Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.04 @ 17:52:07 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2188) 2188 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 4578 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 158 Friendly Fire -46 Cogmind --------- Core Integrity 127/550 Matter 300/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Wheel > --- UTILITY (4) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Large Storage Unit Sensor Array Experimental Sensor Array Improved Signal Interpreter Terrain Scanner Melee Analysis Suite Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Katana Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beamcaster Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Wheel Large Storage Unit Sensor Array Experimental Sensor Array Terrain Scanner Melee Analysis Suite Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Katana Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 75 | 7 12 8 24 24 Power 8 | 2 . 2 2 2 Engine 7 | 2 . 2 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 23 | 2 3 3 5 10 Treads 3 | 1 2 . . . Leg 16 | . . 2 5 9 Wheel 4 | 1 1 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 5 1 7 5 Device 13 | . 4 1 5 3 Storage 4 | 1 1 . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 25 | 2 4 2 10 7 Energy Gun 12 | 1 1 . 6 4 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 3 1 2 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . 1 . 2 22 Power 2 | . . . . 2 Propulsion 11 | . . . . 11 Utility 6 | . . . 2 4 Weapon 6 | . 1 . . 5 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 100 98 93 Engine 11 | . 14 14 10 8 Treads 6 | . 14 4 . . Leg 15 | . . 9 32 32 Wheel 7 | . 13 13 . . Device 16 | . 13 14 20 19 Storage 12 | . 14 14 11 9 Processor 1 | . . . . 5 Energy Gun 12 | . 9 14 15 14 Ballistic Gun 11 | . 18 13 6 2 Naked Turns . | . . . . . Heaviest Build 41 | 14 30 30 40 41 Greatest Support 50 | 10 40 27 37 50 Greatest Overweight (x) 2 | 1 2 2 2 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 10 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 12 | 4 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1502 | 190 483 139 360 330 Remotely . | . . . . . Salvage Created 2617 | . 758 170 552 1137 Parts 154 | . 30 9 52 63 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 59 | . 11 6 18 24 Guns 48 | . 11 6 11 20 AOE 10 | . . . 6 4 Classes Destroyed 11 | . 4 1 3 3 Worker 1 | . 1 . . . Builder 3 | . . . . 3 Recycler 4 | . 2 . . 2 Watcher 6 | . 3 . 2 1 Swarmer 16 | . . 3 6 7 Grunt 32 | . 11 3 7 11 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 7 | . . . 3 4 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 6 | . 2 3 4 6 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 4 | . 1 1 4 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3950 | . 676 119 752 2403 Core 665 | . 114 33 95 423 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 41 76 . Volleys Fired 225 | . 72 15 43 95 Largest 2 | . 2 2 2 2 Hottest 132 | . 70 70 126 132 Shots Fired 419 | . 144 29 82 164 Gun 408 | . 144 29 77 158 Cannon . | . . . . . Launcher 11 | . . . 5 6 Special . | . . . . . Kinetic 152 | . 105 14 22 11 Thermal 256 | . 39 15 55 147 Explosive 11 | . . . 5 6 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 7 7 7 14 Robot Miss Streak 12 | . 4 2 12 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 273 | . 90 19 59 105 Core Hits 145 | . 36 9 45 55 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 3 2 . 8 Burn 12 | . 3 1 . 8 Destroy 1 | . . 1 . . Melee Attacks 2 | . . 2 . . Impact . | . . . . . Slashing 2 | . . 2 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5438 | . 1148 252 1325 2713 Guns 4152 | . 1148 252 847 1905 Cannons . | . . . . . Explosions 1286 | . . . 478 808 Melee . | . . . . . Ramming . | . . . . . Kinetic 1416 | . 859 126 238 193 Thermal 2736 | . 289 126 609 1712 Explosive 1255 | . . . 447 808 Electromagnetic 31 | . . . 31 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 29 | . . . . 29 Projectiles . | . . . . . Explosions 29 | . . . . 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 200 | . . . 96 104 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 147 63 300 292 Average Temperature 81 | . 35 22 129 102 Received Heat Transfer 1152 | . 369 36 117 630 Effects 4 | . . . 1 3 Energy Bleed 2 | . . . 1 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . 5 . 1 4 Heat Transferred 6801 | . 1073 444 1177 4107 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 506 | . 166 126 477 506 Initial 201 | . . . 35 201 Average 163 | . 71 57 237 329 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 67 | 100 100 100 46 10 Level 1 22 | . . . 37 61 Level 2 9 | . . . 15 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 1 1 4 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 7 | . 3 . 1 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 9 | . 1 . 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 23 7 32 40 Peak Tracking Total 7 | . 3 2 5 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly 2 | . . . 2 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 8 | . 1 . 2 5 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 13 | . 4 1 4 4 Terminals 11 | . 4 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 33 | . 10 1 12 10 Successful 13 | . 5 1 3 4 Failed 20 | . 5 . 9 6 Catastrophic 6 | . 1 . 2 3 Database Lockouts . | . . . . . Manual 19 | . 8 . 7 4 Terminals 30 | . 10 . 12 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . 2 1 1 1 Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 3 . 2 2 Terminals 7 | . 3 . 2 2 Assimilate 3 | . 1 . 1 1 Botnet 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 4 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 47 | . . 47 47 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 19 | . . 8 11 . Total Damage 299 | . . 152 147 . Kills 7 | . . 4 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 4180 | 50 1634 692 737 1067 Spaces Moved 2449 | 42 891 491 430 595 Core 10 | 10 . . . . Treads 490 | . 490 . . . Legs 1071 | . . 56 430 585 Wheels 878 | 32 401 435 . 10 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 123 110 Average Speed 133 | 81 148 126 127 125 Slowest Speed 260 | 95 240 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 99 90 53 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . . 46 31 Melee . | . . . . . Projectile . | . . . . . AOE 77 | . . . 46 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2941 | 55 1060 538 539 749 Wait 113 | . 67 7 18 21 Move 2445 | 41 890 490 429 595 Hop . | . . . . . Pick Up 41 | 7 10 7 9 8 Fast Attach 23 | 4 3 1 3 12 Attach 22 | 2 3 3 6 8 Detach 4 | . 3 . . 1 Swap 30 | 1 6 4 15 4 Drop 36 | . 6 9 16 5 Fire 225 | . 72 15 43 95 Melee 2 | . . 2 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 51 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 9) 847 | -10/Materials | Discovered new exit (range 15) 1172 | -10/Materials | Discovered new exit (range 8) 1354 | -10/Materials | Discovered new exit (range 7) 1685 | -10/Materials | Entered Mines 1691 | -10/Mines | Discovered new exit (range 11) 1747 | -10/Mines | Learned 4 Materials zone layouts 1799 | -10/Mines | Found a hidden stash of uninstalled traps 1852 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1856 | -10/Mines | Found Prototype Device 1875 | -10/Mines | Learned location of Zion (-7) 1949 | -10/Mines | Met a Derelict shopkeep closing up shop 2026 | -10/Mines | Core integrity fell below 50% 2126 | -10/Mines | Discovered new exit (range 6) 2169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2169 | -10/Mines | Discovered new exit (range 5) 2221 | -10/Mines | Excavation squad dispatched 2221 | -10/Mines | A large section of the Mines collapsed 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Accompanied by 2 allies 2377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -9/Materials | Identified exit to Materials 2382 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2594 | -9/Materials | Discovered exit to Materials (range 7) 2769 | -9/Materials | Identified exit to Mines 3114 | -9/Materials | Entered another Materials area 3114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3455 | -8/Materials | Lost 6 parts (1p3n2u) 3593 | -8/Materials | Build established: Scavenger-Mutant 3640 | -8/Materials | Garrison activated, responded to threat 3753 | -8/Materials | Core integrity fell below 50% 3837 | -8/Materials | Lost 6 parts (4n2w) 4181 | -8/Materials | Self-destructed Last Messages --------------- 04155_ Slug penetrates H-61 Shepherd. 04156_ Penetrated by Slug. 04156_ Heat Sink destroyed. 04156_ Imp. Signal Interpreter destroyed. 04156_ Critical hit (Blast). 04156_ Knocked back. 04158_ Slug penetrates H-61 Shepherd. 04159_ Acquired 4 matter. 04161_ Aluminum Leg destroyed. 04161_ Gauss Rifle destroyed. 04164_ H-61 Shepherd destroyed. 04168_ Penetrated by Slug. 04169_ Acquired 3 matter. 04170_ Acquired 2 matter. 04173_ Acquired Rnf. Deuterium Engine. 04174_ Penetrated by Slug. 04175_ W-25 Informer sends out distress signal. 04177_ Penetrated by Slug. 04177_ Beamcaster destroyed. 04180_ Slug penetrates Wall. 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