Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.03 @ 01:58:32 Player: W-ALTER Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1235) 1235 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3257 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 40/100 System Corruption 0% Temperature Cool (45) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Improved Heat Sink Medium Matter Pod (27) Improved Propulsion Shielding Improved Light Armor Plating Field Recycling Unit (98) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Improved Weapon Shielding Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Improved Light Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink High-capacity Battery Medium Matter Pod Improved Propulsion Shielding Improved Light Armor Plating Field Recycling Unit [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 54 | 8 8 21 3 14 Power 12 | 1 1 5 1 4 Engine 9 | 1 1 5 1 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 11 | 4 1 6 . . Treads 3 | . . 3 . . Leg 5 | 4 1 . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 17 | 1 3 5 1 7 Device 5 | 1 2 1 . 1 Storage 3 | . . 2 . 1 Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 6 | . . 1 1 4 Artifact . | . . . . . Weapon 14 | 2 3 5 1 3 Energy Gun 5 | 1 2 2 . . Energy Cannon 3 | . . . . 3 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 3 10 . 15 Power 9 | . 1 2 . 6 Propulsion 5 | . 1 2 . 2 Utility 6 | . . 2 . 4 Weapon 8 | . 1 4 . 3 Highest Loss Streak 10 | . 3 6 . 10 Average Slot Usage (%) 78 | . 90 65 90 67 Engine 14 | . 12 9 22 9 Treads 12 | . . 9 22 8 Leg 4 | . 27 1 . . Wheel 1 | . . 4 . . Device 7 | . 23 11 . 2 Storage 8 | . . 7 11 12 Protection 5 | . . . 11 11 Energy Gun 5 | . 23 4 1 . Energy Cannon 1 | . . . . 8 Ballistic Gun 3 | . . 10 . . Ballistic Cannon 6 | . . 3 11 8 Special Weapon 3 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 47 | 6 10 42 36 47 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 9 | . . 5 . 9 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 4 4 8 8 8 Average Capacity 6 | 4 4 6 8 8 Most Carried 8 | 4 4 6 8 8 Average Carried 4 | 1 3 2 5 6 Final Capacity 8 | 4 4 8 8 8 Final Carried 8 | 3 2 5 8 5 Class Distribution -------------------- 66% | Mutant 20% | Scavenger-Mutant 6% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1054 | 278 96 298 216 166 Remotely . | . . . . . Salvage Created 1419 | 64 294 418 313 330 Parts 79 | 3 24 26 17 9 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled 8 | . . 8 . . Retrieved Matter 126 | . . 126 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 34 | 1 8 12 6 7 Guns 13 | 1 7 4 1 . Cannons 15 | . . 3 5 7 AOE 6 | . 1 5 . . Classes Destroyed 10 | 2 3 2 2 1 Worker 1 | 1 . . . . Builder 2 | . 1 1 . . Hauler 1 | . . 1 . . Recycler 3 | . . . 2 1 Watcher 2 | . 1 1 . . Swarmer 9 | . 3 3 3 . Grunt 19 | 1 5 6 2 5 Brawler 1 | . . . 1 . Sentry 4 | . . 3 . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | 1 3 4 4 3 Combat Bots Only 3 | 1 3 3 2 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3250 | 56 350 913 309 1622 Core 898 | 22 63 207 49 557 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 91 66 . 36 . Volleys Fired 182 | 10 31 62 31 48 Largest 3 | 1 2 2 3 3 Hottest 195 | 40 96 95 195 159 Shots Fired 266 | 10 52 88 47 69 Gun 133 | 10 52 60 11 . Cannon 114 | . . 14 31 69 Launcher 14 | . . 14 . . Special 5 | . . . 5 . Kinetic 140 | 8 . 64 31 37 Thermal 76 | . 21 10 16 29 Explosive 14 | . . 14 . . Electromagnetic 36 | 2 31 . . 3 Robot Hit Streak 10 | 10 7 6 6 8 Robot Miss Streak 9 | . 5 9 9 6 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 125 | 10 25 36 14 40 Core Hits 65 | 4 14 24 8 15 Critical Hits 3 | . . 1 . 2 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2788 | 93 359 1170 272 894 Guns 774 | 93 321 302 58 . Cannons 1240 | . . 132 214 894 Explosions 770 | . 38 732 . . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 1130 | 66 . 380 214 470 Thermal 634 | . 154 54 58 368 Explosive 732 | . . 732 . . Electromagnetic 288 | 27 205 . . 56 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 10 . . . Average Corruption 7 | . 7 . . . Corruption Purged . | . . . . . Effects 6 | . 6 . . . Message Errors 2 | . 2 . . . Matter Fused 2 | . 2 . . . Data Loss (major) 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 60 | . 2 58 . . Projectiles . | . . . . . Explosions 60 | . 2 58 . . Melee . | . . . . . Knockbacks 13 | . . 1 4 8 Impact . | . . . . . Kinetic 12 | . . 1 3 8 Secondary 1 | . . . 1 . Self-Inflicted Damage 145 | . 40 41 . 64 Shots 4 | . 1 1 . 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 588 | 6 68 38 392 588 Average Temperature 117 | 6 18 8 127 211 Received Heat Transfer 1098 | 30 144 375 36 513 Effects 22 | . . . 5 17 Shutdowns 5 | . . . 3 2 Energy Bleed 2 | . . . . 2 Interference 8 | . . . 1 7 Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . 1 . Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1161 | . 296 125 148 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 335 | 25 199 335 218 92 Initial 101 | . 16 83 101 . Average 116 | 7 68 203 115 45 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 78 | 100 100 45 85 100 Level 1 21 | . . 54 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 7 | . 3 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | 1 15 29 13 14 Peak Tracking Total 7 | 1 4 5 4 7 Tactical Retreats 8 | . 2 4 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 10 | . 1 5 2 2 Max in Single Turn 3 | . 1 3 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . 5 4 . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 27 17 . . Successful 29 | . 17 12 . . Failed 15 | . 10 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 36 | . 27 9 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 5 | . . 5 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 17 7 . . Record 13 | . 6 7 . . Terminal Index 1 | . 1 . . . Alert Level 5 | . 5 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 4 | . . 4 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 3 . . Full Trace Events 7 | . 4 3 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 188 | . . 188 . . Retrieved Matter 205 | . . 205 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 63 | . . . 63 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2441 | 159 372 732 800 378 Spaces Moved 1240 | 102 221 373 439 105 Core 97 | 31 . 40 . 26 Treads 621 | . . 103 439 79 Legs 321 | 71 221 29 . . Wheels 198 | . . 198 . . Hover . | . . . . . Flight 3 | . . 3 . . Fastest Speed 50 | 50 120 80 160 160 Average Speed 144 | 98 120 129 160 225 Slowest Speed 500 | 120 120 300 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 30 24 64 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 112 | . 3 98 4 7 Melee . | . . . . . Projectile 12 | . . 1 4 7 AOE 100 | . 3 97 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1645 | 154 278 545 483 185 Wait 91 | 18 5 62 . 6 Move 1236 | 101 220 372 438 105 Hop . | . . . . . Pick Up 53 | 12 7 19 7 8 Fast Attach 4 | . 1 3 . . Attach 45 | 8 7 16 1 13 Detach 8 | 1 2 2 . 3 Swap 5 | . . 2 2 1 Drop 20 | 4 5 6 4 1 Fire 182 | 10 31 62 31 48 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 160 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 474 | -10/Materials | System corruption reached 10% 488 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 546 | -9/Materials | Lost 3 parts (1p1n1w) 771 | -9/Materials | Lost 6 parts (2p1n1u2w) 1062 | -9/Materials | Build established: Scavenger-Mutant 1119 | -9/Materials | Core integrity fell below 50% 1130 | -9/Materials | Discovered new exit (range 11) 1264 | -9/Materials | Entered Mines 1267 | -9/Mines | Received a Mining Laser from a helpful Derelict 1714 | -9/Mines | Build established: Mutant 1872 | -9/Mines | Discovered new exit (range 15) 2064 | -9/Mines | Entered Materials 2064 | -8/Materials | Evolved 2 slots: Utility x2 2065 | -8/Materials | Identified exit to Factory 2298 | -8/Materials | Lost 5 parts (2p2n1w) 2330 | -8/Materials | Core integrity fell below 50% 2433 | -8/Materials | Core integrity fell below 20% 2442 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02401_ B-36 Bruiser unfolds itself. 02401_ G-47 Trooper unfolds itself. 02401_ K-01 Serf collects debris. 02401_ W-25 Informer sends out distress signal. 02403_ Imp. Light Cannon destroyed. 02403_ Acquired Lgt. Nuclear Core. 02404_ K-01 Serf collects debris. 02421_ Knocked back. 02422_ Hcp. Battery destroyed. 02426_ Acquired 50 matter. 02427_ K-01 Serf collects debris. 02428_ Lgt. Nuclear Core destroyed. 02434_ Acquired Lgt. EM Pulse Cannon. 02436_ R-06 Scavenger collects Lgt. Armor Plating. 02436_ Lgt. Nuclear Core destroyed. 02440_ R-06 Scavenger collects Heat Sink. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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