Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 15:55:40 Player: FrigidRock Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (2871) 2871 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1207) 1207 TOTAL SCORE: 10383 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 630 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 98/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Weight Redist. System Wave Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Pick > --- INVENTORY -------- Combat Gravmag System Nuclear Pulse Array Improved Cryofiber Web Advanced Heat Sink Advanced Terrain Scan Processor Microactuators Heavy Laser Wave Gun Heavy Flak Cannon [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Hardlight Generator Device Hardlight Generator Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Machine Gun Energy Gun Wave Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . 4 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . . 2 . . . . 1 Utility 4 | . . . . . 2 . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 119 | 6 1 1 1 2 17 3 1 50 4 2 . 4 27 Power 21 | 1 . . . 1 1 . . 8 2 2 . . 6 Engine 13 | 1 . . . . . . . 4 2 2 . . 4 Core 7 | . . . . 1 1 . . 4 . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 38 | 2 . . . 1 6 3 . 15 . . . 1 10 Treads 6 | . . . . . . . . 5 . . . . 1 Leg 23 | 2 . . . 1 5 2 . 10 . . . . 3 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . . . 1 1 Flight 6 | . . . . . . 1 . . . . . . 5 Utility 37 | 1 1 1 . . 4 . 1 19 1 . . 1 8 Device 19 | . . 1 . . 2 . 1 11 . . . . 4 Storage 3 | 1 . . . . 1 . . 1 . . . . . Processor 7 | . . . . . . . . 5 . . . 1 1 Hackware 3 | . . . . . . . . 1 . . . . 2 Protection 5 | . 1 . . . 1 . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 . . 1 . 6 . . 8 1 . . 2 3 Energy Gun 5 | 1 . . . . 1 . . 1 . . . 1 1 Energy Cannon 5 | . . . . . 3 . . 2 . . . . . Ballistic Gun 6 | 1 . . . . 1 . . 2 . . . . 2 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 3 | . . . . . 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 3 1 . 3 . 1 . . . Parts Lost 48 | . . . . . 4 . 1 16 . . . 1 26 Power 11 | . . . . . . . . 4 . . . . 7 Propulsion 20 | . . . . . 3 . . 5 . . . 1 11 Utility 11 | . . . . . 1 . . 5 . . . . 5 Weapon 6 | . . . . . . . 1 2 . . . . 3 Highest Loss Streak 11 | . . . . . 3 . 1 5 . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . . 2 3 3 5 10 13 11 8 9 10 9 8 Power 1 | . . . . . 1 3 3 1 1 2 2 1 . Propulsion . | . . 1 1 1 1 3 2 1 . . . . . Utility 4 | . . . 1 1 1 3 6 5 6 6 7 6 4 Weapon 1 | . . . . . . 1 1 2 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . . . . . . . 1 11 . 2 . 2 8 Power 2 | . . . . . . . . 1 . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 14 | . . . . . . . . 6 . 1 . 2 5 Weapon 6 | . . . . . . . . 4 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 100 100 90 100 93 85 93 90 81 86 78 Engine 5 | . 14 14 14 12 . . . 3 5 10 12 16 7 Core 4 | . . . . 1 9 9 9 5 6 1 . . 1 Treads 4 | . . . . . . . . 7 6 6 6 6 4 Leg 25 | . 28 28 28 28 25 35 36 27 26 25 25 19 11 Device 13 | . . 8 14 14 17 18 18 14 12 12 12 12 10 Storage 6 | . 14 5 . . 8 9 9 5 6 6 6 6 4 Processor 6 | . . . . . . . . 5 13 12 12 12 10 Protection 4 | . 8 14 14 14 6 9 9 3 . . . . . Energy Gun 2 | . 14 14 14 14 . . . 1 . . . 3 4 Energy Cannon 3 | . . . . . 11 3 7 4 . . . . . Ballistic Gun 4 | . 14 14 2 8 5 9 3 1 6 6 . 5 2 Peak Build Rating 94 | 6 7 15 15 17 34 34 34 69 59 60 60 71 94 Average Rating 46 | 4 6 11 15 15 28 33 28 49 58 59 55 63 74 On Entrance 32 | . 6 7 15 15 17 32 33 23 58 59 60 60 71 Naked Turns 22 | . . . . . . . . 22 . . . . . Heaviest Build 71 | 14 17 17 13 13 41 43 41 71 47 43 43 58 60 Greatest Support 150 | 20 20 20 20 20 49 49 49 150 70 70 70 70 85 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 15 15 15 15 10 10 10 10 10 Average Capacity 11 | 6 8 6 5 5 14 15 15 12 10 10 10 10 9 Most Carried 15 | . 2 3 3 5 9 11 15 15 10 10 10 10 10 Average Carried 9 | . . 2 3 3 5 10 13 11 8 9 10 9 8 Final Capacity 15 | 8 8 5 5 5 15 15 15 10 10 10 10 10 5 Final Carried 15 | . 2 3 3 5 9 11 15 8 9 10 10 10 5 Class Distribution -------------------- 50% | Mutant 28% | Scavenger-Mutant 18% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 3195 | 158 23 119 . 89 256 128 59 1207 174 39 . 318 625 Remotely . | . . . . . . . . . . . . . . Salvage Created 3330 | . . 119 . 53 705 160 60 1397 105 . . 144 587 Parts 161 | . . 15 . 2 43 11 3 57 5 . . 9 16 Haulers Intercepted 5 | . . . . . 3 1 . 1 . . . . . Recyclers Shooed 6 | . . 1 . . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 4 . . 9 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 64 | . . 8 . 1 7 2 1 25 2 . . 5 13 Guns 23 | . . 8 . 1 1 . . 1 1 . . 4 7 Cannons 26 | . . . . . 5 . 1 12 1 . . 1 6 AOE 10 | . . . . . . 2 . 8 . . . . . Classes Destroyed 14 | . . 1 . 1 7 . . 3 . . . 2 . Worker 2 | . . . . . . . . 2 . . . . . Builder 3 | . . . . . 1 1 . 1 . . . . . Hauler 5 | . . . . . 3 1 . 1 . . . . . Recycler 2 | . . . . . 1 . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Watcher 3 | . . . . . . . . 1 . . . . 2 Swarmer 24 | . . 8 . . . . . 8 . . . 1 7 Grunt 16 | . . . . . 3 2 . 8 1 . . . 2 Duelist 3 | . . . . 1 . . 1 . . . . . 1 Sentry 7 | . . . . . 2 . . 2 1 . . 1 1 Specialist 6 | . . . . . 2 . . 4 . . . . . Hunter 3 | . . . . . . . . . . . . 1 2 Programmer 4 | . . . . . . . . 4 . . . . . Best Kill Streak 7 | . . 3 . 1 3 2 1 7 2 . . 2 5 Combat Bots Only 5 | . . 3 . 1 2 2 1 5 2 . . 2 5 Max Kills in Single Turn 4 | . . 1 . 1 2 2 1 4 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 890 | . . 37 . 11 78 17 6 243 24 . . 53 421 Missed 299 | . . 11 . 2 20 9 2 81 5 . . 11 158 Hits 591 | . . 26 . 9 58 8 4 162 19 . . 42 263 Melee 9 | . . . . . . . . . . . . . 9 Projectile 582 | . . 26 . 9 58 8 4 162 19 . . 42 254 AOE 1 | . . . . . . . . 1 . . . . . Critical Strikes 24 | . . . . . 6 1 . 7 . . . 1 9 Damage Taken 9021 | . . 208 . 101 871 108 49 2791 201 . . 587 4105 Core 1698 | . . 33 . 34 111 27 10 427 13 . . 28 1015 Absorbed by Shields 925 | . . . . . 76 12 8 189 40 . . 168 432 Core Remaining (%) 72 | 100 . . . 73 . . 73 . . . . 44 . Volleys Fired 261 | . . 16 . 7 29 15 3 101 3 1 . 20 66 Largest 2 | . . 2 . 2 2 2 1 2 2 1 . 2 2 Hottest 180 | . . 70 . 70 126 79 56 180 74 30 . 111 162 Shots Fired 470 | . . 32 . 14 51 17 4 174 7 2 . 40 129 Gun 235 | . . 32 . 14 15 7 . 41 4 2 . 27 93 Cannon 202 | . . . . . 36 2 4 108 3 . . 13 36 Launcher 33 | . . . . . . 8 . 25 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 195 | . . 16 . 7 15 7 . 51 7 2 . 33 57 Thermal 197 | . . 16 . 7 . . . 95 . . . 7 72 Explosive 7 | . . . . . . . . 7 . . . . . Electromagnetic 71 | . . . . . 36 10 4 21 . . . . . Robot Hit Streak 10 | . . 2 . 5 5 4 2 10 6 . . 5 9 Robot Miss Streak 12 | . . 2 . 3 4 3 1 6 3 . . 12 7 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 3 | . . . . 1 . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 1 Shots Hit Robots 297 | . . 14 5 8 33 9 3 103 5 . . 27 90 Core Hits 199 | . . 9 . 3 22 7 1 67 6 . . 18 66 Critical Kills 3 | . . . . . . . . 3 . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 2 Critical Strikes 14 | . . 2 . . 1 . . 3 . . . . 8 Burn 8 | . . 2 . . . . . . . . . . 6 Meltdown 3 | . . . . . . . . 3 . . . . . Destroy 3 | . . . . . 1 . . . . . . . 2 Melee Attacks 33 | . . . 5 1 . . . . 1 3 . 6 17 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . 1 3 . 6 17 Sneak Attacks 6 | . . . 5 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7969 | . . 191 . 88 942 401 66 3751 131 . . 479 1920 Guns 2632 | . . 191 . 88 118 101 . 499 65 . . 335 1235 Cannons 3462 | . . . . . 586 19 37 1925 66 . . 144 685 Explosions 1846 | . . . . . 238 281 . 1327 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 29 | . . . . . . . 29 . . . . . . Kinetic 2487 | . . 92 . 49 118 101 . 812 131 . . 383 801 Thermal 3365 | . . 99 . 39 191 41 . 1780 . . . 96 1119 Explosive 165 | . . . . . . . . 165 . . . . . Electromagnetic 1923 | . . . . . 633 259 37 994 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 5 5 8 8 8 8 8 4 Average Corruption 5 | . . . . . 1 3 5 5 8 8 8 8 1 Corruption Purged 7 | . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 159 | . . . . . 5 6 24 50 34 23 1 14 2 Message Errors 47 | . . . . . 2 3 9 16 6 6 . 5 . Matter Fused 39 | . . . . . 1 1 8 8 13 4 1 2 1 Heat Flow Errors 21 | . . . . . 1 1 1 4 5 4 . 4 1 Energy Discharges 16 | . . . . . . . 3 5 4 4 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . . 1 1 2 8 5 3 . . . Data Loss (major) 4 | . . . . . . . . 3 . . . 1 . Misfires 6 | . . . . . . . 1 3 1 1 . . . Alerts 4 | . . . . . . . . 2 . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 149 | . . . . . 62 . . 87 . . . . . Projectiles 37 | . . . . . 5 . . 32 . . . . . Explosions 112 | . . . . . 57 . . 55 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 44 | . . . . . . . . 11 2 . . 1 30 Impact . | . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . 10 2 . . 1 24 Secondary 7 | . . . . . . . . 1 . . . . 6 Self-Inflicted Damage 348 | . . . . . 77 . . 271 . . . . . Shots 15 | . . . . . 2 . . 13 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 442 | . . 126 . 150 296 246 279 442 167 236 . 278 215 Average Temperature 91 | . . 48 . 71 63 80 96 121 58 92 . 103 64 Received Heat Transfer 1201 | . . . . 54 429 51 9 431 27 . . 14 186 Effects 12 | . . . . . 1 1 . 10 . . . . . Shutdowns 5 | . . . . . . . . 5 . . . . . Energy Bleed 3 | . . . . . 1 1 . 1 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 2 . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . Parts Fried 7 | . . . . . 5 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . Parts Melted 16 | . . 2 . 1 1 . . 9 . . . . 3 Heat Transferred 5646 | . . 444 . 111 150 50 . 2560 . . . 148 2183 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 2 1 . 6 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . . 1 . 3 . . . . 2 Low Security (%) 42 | 100 100 100 . 100 100 74 100 . . . . . . Level 1 21 | . . . . . . 25 . 23 . . . . 63 Level 2 31 | . . . . . . . . 63 . . . . 36 Level 3 4 | . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 829 | . 7 115 . 52 60 326 193 829 . . . . 490 Initial 663 | . . . . . 8 22 123 663 . . . . 450 Average 305 | . . 52 . 7 9 153 114 555 . . . . 349 Influence Increases 4605 | . 7 205 . 52 290 474 318 1966 55 . . 70 1168 Destroy 0b10 Robot/C 1620 | . . 160 . 40 140 220 40 640 40 . . 60 280 Destroy 0b10 Robot/NC 100 | . . . . . 30 20 . 25 . . . 10 15 Destroy Leader 318 | . . 30 . 10 46 54 . 144 . . . . 34 Allied During Kill 226 | . . . . 2 . 141 20 62 . . . . 1 Successful Hack 121 | . 7 . . . 21 6 18 41 . . . . 28 Select Force Hacks 240 | . . . . . . . 240 . . . . . . Disable Machine 195 | . . . . . 30 15 . 135 . . . . 15 Destroy Structure 130 | . . . . . 8 18 . 74 . . . . 30 Advance Influence 1100 | . . . . . . . . 650 . . . . 450 Partial Spotted 60 | . . . . . . . . 15 . . . . 45 Lose Combat Pursuer 495 | . . 15 . . 15 . . 180 15 . . . 270 Influence Decreases 4131 | . 7 110 95 30 258 212 601 1176 679 199 . 70 694 Entered New Map 697 | . . . 95 . 14 32 193 20 305 38 . . . Time Decay 2547 | . 7 110 . 10 217 120 398 646 374 161 . 70 434 Search Patrol Dispatched 150 | . . . . . . . . 150 . . . . . Lost Part 457 | . . . . . 27 . 10 160 . . . . 260 Lost Ally 280 | . . . . 20 . 60 . 200 . . . . . Squads Dispatched 23 | . 1 . . . 1 1 . 15 . . . . 5 Investigation 2 | . . . . . . . . 1 . . . . 1 Extermination 7 | . . . . . . . . 5 . . . . 2 Reinforcement 11 | . 1 . . . 1 1 . 6 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . . 3 . 1 . . . 2 1 Communications Jammed 27 | . . . . . . . . . . . . . 27 Distress Signals 26 | . . . . . . . . . . . . . 26 Times Spotted 173 | . 1 9 . 2 14 10 1 53 4 . . 6 73 Peak Tracking Total 30 | . 1 3 . 2 4 4 1 9 2 . . 2 30 Tactical Retreats 18 | . . 1 . . 1 . . 6 1 . . . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 11 | . . . . . . 2 . 6 . . . . 3 Indirectly 5 | . . . . . . 1 . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . . . 2 1 . 9 . . . . 1 Max in Single Turn 2 | . . . . . 2 1 . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 38 | . 1 . 1 . 3 2 14 8 . 1 4 . 4 Terminals 15 | . 1 . . . 3 2 5 1 . . . . 3 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 8 4 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 121 | . 5 . 4 . 8 6 43 17 . 1 29 . 8 Successful 78 | . 3 . 4 . 4 3 19 10 . 1 29 . 5 Failed 42 | . 2 . . . 4 2 24 7 . . . . 3 Catastrophic 7 | . . . . . 2 1 1 2 . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 55 | . 5 . . . 8 5 25 10 . . . . 2 Terminals 50 | . 5 . . . 8 6 18 6 . . . . 7 Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 28 | . . . . . . . 22 6 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 51 | . 2 . 4 . 2 1 6 3 . 1 29 . 3 Record 19 | . . . 4 . . . 3 . . 1 11 . . Part Schematic 21 | . 2 . . . 2 . 1 3 . . 11 . 2 Robot Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 3 | . . . . . . 1 2 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 4 2 . . . . . Retrieve Components 6 | . . . . . . . 4 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . . . 2 2 9 3 . . . . 2 Terminals 8 | . 1 . . . 2 2 1 1 . . . . 1 Botnet 8 | . 1 . . . 2 2 1 1 . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 8 1 . . . . . Mask 1 | . . . . . . . . 1 . . . . . Tunnel 8 | . . . . . . . 8 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 26 | . 1 . . . 3 2 10 8 . . . . 2 Full Trace Events 8 | . . . . . . 1 5 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . . . 1 . 1 3 . . 11 . 2 Parts Built 1 | . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 4 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 1 . . . . . . . . 1 Non-combat 4 | . . . 3 1 . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . . 1 Robot Hacks Applied 6 | . . . 5 1 . . . . . . . . . parse_system 6 | . . . 5 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . . 1 Robots Rewired 10 | . . . . . 1 . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 24 | . . . . 3 1 10 9 . . . . . 1 Largest Group 16 | . . . . 3 1 10 16 16 . . . . 1 Highest-Rated Group 256 | . . . . 40 15 173 256 256 . . . . 29 Highest-Rated Ally 29 | . . . . 16 15 29 29 29 . . . . 29 Total Orders 12 | . . . . . . . . 12 . . . . . STAY 4 | . . . . . . . . 4 . . . . . FOLLOW 7 | . . . . . . . . 7 . . . . . DROP 1 | . . . . . . . . 1 . . . . . Ally Attacks 172 | . . . . 22 1 70 11 62 . . . . 6 Total Damage 1842 | . . . . 143 15 845 145 601 . . . . 93 Kills 23 | . . . . 1 . 11 1 9 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Active Infowar (turns) 7052 | . . 157 258 155 823 16 562 2139 846 650 110 595 741 Sensors 4941 | . . 157 258 155 823 16 . 881 846 650 110 595 450 IFF 627 | . . . . . . . . 627 . . . . . Terrain 16 | . . . . . . . . . . . . . 16 Structural 1540 | . . . . . . . 562 978 . . . . . Traps 458 | . . . . . 458 . . . . . . . . Jamming 293 | . . . . . . . . . . . . . 293 Robot Analysis Total 3 | . . . . . . 1 2 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 8529 | 59 93 253 258 155 872 252 955 2343 863 650 110 595 1071 Spaces Moved 5722 | 44 75 170 208 107 385 161 761 1596 545 534 93 330 713 Core 657 | 3 . . . . . . . 602 . . . . 52 Treads 131 | . . . . . . . . 130 . . . . 1 Legs 4621 | 41 75 170 208 107 385 161 761 864 545 534 93 330 347 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 313 | . . . . . . . . . . . . . 313 Fastest Speed 31 | 50 120 120 120 120 105 105 105 50 117 117 117 117 31 Average Speed 108 | 115 120 120 120 120 171 105 105 92 117 117 117 125 84 Slowest Speed 250 | 120 120 120 120 120 190 183 105 190 117 117 117 126 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . 14 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 3 24 34 59 28 29 29 96 26 58 60 69 49 23 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 12 | . . 1 1 . . . 8 . . 1 1 . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . 1 . . . . 1 1 . 3 . Spaces Dug 30 | . . . . . . . . 9 1 3 . 3 14 Terrain Destroyed 115 | . . . . . 9 15 . 68 1 3 . 3 16 Melee 21 | . . . . . . . . . 1 3 . 3 14 Projectile 24 | . . . . . . . . 24 . . . . . AOE 68 | . . . . . 9 15 . 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Total 7489 | 49 77 187 213 117 543 224 914 2288 761 553 94 460 1009 Wait 1095 | . . . . . 90 41 51 458 205 6 . 88 156 Move 5684 | 43 74 169 207 106 384 160 760 1595 544 533 92 329 688 Hop 11 | . . . . . . . . . . . . . 11 Pick Up 59 | . 2 . . . 8 . 5 25 2 2 . 4 11 Fast Attach 72 | 6 1 1 . . 11 2 . 28 . 2 1 3 17 Attach 44 | . . . . . 5 . . 24 1 . . 1 13 Detach 10 | . . 1 . . . . 1 6 . . . . 2 Swap 63 | . . . 1 3 5 4 1 25 4 2 . 4 14 Drop 65 | . . . . . 10 2 2 26 1 4 1 5 14 Fire 261 | . . 16 . 7 29 15 3 101 3 1 . 20 66 Melee 33 | . . . 5 1 . . . . 1 3 . 6 17 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 91 | . . . . . 1 . 90 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [Scr]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 131 | -10/Materials | Discovered new exit (range 16) 153 | -10/Materials | Entered Mines 154 | -10/Mines | Learned location of Storage (-8) 246 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 249 | -10/Mines | Found Prototype Device 249 | -10/Mines | Identified Exp. Sensor Array 308 | -10/Mines | Build established: Mutant 379 | -10/Mines | Discovered new exit (range 15) 401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 401 | -10/Mines | Discovered new exit (range 5) 406 | -10/Mines | Entered Exiles 424 | -10/Exiles | Discovered new exit (range 15) 435 | -10/Exiles | Met 8R-AWN 459 | -10/Exiles | Met EX-HEX 496 | -10/Exiles | Met EX-BIN 535 | -10/Exiles | Met EX-DEC 569 | -10/Exiles | Learned location of Zion (-7) 652 | -10/Exiles | Discovered new exit (range 10) 664 | -10/Exiles | Entered Mines 700 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 809 | -9/Mines | Discovered new exit (range 9) 810 | -9/Mines | Assembled infested the area 815 | -9/Mines | Assisted by a Guerilla fighting off Assembled 819 | -9/Mines | Entered Materials 819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 972 | -8/Materials | Lost 3 parts (2n1u) 1650 | -8/Materials | Discovered new exit (range 6) 1691 | -8/Materials | Entered Storage 1751 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1866 | -8/Storage | Used back door to open Recycling access 1866 | -8/Storage | Discovered new exit (range 5) 1886 | -8/Storage | Central database locked down 1943 | -8/Storage | Entered Recycling 1943 | -8/Recycling | Accompanied by 7 allies 2046 | -8/Recycling | Build established: Commander-Mutant 2118 | -8/Recycling | Discovered new exit (range 5) 2776 | -8/Recycling | Scanned before Scraplab entrance 2789 | -8/Recycling | Discovered new exit (range 11) 2793 | -8/Recycling | Entered Scraplab 2898 | -8/Recycling | Entered Factory 2898 | -6/Factory | Accompanied by 16 allies 2898 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3115 | -6/Factory | Discovered new exit (range 16) 3138 | -6/Factory | Lost 4 allies 3248 | -6/Factory | Search patrols dispatched 3316 | -6/Factory | Crushed by falling debris 3353 | -6/Factory | Lost 12 allies 3366 | -6/Factory | Lost 3 parts (2p1w) 3604 | -6/Factory | Build established: Scavenger-Mutant 4002 | -6/Factory | Lost 3 parts (1n1u1w) 4360 | -6/Factory | Discovered new exit (range 12) 4396 | -6/Factory | Lost 5 parts (1p3n1u) 4400 | -6/Factory | Identified exit to Factory 4402 | -6/Factory | Released all parts (11) 4712 | -6/Factory | Build established: Mutant 4812 | -6/Factory | Fabricated Lgt. Armored Exoskeleton? 5181 | -6/Factory | Core integrity fell below 50% 5240 | -6/Factory | Identified exit to Lower Caves 5241 | -6/Factory | Entered Lower Caves 5259 | -6/Lower Caves | Learned Factory emergency access door positions 5272 | -6/Lower Caves | Learned Factory stockpile data 5306 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5432 | -6/Lower Caves | Build established: Scavenger-Mutant 6099 | -6/Lower Caves | Discovered new exit (range 5) 6103 | -6/Lower Caves | Identified exit to Lower Caves 6104 | -6/Lower Caves | Entered another Lower Caves area 6105 | -6/Lower Caves | Encountered a Warlord checkpoint 6180 | -6/Lower Caves | Entered a destroyed Warlord outpost 6505 | -6/Lower Caves | Build established: Mutant 6520 | -6/Lower Caves | Found Alien Artifact 6520 | -6/Lower Caves | Identified Core Expander 6520 | -6/Lower Caves | Installed Core Expander, added new Power slot 6741 | -6/Lower Caves | Discovered new exit (range 13) 6753 | -6/Lower Caves | Identified exit to Data Miner 6754 | -6/Lower Caves | Entered Data Miner 6755 | -6/Data Miner | Discovered new exit (range 6) 6777 | -6/Data Miner | Met Data Miner 6801 | -6/Data Miner | Learned location of Section 7 (-2) 6801 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6822 | -6/Data Miner | Received God Mode back door access code from Data Miner 6847 | -6/Data Miner | Identified exit to Proximity Caves 6864 | -6/Data Miner | Entered Proximity Caves 6867 | -5/Proximity Caves | Spotter reported a threat 6867 | -5/Proximity Caves | Spotter reported a threat 7026 | -5/Proximity Caves | Learned 12 Factory zone layouts 7175 | -5/Proximity Caves | Spotter reported a threat 7319 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7409 | -5/Proximity Caves | Discovered exit to Factory (range 9) 7459 | -5/Proximity Caves | Entered Factory 7459 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7460 | -5/Factory | Identified exit to Factory 7494 | -5/Factory | Incoming investigation squad redirected 7981 | -5/Factory | Lost 8 parts (2p5n1u) 8214 | -5/Factory | Lost 5 parts (2p2u1w) 8436 | -5/Factory | Identified exit to Upper Caves 8510 | -5/Factory | Cargo convoy interrupted 8511 | -5/Factory | Core integrity fell below 50% 8528 | -5/Factory | Incoming assault squad redirected 8529 | -5/Factory | Core integrity fell below 20% 8530 | -5/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 08509_ P-70 Sage unfolds itself. 08509_ M-28 Smith unfolds itself. 08509_ K-01 Serf collects debris. 08509_ K-01 Serf destroyed. 08509_ U-05 Engineer lays Concrete. 08509_ K-01 Serf collects debris. 08510_ ALERT: Cargo convoy interrupted, initiating access lockdown. 08510_ Adv. Hacking Suite destroyed. 08510_ U-05 Engineer lays Concrete. 08511_ R-10 Processor collects Hvy. Flak Cannon. 08512_ C-30 ARC bursts open, deploying its payload. 08512_ P-70 Sage unfolds itself. 08512_ H-66 Slayer unfolds itself. 08512_ M-28 Smith unfolds itself. 08512_ Slug penetrates Wall. 08512_ K-01 Serf collects debris. 08512_ Slug penetrates Wall. 08528_ ALERT: Higher priority target reported, redirecting assault. 08529_ S-27 Virus destroyed. 08530_ Imp. Terrain Scanner destroyed. 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""" ????????????????????? ???????????????????? | | """???????????????????????????????????????????? | | """?????????????!?????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 41 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Cryofiber Web | -8/Recycling | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Imp. Thunder Leg | -5/Factory | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedThrowingScythe Manual? 0 Play Time 01:52:06 Cumulative 353.5 hours Start 2025.08.22 @ 21:54:22 End 2025.08.23 @ 15:55:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 75 Adventurer 68 Explorer 3 Win Type - Total 28 Types 16/2/2/4/3/0/0/0/0/1 Lore% 77 Gallery% 76 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad41ded9-6bfc-48b7-9b56-5cb65f2cfbb8