Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 15:39:52 Player: siona Result: Destroyed self with Light Ion Engine chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (380) 380 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 895 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 70/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit Machine Analyzer > --- WEAPON (2) ------- Heavy EM Pulse Gun Mining Claw > --- INVENTORY (8) ---- Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Matter Pod (150) Signal Interpreter Hacking Suite Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Machine Analyzer > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Matter Pod Hacking Suite Heavy EM Pulse Gun Mini Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Machine Analyzer Weapon Mining Claw Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 11 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads 3 | 2 1 . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 4 . Power 2 | . 2 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 90 71 Engine 11 | . 12 . Core 1 | . 1 . Treads 11 | . 12 . Leg 6 | . 6 . Flight 9 | . 8 14 Storage 14 | . 14 14 Processor 9 | . 9 14 Energy Gun 3 | . 2 14 Slashing Weapon 19 | . 20 14 Peak Build Rating 13 | 6 13 11 Average Rating 9 | 4 10 11 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 15 | 13 15 10 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . 3 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 7 | 2 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 510 | 116 394 . Remotely . | . . . Salvage Created 536 | 32 491 13 Parts 35 | 1 33 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 13 1 Melee 11 | . 11 . Guns 1 | . 1 . AOE 2 | . 1 1 Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Tunneler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 7 | . 7 . Best Kill Streak 3 | 1 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | . 117 5 Missed 33 | . 31 2 Damage Taken 968 | . 907 61 Core 284 | . 239 45 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 8 | . 6 2 Largest 1 | . 1 1 Hottest 45 | . 45 45 Shots Fired 8 | . 6 2 Gun 8 | . 6 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 8 | . 6 2 Robot Hit Streak 1 | . 1 1 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 49 1 Core Hits 18 | . 17 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 77 | . 77 . Impact . | . . . Slashing 77 | . 77 . Piercing . | . . . Sneak Attacks 9 | . 9 . Combat Hostiles . | . . . Follow-up Attacks 7 | . 7 . Damage Inflicted 1414 | 1 1379 34 Guns 44 | . 32 12 Cannons . | . . . Explosions 100 | . 78 22 Melee 1269 | . 1269 . Ramming 1 | 1 . . Kinetic . | . . . Thermal 100 | . 78 22 Explosive . | . . . Electromagnetic 44 | . 32 12 Impact . | . . . Slashing 1269 | . 1269 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 63 | . 63 . Projectiles . | . . . Explosions . | . . . Melee 63 | . 63 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | . 38 37 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 24 | . 24 . Average Temperature 11 | . 11 . Received Heat Transfer 321 | . 321 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 162 | 5 162 31 Initial 31 | . 3 31 Average 44 | 3 47 29 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 30 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 22 | . . 22 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1710 | 84 1562 64 Spaces Moved 804 | 45 728 31 Core 35 | 2 2 31 Treads 426 | 43 383 . Legs 343 | . 343 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 200 Average Speed 173 | 155 173 200 Slowest Speed 200 | 160 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 91 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 10 | . 6 4 Melee 2 | . 2 . Projectile . | . . . AOE 8 | . 4 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 969 | 56 880 33 Wait 39 | . 39 . Move 802 | 44 727 31 Hop . | . . . Pick Up 19 | 5 14 . Fast Attach 10 | 5 5 . Attach 3 | 1 2 . Detach 2 | . 2 . Swap 4 | . 4 . Drop 12 | . 12 . Fire 8 | . 6 2 Melee 69 | . 69 . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1023 | -10/Materials | Core integrity fell below 50% 1046 | -10/Materials | Core integrity fell below 20% 1085 | -10/Materials | Derelicts attacked the area 1274 | -10/Materials | Discovered new exit (range 5) 1374 | -10/Materials | Discovered new exit (range 8) 1543 | -10/Materials | Discovered new exit (range 11) 1620 | -10/Materials | Discovered new exit (range 13) 1647 | -10/Materials | Entered Mines 1650 | -10/Mines | Received a Mining Laser from a helpful Derelict 1711 | -10/Mines | Destroyed self with Light Ion Engine chain reaction Last Messages --------------- investigation squad. 01640_ Ion Engine destroyed. 01644_ Aluminum Leg destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01648_ A derelict emerges from the shadows: "What are you doing alone down here?" 01650_ Y1-I6C(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01653_ Y1-I6C(g): "You're apparently new around these parts, I'll cover you." 01664_ Y1-I6C(g): "Mining lasers are a lot more useful than you might think..." 01706_ Y1-I6C(g) suffers critical hit (Destroy). 01706_ Y1-I6C(g) destroyed. 01711_ Chain reaction triggered in Lgt. Ion Engine. 01711_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ???????????#####??????????????###?????????????? | | ??????????## ####????????? ??????????????? | | ??????????# #???????? ????????????????? | | ??????????# #???#### ??????????????????? | | ??????????## ##???#%= ????????????????????? | | ???????????## ##????#!#?????????????????????? | | ????????????##| #?????#=#?????????????????????? | | ?????????????# #?????# ;?????????????????????? | | ?????????????# #######%;?????????????????????? | | ?????????????# ## s @[;?????????????????????? | | ????????????## ## ##;##?????????????????????? | | ???????????## ## ########??????????????????? | | ??????????## ## #???????????????? | | ????????### ########??????????????????? | | ???????# ?????????????? | | ??????# ?????????????? | | ??????# ########????????????????? | | ??????# """" ##???????????????????????? | | ??????# """" ##????????????????????????? | | ?????# """" #?????????????????????????? | | ????# ##?????????????????????????? | | ????# ## ##??????????????????????????? | | ????## #?# #???????????????????????????? | | ?????## ??# ????????????????????????????? | | ??????# #??# ????????????????????????????? | | ?????? #???# ????????????????????????????? | | ???????? ###????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????? ????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalHoverMultitool Manual? 0 Play Time 00:14:28 Cumulative 15.8 hours Start 2024.09.24 @ 21:13:34 End 2024.09.28 @ 15:39:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24727c09-d4f3-4529-8a36-cf40611dd025