 63 149 39 . . . . 87 . 25 . 61 42 . 136 . 18 63 626 1637 Absorbed by Shields 836 | . . . . . . . . . 97 94 . . . . . . . . . . . . . 71 . . 24 106 444 Redirected to Shielding 256 | . . . . . . . . . . . . . . . . . . . . . . . . 65 24 . . 167 . Ignored by Resistances 370 | . . . . . . . . . . . . . . . . . . . . . . 36 . 258 6 23 39 8 . Regen/Repaired (Parts) 1955 | . . . 221 369 248 44 . 15 108 115 42 . . . . . . 91 . . . 1 . . 1 18 52 630 . Core Remaining (%) 66 | 100 . 52 71 . . . . 11 . . 67 . . . . 96 . . . . . . 81 . 89 . . 33 . Volleys Fired 176 | 16 18 75 . 2 9 27 . . . 4 . 3 . . . . 2 . . . . 3 . 5 1 2 . 9 . Largest 2 | 2 1 2 . 1 1 1 . . . 2 . 1 . . . . 1 . . . . 1 . 1 1 1 . 1 . Hottest 80 | 60 40 80 . 75 75 75 . . . 80 . 43 . . . . 43 . . . . 49 . 49 49 49 . 49 . Shots Fired 234 | 31 18 115 . 2 9 28 . . . 6 . 3 . . . . 2 . . . . 3 . 5 1 2 . 9 . Gun 75 | 31 7 . . 2 9 23 . . . 2 . . . . . . . . . . . 1 . . . . . . . Cannon 115 | . . 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 44 | . 11 . . . . 5 . . . 4 . 3 . . . . 2 . . . . 2 . 5 1 2 . 9 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 103 | 16 1 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 86 | 15 6 29 . 2 9 23 . . . 2 . . . . . . . . . . . . . . . . . . . Explosive 39 | . 11 . . . . . . . . 4 . 3 . . . . 2 . . . . 2 . 5 1 2 . 9 . Electromagnetic 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 19 | 6 6 19 . 1 13 5 . . . 5 . . . . . . 1 . . . . 1 . 1 . 1 . . . Robot Miss Streak 6 | 3 1 2 . 3 2 6 . . . 1 . 2 . . . . 1 . . . . 2 . 1 2 3 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 394 | 19 8 84 . 9 9 21 . 3 5 8 23 36 . 1 8 1 38 . 8 . 4 1 2 15 2 1 11 74 3 Core Hits 271 | 6 18 27 2 5 14 35 . 2 2 5 10 25 . 1 2 1 23 . 3 . 1 4 2 23 5 4 3 48 . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . . 4 . . . . . . . . 2 6 . . . . 5 . 4 . . . . 1 . . 3 12 . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 32 | . . . . . . . . . . . 2 6 . . . . 5 . 4 . . . . 1 . . 3 11 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 541 | . . 29 . 7 . . . 3 7 5 39 86 5 4 12 18 62 . 18 6 6 . 6 40 11 2 40 128 7 Impact 25 | . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 497 | . . 4 . 7 . . . 3 7 5 39 86 5 4 12 18 62 . 18 6 6 . 6 40 11 2 40 109 7 Piercing 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Sneak Attacks 52 | . . 1 . 6 . . . . 2 5 7 12 . . . 1 4 . 1 . . . . 4 1 . 2 6 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . Follow-up Attacks 110 | . . . . . . . . . . . 5 15 . . 1 1 22 . 4 . 3 . 2 5 . . 5 47 . Damage Inflicted 23767 | 185 666 1719 314 504 233 510 . 175 287 960 1022 2665 . 57 700 79 2177 . 512 . 190 324 94 2657 581 484 640 5921 111 Guns 868 | 185 64 . . 25 233 361 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1719 | . . 1719 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7334 | . 602 . . . . 149 . . . 560 . 511 . . . . 381 . . . . 324 . 1661 379 484 . 2283 . Melee 13532 | . . . . 479 . . . 175 287 400 1022 2154 . 57 700 79 1796 . 512 . 190 . 94 996 202 . 640 3638 111 Ramming 314 | . . . 314 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1073 | 63 9 1001 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1549 | 122 55 718 . 25 233 396 . . . . . . . . . . . . . . . . . . . . . . . Explosive 7185 | . 602 . . . . . . . . 560 . 511 . . . . 381 . . . . 324 . 1661 379 484 . 2283 . Electromagnetic 114 | . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13075 | . . . . 479 . . . 175 287 400 1022 2154 . 57 700 79 1796 . 512 . 190 . 94 996 202 . 640 3181 111 Piercing 457 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457 . Highest Corruption 4 | . . . 2 1 1 1 1 1 3 3 3 . . . . . 2 2 2 2 3 3 . 1 1 . 4 4 . Average Corruption 1 | . . . 1 1 1 1 1 1 2 3 3 . . . . . 1 2 2 2 2 3 . 1 1 . 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Effects 141 | . . . 28 29 9 10 11 2 4 12 13 . . . . . 3 1 3 4 3 1 . 2 1 . 1 4 . Message Errors 32 | . . . 5 8 4 1 3 1 1 . 2 . . . . . . . 1 1 2 . . . 1 . . 2 . Matter Fused 30 | . . . 7 5 3 2 4 . . 2 3 . . . . . 2 . 1 . . . . 1 . . . . . Heat Flow Errors 16 | . . . 4 3 . 1 1 . 2 1 2 . . . . . . . . 2 . . . . . . . . . Energy Discharges 23 | . . . 5 3 . 2 1 1 1 3 2 . . . . . . 1 1 1 . . . . . . 1 1 . Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . Parts Fused 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . 5 7 1 . 2 . . 2 1 . . . . . . . . . . 1 . . . . . . . Data Loss (major) 9 | . . . . 1 1 3 . . . 1 2 . . . . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1726 | . 3 . . 143 . . . 62 76 19 52 278 . . 151 . 52 . . . 46 . . 241 85 31 68 412 7 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 437 | . 3 . . . . . . . . . . 23 . . . . . . . . . . . 184 . 31 . 196 . Melee 1289 | . . . . 143 . . . 62 76 19 52 255 . . 151 . 52 . . . 46 . . 57 85 . 68 216 7 Knockbacks 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . . . . 16 . . . 53 . . . . . . . . . . . 6 . . 12 . . 108 . Shots 9 | . . . . . . 2 . . . 2 . . . . . . . . . . . 1 . . 1 . . 3 . Rammed 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | 20 5 60 251 276 100 189 115 . 169 202 176 9 . . . 4 1 . 16 252 1 30 . 21 19 8 . . . Average Temperature 30 | 11 3 25 91 102 39 54 65 . 81 94 23 3 . . . 2 1 . 16 126 1 17 . 8 15 5 . . . Received Heat Transfer 1671 | . 21 411 72 186 129 24 . 9 61 . 144 36 . . . . 90 . 18 9 27 12 . 15 21 18 9 207 152 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1937 | 275 125 962 . 20 195 360 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . 1 . 1 4 . . . . 3 1 . 1 . . . . 2 . . . . . . 3 2 2 1 5 5 Low Security (%) 34 | 100 88 . 30 16 . . . . 17 77 100 97 . . . . . 100 100 . . . . . . . . 11 . Level 1 38 | . 11 . 69 45 . . . . 20 22 . 2 . . . . . . . . . . . 77 . 62 100 2 . Level 2 12 | . . . . 15 . . . . 23 . . . . . . . 100 . . . . . . 20 100 37 . 34 . Level 3 9 | . . . . 18 . . . . 38 . . . . . . . . . . . . . . 2 . . . 18 . Level 4 1 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 96 Peak Influence 3109 | 10 222 . 295 1321 . . . . 999 339 158 215 . . . . 655 188 24 . . . . 748 628 483 279 3002 3109 Initial 1840 | . . . . 101 . . . . 39 339 . 49 . . . . 450 178 . . . . . 300 417 347 265 131 1840 Average 377 | 1 121 . 193 468 . . . . 538 125 33 87 . . . . 541 123 9 . . . . 352 559 384 240 1049 2540 Influence Increases 14647 | 20 394 180 882 2387 36 360 . 288 1534 60 523 523 . 5 5 5 1007 96 86 45 175 60 10 1270 261 166 189 2561 1519 Destroy 0b10 Robot/C 5480 | . 200 140 440 1040 20 260 . 160 560 . 220 160 . . . . 240 . . . 40 60 . 220 100 40 20 1040 520 Destroy 0b10 Robot/NC 475 | 20 15 . 55 95 . . . . 40 . 40 65 . 5 5 5 10 . 10 . . . 10 40 . 10 10 30 10 Destroy Leader 1092 | . 44 10 112 232 10 40 . 20 146 . 80 42 . . . . 64 . 4 . . . . 50 10 2 12 142 72 Allied During Kill 1541 | . . . 125 396 6 60 . 108 418 . 59 9 . . . . . . . . . . . 32 . . . 176 152 Successful Hack 75 | . 36 . 15 . . . . . . . . 8 . . . . . . . . . . . 16 . . . . . Disable Machine 510 | . . . 30 90 . . . . 45 . 30 30 . . . . 15 . . . . . . 15 75 . 30 120 30 Destroy Structure 1179 | . 69 . . 19 . . . . 25 60 34 74 . . . . 48 96 12 . . . . 132 46 69 27 258 210 Advance Influence 750 | . . . . . . . . . . . . . . . . . 450 . . . . . . 300 . . . . . Partial Spotted 465 | . . . . . . . . . . . 60 60 . . . . 45 . 30 . . . . 60 30 45 30 75 30 Lose Combat Pursuer 2280 | . 30 30 105 15 . . . . . . . 75 . . . . 135 . 30 45 135 . . 405 . . 60 720 495 Active Sensor Use 800 | . . . . 500 . . . . 300 . . . . . . . . . . . . . . . . . . . . Influence Decreases 12317 | 20 346 228 658 1292 1061 390 264 224 627 1031 422 570 54 5 5 5 498 605 75 31 125 95 50 528 385 311 428 497 1487 Entered New Map 4278 | . . 24 . 123 489 57 264 . 25 632 . 52 21 . . . . 331 . 5 6 75 40 . 325 271 208 103 1227 Time Decay 5681 | 20 346 174 548 769 522 310 . 224 562 249 251 428 33 5 5 5 238 60 75 26 79 . 10 238 60 40 190 214 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 200 . . . . . . 100 . . . . . Lost Part 740 | . . 30 10 40 30 10 . . . 50 40 20 . . . . 60 . . . 40 20 . 40 . . 30 180 140 Lost Ally 1318 | . . . 100 360 20 13 . . 40 100 131 70 . . . . . 214 . . . . . 150 . . . . 120 Squads Dispatched 104 | . 2 . 4 21 . . . . 9 . 3 4 . . . . 3 . . . . . . 11 2 . 4 16 25 Investigation 20 | . 1 . . 6 . . . . 3 . 1 1 . . . . 1 . . . . . . 2 1 . 3 1 . Extermination 21 | . . . . 9 . . . . 2 . 1 3 . . . . 2 . . . . . . 2 . . 1 1 . Reinforcement 20 | . 1 . 3 5 . . . . 1 . 1 . . . . . . . . . . . . 4 1 . . 2 2 Assault 34 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 12 20 Garrison 9 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Active Scanning Responses 8 | . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 20 | . . . 2 1 . . . . 1 . 1 1 . . . . 1 . 2 . . . . 2 . 2 . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 670 | . 16 23 41 90 5 13 . 7 31 10 21 25 . . . 6 28 6 8 4 12 16 3 52 15 7 13 140 78 Peak Tracking Total 32 | . 5 6 5 11 4 4 . 4 4 4 5 5 . . . 3 6 3 9 4 5 15 2 18 9 4 12 32 22 Tactical Retreats 48 | . 1 1 4 1 . . . . . 1 . 4 . . . . 3 . 2 2 3 . . 6 . . 1 9 10 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 20 | . 1 1 2 1 . . . . 2 . 5 3 . . . . 1 . . . 1 . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 35 | . . 1 2 6 . . . . 3 . 2 2 . . . . 1 . . . . . . 1 5 . 2 8 2 Max in Single Turn 1 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 55 | . 5 2 10 1 . . . . 2 . 1 5 . 1 5 . 4 . 2 . 1 7 . 3 1 . 3 2 . Terminals 19 | . 5 . 7 . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 3 1 . Fabricators 4 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . Recycling Units 6 | . . . 1 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . Total Hacks 105 | . 8 6 16 3 . . . . 3 . 1 7 . 1 18 . 7 . 3 . 1 14 . 7 1 . 6 3 . Successful 68 | . 5 6 10 . . . . . 2 . . 3 . 1 18 . . . 2 . 1 14 . 1 1 . 3 1 . Failed 36 | . 3 . 6 3 . . . . 1 . 1 3 . . . . 7 . 1 . . . . 6 . . 3 2 . Catastrophic 5 | . . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 172 | . 8 . 11 . . . . . 18 . 24 25 . . . . 11 . 16 . . . . 30 5 . 12 12 . Terminals 30 | . 8 . 11 . . . . . . . . 2 . . . . . . . . 1 . . . 1 . 6 1 . Fabricators 5 | . . . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . Repair Stations 10 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . 5 . . . 2 . Recycling Units 10 | . . . 1 3 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 . . 1 . . . . 2 . 2 . . . . . . . . . . Terminal Hacks 47 | . . 6 1 . . . . . . . . 1 . 1 18 . . . . . 1 14 . . 1 . 3 1 . Record 20 | . . 5 . . . . . . . . . . . . 6 . . . . . 1 6 . . . . 2 . . Part Schematic 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . 1 . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 5 . 5 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Terminals 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Mask 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 4 1 . . . . 2 . 1 2 . . . . 4 . . . . . . 3 1 . 2 1 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 106 | . . . 1 . . . . . 11 . 28 24 . . 4 . . . 8 . . . . 9 3 . 13 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 61 | . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 133 | . . . 133 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 69 | . . . . . . . 4 . . 21 4 4 . . . . . 19 . . . . . 9 . . . 1 7 Largest Group 19 | . . . . . . . 4 4 3 19 5 4 . . . . . 19 . . . . . 3 . . . 1 6 Highest-Rated Group 1272 | . . . . . . . 157 157 117 684 219 111 . . . . . 702 . . . . . 243 . . . 1204 1272 Highest-Rated Ally 1204 | . . . . . . . 40 40 40 94 70 29 . . . . . 50 . . . . . 103 . . . 1204 1204 Zionite Dispatches 8 | . . . . . . . . . . . 2 2 . . . . . . . . . . . 4 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 40 | . . . 17 18 2 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . STAY 17 | . . . 9 7 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 16 | . . . 8 7 1 . . . . . . . . . . . . . . . . . . . . . . . . GUARD 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . AID 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Ally Attacks 1335 | . . . 139 336 49 50 . 25 155 152 78 1 . . . . . 177 . . . . . 16 . . . 69 88 Total Damage 47134 | . . . 2269 7434 1079 1020 . 920 4550 4065 2312 23 . . . . . 6652 . . . . . 467 . . . 9982 6361 Kills 240 | . . . 27 67 4 9 . 7 34 9 11 . . . . . . 9 . . . . . 4 . . . 30 29 Allies Corrupted 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Borg Created 34 | . . . 11 17 1 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Largest Collective 6 | . . . 5 6 3 4 . 4 5 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 8604 | 46 839 533 984 . . . . . . . 623 1057 169 436 106 320 514 153 199 205 195 217 103 513 136 80 390 669 117 Optics 6095 | . . . . . . . . . . . 516 1057 169 436 106 320 514 153 199 205 195 217 103 513 136 80 390 669 117 IFF 1046 | . . . . . . . . . . . . . 169 436 87 320 34 . . . . . . . . . . . . Seismic 4616 | 46 839 533 984 . . . . . . . 621 . . . . . . . . . . . 46 509 136 80 390 432 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . 1 1 2 3 . . . . 1 2 . 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 31 | . . . . . . . . . 4 . 5 5 . . . . 2 . 4 . . . . 4 1 . 3 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Guard Positions 4 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . Component Schematics 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . Prototype Schematics 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 27519 | 135 839 3364 4294 4379 1452 1433 1859 1030 1668 621 661 1057 169 436 106 320 514 153 199 205 195 217 103 513 136 80 390 669 322 Spaces Moved 27612 | 86 449 2488 2122 2355 711 590 771 609 959 590 1576 2652 471 858 212 700 1166 361 625 700 602 762 339 1329 392 234 697 1467 739 Core 415 | 7 . . . . . . . . . 250 . . . . . . . . . . . . . . . . . . 158 Treads 7418 | . . 1 2118 2355 87 378 771 609 959 140 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3855 | 79 449 2487 4 . 624 212 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15914 | . . . . . . . . . . 200 1576 2652 471 858 212 700 1166 361 625 700 602 762 339 1329 392 234 697 1467 571 Fastest Speed 23 | 50 90 100 130 156 165 205 160 160 160 28 28 27 28 30 32 32 29 28 25 25 24 23 23 23 27 27 26 23 23 Average Speed 82 | 86 96 119 163 163 197 231 236 160 161 76 28 29 33 33 32 32 30 31 26 25 24 23 25 25 27 27 26 25 33 Slowest Speed 1400 | 90 105 240 240 243 205 246 246 160 162 1400 31 111 34 34 34 32 112 114 108 25 25 24 26 105 27 29 28 102 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . . . 3 . . . . 4 . 6 . 1 . . 17 1 . 3 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 61 | 3 70 92 91 49 70 85 85 77 22 95 42 40 71 87 63 74 30 95 16 84 76 91 51 43 53 13 70 75 26 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 22 | . . 2 3 . . . 1 1 . . . 8 . 1 3 . . . . 1 1 1 . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 . 1 1 . . 1 1 . . . . . . . . . . . 1 1 . . . . Unknown Exits Taken 15 | 1 . 1 . . . 1 . . . . . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 42 | . . 16 . . 1 2 2 5 . . . . 3 4 . 1 . . . 2 3 . 3 . . . . . . Spaces Dug 95 | . . 4 . . . . . . 1 . 6 19 3 1 . 6 7 . 6 4 . . . 11 1 2 10 14 . Terrain Destroyed 478 | . 69 9 . . . . . . 1 50 6 46 3 1 . 6 36 . 6 4 . 60 . 80 21 21 10 49 . Melee 95 | . . 4 . . . . . . 1 . 6 19 3 1 . 6 7 . 6 4 . . . 11 1 2 10 14 . Projectile 6 | . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . AOE 377 | . 69 . . . . . . . . 50 . 27 . . . . 29 . . . . 59 . 69 20 19 . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 31300 | 115 835 2716 2909 2827 743 627 809 660 1067 740 1734 2833 474 997 235 777 1260 401 636 722 638 792 346 1445 410 244 872 1647 789 Wait 2455 | . 357 52 708 407 18 4 25 41 78 113 54 52 . 125 . 67 33 24 . 19 30 . . 74 . . 129 45 . Move 27507 | 85 448 2487 2121 2354 710 589 770 608 959 589 1575 2645 470 857 211 699 1158 360 616 699 599 761 338 1298 389 233 690 1456 733 Hop 32 | . . . . . . . . . . . . 3 . . . . 4 . 2 . 1 . . 13 1 . 3 5 . Pick Up 114 | 7 7 16 10 10 . . 4 2 7 3 12 13 . 2 . . 5 1 3 . 1 2 . 2 . . 4 2 1 Fast Attach 163 | 6 . 8 7 5 1 1 2 . . 8 8 13 . 3 9 . 10 7 2 . 2 10 3 12 4 2 6 23 11 Attach 54 | 1 . 3 3 8 2 . . 1 2 6 4 4 . . . . 3 1 . . 2 1 . 2 1 1 . 5 4 Detach 41 | . . 1 5 2 . 1 1 . . 1 1 6 . . 1 . 1 . . . . 4 . 1 4 1 1 8 2 Swap 87 | . 3 13 4 4 1 4 3 1 6 6 5 13 1 3 . . 4 . . . . 4 1 4 . 1 2 4 . Drop 164 | . 2 13 11 9 . . 4 3 5 5 17 19 . 5 7 . 10 8 3 . . 7 1 11 1 2 7 14 . Fire 176 | 16 18 75 . 2 9 27 . . . 4 . 3 . . . . 2 . . . . 3 . 5 1 2 . 9 . Melee 315 | . . 29 . 7 . . . 3 7 5 28 47 3 2 7 11 30 . 10 4 3 . 3 23 9 2 20 55 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 107 | . . . . . . . . . . . 30 15 . . . . . . . . . . . . . . 10 21 31 Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . 19 11 19 2 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / *Upp / [*Ext x2]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Learned location of 1 exit from Storage 751 | -10/Materials | Identified exit to Subcaves 751 | -10/Materials | Identified exit to Materials 799 | -10/Materials | Learned location of 1 exit from Storage 839 | -10/Materials | Learned Storage emergency access door positions 920 | -10/Materials | Learned Storage emergency access door positions 960 | -10/Materials | Learned 4 Subcaves zone layouts 975 | -10/Materials | Entered Subcaves 976 | -10/Subcaves | Identified exit to Recycling 1084 | -10/Subcaves | Disturbed a concealed Subdweller 1620 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2482 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2484 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2702 | -10/Subcaves | Discovered new exit (range 10) 2991 | -10/Subcaves | Disturbed a concealed Subdweller 3314 | -10/Subcaves | Discovered new exit (range 12) 3332 | -10/Subcaves | Disturbed a concealed Subdweller 3393 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3396 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3435 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3438 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3562 | -10/Subcaves | Visited 4L-MR0's lab 3581 | -10/Subcaves | Found Rainbow Chip 3656 | -10/Subcaves | Build established: Subdweller-Mutant 3771 | -10/Subcaves | Visited Clippyterm 3775 | -10/Subcaves | Learned location of Deep Caves (-7) 3775 | -10/Subcaves | Learned location of Section 7 (-2) 4185 | -10/Subcaves | Build established: Mutant 4237 | -10/Subcaves | Found Prototype Special Melee Weapon 4339 | -10/Subcaves | Entered Materials 4339 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 4447 | -8/Materials | Identified 1B-0RG's Assimilator 4537 | -8/Materials | Assimilating Serf 3a into Collective. 4625 | -8/Materials | Assimilating Serf 3b into Collective. 4633 | -8/Materials | Assimilating Serf 3c into Collective. 4703 | -8/Materials | Assimilating Defender 3a into Collective. 5009 | -8/Materials | Assimilating Soldier 3a into Collective. 5048 | -8/Materials | Garrison activated, responded to threat 5065 | -8/Materials | Assimilating Defender 3b into Collective. 5195 | -8/Materials | Assimilating Defender 3c into Collective. 6152 | -8/Materials | Assimilating Shotgunner 3a into Collective. 6224 | -8/Materials | Discovered new exit (range 16) 6241 | -8/Materials | Assimilating Shepherd 3a into Collective. 6370 | -8/Materials | Assimilating Defender 3d into Collective. 6908 | -8/Materials | Repaired Broken Med. Treads? 7005 | -8/Materials | Discovered new exit (range 13) 7091 | -8/Materials | Assimilating Defender 3e into Collective. 7380 | -8/Materials | Identified exit to Factory 7497 | -8/Materials | Learned Storage emergency access door positions 7564 | -8/Materials | Learned location of 2 exits from Factory 7623 | -8/Materials | Learned location of Zion (-7) 7710 | -8/Materials | Learned Factory trap positions 7882 | -8/Materials | Learned Storage stockpile data 8633 | -8/Materials | Entered Factory 8633 | -7/Factory | Accompanied by 5 allies 8633 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8634 | -7/Factory | Identified exit to Factory 8635 | -7/Factory | Identified exit to Lower Caves 8636 | -7/Factory | Loaded intel: 80 trap records 8897 | -7/Factory | Assimilating Guardian 4a into Collective. 9543 | -7/Factory | Cargo convoy interrupted 9576 | -7/Factory | Assimilating Angel 4a into Collective. 9604 | -7/Factory | Assimilating Hacker 4a into Collective. 9622 | -7/Factory | Assimilating Chaingunner 4a into Collective. 9635 | -7/Factory | Assimilating Commando 4a into Collective. 9640 | -7/Factory | Assimilating Commando 4b into Collective. 9652 | -7/Factory | Assimilating Marksman 4a into Collective. 9662 | -7/Factory | Lost 8 allies 9872 | -7/Factory | Assimilating Informer 4a into Collective. 9979 | -7/Factory | Assimilating Informer 4b into Collective. 10149 | -7/Factory | Lost 3 allies 10160 | -7/Factory | Assimilating Trooper 4a into Collective. 10184 | -7/Factory | Assimilating Hacker 4b into Collective. 10284 | -7/Factory | Assimilating Fighter 4a into Collective. 10288 | -7/Factory | Assimilating Trooper 4b into Collective. 10846 | -7/Factory | Assimilating Shepherd 4a into Collective. 11261 | -7/Factory | Assimilating Hacker 4c into Collective. 11833 | -7/Factory | First assault squad dispatched 11973 | -7/Factory | Assimilating Fighter 4b into Collective. 12580 | -7/Factory | Assimilating Guardian 4b into Collective. 12835 | -7/Factory | Core integrity fell below 50% 12870 | -7/Factory | Lost 3 allies 13012 | -7/Factory | Entered Lower Caves 13012 | -7/Lower Caves | Accompanied by 3 allies 13013 | -7/Lower Caves | Encountered a Warlord checkpoint 13164 | -7/Lower Caves | Spotted B-75 Beast 13227 | -7/Lower Caves | Core integrity fell below 20% 13236 | -7/Lower Caves | Allies destroyed B-75 Beast 13907 | -7/Lower Caves | Discovered new exit (range 10) 13934 | -7/Lower Caves | Learned 4 Factory zone layouts 13934 | -7/Lower Caves | Identified exit to Lower Caves 13935 | -7/Lower Caves | Ambushed by wild Derelicts 13936 | -7/Lower Caves | Assimilating Z7-GIM(g) into Collective. 14464 | -7/Lower Caves | Entered another Lower Caves area 14464 | -7/Lower Caves | Accompanied by 3 allies 14546 | -7/Lower Caves | Assimilating L2-3SL(S) into Collective. 14599 | -7/Lower Caves | Discovered exit to Factory (range 14) 14614 | -7/Lower Caves | Encountered a Warlord checkpoint 14894 | -7/Lower Caves | Spotted B-75 Beast 14918 | -7/Lower Caves | Allies destroyed B-75 Beast 15736 | -7/Lower Caves | Learned Factory stockpile data 15847 | -7/Lower Caves | Discovered new exit (range 12) 15897 | -7/Lower Caves | Entered Zion 15897 | -7/Zion | Accompanied by 3 allies 15989 | -7/Zion | Found Prototype Energy Gun 16231 | -7/Zion | Learned location of Quarantine (-2) 16426 | -7/Zion | Learned Factory terminal intel 16428 | -7/Zion | Learned Factory emergency access door positions 16786 | -7/Zion | Met Imprinter 16830 | -7/Zion | Imprinted 16833 | -7/Zion | Declared Zion's savior 17710 | -7/Zion | Discovered new exit (range 13) 17755 | -7/Zion | Identified exit to Proximity Caves 17756 | -7/Zion | Entered Proximity Caves 17756 | -6/Proximity Caves | Accompanied by 7 allies 17780 | -6/Proximity Caves | Assimilating 2H-VC8(M) into Collective. 17831 | -6/Proximity Caves | Learned location of 1 exit from Factory 17897 | -6/Proximity Caves | Build established: Derelict-Mutant 18083 | -6/Proximity Caves | Learned Factory terminal intel 18592 | -6/Proximity Caves | Discovered exit to Factory (range 15) 18786 | -6/Proximity Caves | Entered Factory 18786 | -6/Factory | Accompanied by 7 allies 18786 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18787 | -6/Factory | Identified exit to Factory 18791 | -6/Factory | Loaded intel: 26 terminal locations 18846 | -6/Factory | Garrison activated, responded to threat 18956 | -6/Factory | Assimilating Soldier 5a into Collective. 19042 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 19370 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 19398 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19733 | -6/Factory | Assimilating Soldier 5b into Collective. 19806 | -6/Factory | Retrieved Zion intel report: Guard Positions 19836 | -6/Factory | First assault squad dispatched 20138 | -6/Factory | Discovered new exit (range 22) 20252 | -6/Factory | Assimilating Hacker 5a into Collective. 20255 | -6/Factory | Terminal network hard line cut 20262 | -6/Factory | Build established: Scavenger-Mutant 20263 | -6/Factory | Lost 3 allies 20454 | -6/Factory | Sucked down chute 20454 | -6/Factory | Entered Waste 20455 | -6/Waste | Met a frightened Derelict 20499 | -6/Waste | Spotted C-40 Crusher 20515 | -6/Waste | Allies destroyed C-40 Crusher 20526 | -6/Waste | Spotted C-40 Crusher 20531 | -6/Waste | Spotted C-40 Crusher 20536 | -6/Waste | Spotted C-40 Crusher 20539 | -6/Waste | 4 allies followed down the chute 20541 | -6/Waste | Spotted C-40 Crusher 20550 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20556 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20567 | -6/Waste | Allies destroyed C-40 Crusher 20598 | -6/Waste | Lost 4 allies 20613 | -6/Waste | Allies destroyed C-40 Crusher 20640 | -6/Waste | Discovered new exit (range 11) 20691 | -6/Waste | Spotted C-40 Crusher 20719 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20728 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 20736 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 20760 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20764 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 20779 | -6/Waste | Released all parts (2) 20920 | -6/Waste | Warlord forces began an assault 20931 | -6/Waste | Allies destroyed C-40 Crusher 20948 | -6/Waste | Allies destroyed C-40 Crusher 20979 | -6/Waste | Lost 3 allies 21020 | -6/Waste | Build established: Mutant 21075 | -6/Waste | Entered Factory 21075 | -6/Factory | Accompanied by 5 allies 21076 | -6/Factory | Loaded intel: 26 terminal locations 21081 | -6/Factory | Murdered 3 allies 21126 | -6/Factory | Spotted B-75 Beast 21215 | -6/Factory | Zion Infowar Resupply teleported in 21260 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 21284 | -6/Factory | Retrieved Zion intel report: Guard Positions 21358 | -6/Factory | Build established: Scavenger-Sprinter 21414 | -6/Factory | Allied Derelicts emerged from ambush trap array 21522 | -6/Factory | Discovered exit to Factory (range 22) 21574 | -6/Factory | Retrieved Zion intel report: Active Garrisons 21584 | -6/Factory | Retrieved Zion intel report: Component Schematics 21629 | -6/Factory | Retrieved Zion intel report: Component Schematics 21630 | -6/Factory | Zion Light squad teleported in 21724 | -6/Factory | Discovered exit to Factory (range 6) 21734 | -6/Factory | Found Prototype Protection 21734 | -6/Factory | Identified Zio. Weapon Casing 21736 | -6/Factory | Entered another Factory area 21736 | -5/Factory | Evolved 2 slots: Utility x2 21768 | -5/Factory | Zion Melee Resupply teleported in 21848 | -5/Factory | Discovered new exit (range 21) 21877 | -5/Factory | Retrieved Zion intel report: Emergency Access 21878 | -5/Factory | Zion Fire squad teleported in 21882 | -5/Factory | Discovered new exit (range 22) 21909 | -5/Factory | Spotted B-75 Beast 22112 | -5/Factory | Identified exit to Upper Caves 22160 | -5/Factory | Central database locked down 22250 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 22256 | -5/Factory | Discovered new exit (range 6) 22371 | -5/Factory | Discovered new exit (range 22) 22413 | -5/Factory | Retrieved Zion intel report: Active Garrisons 22490 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 22699 | -5/Factory | Retrieved Zion intel report: Component Schematics 22793 | -5/Factory | Entered Upper Caves 22800 | -5/Upper Caves | Learned Factory non-interactive machine intel 22960 | -5/Upper Caves | Discovered new exit (range 6) 22962 | -5/Upper Caves | Entered another Upper Caves area 23012 | -5/Upper Caves | Found DCF Scrap (12 items) 23039 | -5/Upper Caves | Discovered new exit (range 15) 23080 | -5/Upper Caves | Build established: Mutant 23229 | -5/Upper Caves | Learned Factory stockpile data 23272 | -5/Upper Caves | Spotted B-75 Beast 23288 | -5/Upper Caves | Discovered new exit (range 16) 23289 | -5/Upper Caves | Encountered a Warlord checkpoint 23293 | -5/Upper Caves | Learned location of Warlord (-4) 23398 | -5/Upper Caves | Entered Zhirov 23398 | -5/Zhirov | Discovered new exit (range 3) 23411 | -5/Zhirov | Learned location of Testing (-3) 23411 | -5/Zhirov | Learned location of Command (-1) 23430 | -5/Zhirov | Found Alien Artifact 23430 | -5/Zhirov | Identified Integrated Reactor 23430 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23504 | -5/Zhirov | Entered Proximity Caves 23509 | -4/Proximity Caves | Spotter reported a threat 23512 | -4/Proximity Caves | Spotter reported a threat 23667 | -4/Proximity Caves | Learned Research stockpile data 23733 | -4/Proximity Caves | Build established: Sprinter 23738 | -4/Proximity Caves | Spotter reported a threat 23806 | -4/Proximity Caves | Discovered new exit (range 21) 23807 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23824 | -4/Proximity Caves | Entered Factory 23824 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23826 | -4/Factory | Loaded intel: 232 non-interactive machine locations 23947 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24045 | -4/Factory | Spotted B-86 Titan 24074 | -4/Factory | Search patrols dispatched 24105 | -4/Factory | Spotted B-86 Titan 24136 | -4/Factory | Lost 3 parts (2n1u) 24309 | -4/Factory | Discovered new exit (range 15) 24318 | -4/Factory | Retrieved Zion intel report: Active Terminals 24324 | -4/Factory | Search patrols dispatched 24338 | -4/Factory | Manually triggered Chute Trap 24338 | -4/Factory | Sucked down chute 24338 | -4/Factory | Entered Waste 24341 | -4/Waste | Spotted C-40 Crusher 24356 | -4/Waste | Warlord forces began an assault 24389 | -4/Waste | Allies destroyed C-40 Crusher 24396 | -4/Waste | Spotted C-40 Crusher 24396 | -4/Waste | Spotted C-40 Crusher 24400 | -4/Waste | Spotted C-40 Crusher 24406 | -4/Waste | Allies destroyed C-40 Crusher 24409 | -4/Waste | Spotted C-40 Crusher 24421 | -4/Waste | Allies destroyed C-40 Crusher 24427 | -4/Waste | Spotted C-40 Crusher 24466 | -4/Waste | Allies destroyed C-40 Crusher 24481 | -4/Waste | Discovered new exit (range 21) 24491 | -4/Waste | Entered Factory 24512 | -4/Factory | Lost 18 allies 24514 | -4/Factory | Retrieved Zion intel report: Trap Installations 24531 | -4/Factory | Retrieved Zion intel report: Guard Positions 24535 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24580 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24637 | -4/Factory | Discovered new exit (range 17) 24690 | -4/Factory | Entered Upper Caves 24736 | -4/Upper Caves | Spotted B-86 Titan 24891 | -4/Upper Caves | Discovered new exit (range 8) 24895 | -4/Upper Caves | Learned location of Armory (-4) 24895 | -4/Upper Caves | Entered another Upper Caves area 24922 | -4/Upper Caves | Discovered new exit (range 6) 24983 | -4/Upper Caves | Learned 4 Research zone layouts 24996 | -4/Upper Caves | Encountered a Warlord checkpoint 25048 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25086 | -4/Upper Caves | Discovered new exit (range 21) 25090 | -4/Upper Caves | Entered Warlord 25101 | -4/Warlord | System corruption cleaned by Quarantine Array 25106 | -4/Warlord | Lost 4 parts (2n2u) 25139 | -4/Warlord | Learned Research stockpile data 25139 | -4/Warlord | Learned 4 Testing zone layouts 25139 | -4/Warlord | Learned Quarantine security intel 25177 | -4/Warlord | Found Prototype Energy Gun 25177 | -4/Warlord | Identified Vortex Shotgun 25178 | -4/Warlord | Visited the Vortex Lab 25180 | -4/Warlord | Found Prototype Energy Gun 25180 | -4/Warlord | Identified Vortex Rifle 25197 | -4/Warlord | Warlord's base attacked by MAIN.C 25224 | -4/Warlord | Found Prototype Special Weapon 25224 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25241 | -4/Warlord | Found Prototype Processor 25241 | -4/Warlord | Identified Exp. Core Analyzer 25244 | -4/Warlord | Found Prototype Device 25244 | -4/Warlord | Identified Exp. Focal Shield 25279 | -4/Warlord | Opened side exit 25304 | -4/Warlord | Discovered new exit (range 16) 25307 | -4/Warlord | Entered Proximity Caves 25310 | -3/Proximity Caves | Spotter reported a threat 25363 | -3/Proximity Caves | Spotter reported a threat 25409 | -3/Proximity Caves | Discovered new exit (range 5) 25410 | -3/Proximity Caves | Entered Research 25410 | -3/Research | Evolved 2 slots: Utility x2 25411 | -3/Research | Identified exit to Testing 25517 | -3/Research | Zion Melee Resupply teleported in 25571 | -3/Research | Retrieved Zion intel report: Emergency Access 25595 | -3/Research | Discovered new exit (range 10) 25627 | -3/Research | Build established: Derelict-Sprinter 25660 | -3/Research | Search patrols dispatched 25698 | -3/Research | Retrieved Zion intel report: Active Garrisons 25724 | -3/Research | Spotted B-86 Titan 25729 | -3/Research | Zion Fire squad teleported in 25760 | -3/Research | Retrieved Zion intel report: Prototype Schematics 25774 | -3/Research | Lost 3 allies 25807 | -3/Research | Retrieved Zion intel report: Unaware Schematics 25808 | -3/Research | Zion Hacker squad teleported in 25819 | -3/Research | Garrison activated, responded to threat 25866 | -3/Research | Lost 3 allies 25879 | -3/Research | Spotted B-86 Titan 25908 | -3/Research | Zion Heavy squad teleported in 25910 | -3/Research | Garrison activated, responded to threat 25923 | -3/Research | Entered Testing 25935 | -3/Testing | Found Prototype Energy Gun 25935 | -3/Testing | Identified Tachyon Dispersion Ray 25944 | -3/Testing | Lost 4 parts (1p2u1w) 25973 | -3/Testing | Found Prototype Protection 25973 | -3/Testing | Identified Med. Regenerative Plating 25993 | -3/Testing | Spotted Striker 25993 | -3/Testing | Spotted Striker 25993 | -3/Testing | Spotted PL-N0DL9JSF6T 26035 | -3/Testing | Retrieved Zion intel report: Main Access 26035 | -3/Testing | Identified exit to Research 26059 | -3/Testing | Entered Research 26059 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26122 | -2/Research | Discovered new exit (range 17) 26137 | -2/Research | Found Prototype Device 26137 | -2/Research | Identified Exp. Actuator Array 26139 | -2/Research | Entered Quarantine 26192 | -2/Quarantine | Found Alien Artifact 26238 | -2/Quarantine | Found Alien Artifact 26262 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 26274 | -2/Quarantine | Met incapacitated Sigix Warrior 26274 | -2/Quarantine | Lockdown squad dispatched 26279 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 26279 | -2/Quarantine | Unlocked Sigix quarantine chamber 26283 | -2/Quarantine | Found Sigix Containment Pod 26288 | -2/Quarantine | Identified Subatomic Replicator 26289 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 26289 | -2/Quarantine | Warped through subspace 26307 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26307 | -2/Quarantine | Warped through subspace 26312 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 26313 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 26492 | -2/Quarantine | Found Alien Artifact 26492 | -2/Quarantine | Identified Core Reset Matrix 26492 | -2/Quarantine | Used Core Reset Matrix 26496 | -2/Quarantine | Sensed 11 artifacts in vicinity 26508 | -2/Quarantine | Spotted Fortress 26528 | -2/Quarantine | Discovered new exit (range 6) 26528 | -2/Quarantine | Discovered new exit (range 7) 26529 | -2/Quarantine | Entered Section 7 26530 | -2/Section 7 | Detected hypermatrix surge 26530 | -2/Section 7 | Sensed 25 artifacts in vicinity 26539 | -2/Section 7 | Lost 3 parts (1p1u1w) 26539 | -2/Section 7 | Spotted S7 Guard 26645 | -2/Section 7 | Destroyed 8 combat bots 26659 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 26665 | -2/Section 7 | Spotted S7 Guard 26682 | -2/Section 7 | Found Integrity Redistributor 26682 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-87) 26719 | -2/Section 7 | Discovered new exit (range 6) 26729 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 26771 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 26798 | -2/Section 7 | Spotted Alpha 7 26819 | -2/Section 7 | Found Integrated Dissipator 26819 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26841 | -2/Section 7 | Spotted B-90 Cyclops 26926 | -2/Section 7 | Spotted S7 Guard 26930 | -2/Section 7 | Spotted Alpha 7 26938 | -2/Section 7 | Spotted B-99 Colossus 26952 | -2/Section 7 | Spotted Executioner 26954 | -2/Section 7 | Activated Sigix Exoskeleton 26954 | -2/Section 7 | Received instructions from Sigix Warrior 26958 | -2/Section 7 | Spotted Executioner 27001 | -2/Section 7 | Allies destroyed Alpha 7 27018 | -2/Section 7 | Allies destroyed Alpha 7 27042 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 27043 | -2/Section 7 | Allies destroyed S7 Guard 27069 | -2/Section 7 | Spotted Executioner 27117 | -2/Section 7 | Spotted Executioner 27117 | -2/Section 7 | Spotted Striker 27129 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 27129 | -2/Section 7 | Lost 6 parts (1p2n1u2w) 27133 | -2/Section 7 | Spotted Investigator 27138 | -2/Section 7 | Allies destroyed Striker 27145 | -2/Section 7 | Allies destroyed Executioner 27157 | -2/Section 7 | Spotted Executioner 27160 | -2/Section 7 | Found Spacefold Activator 27167 | -2/Section 7 | Core integrity fell below 50% 27168 | -2/Section 7 | Destroyed Investigator 27194 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 27198 | -2/Section 7 | Entered Access 27198 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 27198 | -1/Access | Evolved 2 slots: Utility x2 27203 | -1/Access | Lost 7 parts (3n2u2w) 27314 | -1/Access | Garrison activated, responded to threat 27316 | -1/Access | Spotted Investigator 27316 | -1/Access | Scanned by Researcher 27337 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 27369 | -1/Access | Lost 9 parts (5n4u) 27380 | -1/Access | Core integrity fell below 50% 27390 | -1/Access | Allies destroyed Investigator 27470 | -1/Access | Spotted B-99 Colossus 27472 | -1/Access | Spotted B-99 Colossus 27477 | -1/Access | Emitted hypermatrix ping 27482 | -1/Access | Assembled emerged from beneath the floor 27485 | -1/Access | Spotted Executioner 27488 | -1/Access | Core integrity fell below 20% 27494 | -1/Access | Allies destroyed B-99 Colossus 27507 | -1/Access | Lost 4 parts (3n1w) 27512 | -1/Access | Spotted B-99 Colossus 27520 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 27490_ Slug penetrates Wall. 27491_ Wall collapses. 27492_ Slug penetrates B-99 Colossus. 27492_ Sigix Warrior knocked back. 27492_ Slug penetrates Sigix Warrior. 27492_ Slug penetrates Sealed Freight Elevator. 27492_ Slug penetrates Sigix Warrior. 27492_ Slug penetrates Sealed Freight Elevator. 27493_ as-32797 destroyed. 27494_ Quantum Shear penetrates B-99 Colossus. 27494_ B-99 Colossus destroyed. 27494_ Slug penetrates Sigix Warrior. 27494_ Sigix Warrior: "Get to the Tor... Destroy them all..." 27494_ Sigix Warrior destroyed. 27495_ Detected hypermatrix ping. 27513_ Penetrated by Slug. 27514_ Slug penetrates Wall. 27516_ Terminal disabled. 27516_ Slug penetrates Terminal. 27520_ Spacefold Activator destroyed. Map ----- +----------------------------------------------------+ | ????????????????????"""" #??????? | | ????????????????????"""" #??????? | | ??????????????????"""""" #??????? | | ??????????? ? """""""" #??????? | | ??????????? """""""" ^ ######??????? | | ?????????? """""""" #???????????? | | ?????????? #???????????? | | ????????? ##????????? | | ????????? "#????????? | | ????????? ]!! #?????????? | | ????????### ]!! #???????????" | | ????????? !!! #???????????" | | ????????? % #???????????? | | ?????????#" ##"##??????? | | ?????????# ???? | | ?????????# " ==] ??? | | ?????????# ""T"" =]] ??? | | ?????????# """ =]] ????? | | ?????????# ????? | | ?????????# ????? | | ?????????# ! ?????? | | ?????????###### #########?????? | | ??????????????# ###???????????? | | ??????????????# % % ????????? | | ??????????????# " ????????? | | ??????????????+ @ """ ?????????? | | ??????????????# """ ?????????? | | ??????????????# " ??????????? | | ??????????????# ???????????? | | ??????????????# ????????????? | | ??????????????# b ?????????????? | | ??????????????# ?????????????? | | ??????????????# g #####+###??????????????? | | ??????????????# #??????????????????????? | | ??????????????g ???????????????????????? | | ?????????????####### ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????????## | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????##+######### | | ?????????????????????????????????# | | ?????????????????????????????????+ ######### | | ?????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 39 Energy Capacity 670 Matter Stores 494 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 12 Corruption Block 19 Armor Coverage 800 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 77 Melee Accuracy 16 Target Analysis 8 Core Analysis 11 Recoil Reduction 5 Force Boost 30 Item Schematics ----------------- Centrium Greatsword | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Com. Tesla Bomb Launcher | -2/Section 7 | Archive Hds. Centrium Wheel | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Section 7 | Archive A-27 Freighter | -2/Section 7 | Archive E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Med. Treads | 67% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator High-powered Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor Integrated Dissipator Spacefold Activator Achievements -------------- Be The Sidekick Everyone Must Die I, Locutus Release The Drones! Sacrificial Teamwork Challenges ------------ None Game ------ Seed NetworkedNetworkMatter Manual? 0 Play Time 05:25:49 Cumulative 163.0 hours Start 2026.02.10 @ 18:00:06 End 2026.02.11 @ 18:59:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f6e037a-e478-44a4-9caf-7023aff56bb2