Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.07 @ 01:59:16 // Winter2019/RPGLIKE Player: Xii Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (190) 950 Value Destroyed (8302) 8302 Prototype IDs (58) 1160 Alien Tech Used (10) 2000 Bonus (31839) 31839 TOTAL SCORE: 52351 Bonus ------- High Alert Combat Kills 2039 Follower Combat Kills 35 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Escaped with Sigix 10000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 89/1200 Matter 270/300 Energy 390/2420 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (5) --- Diametric Drive Flying Fortress v7 > --- UTILITY (9) ------ Advanced Energy Well Advanced Energy Well Improved Terrain Scanner Advanced Transmission Jammer Improved Maneuvering Thrusters Improved Cloaking Device Improved Power Shielding Advanced Force Field > --- WEAPON (6) ------- Precision Phase Gun Heavy Quantum Rifle Firepult Sigix Broadsword > --- INVENTORY (5) ---- Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Diametric Drive Flying Fortress v7 > --- UTILITY ---------- Advanced Energy Well Advanced Energy Well Experimental Signal Interpreter Improved Terrain Scanner Improved Weapon Cycler Advanced Transmission Jammer Improved Maneuvering Thrusters Improved Cloaking Device Advanced Force Field > --- WEAPON ----------- Precision Phase Gun Heavy Quantum Rifle Firepult Sigix Broadsword > --- INVENTORY -------- Subatomic Replicator Core Cannon Sigix Containment Pod [Rating: 183] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Advanced Energy Well Processor Advanced Signal Interpreter Protection Improved Heavy Armor Plating Weapon Firepult Energy Gun Precision Phase Gun Energy Cannon Firepult Ballistic Gun Shotgun Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | 3 1 . . . 1 . 2 1 1 1 1 2 2 . 3 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | 1 1 . . . 1 . . . . . . . 1 . . . . . Utility 8 | . . . . . . . 2 1 . 1 1 1 1 . 1 . . . Weapon 5 | 2 . . . . . . . . . . . 1 . . 2 . . . Parts Attached 109 | 4 9 . 4 . 2 . 9 3 5 1 17 19 18 . 9 6 . 3 Power 4 | . . . 1 . . . . 1 2 . . . . . . . . . Engine 2 | . . . 1 . . . . 1 . . . . . . . . . . Core 2 | . . . . . . . . . 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 7 | 2 3 . . . 1 . . . . . . . 1 . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . 1 . . . . . Utility 61 | . 2 . . . . . 4 2 1 1 12 13 16 . 3 6 . 1 Device 48 | . 1 . . . . . 1 1 . 1 12 12 14 . . 6 . . Storage 6 | . 1 . . . . . . . . . . 1 1 . 3 . . . Processor 3 | . . . . . . . 1 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . 2 . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 4 . 3 . 1 . 5 . 2 . 5 6 1 . 6 . . 2 Energy Gun 9 | . . . 3 . . . . . . . . 2 . . 4 . . . Energy Cannon 11 | . 1 . . . 1 . 2 . . . 3 2 . . 1 . . 1 Ballistic Gun 6 | 2 3 . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 3 . 2 . 2 1 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . . 2 . 4 . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 95 100 98 100 76 55 54 58 58 63 64 68 67 73 76 76 77 76 Engine 3 | . 12 12 12 12 11 11 9 8 3 . . . . . . . . . Core 7 | . . . . . . . . . 6 14 13 11 10 10 9 9 9 9 Hover 4 | . 35 37 37 37 17 . . . . . . . . . . . . . Flight 7 | . . . . . 5 11 9 8 7 7 6 5 10 10 9 9 9 9 Device 18 | . 8 12 12 12 11 11 5 8 7 13 17 20 24 31 27 26 27 27 Storage 3 | . . . . . . . . . . . . 2 . 5 8 9 9 9 Processor 4 | . . . . . . . . 8 7 7 6 5 5 5 4 4 4 . Protection 3 | . . . . . . . 9 8 7 7 6 5 4 . . . . 3 Energy Gun 5 | . 12 12 33 37 24 11 . . . . . 1 . . 6 9 9 9 Energy Cannon 6 | . 7 12 1 . 5 11 11 8 7 7 7 7 5 5 4 4 4 4 Ballistic Gun 1 | . 16 12 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 8 8 7 7 5 3 4 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 15 14 17 17 33 33 50 53 65 65 85 85 87 77 92 92 92 94 Greatest Support 95 | 10 24 24 24 24 72 72 72 72 72 72 87 87 95 95 95 95 95 95 Greatest Overweight (x) 1 | 1 1 . . . . . . . . . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 2 2 2 2 2 3 3 4 4 5 5 5 5 5 5 Average Capacity 3 | . . 1 1 1 2 2 2 2 2 3 3 4 4 5 5 5 5 5 Most Carried 5 | . 1 1 1 2 2 2 2 2 3 3 4 4 5 5 5 5 5 5 Average Carried 3 | . . 1 1 1 1 2 1 1 2 2 3 3 3 5 5 5 5 4 Final Capacity 5 | . 1 1 1 2 2 2 2 2 3 3 4 4 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 2 2 2 2 2 3 2 4 4 5 5 5 5 5 4 Class Distribution -------------------- 24% | Mutant 19% | Infiltrator-Ninja 17% | Alien-Ninja 12% | Scout 11% | Gunner 6% | Pyromaniac-Ninja 4% | Ninja Dominant Class ---------------- Gunner | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Pyromaniac-Ninja | -2/Testing Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 1618 | 258 274 12 40 . 20 . 80 40 10 44 166 130 270 . 90 174 . 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8709 | 80 360 60 137 220 . . 824 243 687 57 738 450 833 244 204 1744 537 1291 Parts 287 | 4 39 1 10 4 . . 58 16 15 9 24 15 28 10 9 22 13 10 Haulers Intercepted 5 | . 1 . . . . . 2 . 2 . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . 1 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 123 | . 11 1 5 1 . . 27 6 3 1 12 7 9 3 2 25 5 5 Melee 6 | . . . . . . . . 1 1 . . . 1 3 . . . . Guns 24 | . 9 1 5 1 . . . . . . . 1 . . 1 5 1 . Cannons 12 | . 2 . . . . . 3 1 . . 4 . 1 . . 1 . . AOE 30 | . . . . . . . 22 . . . 1 . 3 . . 2 1 1 Classes Destroyed 16 | 2 5 . 1 . . . . 3 . . 1 . 1 . . 3 . . Worker 14 | . 2 . 1 . . . 2 . 1 2 2 1 . . . 1 1 1 Builder 11 | . 1 . . . . . 3 . 5 1 . 1 . . . . . . Tunneler 4 | 1 1 . . . . . 1 1 . . . . . . . . . . Hauler 5 | . 1 . . . . . 2 . 2 . . . . . . . . . Recycler 15 | 1 1 . 1 2 . . 2 1 2 . 1 1 3 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . . . . . . 1 . . 1 . 1 . . . 1 . Watcher 11 | . . . . . . . . . . . 1 1 2 . 1 3 3 . Swarmer 34 | . 6 . 3 . . . 10 . . . 5 . 5 . . 5 . . Grunt 28 | . 5 1 . 1 . . 11 . . . 1 4 . 2 . 3 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 29 | . . . 2 . . . 6 5 2 1 5 3 . 1 . 3 1 . Hunter 6 | . . . . . . . . . . . . . 2 . . 2 . 2 Programmer 14 | . . . . . . . . 1 1 . 1 . 2 . 2 5 . 2 S7 Guard 1 | . . . . . . . . . . . . . . . . 1 . . Tracker 4 | . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . 2 2 . Best Kill Streak 15 | 2 7 1 7 3 . . 15 2 6 2 6 5 5 2 2 11 6 3 Combat Bots Only 13 | . 7 1 5 1 . . 13 2 2 1 6 5 5 2 2 8 4 2 Max Kills in Single Turn 4 | 1 2 1 2 1 . . 3 1 2 1 4 3 4 1 1 3 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . 1 . 2 . . 2 1 1 Melee 1 | . . . . . . . . 1 1 . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Damage Taken 4497 | . 518 22 116 . . . 400 129 295 68 317 74 106 198 130 743 55 1326 Core 3160 | . 413 16 91 . . . 197 67 157 45 191 38 81 147 101 552 40 1024 Absorbed by Shields 2520 | . . . . . . . 40 60 132 26 172 77 66 206 135 783 58 765 Redirected to Core 2814 | . 328 16 81 . . . 170 46 122 16 182 29 81 147 90 542 40 924 Core Remaining (%) 83 | 100 . 72 . . . 100 94 100 91 100 97 . 100 . . 61 . 7 Volleys Fired 241 | 3 39 3 8 4 . . 27 12 13 3 20 6 8 2 6 48 9 30 Largest 4 | 3 3 3 3 3 . . 2 1 1 1 2 2 1 1 2 3 3 4 Hottest 744 | 80 123 123 168 168 . . 318 250 250 250 360 363 250 250 194 444 444 744 Shots Fired 509 | 9 102 9 24 10 . . 30 12 13 3 27 12 8 2 12 114 26 96 Gun 308 | 9 80 6 24 10 . . . . . . . 3 1 . 12 85 18 60 Cannon 201 | . 22 3 . . . . 30 12 13 3 27 9 7 2 . 29 8 36 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 55 | 6 46 3 . . . . . . . . . . . . . . . . Thermal 414 | . 22 3 24 10 . . 30 12 13 3 27 12 8 2 12 114 26 96 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 40 | 3 34 3 . . . . . . . . . . . . . . . . Robot Hit Streak 64 | 5 5 2 9 3 . . 14 19 12 8 19 17 18 5 16 22 13 64 Robot Miss Streak 5 | 1 5 3 3 2 . . 2 1 1 1 2 1 3 . . 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 451 | 5 58 4 15 4 . . 26 18 29 7 28 18 17 8 14 84 26 90 Core Hits 339 | 2 23 2 9 3 . . 57 19 23 6 24 21 19 4 3 59 21 44 Critical Hits 20 | . . . . . . . . . . . 1 1 2 3 1 2 2 8 Critical Kills 5 | . . . . . . . . . . . . . . 2 1 1 1 . Critical Parts Destroyed 10 | . . . . . . . . . . . 1 1 2 1 . 1 1 3 Melee Attacks 323 | . . . . . . . 12 19 41 13 29 25 33 31 26 42 21 31 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 311 | . . . . . . . 12 19 41 13 29 15 31 31 26 42 21 31 Piercing 12 | . . . . . . . . . . . . 10 2 . . . . . Sneak Attacks 25 | . . . . . . . 2 5 2 2 3 4 4 . . 1 1 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24883 | 77 700 41 250 87 . . 2496 1093 1623 487 1626 1336 2411 686 749 5005 1616 4600 Guns 5135 | 77 612 41 250 87 . . . . . . . 60 . . 514 2171 285 1038 Cannons 5218 | . 88 . . . . . 478 118 294 29 618 361 200 . . 683 228 2121 Explosions 7784 | . . . . . . . 1791 450 561 96 673 325 597 52 . 1681 543 1015 Melee 6746 | . . . . . . . 227 525 768 362 335 590 1614 634 235 470 560 426 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 531 | 65 425 41 . . . . . . . . . . . . . . . . Thermal 17407 | . 88 . 250 87 . . 2269 568 855 125 1291 746 797 52 514 4535 1056 4174 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 199 | 12 187 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 6746 | . . . . . . . 227 525 768 362 335 590 1614 634 235 470 560 426 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . 1 . . . 1 . 2 5 . . Average Corruption 3 | . 1 1 . . . . . . 1 . . . 1 . 1 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 29 | . 1 . . . . . . . 2 . . . . . . 26 . . Message Errors 4 | . 1 . . . . . . . . . . . . . . 3 . . Matter Fused 6 | . . . . . . . . . . . . . . . . 6 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . . 2 . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . Targeting Errors 6 | . . . . . . . . . . . . . . . . 6 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1259 | . . . . . . . 60 162 47 100 83 157 267 40 48 265 30 . Projectiles 11 | . . . . . . . 8 . 3 . . . . . . . . . Explosions 70 | . . . . . . . 52 13 . . 2 . . . . 2 1 . Melee 1178 | . . . . . . . . 149 44 100 81 157 267 40 48 263 29 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 582 | . . . . . . . 33 11 4 14 8 19 . . . 200 12 281 Shots 63 | . . . . . . . 5 3 1 2 1 2 . . . 26 1 22 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | 36 324 114 375 254 . . 385 391 349 352 479 380 276 152 86 534 148 476 Average Temperature 149 | 21 148 73 158 129 . . 147 144 170 199 205 163 99 89 43 160 72 140 Received Heat Transfer 774 | . 195 12 27 . . . 153 44 96 12 68 14 . 40 4 68 . 41 Effects 10 | . . . 1 1 . . 1 . 1 . 1 1 . . . 3 . 1 Shutdowns 6 | . . . . . . . 1 . . . 1 . . . . 3 . 1 Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 57 | . . . . . . . 2 6 2 1 8 6 4 . 1 20 3 4 Combat Hostiles 51 | . . . . . . . 2 4 2 1 7 6 4 . 1 17 3 4 Parts Melted 233 | . . . 1 1 . . 32 19 11 7 25 22 13 . 3 68 11 20 Heat Transferred 52854 | . 185 . 555 185 . . 11011 3200 4240 560 4550 2985 3600 320 407 13675 3139 4242 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Peak Influence 1257 | 10 378 147 205 157 . . 898 776 633 527 841 508 433 366 436 1156 1257 617 Average Influence 445 | 3 144 120 115 100 . . 373 627 502 416 491 444 220 247 315 766 834 482 Maximum Alert Level 4 | . 1 . 1 . . . 3 3 2 2 3 2 2 1 2 4 4 2 Low Security (%) 14 | 100 72 100 90 100 . 100 24 . . . . . 32 . . . . . Level 1 29 | . 27 . 9 . . . 32 . 11 17 37 24 66 100 86 9 . 8 Level 2 37 | . . . . . . . 33 55 88 82 51 75 1 . 13 19 12 91 Level 3 17 | . . . . . . . 9 44 . . 11 . . . . 66 79 . Level 4 . | . . . . . . . . . . . . . . . . 3 7 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 1 . . . . 4 5 5 1 6 6 4 2 2 8 5 . Investigation 18 | . . 1 . . . . 1 2 1 1 5 2 3 . 1 . 1 . Extermination 8 | . . . . . . . . . 2 . . . 1 1 1 2 1 . Reinforcement 11 | . . . . . . . 2 3 2 . 1 1 . 1 . 1 . . Assault 2 | . . . . . . . . . . . . . . . . 2 . . Garrison 4 | . . . . . . . 1 . . . . 3 . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . 3 3 . Construction Impeded 5 | . . . . . . . 1 1 2 . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 9 | . 1 . . . . . 3 1 1 . 1 1 . . . 1 . . Communications Jammed 50 | . . . . . . . . . . . . 6 1 1 5 29 8 . Distress Signals 49 | . . . . . . . . . . . . 5 1 1 5 29 8 . Times Spotted 190 | . 17 1 6 2 . . 35 8 7 3 14 10 14 7 7 37 13 9 Peak Tracking Total 12 | . 6 1 3 2 . . 12 2 3 2 5 5 5 3 2 8 5 2 Tactical Retreats 9 | . 1 . . . . . 3 . 1 . . . . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 7 | . 1 . . . . . . . . . 1 2 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 33 | . 2 . . 1 . . 6 3 . . 1 . 4 . 3 11 . 2 Max in Single Turn 2 | . 1 . . 1 . . 2 2 . . 1 . 1 . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . 1 1 . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 72 | . 1 1 1 . 2 . 3 4 6 4 10 5 16 2 3 7 6 1 Terminals 57 | . . 1 1 . . . 3 4 4 3 8 3 14 1 2 7 5 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . . . . 1 1 1 2 1 1 1 . 1 . Total Hacks 241 | . 1 5 3 . 2 . 19 10 15 13 28 12 66 4 6 23 28 6 Successful 106 | . 1 2 2 . 2 . 13 3 6 6 8 3 37 2 . 7 11 3 Failed 133 | . . 2 1 . . . 5 7 9 7 20 9 29 2 6 16 17 3 Catastrophic 28 | . . 1 . . . . . 2 2 2 4 4 5 1 3 3 . 1 Database Lockouts 3 | . . 1 . . . . 2 . . . . . . . . . . . Manual 160 | . . 5 1 . 1 . 16 3 8 7 16 9 48 2 3 20 15 6 Terminals 212 | . . 5 3 . . . 19 10 12 10 24 8 62 2 3 23 25 6 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . Garrison Access 22 | . . . . . . . . . 2 3 3 4 2 2 3 . 3 . Terminal Hacks 59 | . . 2 1 . 2 . 7 2 2 3 4 2 21 . . 3 8 2 Record 2 | . . . . . 1 . . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 1 . 3 . . . . . Prototype ID Bank 10 | . . 1 . . . . 3 1 . . . . 5 . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . 2 3 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . 1 . . . . 1 . Terminal Index 5 | . . . . . . . 1 . . 1 2 . 1 . . . . . Alert Level 6 | . . . . . . . 1 . . . 1 . 3 . . . 1 . Unreport Threat 8 | . . 1 . . . . . . . . . 1 2 . . . 2 2 Locate Traps 4 | . . . 1 . . . . . 1 1 . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . . . . 3 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 132 | . . 1 2 . . . 17 4 12 8 15 7 37 3 3 14 7 2 Terminals 42 | . . . 1 . . . 6 1 4 2 3 1 16 1 . 4 2 1 Track 15 | . . . . . . . 1 . 2 . . . 9 1 . 2 . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . Botnet 22 | . . . 1 . . . 3 1 2 1 2 . 7 . . 2 2 1 Disrupt 2 | . . . . . . . 1 . . . . 1 . . . . . . Operators 2 | . . . . . . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 . . . . . 1 . Jam 3 | . . . . . . . . . . 1 1 . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . 1 . Hacking Detections 67 | . . 1 1 . . . 3 4 6 4 10 5 15 1 3 7 6 1 Full Trace Events 12 | . . . . . . . . 2 1 . 3 2 3 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 8 | . . . . 1 . . . . . 1 . . . . . . . 6 Largest Group 4 | . . . . 1 1 . . . . 1 1 . . . . . . 4 Highest-Rated Group 55 | . . . . 31 31 . . . . 10 10 . . . . . . 55 Highest-Rated Ally 31 | . . . . 31 31 . . . . 10 10 . . . . . . 15 Total Orders 17 | . . . . . . . 1 . . . 7 9 . . . . . . STAY 3 | . . . . . . . . . . . 2 1 . . . . . . GOTO 7 | . . . . . . . . . . . 3 4 . . . . . . FOLLOW 5 | . . . . . . . . . . . 2 3 . . . . . . EXPLORE 2 | . . . . . . . 1 . . . . 1 . . . . . . Ally Attacks 21 | . . . . 5 . . . . . . . . . . . . . 16 Total Damage 294 | . . . . 105 . . . . . . . . . . . . . 189 Kills 1 | . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . 1 . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . 1 . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 6205 | 28 311 57 116 165 130 7 472 382 539 157 540 618 606 339 321 782 310 325 Spaces Moved 7743 | 11 291 82 105 178 238 13 466 543 674 204 687 572 1000 416 430 1047 514 272 Core . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . Wheels 15 | 10 5 . . . . . . . . . . . . . . . . . Hover 763 | . 286 82 105 178 112 . . . . . . . . . . . . . Flight 6964 | . . . . . 126 13 466 543 674 204 687 572 1000 416 430 1047 514 272 Fastest Speed 37 | 80 52 52 52 52 50 50 50 50 50 50 50 50 37 37 37 37 37 37 Average Speed 44 | 88 52 52 52 52 50 50 50 50 50 50 50 50 37 37 37 37 38 37 Slowest Speed 150 | 120 90 52 52 52 52 50 50 50 50 50 150 50 50 37 37 37 150 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 1 1 3 3 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 68 25 15 58 59 7 55 20 33 6 26 22 78 23 63 54 18 19 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 214 | . . . . . . . 9 13 22 7 24 17 15 19 20 30 15 23 Terrain Destroyed 478 | . . . . . . . 237 13 22 7 28 17 16 19 20 37 23 39 Melee 214 | . . . . . . . 9 13 22 7 24 17 15 19 20 30 15 23 Projectile 30 | . . . . . . . 11 . . . 2 . . . . 7 6 4 AOE 234 | . . . . . . . 217 . . . 2 . 1 . . . 2 12 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total 9531 | 20 368 89 148 242 249 12 656 612 793 235 805 848 1164 535 526 1282 568 379 Wait 835 | 2 8 5 14 60 . . 117 11 49 7 30 187 61 80 53 106 20 25 Move 7706 | 10 290 81 104 177 237 12 465 542 673 203 686 571 997 413 423 1040 511 271 Hop 9 | . . . . . . . . . . . . . 1 1 3 3 1 . Pick Up 53 | . 1 . . 1 3 . 4 3 2 . 5 14 17 . . . . 3 Fast Attach 52 | 4 9 . 3 . 1 . 3 . 3 . . 4 3 . 9 12 . 1 Attach 23 | . . . . . 1 . 3 2 . 1 3 3 7 . . . . 3 Detach 2 | . . . . . . . . . . . . 1 1 . . . . . Swap 43 | . . . 1 . . . 3 1 2 . 14 12 10 . . . . . Drop 83 | 1 7 . 4 . 7 . 6 2 5 . 2 15 17 . 6 6 . 5 Fire 241 | 3 39 3 8 4 . . 27 12 13 3 20 6 8 2 6 48 9 30 Melee 323 | . . . . . . . 12 19 41 13 29 25 33 31 26 42 21 31 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 160 | . 14 . 14 . . . 16 20 5 8 16 10 9 8 . 24 6 10 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min] / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x2) 29 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Upgraded with Propulsion slot (x1) 228 | -10/Materials | Discovered new exit (range 3) 319 | -10/Materials | Destroyed 7 combat bots 320 | -10/Materials | Discovered new exit (range 6) 340 | -10/Materials | Entered Mines 342 | -10/Mines | Reached level 2 354 | -10/Mines | Learned 4 Materials zone layouts 382 | -10/Mines | Discovered new exit (range 10) 386 | -10/Mines | Central database locked down 397 | -10/Mines | Entered Materials 398 | -9/Materials | Identified exit to Materials 398 | -9/Materials | Identified exit to Storage 399 | -9/Materials | Reached level 3 446 | -9/Materials | Discovered new exit (range 11) 513 | -9/Materials | Entered Mines 515 | -9/Mines | Reached level 4 516 | -9/Mines | Received a Mining Laser from a helpful Derelict 534 | -9/Mines | Discovered exit to Materials (range 10) 589 | -9/Mines | Met a Derelict bent on vengeance 654 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 654 | -9/Mines | Discovered new exit (range 5) 678 | -9/Mines | Entered Exiles 678 | -9/Exiles | Accompanied by 1 ally 685 | -9/Exiles | Build established: Gunner 692 | -9/Exiles | Met 8R-AWN 700 | -9/Exiles | Met EX-HEX 714 | -9/Exiles | Met EX-BIN 720 | -9/Exiles | Aligned with FarCom system 721 | -9/Exiles | Given EX-Vault access code 734 | -9/Exiles | Opened EX-Vault 737 | -9/Exiles | Upgraded with Propulsion slot (x1) 738 | -9/Exiles | Found Flying Fortress v7 744 | -9/Exiles | Found Firepult 749 | -9/Exiles | Found Supersonic Drone Bay 761 | -9/Exiles | Warned to stay clear of 0b10 Research branches 775 | -9/Exiles | Met EX-DEC 777 | -9/Exiles | Learned location of Zion (-6) 803 | -9/Exiles | Discovered new exit (range 12) 808 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Firepult, Supersonic Drone Bay 808 | -9/Exiles | Entered Mines 808 | -8/Mines | Discovered exit to Materials (range 13) 815 | -8/Mines | Entered Materials 817 | -8/Materials | Reached level 5 842 | -8/Materials | Reached level 6 842 | -8/Materials | Central database locked down 854 | -8/Materials | Upgraded with Utility slot (x1) 1129 | -8/Materials | Reached level 7 1179 | -8/Materials | Build established: Mutant 1218 | -8/Materials | Garrison activated, responded to threat 1238 | -8/Materials | Upgraded with Utility slot (x1) 1244 | -8/Materials | Reached level 8 1280 | -8/Materials | Discovered new exit (range 3) 1287 | -8/Materials | Identified exit to Factory 1287 | -8/Materials | Entered Factory 1289 | -7/Factory | FarCom data flow suspended 1289 | -7/Factory | Reached level 9 1289 | -7/Factory | Upgraded with Utility slot (x1) 1295 | -7/Factory | Destroyed 13 combat bots 1455 | -7/Factory | Reached level 10 1487 | -7/Factory | Discovered new exit (range 14) 1497 | -7/Factory | Identified exit to Lower Caves 1651 | -7/Factory | Discovered new exit (range 9) 1655 | -7/Factory | Identified exit to Factory 1669 | -7/Factory | Entered another Factory area 1671 | -6/Factory | Reached level 11 1799 | -6/Factory | Discovered new exit (range 7) 1850 | -6/Factory | Identified exit to Lower Caves 2053 | -6/Factory | Upgraded with Power slot (x1) 2195 | -6/Factory | Discovered new exit (range 14) 2207 | -6/Factory | Identified exit to Factory 2208 | -6/Factory | Entered another Factory area 2210 | -5/Factory | Reached level 12 2216 | -5/Factory | Upgraded with Utility slot (x1) 2236 | -5/Factory | Reached level 13 2343 | -5/Factory | Discovered new exit (range 13) 2355 | -5/Factory | Identified exit to Factory 2365 | -5/Factory | Entered another Factory area 2365 | -4/Factory | Accompanied by 1 ally 2367 | -4/Factory | Reached level 14 2488 | -4/Factory | Discovered new exit (range 17) 2505 | -4/Factory | Identified exit to Extension 2515 | -4/Factory | Build established: Scout 2530 | -4/Factory | Discovered new exit (range 17) 2540 | -4/Factory | Upgraded with Utility slot (x1) 2557 | -4/Factory | Reached level 15 2601 | -4/Factory | Identified exit to Upper Caves 2733 | -4/Factory | Reached level 16 2896 | -4/Factory | Discovered new exit (range 5) 2905 | -4/Factory | Identified exit to Research 2905 | -4/Factory | Entered Research 2905 | -3/Research | Accompanied by 2 allies 2907 | -3/Research | Reached level 17 2907 | -3/Research | Reached level 18 2964 | -3/Research | Identified exit to Armory 2964 | -3/Research | Identified exit to Quarantine 3077 | -3/Research | Upgraded with Utility slot (x1) 3223 | -3/Research | Upgraded with Weapon slot (x1) 3342 | -3/Research | Found Enh. Force Lance 3487 | -3/Research | Spotted B-90 Cyclops 3523 | -3/Research | Entered Quarantine 3525 | -3/Quarantine | Reached level 19 3525 | -3/Quarantine | Upgraded with Propulsion slot (x1) 3548 | -3/Quarantine | Found Alien Slashing Weapon 3548 | -3/Quarantine | Identified Sigix Broadsword 3588 | -3/Quarantine | Build established: Infiltrator-Ninja 3631 | -3/Quarantine | Found Prototype Processor 3660 | -3/Quarantine | Identified Exp. Signal Interpreter 3672 | -3/Quarantine | Reached level 20 3798 | -3/Quarantine | Found Prototype Processor 3801 | -3/Quarantine | Identified Spectral Analyzer 3818 | -3/Quarantine | Identified exit to Research 3882 | -3/Quarantine | Found Alien Artifact 3882 | -3/Quarantine | Identified Core Reset Matrix 3882 | -3/Quarantine | Reached level 21 3882 | -3/Quarantine | Used Core Reset Matrix 3883 | -3/Quarantine | Discovered exit to Research (range 16) 3886 | -3/Quarantine | Detected hypermatrix surge 3886 | -3/Quarantine | Sensed 11 artifacts in vicinity 3886 | -3/Quarantine | Upgraded with Utility slot (x1) 3942 | -3/Quarantine | Found Transdimensional Reconstructor 3986 | -3/Quarantine | Found Subatomic Replicator 4019 | -3/Quarantine | Found Dimensional Node Initializer 4022 | -3/Quarantine | Initialized slip node 4029 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4068 | -3/Quarantine | Met incapacitated Sigix Warrior 4068 | -3/Quarantine | Lockdown squad dispatched 4068 | -3/Quarantine | Reached level 22 4069 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4070 | -3/Quarantine | Unlocked Sigix quarantine chamber 4102 | -3/Quarantine | Found Core Cannon 4129 | -3/Quarantine | Entered Research 4131 | -2/Research | Reached level 23 4131 | -2/Research | Reached level 24 4371 | -2/Research | Spotted B-90 Cyclops 4461 | -2/Research | Discovered new exit (range 4) 4462 | -2/Research | Identified exit to Testing 4468 | -2/Research | Entered Testing 4470 | -2/Testing | Reached level 25 4474 | -2/Testing | Upgraded with Utility slot (x1) 4489 | -2/Testing | Upgraded with Weapon slot (x1) 4508 | -2/Testing | Found Prototype Ballistic Gun 4508 | -2/Testing | Identified Hyp. Multirail 4572 | -2/Testing | Upgraded with Weapon slot (x1) 4762 | -2/Testing | Spotted Fortress 4787 | -2/Testing | Discovered new exit (range 6) 4789 | -2/Testing | Identified exit to Section 7 4789 | -2/Testing | Entered Section 7 4790 | -2/Section 7 | Sensed 16 artifacts in vicinity 4791 | -2/Section 7 | Reached level 26 4791 | -2/Section 7 | Reached level 27 4849 | -2/Section 7 | Spotted B-90 Cyclops 4879 | -2/Section 7 | Build established: Pyromaniac-Ninja 4898 | -2/Section 7 | Reached level 28 4965 | -2/Section 7 | Found Integrated Reactor 4965 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 4987 | -2/Section 7 | Spotted S7 Guard 4991 | -2/Section 7 | Found Core Membrane 4991 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 5025 | -2/Section 7 | Found Integrated Reactor 5025 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 5027 | -2/Section 7 | Discovered new exit (range 15) 5039 | -2/Section 7 | First assault squad dispatched 5042 | -2/Section 7 | Found Integrated Dissipator 5042 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 5085 | -2/Section 7 | Reached level 29 5118 | -2/Section 7 | Destroyed 8 combat bots 5137 | -2/Section 7 | Spotted S7 Guard 5169 | -2/Section 7 | Spotted Alpha 7 5268 | -2/Section 7 | Found Integrated Heat Negator 5268 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 5292 | -2/Section 7 | Build established: Alien-Ninja 5336 | -2/Section 7 | Spotted B-99 Colossus 5385 | -2/Section 7 | Found LRC Energy Well 5385 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5474 | -2/Section 7 | Scanned by Researcher 5475 | -2/Section 7 | Intercept squad dispatched 5486 | -2/Section 7 | Spotted Tracker 5488 | -2/Section 7 | Spotted Tracker 5493 | -2/Section 7 | Destroyed Tracker 5501 | -2/Section 7 | Destroyed Tracker 5533 | -2/Section 7 | Reached level 30 5533 | -2/Section 7 | Destroyed S7 Guard 5540 | -2/Section 7 | Spotted Combat Programmer 5541 | -2/Section 7 | Destroyed Combat Programmer 5541 | -2/Section 7 | Spotted Combat Programmer 5544 | -2/Section 7 | Destroyed Combat Programmer 5565 | -2/Section 7 | Destroyed 8 combat bots 5570 | -2/Section 7 | Identified exit to Access 5571 | -2/Section 7 | Entered Access 5573 | -1/Access | Reached level 31 5723 | -1/Access | Identified exit to Command 5786 | -1/Access | Intercept squad dispatched 5788 | -1/Access | Spotted Tracker 5791 | -1/Access | Destroyed Tracker 5792 | -1/Access | Spotted Tracker 5795 | -1/Access | Reached level 32 5795 | -1/Access | Destroyed Tracker 5804 | -1/Access | Spotted Combat Programmer 5807 | -1/Access | Destroyed Combat Programmer 5852 | -1/Access | Spotted Combat Programmer 5857 | -1/Access | Destroyed Combat Programmer 5881 | -1/Access | Entered Command 5883 | -1/Command | Reached level 33 5883 | -1/Command | Reached level 34 6028 | -1/Command | Spotted Combat Programmer 6067 | -1/Command | Met MAIN.C 6067 | -1/Command | 0b10 Conduit disabled 6099 | -1/Command | Reached level 35 6099 | -1/Command | Destroyed MAIN.C Shell 6100 | -1/Command | Core integrity fell below 50% 6102 | -1/Command | MAIN.C activated Command garrisons 6103 | -1/Command | Emitted hypermatrix ping 6108 | -1/Command | Assembled emerged from beneath the floor 6191 | -1/Command | Core integrity fell below 20% 6197 | -1/Command | Discovered new exit (range 14) 6203 | -1/Command | Used Subatomic Replicator to replicate Sigix Containment Pod 6206 | -1/Command | Reached level 36 6206 | *** | Destroyed 0B10! Last Messages --------------- MAIN.C suffers critical hit. EMDS Slug penetrates as-03250. as-03250 suffers critical hit. as-03250 destroyed. as-32804 suffers critical hit. as-32804 destroyed. as-29486 destroyed. Knocked back. Sneak attack on K-01 Serf. K-01 Serf suffers critical hit. Destroyed Unknown Wheel. The unstable cave ceiling collapses. Knocked back. EXIT=FOUND Dropped Sigix Containment Pod. Dropped Imp. Weapon Cycler. Replicated Sigix Containment Pod. Acquired Sigix Containment Pod. Reached level 36. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????? ???####### ##### | | ??????????????????????????????# ### ###### | | ?????????????????????????????##? ??#?# ##### | | ?????????????????????????????## ? ### ##### | | ?????????????????????????????## ? ? # " ##### | | ?????????????????????????# ####+######" ##### | | ?????????????????????????# """ | | ????????????????????????+ """ | | ????????????????????????## """ | | ???????????????????????????# ####+## #### # | | ???????????????????????? ??# # ### # | | ??????????????????????# ? # # #?? # # | | ??????????????????????? ?? #?# # ### # # | | ???????????????? ?????? ??#?# # #####? | | ??????????????????????#?? ? + # #?###?## | | ???????????????+?#?#??#? ??### # ##?##?## | | ??????????????? ?? ??? ???## ] " ######## | | ??????????????????? ????? ???####### ##+##?#?### | | ????????????????? ?? ???? ?######## # ##### | | ???????????? ??? ???????###??##?### # ##### | | ??????????????? ???????#????#?#?##?# # ##### | | ?????????????????????????####??###?# # #?### | | ???????????????????????############# # ! ?#?## | | ???????????????????????# M # ##?#? | | ?????????????????#? ???# + ##?#? | | ??????????????????????## @ ## # #??#? | | ????????????????????? ?# !## # #???? | | ??????????????????? ???###### + #?#?? | | ????????????# ????????#???## ## #???? | | ??????????? ??#???#? ????? ## #???? | | ????????????#???#??????? ########???? | | ????????????? ????? ??? ##?#???#???? | | ??????????????? ??????? #??????????? | | ?????????????? ??????? #?? ???????? | | ????????????? ???? ?? #????? ????? | | ??????????????? ?????? #??????????? | | ???????????????????????####### ??????????? | | ?????????????????#?????#?????# ??????????? | | ?????????????????????? ??? ? ?? ???????? | | ??????????????????? ?????????? ! ??????????? | | ????????????????????? ? ????? ??? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 259 Coolant Potential 80 Energy Generation 71 Energy Capacity 2420 Matter Stores 300 Matter Capacity 800 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Power Shielding 66 Weapon Cycling 20 Evasion (%) 72 Recoil Reduction 1 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Integrated Reactor Core Membrane Integrated Dissipator Integrated Heat Negator LRC Energy Well Core Cannon Subatomic Replicator Achievements -------------- 50k Club Pyromaniac Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Levels Raised 35 | . . 1 1 1 . . 4 2 1 2 3 2 4 2 1 5 2 4 XP Earned 56012 | 3000 1435 650 2150 857 350 500 5410 2827 2249 2723 4371 3189 6255 2350 2010 6460 3926 5300 XP Spent 54000 | 1800 1200 . . 500 1100 . 8900 3000 1450 1540 5560 3230 4950 . 5700 6840 1900 6330 Upgrades 107 | 3 3 . . 1 1 . 25 13 3 3 8 3 3 . 3 15 2 21 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion Slot 4 | 1 1 . . . 1 . . . . . . . 1 . . . . . Utility Slot 8 | . . . . . . . 2 1 . 1 1 1 1 . 1 . . . Weapon Slot 5 | 2 . . . . . . . . . . . 1 . . 2 . . . Core Integrity 12 | . . . . . . . . . . . . . . . . . . 12 Heat Dissipation 29 | . . . . . . . 10 1 . . 2 . . . . 8 . 8 Energy Generation 4 | . . . . . . . 3 . . . . . . . . . . 1 Energy Storage 1 | . . . . . . . . 1 . . . . . . . . . . Mass Support 3 | . . . . . . . . . . . 3 . . . . . . . Inventory Capacity 5 | . 1 . . 1 . . . . 1 . 1 . 1 . . . . . Sight Range 1 | . . . . . . . . 1 . . . . . . . . . . Sensor Range 9 | . . . . . . . . 9 . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . . . . 2 . 1 . . . . . . Ranged Accuracy 5 | . . . . . . . 4 . . . . . . . . . 1 . Hack Attack % 3 | . . . . . . . . . . . . . . . . 3 . . Hack Defense % 2 | . . . . . . . . . 1 . . . . . . 1 . . KI Resistance % 4 | . . . . . . . 4 . . . . . . . . . . . TH Resistance % 4 | . 1 . . . . . 1 . . . . . . . . 2 . . TH Damage % 4 | . . . . . . . 1 . . . 1 . . . . 1 1 . Protomatter Created 2606 | . 142 . 106 . . . 597 266 52 75 208 310 119 58 . 470 131 72 Integrity Restored 3075 | . 263 . 285 . . . 249 333 105 150 290 218 143 173 . 515 141 210 Core 2182 | . 263 . 257 . . . 161 103 105 97 176 53 81 132 . 437 141 176 Parts 893 | . . . 28 . . . 88 230 . 53 114 165 62 41 . 78 . 34 Protomatter Decayed 562 | . 54 . . . . . 253 115 . . 36 61 . . . 43 . . Game ------ Seed RelayMetafiberSink Manual? 0 Play Time 04:15:01 Cumulative 168.6 hours Start 2020.04.05 @ 21:19:30 End 2020.04.07 @ 01:59:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type 3 Total 11 Types 2/0/2/7/0/0/0 Lore% 71 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0aecfa0e-f863-440c-aa77-005e8b956978