Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.22 @ 18:12:28 Player: Shadow Pussy wanter Result: Destroyed by as-53573 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (124) 620 Value Destroyed (4155) 4155 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3753) 3753 TOTAL SCORE: 14528 Bonus ------- Follower Combat Kills 883 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 86/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Makeshift Armor Plating Hacking Suite Makeshift System Shield Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Heavy Missile Launcher > --- INVENTORY -------- Armored Treads High-capacity Matter Pod Advanced Terrain Scanner Phase Shifter Makeshift Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Hacking Suite Makeshift System Shield Proton Cannon Proton Cannon Proton Cannon Heavy Flak Cannon Heavy Missile Launcher Field Lobotomy Kit Heavy Mace [Rating: 85] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Improved Assault Rifle Energy Gun Zionite Laser-S Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 156 | 7 12 8 13 1 8 4 16 13 2 2 3 . 19 14 6 1 27 Power 15 | 1 1 2 1 . 1 . 1 1 . . . . 3 2 . . 2 Engine 9 | 1 . . 1 . 1 . 1 1 . . . . 2 2 . . . Core 4 | . 1 2 . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 21 | 2 4 4 4 . . . 4 . . . . . 1 1 . . 1 Treads 15 | 2 2 . 4 . . . 4 . . . . . 1 1 . . 1 Leg 6 | . 2 4 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 59 | 2 2 1 3 1 3 . 6 11 . 1 . . 6 6 6 . 11 Device 29 | 1 . 1 2 . 1 . 1 7 . . . . 2 5 5 . 4 Storage 5 | 1 1 . . . 1 . . . . . . . . . . . 2 Processor 4 | . . . . . . . 2 . . 1 . . 1 . . . . Hackware 4 | . . . . . . . . 2 . . . . 2 . . . . Protection 17 | . 1 . 1 1 1 . 3 2 . . . . 1 1 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 61 | 2 5 1 5 . 4 4 5 1 2 1 3 . 9 5 . 1 13 Energy Gun 3 | . 1 . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 3 Ballistic Gun 31 | 2 4 1 5 . 3 2 3 . 1 1 2 . 6 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . Launcher 13 | . . . . . . 2 1 . 1 . 1 . . 3 . . 5 Special Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 . . . . 3 1 . 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 3 . 1 1 . . . . . . 1 . 7 Parts Lost 15 | . 3 . . 1 . . . . 1 1 . . . 3 . . 6 Power 2 | . 1 . . . . . . . . . . . . 1 . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . Utility 7 | . 1 . . 1 . . . . 1 . . . . 1 . . 3 Weapon 5 | . . . . . . . . . . 1 . . . 1 . . 3 Highest Loss Streak 2 | . 2 . . 1 . . . . 1 1 . . . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 100 100 99 100 99 100 93 99 76 100 99 99 99 100 93 Engine 6 | . 2 . 5 11 11 11 9 7 7 7 7 7 12 6 6 6 2 Core 3 | . 11 14 5 . . . . . . . . . . 6 6 6 2 Treads 14 | . 18 . 17 22 22 22 17 15 15 15 15 15 13 13 13 13 12 Leg 2 | . 9 28 4 . . . . . . . . . . . . . . Device 16 | . 2 13 11 11 11 11 11 19 24 23 23 23 14 25 21 20 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 10 Processor 8 | . . . . . . . 9 7 7 14 15 15 13 13 13 13 12 Hackware 2 | . . . . . . . . 13 . . . . 10 . . . . Protection 8 | . 9 . 10 11 11 11 15 4 7 7 7 7 6 6 10 13 14 Ballistic Gun 19 | . 27 28 33 33 32 13 26 21 15 14 . 15 17 15 13 13 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 6 5 . Launcher 1 | . . . . . . 19 . . 6 7 . 7 1 1 . . 8 Naked Turns 17 | . . . . . . . . . . . . . . . . . 17 Heaviest Build 100 | 14 32 34 42 44 64 65 79 79 82 81 81 81 86 89 90 90 100 Greatest Support 50 | 40 40 32 46 46 46 46 46 43 43 43 43 43 43 50 50 50 50 Greatest Overweight (x) 4 | . 4 1 1 . 1 1 1 1 1 1 1 1 1 2 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 14 15 15 15 16 16 20 20 20 20 19 20 20 20 20 20 20 Average Carried 17 | 5 10 14 14 14 15 16 18 19 20 19 19 19 19 18 18 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 14 15 15 15 16 16 20 20 20 19 19 20 20 18 20 20 4 Class Distribution -------------------- 35% | Mutant 34% | Tank 10% | Hacker-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Hacker-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Tank | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4002 | 314 317 632 410 50 . . 636 210 132 70 . 116 438 322 155 10 190 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4504 | 111 356 376 718 115 . . 958 165 100 96 . 77 415 391 80 . 546 Parts 224 | 15 20 21 35 10 . . 54 9 6 10 . 3 19 9 5 . 8 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 4 7 . 7 . 10 6 1 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 148 | . 12 10 18 4 . . 19 3 3 7 . 4 9 12 3 . 44 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 83 | . 12 10 18 4 . . 19 3 1 . . 1 9 3 1 . 2 Cannons 3 | . . . . . . . . . . . . . . 1 2 . . AOE 59 | . . . . . . . . . 2 7 . 3 . 7 . . 40 Classes Destroyed 17 | 2 2 . 2 1 . . 4 1 . . . . . 2 . . 3 Worker 1 | 1 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 4 | . . . . 1 . . 3 . . . . . . . . . . Watcher 3 | . . . . . . . 2 . . . . . 1 . . . . Swarmer 40 | . 6 2 4 4 . . 8 . . 7 . 3 . 4 2 . . Grunt 41 | . 6 8 13 . . . 6 1 3 . . 1 1 2 . . . Brawler 4 | . . . . . . . 1 . . . . . . 3 . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 11 | . . . 1 . . . 3 1 . . . . 4 1 1 . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . Programmer 5 | . . . . . . . . 1 . . . . 4 . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 Assembled 38 | . . . . . . . . . . . . . . . . . 38 Golem 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 37 | 2 3 3 6 5 . . 4 1 3 4 . 3 2 7 2 . 37 Combat Bots Only 37 | . 3 3 6 4 . . 4 1 3 4 . 3 2 7 2 . 37 Max Kills in Single Turn 6 | 1 1 2 1 2 . . 2 1 1 4 . 1 1 4 1 . 6 Gunslinging 1 | . . 1 . 1 . . 1 . . . . . . . . . . Exploded 6 | . . . . . . . . . 1 4 . 1 . 4 . . 6 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 5762 | . 654 234 363 188 . . 579 239 87 180 . 190 289 689 159 . 1911 Core 1132 | . 76 30 76 . . . 26 . . 15 . 51 49 114 25 . 670 Absorbed by Shields 581 | . . . . . . . 36 68 . . . . 192 217 24 . 44 Redirected to Shielding 2 | . 2 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 430 | . . . . . . . 215 . . . . . 122 . . 93 . Core Remaining (%) 84 | 100 . 57 . . . 81 95 . . . . 90 . . . . . Volleys Fired 266 | 11 53 23 30 5 . . 45 8 7 4 . 6 28 11 7 . 28 Largest 3 | 2 2 2 3 3 . . 3 3 2 1 . 2 3 3 3 . 3 Hottest 225 | 40 46 46 69 69 . . 69 69 46 36 . 46 84 109 109 . 225 Shots Fired 620 | 22 106 46 90 15 . . 133 24 11 4 . 9 76 21 19 . 44 Gun 554 | 22 106 46 90 15 . . 132 24 8 . . 6 76 10 14 . 5 Cannon 19 | . . . . . . . . . . . . . . 5 5 . 9 Launcher 46 | . . . . . . . . . 3 4 . 3 . 6 . . 30 Special 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 559 | 22 106 46 90 15 . . 132 24 8 . . 6 76 15 19 . . Thermal 3 | . . . . . . . . . . . . . . . . . 3 Explosive 46 | . . . . . . . . . 3 4 . 3 . 6 . . 30 Electromagnetic 9 | . . . . . . . . . . . . . . . . . 9 Phasic 2 | . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 30 | 4 9 8 20 27 . . 22 22 6 1 . 9 30 14 9 . 9 Robot Miss Streak 7 | 2 2 2 1 1 . . 2 . 1 1 . . 5 3 7 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 4 2 2 2 . . 2 . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . 1 . . . . 1 Shots Hit Robots 449 | 12 73 29 66 13 . . 95 21 6 1 . 8 63 18 17 . 27 Core Hits 372 | 7 24 18 26 7 . . 42 9 7 7 . 6 44 28 21 . 126 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . . . . 1 . . . Critical Strikes 4 | . . . . . . . 3 . . . . . . 1 . . . Destroy 3 | . . . . . . . 3 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 36 | . . . . . . . . 2 . . . . 7 2 . 23 2 Impact 36 | . . . . . . . . 2 . . . . 7 2 . 23 2 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13583 | 127 877 466 974 205 . . 1487 346 308 518 . 454 1128 1156 406 . 5131 Guns 6324 | 127 865 446 973 205 . . 1458 346 97 . . 97 1128 185 279 . 118 Cannons 317 | . . . . . . . . . . . . . . 52 127 . 138 Explosions 6740 | . . . . . . . . . 211 518 . 357 . 877 . . 4777 Melee 140 | . . . . . . . . . . . . . . 42 . . 98 Ramming 62 | . 12 20 1 . . . 29 . . . . . . . . . . Kinetic 6385 | 127 865 446 973 205 . . 1458 346 97 . . 97 1128 237 406 . . Thermal 85 | . . . . . . . . . . . . . . . . . 85 Explosive 6740 | . . . . . . . . . 211 518 . 357 . 877 . . 4777 Electromagnetic 138 | . . . . . . . . . . . . . . . . . 138 Impact 140 | . . . . . . . . . . . . . . 42 . . 98 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . . . . 33 Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . . . Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . 10 8 9 2 . . . . . . Message Errors 8 | . . . . . . . . 4 2 1 1 . . . . . . Matter Fused 9 | . . . . . . . . 2 3 4 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . Energy Discharges 3 | . . . . . . . . 2 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . 2 1 2 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 325 | . . . . . . . . . . . . 72 . 62 . . 191 Projectiles 18 | . . . . . . . . . . . . . . . . . 18 Explosions 265 | . . . . . . . . . . . . 72 . 20 . . 173 Melee 42 | . . . . . . . . . . . . . . 42 . . . Knockbacks 5 | . . . . . . . . . . . . . . 1 3 . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . . . . 1 3 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 270 | . . . . . . . . . . . . . . 103 . . 167 Shots 7 | . . . . . . . . . . . . . . 3 . . 4 Rammed 6 | . . . 1 1 . . 4 . . . . . . . . . . Targets Rammed 16 | . 3 5 1 1 . . 6 . . . . . . . . . . Kicked 8 | . 3 5 . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . Highest Temperature 338 | . 46 20 20 . . . 3 17 250 . . . 66 . . . 338 Average Temperature 36 | . 10 8 4 . . . 3 8 133 . . . 29 . . . 70 Received Heat Transfer 1153 | . 213 105 153 . . . 222 59 45 . . 18 90 56 36 . 156 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 390 | 25 196 247 304 176 . . 390 90 . . . . 209 . . . . Initial 60 | . 16 17 . 60 . . . 18 . . . . . . . . . Average 78 | 9 67 76 145 147 . . 123 27 . . . . 81 . . . . Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . . 1 . . . . Low Security (%) 90 | 100 100 94 66 100 . 100 69 100 . . . . 99 . . . . Level 1 9 | . . 5 33 . . . 30 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 2 . . . 3 2 . . . . 6 . . . . Investigation 3 | . 1 . 1 . . . . . . . . . 1 . . . . Extermination 7 | . . . . . . . . 2 . . . . 5 . . . . Reinforcement 4 | . . . 1 . . . 3 . . . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 1 1 1 . . . 2 . . . . . 1 . . . . Communications Jammed 15 | . . . . . . . . 15 . . . . . . . . . Distress Signals 15 | . . . . . . . . 15 . . . . . . . . . Times Spotted 227 | . 18 17 23 6 . . 31 7 3 6 . 6 21 13 6 . 70 Peak Tracking Total 28 | . 5 4 6 4 . . 4 3 3 4 . 4 4 7 3 . 28 Tactical Retreats 4 | . . . 1 . . . 2 . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . 2 1 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 5 | . 1 . 1 . . . . . . . . . . 1 . . 2 Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 41 | . 6 1 3 . . 1 12 6 . . 4 . 6 . 2 . . Terminals 24 | . 6 . 3 . . 1 9 5 . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 4 . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . Total Hacks 140 | . 21 1 13 . . 2 42 19 . . 27 . 13 . 2 . . Successful 85 | . 10 1 3 . . . 21 13 . . 27 . 8 . 2 . . Failed 55 | . 11 . 10 . . 2 21 6 . . . . 5 . . . . Catastrophic 9 | . 1 . . . . 2 4 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 80 | . 15 . 13 . 1 3 32 15 . . . . . . . 1 . Terminals 87 | . 21 . 13 . . 2 35 16 . . . . . . . . . Fabricators 11 | . . . . . . . . 3 . . . . 8 . . . . Repair Stations 8 | . . . . . . . 4 . . . . . 4 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . Terminal Hacks 53 | . 5 1 1 . . . 9 8 . . 27 . . . 2 . . Record 8 | . . . . . . . . 1 . . 7 . . . . . . Part Schematic 15 | . . . . . . . 2 2 . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 2 . . . 3 . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . 2 . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 5 . . . . Network Status 3 | . . . . . . . . 1 . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . 4 . . . . . 2 . . . . Scan Component 3 | . . . . . . . 2 . . . . . 1 . . . . Repair 3 | . . . . . . . 2 . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 17 | . 5 . 2 . . . 6 4 . . . . . . . . . Terminals 16 | . 5 . 2 . . . 6 3 . . . . . . . . . Botnet 16 | . 5 . 2 . . . 6 3 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 . . 1 11 6 . . . . 5 . . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 2 . . 11 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . 1 . . . . Time 60 | . . . . . . . 41 . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 3 Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . 1 . 1 . . 1 . . . . 1 . 3 . 2 . Largest Group 3 | . . 1 . 1 . . 1 . . . . 1 1 2 2 3 3 Highest-Rated Group 224 | . . 31 . 31 . . 90 . . . . 96 96 52 52 224 224 Highest-Rated Ally 96 | . . 31 . 31 . . 90 . . . . 96 96 32 32 96 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . 22 . 4 . . 6 . . . . 5 27 5 5 . 61 Total Damage 4129 | . . 376 . 62 . . 259 . . . . 138 1415 183 127 . 1569 Kills 33 | . . 5 . 1 . . 1 . . . . 2 11 1 3 . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 3 . 1 . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 18625 | 273 1066 1241 825 180 767 506 1982 1828 746 695 229 490 2278 1404 1060 2105 950 Spaces Moved 7412 | 139 510 588 408 99 382 209 694 588 295 280 92 188 828 515 415 829 353 Core 42 | 5 5 . . . . . . . . . . . . . . . 32 Treads 6534 | 134 326 . 339 99 382 209 694 588 295 280 92 188 828 515 415 829 321 Legs 836 | . 179 588 69 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 160 160 160 240 240 245 245 245 245 245 245 245 245 245 50 Average Speed 225 | 156 171 192 165 160 196 240 242 245 245 245 245 245 245 255 245 245 227 Slowest Speed 325 | 160 250 195 195 160 240 240 245 245 245 245 245 245 245 325 245 245 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 7 66 96 43 25 69 42 61 15 48 49 69 31 27 60 55 87 55 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . . 3 1 . . 1 . 1 . Known Exits Taken 5 | . 1 . 1 . . . . 1 1 . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . . . 1 2 . 2 . 2 2 2 . Spaces Dug 11 | . . . . . . . . 2 . . . . 7 . . 2 . Terrain Destroyed 223 | . . . . . . . . 2 23 29 . 32 7 29 . 2 99 Melee 11 | . . . . . . . . 2 . . . . 7 . . 2 . Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 211 | . . . . . . . . . 23 29 . 32 . 29 . . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8767 | 172 605 658 509 109 399 212 894 956 309 286 97 209 1012 582 444 865 449 Wait 680 | 9 16 25 26 3 . . 100 334 4 . . 15 107 7 10 7 17 Move 7395 | 138 509 587 407 98 381 208 693 587 294 279 91 187 827 514 414 828 353 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 78 | 7 7 2 12 1 2 . 16 6 1 1 . 1 9 2 2 3 6 Fast Attach 49 | 7 8 2 2 . 6 . 6 2 . . 3 . 1 1 3 . 8 Attach 28 | . 1 . 2 1 1 . 3 3 . 2 . . 2 5 2 . 6 Detach 6 | . 1 . 1 . . . . . . . . . . . 2 . 2 Swap 79 | . 3 6 9 . 1 4 7 8 2 . . . 16 8 1 1 13 Drop 105 | . 4 8 19 . 8 . 18 6 1 . 3 . 15 3 3 3 14 Fire 266 | 11 53 23 30 5 . . 45 8 7 4 . 6 28 11 7 . 28 Melee 36 | . . . . . . . . 2 . . . . 7 2 . 23 2 Ram . | . . . . . . . . . . . . . . . . . . Kick 8 | . 3 5 . . . . . . . . . . . . . . . Crush 8 | . . . 1 1 . . 6 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . 29 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 274 | -11/Junkyard | Entered Materials 339 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Identified exit to Mines 1205 | -10/Materials | Discovered new exit (range 16) 1340 | -10/Materials | Entered Mines 1593 | -10/Mines | Met a Derelict testing a Signal Generator 1884 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2070 | -10/Mines | Learned 2 Materials zone layouts 2374 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2417 | -10/Mines | Discovered new exit (range 15) 2507 | -10/Mines | Discovered new exit (range 11) 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2867 | -9/Materials | Discovered new exit (range 16) 2957 | -9/Materials | Build established: Tank 3366 | -9/Materials | Identified exit to Mines 3406 | -9/Materials | Entered Mines 3456 | -9/Mines | Received a Mining Laser from a helpful Derelict 3457 | -9/Mines | Assembled infested the area 3474 | -9/Mines | Met 8R-AWN 3556 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3580 | -9/Mines | Discovered new exit (range 5) 3586 | -9/Mines | Entered Exiles 3626 | -9/Exiles | Welcomed by 8R-AWN 3652 | -9/Exiles | Met EX-HEX 3697 | -9/Exiles | Met EX-BIN 3716 | -9/Exiles | Aligned with FarCom system 3718 | -9/Exiles | Given EX-Vault access code 3758 | -9/Exiles | Opened EX-Vault 3773 | -9/Exiles | Found Prototype Device 3773 | -9/Exiles | Identified Cloak of Protection 3787 | -9/Exiles | Found Prototype Ballistic Gun 3787 | -9/Exiles | Identified AWS/Gauss 3795 | -9/Exiles | Found Prototype Special Weapon 3795 | -9/Exiles | Identified Field Lobotomy Kit 3849 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4211 | -9/Exiles | Met EX-DEC 4329 | -9/Exiles | Discovered new exit (range 12) 4353 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4353 | -9/Exiles | Entered Mines 4692 | -8/Mines | Discovered new exit (range 5) 4723 | -8/Mines | Build established: Mutant 4829 | -8/Mines | Discovered new exit (range 9) 4859 | -8/Mines | Entered Materials 4859 | -8/Materials | Evolved 2 slots: Utility x2 5011 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5149 | -8/Materials | Build established: Tank 6731 | -8/Materials | Discovered new exit (range 14) 6812 | -8/Materials | Repaired Imp. Assault Rifle 6830 | -8/Materials | Repaired Imp. Treads 6841 | -8/Materials | Entered Factory 6841 | -7/Factory | Evolved 2 slots: Utility x2 7035 | -7/Factory | Identified exit to Storage 7035 | -7/Factory | Identified exit to Lower Caves 7252 | -7/Factory | Build established: Hacker-Skirmisher 8365 | -7/Factory | Build established: Hacker-Tank 8669 | -7/Factory | Entered Lower Caves 8670 | -7/Lower Caves | Encountered a Warlord checkpoint 9016 | -7/Lower Caves | Identified exit to Lower Caves 9025 | -7/Lower Caves | Build established: Mutant 9415 | -7/Lower Caves | Entered another Lower Caves area 9730 | -7/Lower Caves | Learned location of Zion (-6) 10059 | -7/Lower Caves | Discovered new exit (range 7) 10110 | -7/Lower Caves | Entered Data Miner 10110 | -7/Data Miner | Discovered new exit (range 6) 10159 | -7/Data Miner | Met Data Miner 10210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10210 | -7/Data Miner | Learned location of Section 7 (-2) 10247 | -7/Data Miner | Received God Mode back door access code from Data Miner 10339 | -7/Data Miner | Entered Proximity Caves 10497 | -6/Proximity Caves | Escorted by Enhanced Grunt 10646 | -6/Proximity Caves | Learned Factory trap positions 10799 | -6/Proximity Caves | Discovered new exit (range 11) 10829 | -6/Proximity Caves | Entered Factory 10829 | -6/Factory | Accompanied by 1 ally 10829 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10830 | -6/Factory | Loaded intel: 87 trap records 12085 | -6/Factory | Build established: Hacker-Skirmisher 12119 | -6/Factory | Incoming investigation squad redirected 12185 | -6/Factory | Fabricated Hvy. Missile Launcher (x1) 12286 | -6/Factory | Repaired Arm. Treads 12862 | -6/Factory | Discovered new exit (range 14) 12913 | -6/Factory | Identified exit to Factory 13069 | -6/Factory | Discovered new exit (range 13) 13104 | -6/Factory | Identified exit to Lower Caves 13107 | -6/Factory | Entered Lower Caves 13815 | -6/Lower Caves | Build established: Derelict-Mutant 13819 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13968 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14019 | -6/Lower Caves | Destroyed 7 combat bots 14283 | -6/Lower Caves | Build established: Gunner 14479 | -6/Lower Caves | Discovered new exit (range 12) 14511 | -6/Lower Caves | Entered another Lower Caves area 14511 | -6/Lower Caves | Accompanied by 2 allies 14543 | -6/Lower Caves | Discovered exit to Factory (range 16) 14643 | -6/Lower Caves | Learned Factory machine intel 14831 | -6/Lower Caves | Found Prototype Device 14831 | -6/Lower Caves | Identified Heart of Steel 14892 | -6/Lower Caves | Build established: Mutant 14988 | -6/Lower Caves | Learned 4 Factory zone layouts 15139 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15406 | -6/Lower Caves | Discovered new exit (range 5) 15571 | -6/Lower Caves | Entered Zion 15571 | -6/Zion | Accompanied by 1 ally 15620 | -6/Zion | Build established: Tank 15640 | -6/Zion | Received a visual enhancement algorithm 15665 | -6/Zion | Given A8's code to call for help 15677 | -6/Zion | Discovered new exit (range 16) 16476 | -6/Zion | Given the Hacking Drone Bay 16503 | -6/Zion | Learned Factory security intel 17362 | -6/Zion | Rebuked by Imprinter 17655 | -6/Zion | Discovered new exit (range 5) 17657 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17660 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17662 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17676 | -6/Zion | Entered Deep Caves 17676 | -6/Deep Caves | Accompanied by 3 allies 17847 | -6/Deep Caves | Attacked by Z-Imprinter 17854 | -6/Deep Caves | Destroyed Z-Imprinter 17927 | -6/Deep Caves | Found Prototype Protection 17927 | -6/Deep Caves | Identified Zio. Weapon Casing 18068 | -6/Deep Caves | Z-Facility disabled 18112 | -6/Deep Caves | Found Prototype Protection 18112 | -6/Deep Caves | Identified Zio. Heavy Carapace 18381 | -6/Deep Caves | Build established: Scavenger-Mutant 18517 | -6/Deep Caves | Spotted as-32513 18519 | -6/Deep Caves | Exposed GOLEM chamber 18520 | -6/Deep Caves | Triggered Deep Caves wall 18532 | -6/Deep Caves | Destroyed as-32513 18577 | -6/Deep Caves | Spotted AS-94317 18601 | -6/Deep Caves | Released all parts (14) 18608 | -6/Deep Caves | Core integrity fell below 50% 18611 | -6/Deep Caves | Destroyed 37 combat bots 18615 | -6/Deep Caves | Spotted AS-58626 18620 | -6/Deep Caves | Spotted as-68471 18621 | -6/Deep Caves | Core integrity fell below 20% 18621 | -6/Deep Caves | Found GOLEM Unit 18626 | -6/Deep Caves | Destroyed by as-53573 with Assembled Shotgun Last Messages --------------- 18607_ Dropped Hcp. Matter Pod. 18608_ Acquired Hvy. Mace. 18610_ Dropped Imp. Focal Shield. 18611_ Acquired Mak. System Shield. 18616_ as-35856 released from Mobile Assembly Unit. 18616_ Slug penetrates Wall. 18616_ Penetrated by Slug. 18621_ Acquired GOLEM Unit. 18621_ Penetrated by Slug. 18622_ GOLEM Unit springs to life. 18622_ as-83599 knocked back. 18623_ as-18721 released from Mobile Assembly Unit. 18623_ as-91972 GOLEM Unit beginning Prototype Leg integration. 18623_ Slug penetrates as-35856. 18623_ Penetrated by Slug. 18623_ A GOLEM Unit tumbles out of the Wall Chamber. 18625_ as-83599 destroyed. 18625_ Penetrated by Slug. 18626_ as-89307 released from Mobile Assembly Unit. 18626_ Hvy. Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????? ?????????????????????? | | ?????????? !???????????????????? | | ?????????" ????????????????? | | ??????### = ??????????????? | | ????""" G ????????????? | | ????? s = ???????????? | | ????? h ???????????? | | ?????? a A= = ?????????? | | ????? a ??????? | | ?????? aa = M ##????? | | ?????? A #????? | | ??????? #????? | | ??????? #????? | | ??????###G #????? | | ??????#GGaaa #????? | | ??????#GG@a #????? | | ??????#!aa #????? | | ??????#"GGG b ##???? | | ???????"GG #???? | | ???????##G = [ #???? | | ????????" =!!] ####? | | ????????" =]=!! ## ## | | ????????" |!]*= # | | ????????""" = = ]!]![[ # | | ????????" ] !* | | ????????"" !]!= ### | | ????????" ! #?# | | ????????"" "#?# | | ????????" # ##?## | | ????????" ## # ##???## | | ????????""" ##### # ###?????? | | ?????????" ???##### ###??????? | | ?????????######????????##????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 49 Energy Capacity 700 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Resistance: KI 25 Core Shielding 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Hvy. Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightBottomlessTendrils Manual? 0 Play Time 01:34:58 Cumulative 98.7 hours Start 2023.04.19 @ 15:16:36 End 2023.04.22 @ 18:12:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc75dece-4147-45f1-8958-506ece280edf