Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 21:40:05 Player: Hachimocho Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (42) 210 Value Destroyed (1405) 1405 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 8282 Bonus ------- Follower Combat Kills 427 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 63/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Heavy Machine Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System Kinecellerator Improved Light Armor Plating Recalibrator Drone Bay > --- WEAPON ----------- Gatling Laser Gauss Rifle Improved Light Cannon Mini Assault Cannon > --- INVENTORY -------- Remote Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . 1 . . Utility 6 | . . . 1 . . . . 2 . 1 . 2 Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 61 | 6 3 1 4 . . 2 12 9 15 1 3 5 Power 9 | 1 . . . . . 1 2 2 2 . . 1 Engine 6 | 1 . . . . . 1 1 1 2 . . . Core 3 | . . . . . . . 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 12 | 2 . . . . . . 4 1 3 . . 2 Treads . | . . . . . . . . . . . . . Leg 6 | . . . . . . . 2 1 3 . . . Wheel 4 | 2 . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 21 | 1 3 1 2 . . . 3 4 4 1 2 . Device 11 | . . 1 . . . . 2 3 3 . 2 . Storage 4 | 1 1 . 2 . . . . . . . . . Processor 4 | . 2 . . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 . . 2 . . 1 3 2 6 . 1 2 Energy Gun 3 | 1 . . . . . . . . 1 . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 6 | 1 . . 2 . . . 1 1 1 . . . Ballistic Cannon 6 | . . . . . . . 1 1 4 . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . . . . 2 1 . . 2 Parts Lost 27 | . . . . . . . 4 1 7 . 10 5 Power 1 | . . . . . . . . . . . 1 . Propulsion 7 | . . . . . . . 1 1 1 . 2 2 Utility 9 | . . . . . . . . . 5 . 3 1 Weapon 10 | . . . . . . . 3 . 1 . 4 2 Highest Loss Streak 6 | . . . . . . . 2 1 5 . 6 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 94 100 100 100 85 90 80 55 38 10 Engine 6 | . 14 14 11 11 11 11 . 5 . 6 2 . Core 2 | . . . . . . . 8 1 6 . . . Leg 5 | . . . . . . . 3 14 14 13 6 . Wheel 12 | . 28 28 22 22 22 22 14 . . . . . Device 12 | . . 8 11 11 11 11 9 17 25 6 3 . Storage 6 | . 16 5 6 11 11 11 9 6 . . . . Processor 7 | . 9 14 11 11 11 11 8 3 . 2 6 4 Protection 1 | . . . . . . . . 7 4 . . . Energy Gun 6 | . 14 14 11 11 11 11 6 . 2 . . . Ballistic Gun 12 | . 14 14 22 22 22 12 14 15 8 . . . Ballistic Cannon 5 | . . . . . . . 3 11 16 26 18 . Launcher 1 | . . . . . . 9 5 . . . . . Peak Build Rating 51 | 6 9 7 10 10 12 12 27 43 51 39 39 20 Average Rating 21 | 4 8 7 9 10 11 12 19 38 40 35 25 10 On Entrance 16 | . 6 7 7 10 10 12 12 27 40 35 39 4 Naked Turns 12 | . . . . . . . . . . . . 12 Heaviest Build 40 | 12 15 12 21 21 21 22 29 40 38 27 27 2 Greatest Support 39 | 26 26 26 26 26 26 26 32 39 39 30 30 6 Greatest Overweight (x) 2 | . . . . . . . . 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 6 7 10 10 10 10 9 5 5 5 5 Most Carried 10 | 6 8 8 7 7 10 10 10 10 5 5 4 4 Average Carried 7 | 3 7 6 5 7 8 9 9 8 4 4 2 1 Final Capacity 10 | 8 8 5 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 8 5 7 7 10 10 10 5 4 4 1 4 Class Distribution -------------------- 55% | Skirmisher 27% | Mutant 11% | Scavenger-Skirmisher 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Commander-Skirmisher | -7/Storage Skirmisher | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Matter Collected 1697 | 252 22 65 . . . 71 317 364 588 . 15 3 Remotely . | . . . . . . . . . . . . . Salvage Created 1420 | . 22 149 . . . 53 280 446 371 . 99 . Parts 94 | . 4 15 . . . 4 25 25 19 . 2 . Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Combat Hostiles Destroyed 33 | . . 9 . . . 3 4 8 9 . . . Guns 17 | . . 9 . . . 3 2 2 1 . . . Cannons 14 | . . . . . . . 1 6 7 . . . AOE 1 | . . . . . . . 1 . . . . . Classes Destroyed 12 | . 1 1 . . . . 4 2 4 . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . 1 . . . Recycler 2 | . . . . . . . . 1 1 . . . Watcher 5 | . 1 . . . . . 4 . . . . . Swarmer 12 | . . 9 . . . 3 . . . . . . Grunt 10 | . . . . . . . 1 5 4 . . . Duelist 1 | . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 4 | . . . . . . . 2 . 2 . . . Demolisher 1 | . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . 1 1 . . . . Programmer 2 | . . . . . . . . 2 . . . . Best Kill Streak 5 | . 1 3 . . . 3 3 5 4 . . . Combat Bots Only 4 | . . 3 . . . 3 1 4 4 . . . Max Kills in Single Turn 2 | . 1 2 . . . 1 1 1 2 . . . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Hostile Shots Fired 314 | . . 25 . . . 22 31 39 70 . 45 82 Missed 103 | . . 12 . . . 8 5 6 21 . 14 37 Damage Taken 4465 | . . 111 . . . 104 421 459 1168 . 978 1224 Core 1648 | . . 29 . . . 31 61 31 205 . 283 1008 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . 93 8 . . . Regen/Repaired (Parts) 97 | . . . . . . . . . 97 . . . Core Remaining (%) 83 | 100 . 88 . . . 92 88 . 66 . 66 . Volleys Fired 112 | . 2 11 1 . . 6 28 21 27 . 14 2 Largest 4 | . 2 2 3 . . 3 4 4 4 . 4 1 Hottest 209 | . 70 70 93 . . 93 123 150 195 . 209 20 Shots Fired 341 | . 4 22 3 . . 18 81 78 95 . 38 2 Gun 168 | . 4 22 3 . . 18 53 39 27 . 2 . Cannon 166 | . . . . . . . 23 39 68 . 36 . Launcher 5 | . . . . . . . 5 . . . . . Special 2 | . . . . . . . . . . . . 2 Kinetic 279 | . 2 11 2 . . 12 52 73 91 . 36 . Thermal 57 | . 2 11 1 . . 6 24 5 4 . 2 2 Explosive 5 | . . . . . . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | . 1 3 1 . . 6 14 6 8 . 5 2 Robot Miss Streak 7 | . 2 3 1 . . 5 3 6 7 . 6 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . . . 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . Shots Hit Robots 171 | . 1 9 1 . . 10 52 33 42 . 21 2 Core Hits 77 | . 1 9 . . . 3 20 19 20 . 4 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 4 | . . . . . . . . 2 1 . . 1 Destroy 1 | . . . . . . . . 1 . . . . Blast 2 | . . . . . . . . 1 1 . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3854 | . 13 130 13 . . 140 946 769 1169 . 635 39 Guns 1396 | . 13 130 13 . . 140 516 347 223 . 14 . Cannons 2209 | . . . . . . . 243 422 923 . 621 . Explosions 181 | . . . . . . . 181 . . . . . Melee . | . . . . . . . . . . . . . Ramming 29 | . . . . . . . 6 . 23 . . . Kinetic 3214 | . . 80 13 . . 102 516 769 1113 . 621 . Thermal 430 | . 13 50 . . . 38 243 . 33 . 14 39 Explosive 181 | . . . . . . . 181 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 . . 1 Average Corruption 1 | . . . . . . . . 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . 2 4 . . 2 Message Errors 3 | . . . . . . . . 1 1 . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 20 | . . . . . . . 15 . 5 . . . Projectiles 16 | . . . . . . . 15 . 1 . . . Explosions . | . . . . . . . . . . . . . Melee 4 | . . . . . . . . . 4 . . . Knockbacks 11 | . . . . . . . 1 3 6 . 1 . Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . 1 3 6 . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . 19 . . . . . Shots 2 | . . . . . . . 2 . . . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 6 | . . . . . . . 1 . 5 . . . Kicked 5 | . . . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 455 | . 18 45 24 . . 121 300 287 455 . 78 . Average Temperature 116 | . 10 18 12 . . 53 110 108 172 . 27 . Received Heat Transfer 897 | . . . . . . . 153 90 339 . 189 126 Effects 13 | . . . . . . . 1 3 9 . . . Shutdowns 2 | . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . Interference 7 | . . . . . . . . 3 4 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 1074 | . 37 148 . . . 111 592 . 75 . 37 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Peak Influence 443 | . 15 142 32 12 . 85 166 159 222 105 73 443 Initial 100 | . . 2 27 12 . . 33 47 10 100 73 7 Average 76 | . 5 73 28 12 . 82 61 62 100 100 42 168 Maximum Alert Level 2 | . . . . . . . . . 1 . . 2 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 89 100 100 68 Level 1 4 | . . . . . . . . . 10 . . 23 Level 2 . | . . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . 1 . . . . 5 3 . 1 2 Investigation 4 | . . . . . . . . 2 1 . . 1 Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . . . 1 . . . . 2 . . 1 1 Assault 2 | . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Distress Signals 1 | . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 81 | . 1 9 1 . . 4 10 10 19 . 4 23 Peak Tracking Total 13 | . 1 3 1 . . 4 3 4 13 . 4 8 Tactical Retreats 6 | . . . . . . . . . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Traps Triggered 1 | . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Machines Disabled 11 | . . . . . . . . 3 3 . . 5 Max in Single Turn 1 | . . . . . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . 5 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Machines Accessed 27 | . 2 . 1 . 5 . 4 7 5 2 . 1 Terminals 15 | . 1 . 1 . . . 3 4 3 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Total Hacks 106 | . 4 . 3 . 50 . 13 16 12 5 . 3 Successful 76 | . 3 . 1 . 50 . 8 4 5 3 . 2 Failed 30 | . 1 . 2 . . . 5 12 7 2 . 1 Catastrophic 8 | . 1 . . . . . 1 2 3 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . 6 . . . . . . . Terminals 38 | . 2 . 3 . . . 9 10 6 5 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . Recycling Units 9 | . 2 . . . . . 4 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 3 . . . Terminal Hacks 69 | . 2 . 1 . 50 . 6 3 2 3 . 2 Record 55 | . . . . . 49 . 1 . 1 2 . 2 Open Door 1 | . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . 2 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Retrieve Components 3 | . 1 . . . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 1 . . . 3 7 4 1 . 1 Full Trace Events 5 | . . . . . . . 1 2 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 126 | . . . . . . . 126 . . . . . Retrieved Components 16 | . 4 . . . . . 10 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Total Allies 12 | . . . . . . . . . 12 . . . Largest Group 10 | . . . . . . . . . 10 . . . Highest-Rated Group 190 | . . . . . . . . . 190 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders 1 | . . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . . 1 . . . Ally Attacks 92 | . . . . . . . . . 92 . . . Total Damage 1610 | . . . . . . . . . 1610 . . . Kills 12 | . . . . . . . . . 12 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 6 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Turns Passed 4475 | 76 171 460 157 72 605 383 585 766 645 29 128 398 Spaces Moved 3711 | 71 127 419 159 80 669 272 310 473 307 23 91 710 Core 281 | 13 . . . . . . . . . . 46 222 Treads . | . . . . . . . . . . . . . Legs 927 | . . . . . . . 79 473 307 23 45 . Wheels 2015 | 58 127 419 159 80 669 272 231 . . . . . Hover . | . . . . . . . . . . . . . Flight 488 | . . . . . . . . . . . . 488 Fastest Speed 35 | 50 90 90 90 90 90 90 90 120 120 120 50 35 Average Speed 89 | 82 90 90 90 90 90 90 100 134 120 120 91 39 Slowest Speed 260 | 90 90 90 90 90 90 90 120 260 190 120 190 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 22 89 13 25 93 59 22 11 43 . 58 20 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 43 | . . . . . . . 25 7 11 . . . Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . . . 2 7 11 . . . AOE 23 | . . . . . . . 23 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac DSF Fac Total 4593 | 88 183 481 171 79 671 397 532 559 526 24 108 774 Wait 512 | . 32 44 . . . 114 153 30 133 . . 6 Move 3691 | 70 126 418 158 79 668 271 309 472 304 22 90 704 Hop 4 | . . . . . . . . . 1 . . 3 Pick Up 97 | 12 12 2 6 . 3 2 16 13 23 1 . 7 Fast Attach . | . . . . . . . . . . . . . Attach 48 | 6 2 . 3 . . . 9 6 13 1 3 5 Detach 1 | . . . . . . . 1 . . . . . Swap 13 | . 1 1 1 . . 2 3 3 2 . . . Drop 63 | . 8 5 2 . . 2 12 14 18 . 1 1 Fire 112 | . 2 11 1 . . 6 28 21 27 . 14 2 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick 5 | . . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 46 | . . . . . . . . . . . . 46 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 17) 248 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Entered Mines 259 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 307 | -10/Mines | Learned Materials terminal intel 462 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 697 | -10/Mines | Discovered new exit (range 4) 700 | -10/Mines | Identified exit to Materials 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Loaded intel: 12 terminal locations 804 | -9/Materials | Discovered new exit (range 16) 816 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Entered Mines 931 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 932 | -9/Mines | Discovered new exit (range 5) 936 | -9/Mines | Identified exit to Exiles 937 | -9/Mines | Entered Exiles 951 | -9/Exiles | Discovered new exit (range 15) 963 | -9/Exiles | Identified exit to Mines 983 | -9/Exiles | Met 8R-AWN 1001 | -9/Exiles | Met EX-HEX 1008 | -9/Exiles | Build established: Skirmisher 1046 | -9/Exiles | Met EX-DEC 1076 | -9/Exiles | Learned location of Zion (-7) 1118 | -9/Exiles | Met EX-BIN 1137 | -9/Exiles | Aligned with FarCom system 1138 | -9/Exiles | Given EX-Vault access code 1190 | -9/Exiles | Opened EX-Vault 1219 | -9/Exiles | Found Deploy-a-Sentry 1221 | -9/Exiles | Found Deploy-a-Sentry 1223 | -9/Exiles | Found Deploy-a-Sentry 1244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1317 | -9/Exiles | Discovered exit to Mines (range 14) 1392 | -9/Exiles | Visited The Gauntlet 1542 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1542 | -9/Exiles | Entered Mines 1918 | -8/Mines | Discovered new exit (range 9) 1924 | -8/Mines | Identified exit to Materials 1925 | -8/Mines | Entered Materials 1925 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2506 | -8/Materials | Discovered new exit (range 4) 2509 | -8/Materials | Identified exit to Factory 2510 | -8/Materials | Entered Factory 2510 | -7/Factory | Evolved 2 slots: Utility x2 2795 | -7/Factory | Build established: Scavenger-Skirmisher 3221 | -7/Factory | Build established: Skirmisher 3265 | -7/Factory | Discovered new exit (range 6) 3276 | -7/Factory | Entered Storage 3331 | -7/Storage | Repaired Carbon-fiber Leg 3655 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3718 | -7/Storage | Found Prototype Launcher 3795 | -7/Storage | Discovered new exit (range 17) 3831 | -7/Storage | Met a pair of Derelict thieves 3874 | -7/Storage | DAS Turret deployed 3879 | -7/Storage | DAS Turret deployed 3911 | -7/Storage | Lost 16 allies 3921 | -7/Storage | Entered Factory 3921 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3922 | -6/Factory | Lost 5 parts (1n4u) 3947 | -6/Factory | Identified exit to DSF 3950 | -6/Factory | Entered DSF 4010 | -6/DSF | Additional patrols routed to DSF 4038 | -6/DSF | Lost 4 parts (1p1n1u1w) 4071 | -6/DSF | Discovered new exit (range 16) 4078 | -6/DSF | Entered Factory 4078 | -5/Factory | Evolved 2 slots: Utility x2 4083 | -5/Factory | Lost 6 parts (1n2u3w) 4339 | -5/Factory | Build established: Mutant 4396 | -5/Factory | Core integrity fell below 50% 4457 | -5/Factory | Core integrity fell below 20% 4476 | -5/Factory | Discovered new exit (range 11) 4476 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- existing components, focusing on those which will be useful even after major technological breakthroughs replace certain classes of components entirely. However, as even more advanced technologies reach completion some Experimental Components may be retired as well. At that point I should make their destruction a priority to prevent them from falling into [Derelict] hands. 04444_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 04446_ Slug penetrates Wall. 04447_ Datajack destroyed. 04449_ Acquired Hvy. Machine Gun. 04463_ Penetrated by Slug. 04465_ Slug penetrates Wall. 04466_ Cld. Cesium-ion Thruster destroyed. 04466_ Slug penetrates Wall. 04476_ EXIT=FOUND 04476_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????? # | | ????????????????? # | | ?????????????????? | | ?????????????????? | | ??????????????????? | | ??????????????????? | | ??????????????????? | | ????????????????????################ | | ?????????????????????# """"""""""" # | | ?????????????????????# """"T"""" + | | ?????????????????????# # | | ?????????????????????# """" """" # | | ?????????????????????# """" """" # | | ?????????????????????# """" """" #h | | ?????????????????????# """" """" #h | | ?????????????????????# """" """" # | | ?????????????????????# """" """" # ####### | | ?????????????????????# # g#?????# | | ?????????????????????# # #?????# | | ?????????????#???????############### #?????# | | ????????????## ???????????????????# #?????# | | ????????????# ????????????????## ##????# | | ????????????# ############### #????# | | ????????????# w #????# | | ????????????# < k h #???## | | ????????????# @ Y #???# | | ????????????# #######+####### #???#T | | ?????????????????????# ] ### ###???## | | ?????????????????????# ### #??????# | | ?????????????????????#= + #??????# | | ?????????????????????# [ ### #??????# | | ?????????????????????# #?# #?????## | | ?????????????????????# #?# ???? | | ?????????????????????# """ #?#+##????### | | ?????????????????????# """ #???????????# | | ?????????????????????# """ #???????????# | | ?????????????????????# "" #???????????# | | ?????????????????????# "" !| #???????????# | | ?????????????????????# !| #???????????# | | ????????????????????Y##############???????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 63 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed FissionRagnarokLattice Manual? 0 Play Time 01:24:01 Cumulative 9.1 hours Start 2024.11.04 @ 20:12:50 End 2024.11.04 @ 21:40:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee5c4e18-3d5e-4b1e-89dd-384a7e961d07