Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 18:24:41 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (608) 608 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-31) -31 TOTAL SCORE: 1952 Bonus ------- Friendly Fire -31 Cogmind --------- Core Integrity 259/400 Matter 232/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Cooling System Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Rocket Launcher > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Wheel Compact Wheel Cooling System High-capacity Storage Unit Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Spread Laser Beam Cannon Mining Laser Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Wheel Compact Wheel Cooling System High-capacity Storage Unit Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Spread Laser Beam Cannon Rocket Launcher Mining Laser Explosive Trap Explosive Trap [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 7 7 6 18 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | . . 2 2 Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 1 5 Device 4 | 1 1 . 2 Storage 3 | 1 1 1 . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 5 2 8 Energy Gun 8 | . 2 . 6 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 5 | . 2 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 1 4 Power 1 | . . 1 . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 99 95 Engine 12 | . 14 13 10 Leg 18 | . 28 21 . Wheel 7 | . . 5 21 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Processor 5 | . . . 19 Energy Gun 12 | . 8 14 18 Ballistic Gun 13 | . 19 14 3 Naked Turns . | . . . . Heaviest Build 36 | 12 19 28 36 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 3 | 3 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 7 8 11 15 Most Carried 15 | 6 10 12 15 Average Carried 10 | 5 8 10 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 6 10 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 834 | 300 142 97 295 Remotely . | . . . . Salvage Created 820 | 79 209 51 481 Parts 58 | 3 16 5 34 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 7 3 13 Guns 14 | . 3 3 8 AOE 9 | . 4 . 5 Classes Destroyed 8 | 2 4 . 2 Worker 1 | . 1 . . Tunneler 2 | 1 . . 1 Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 3 | . 2 . 1 Swarmer 13 | . 5 3 5 Grunt 6 | . 2 . 4 Sentry 4 | . . . 4 Best Kill Streak 5 | 2 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 4 | 1 3 1 4 Gunslinging . | . . . . Exploded 4 | . 2 . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 974 | . 195 122 657 Core 208 | . 41 26 141 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 84 | 10 30 6 38 Largest 2 | 2 2 2 2 Hottest 115 | 40 80 70 115 Shots Fired 163 | 20 60 12 71 Gun 155 | 20 57 12 66 Cannon . | . . . . Launcher 8 | . 3 . 5 Special . | . . . . Kinetic 84 | 20 48 6 10 Thermal 71 | . 9 6 56 Explosive 8 | . 3 . 5 Electromagnetic . | . . . . Robot Hit Streak 29 | 8 7 4 29 Robot Miss Streak 4 | 2 3 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | 14 35 6 49 Core Hits 51 | 4 17 3 27 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 1 1 1 5 Burn 7 | . 1 1 5 Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1977 | 154 552 92 1179 Guns 1290 | 154 359 92 685 Cannons . | . . . . Explosions 687 | . 193 . 494 Melee . | . . . . Ramming . | . . . . Kinetic 573 | 154 271 38 110 Thermal 717 | . 88 54 575 Explosive 687 | . 193 . 494 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 4 | . 3 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 10 11 . Message Errors 7 | . 5 2 . Matter Fused 8 | . 3 5 . Heat Flow Errors 3 | . 2 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles . | . . . . Explosions 39 | . . . 39 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . 3 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 269 | . 269 96 90 Average Temperature 40 | . 55 20 35 Received Heat Transfer 249 | . 18 . 231 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . . 8 Heat Transferred 2303 | . 333 222 1748 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 396 | 10 218 91 396 Initial 31 | . 6 31 . Average 99 | 3 111 46 140 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 86 100 79 Level 1 11 | . 13 . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 15 3 18 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered 1 | . . . 1 Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 16 | . 8 2 6 Terminals 13 | . 6 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 55 | . 24 5 26 Successful 34 | . 13 1 20 Failed 21 | . 11 4 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 40 | . 19 2 19 Terminals 48 | . 21 5 22 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 3 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 1 7 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 3 | . 1 . 2 Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 7 . 12 Terminals 15 | . 6 . 9 Track 5 | . 2 . 3 Assimilate 3 | . 1 . 2 Botnet 4 | . 2 . 2 Disrupt 1 | . . . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Reject 2 | . 1 . 1 Recyclers 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 2 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . 1 . 1 Largest Group 2 | . 1 1 2 Highest-Rated Group 20 | . 10 10 20 Highest-Rated Ally 10 | . 10 10 10 Total Orders 5 | . . 2 3 STAY 3 | . . 1 2 FOLLOW 2 | . . 1 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2001 | 111 886 452 552 Spaces Moved 1407 | 56 619 342 390 Core 18 | 18 . . . Treads . | . . . . Legs 925 | 38 619 268 . Wheels 464 | . . 74 390 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 95 Average Speed 112 | 115 120 114 98 Slowest Speed 200 | 200 120 120 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 6 94 78 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 63 | . 17 . 46 Melee . | . . . . Projectile . | . . . . AOE 63 | . 17 . 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1661 | 81 706 389 485 Wait 83 | 3 37 28 15 Move 1404 | 55 618 341 390 Hop . | . . . . Pick Up 31 | 6 8 5 12 Fast Attach 15 | 7 1 1 6 Attach 6 | . 1 2 3 Detach . | . . . . Swap 17 | . 5 3 9 Drop 20 | . 6 3 11 Fire 84 | 10 30 6 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Discovered new exit (range 7) 998 | -10/Materials | Entered Mines 998 | -10/Mines | Accompanied by 1 ally 1076 | -10/Mines | Learned Materials emergency access door positions 1157 | -10/Mines | Learned Materials interactive machine intel 1157 | -10/Mines | Discovered new exit (range 10) 1231 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1263 | -10/Mines | Learned Materials terminal intel 1353 | -10/Mines | Found a hidden stash of uninstalled traps 1430 | -10/Mines | Discovered new exit (range 14) 1450 | -10/Mines | Entered Materials 1450 | -9/Materials | Accompanied by 1 ally 1450 | -9/Materials | Evolved 2 slots: Utility x2 1452 | -9/Materials | Loaded intel: 18 interactive machine locations 1453 | -9/Materials | Loaded intel: 12 terminal locations 1771 | -9/Materials | Discovered new exit (range 10) 2002 | -9/Materials | Self-destructed Last Messages --------------- 01967_ Connecting with Scanalyzer... 01974_ U-05 Engineer builds a Wall. 01978_ U-05 Engineer lays Concrete. 01983_ T-07 Excavator is excavating. 01983_ U-05 Engineer lays Concrete. 01986_ U-05 Engineer builds a Wall. 01987_ Technician 2a reveals location of Alarm Trap. 01991_ The unstable cave ceiling collapses. 01991_ Critical hit (Burn: +37). 01992_ U-05 Engineer lays Concrete. 01992_ Com. Wheel destroyed. 01993_ U-05 Engineer lays Concrete. 01993_ Destroyed Lgt. Ion Engine. 01993_ Destroyed Flight Unit. 01994_ U-05 Engineer lays Concrete. 01996_ S-10 Pest destroyed. 01996_ Destroyed Flight Unit. 01997_ U-05 Engineer builds a Wall. 01999_ Y-45 Defender suffers critical hit (Burn). 02001_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???"""????????????????????????????????? | | ???"R"????????????????? ^ ???????????? | | ???"?"??????????????? ???????????? | | ??????????????????? ? s ???????????? | | ???????????????????? ???????????? | | ???????????????????? ? = ???????????? | | #????????????######## =???????????? | | ???????????# ???????????? | | ??????????## "" # ???????????? | | ??????????? === T"# #????+??????? | | ???????????# === ""# ???????????? | | ???????????# === # ???????????? | | #???????????# ## ???????????? | | #???????????# ##u #????+??????? | | #???????????# ## #???????????? | | #???????????# * ## ##??????????? | | ############## # @ #??????????? | | Y = [Y #??????????? | | [ !![ % ; ?????????? | | m | o # "????????? | | ############## # ""???????? | | # ## #######? ?????? | | # T ## """ #????????####????? | | # ! ## """ #????????????????? | | k ## """ #????????????????? | | # ## #????????????????? | | # """ ## "S #????????????????? | | # """ ## """ #????????????????? | | # """ ## "" #????????????????? | | # ## #????????????????? | | ####################????????????????? | | #???????????????????????????????????? | | #######???????????????????????????????? | | #???????????????????????????????? | | " #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #+#####???????????????????????????????? | | # #???????????????????????????????????? | | #+#######????????????######???????????? | | !#????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordThrusterInitializer Manual? 0 Play Time 00:34:17 Cumulative 326.1 hours Start 2023.01.11 @ 16:52:24 End 2023.01.11 @ 18:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59c9763b-93aa-4656-926b-5734905c2a92