Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 12:21:34 Player: Flex Pexico Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (5234) 5234 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 12112 Bonus ------- High Alert Combat Kills 108 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 98/100 System Corruption 19% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Fission Core Wheel Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Core Analyzer Transmission Jammer Improved Light Armor Plating Force Field > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Micro Nuclear Core Light Treads Wheel Improved Heat Sink Energy Well Matter Compressor Improved Targeting Computer Layered Light Armor Plating Improved Thermal Shield System Shield Drone Bay YOLO Cannon Flak Gun Heavy Assault Cannon Heavy Flak Cannon Enhanced Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Transmission Jammer Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . Utility 8 | . . . 2 . . . 2 1 1 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 191 | 7 14 5 16 3 2 3 29 14 54 22 3 13 6 Power 21 | 2 2 . 1 . . . 2 . 7 2 1 3 1 Engine 12 | 2 1 . 1 . . . 1 . 4 1 . 1 1 Core 5 | . 1 . . . . . 1 . 1 1 . 1 . Reactor 4 | . . . . . . . . . 2 . 1 1 . Propulsion 40 | 2 2 . 2 1 . . 5 8 9 3 1 5 2 Treads 16 | 1 1 . 1 . . . 3 4 3 1 . . 2 Leg . | . . . . . . . . . . . . . . Wheel 21 | 1 1 . 1 1 . . 2 4 6 2 . 3 . Hover 1 | . . . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . . . 2 . Utility 51 | 1 3 1 7 . 2 . 10 2 15 9 . 1 . Device 17 | . 1 1 . . 1 . 2 . 6 5 . 1 . Storage 6 | 1 1 . . . . . 2 . 1 1 . . . Processor 11 | . 1 . 2 . 1 . 2 1 3 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 17 | . . . 5 . . . 4 1 5 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 79 | 2 7 4 6 2 . 3 12 4 23 8 1 4 3 Energy Gun 4 | 2 1 . . . . . 1 . . . . . . Energy Cannon 14 | . . . . . . 1 2 2 5 1 . 1 2 Ballistic Gun 19 | . 2 2 3 . . 1 5 1 3 . . 2 . Ballistic Cannon 18 | . 1 . 3 . . . 2 1 6 4 . 1 . Launcher 18 | . 3 2 . 2 . 1 1 . 4 3 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . 2 . . . . Corrupted Parts 5 | . . . . . . . . . 2 . . . 3 System Corruption 19 | . . . . . . . . . 12 . . . 7 Parts Lost 71 | . 6 . 8 3 . 1 12 4 18 11 . 1 7 Power 8 | . . . 1 . . . 2 1 1 2 . . 1 Propulsion 27 | . 2 . 1 1 . 1 3 2 6 6 . 1 4 Utility 20 | . 2 . 3 2 . . 5 . 5 3 . . . Weapon 16 | . 2 . 3 . . . 2 1 6 . . . 2 Highest Loss Streak 7 | . 5 . 2 3 . 1 6 3 7 4 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 86 100 96 98 100 88 95 96 92 91 . 22 10 Engine 5 | . 10 . 8 11 11 11 7 4 3 . . . 1 Core 1 | . 3 14 . . . . 1 . 1 . . 2 . Treads 9 | . 13 14 10 11 11 . 7 11 9 7 . . 2 Wheel 10 | . 12 14 11 11 11 11 9 10 11 10 . 2 . Device 6 | . 2 3 2 . 11 11 10 . 8 15 . 2 1 Storage 8 | . 10 14 11 11 11 11 10 7 6 4 . . . Processor 18 | . 3 10 8 11 22 22 20 37 28 28 . . . Protection 8 | . . . 20 20 . . 10 6 7 3 . . . Energy Cannon 3 | . . . . . . 4 6 4 4 4 . 1 . Ballistic Gun 5 | . 2 8 8 9 . 9 9 6 1 . . 3 . Ballistic Cannon 4 | . 3 10 12 9 . . 1 2 2 4 . . . Launcher 2 | . 13 9 . 2 22 7 . . . 1 . . . Naked Turns 275 | . . . . . . . . . . 5 152 38 80 Heaviest Build 124 | 13 29 31 42 42 30 37 104 96 117 124 11 21 21 Greatest Support 84 | 20 20 10 20 12 10 10 28 84 48 30 3 20 56 Greatest Overweight (x) 11 | 4 4 3 3 3 2 3 10 9 9 11 3 4 . Average Overweight (x) 3 | . . 2 2 2 2 2 5 4 3 5 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 5 5 5 Average Capacity 18 | 7 7 15 15 15 15 15 22 25 25 24 5 5 5 Most Carried 25 | 2 5 8 15 15 15 15 25 23 25 25 5 5 5 Average Carried 16 | 1 3 5 12 14 13 15 18 22 23 21 4 4 3 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 5 5 5 5 Final Carried 25 | 2 3 8 15 14 15 15 24 23 25 5 4 5 3 Class Distribution -------------------- 55% | Mutant 16% | Skirmisher 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Matter Collected 4691 | 196 151 135 996 120 . . 1046 198 1154 356 . 138 201 Remotely . | . . . . . . . . . . . . . . Salvage Created 5270 | . 296 96 916 83 . 92 1581 232 1320 286 . 174 194 Parts 340 | . 27 11 76 5 . 3 92 15 69 18 . 20 4 Haulers Intercepted 6 | . . . 3 . . . 2 . 1 . . . . Recyclers Shooed 8 | . 1 . 2 . . . 1 1 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 Prevented 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 123 | . 7 5 23 12 . 3 30 5 22 9 . 2 5 Guns 28 | . 6 . 8 . . . 8 2 2 . . 2 . Cannons 63 | . . 2 15 5 . . 20 . 14 5 . . 2 AOE 31 | . 1 3 . 7 . 3 2 3 6 4 . . 2 Classes Destroyed 20 | . 6 1 4 2 . . 1 3 2 1 . . . Worker 8 | . . 1 4 . . . 1 . 1 . . 1 . Builder 13 | . 3 . . . . . 3 . 6 1 . . . Tunneler 7 | . 1 2 1 1 . . . . 1 . . 1 . Hauler 6 | . . . 3 . . . 2 . 1 . . . . Recycler 6 | . 1 . 2 . . . 2 . 1 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . Watcher 2 | . . . 1 . . . 1 . . . . . . Swarmer 26 | . 3 3 10 3 . . 7 . . . . . . Cutter 3 | . . . . . . . . . . 3 . . . Grunt 46 | . 4 2 5 1 . 3 15 1 9 4 . . 2 Brawler 3 | . . . 1 . . . . . 1 . . . 1 Duelist 4 | . . . . 1 . . 1 . 2 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 15 | . . . 7 . . . 6 . 2 . . . . Specialist 4 | . . . . . . . . 2 . 2 . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 12 | . . . . . . . . 1 7 . . 2 2 Heavy 1 | . . . . . . . . 1 . . . . . Assembled 7 | . . . . 7 . . . . . . . . . Best Kill Streak 8 | . 8 3 4 7 . 3 5 2 6 4 . 2 2 Combat Bots Only 7 | . 3 3 4 7 . 3 4 2 5 4 . 2 2 Max Kills in Single Turn 4 | . 4 3 1 4 . 2 3 2 4 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 . 2 1 2 4 3 . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Hostile Shots Fired 867 | . 40 7 110 13 . 6 151 54 258 100 . 16 112 Missed 288 | . 5 1 33 3 . 2 46 22 94 34 . 4 44 Damage Taken 10524 | . 775 62 894 217 . 111 1640 843 3073 1208 . 245 1456 Core 2107 | . 174 10 118 11 . 29 258 151 339 193 . 85 739 Absorbed by Shields 210 | . . . . . . . . . . 210 . . . Redirected to Shielding 133 | . . . . . . . 67 46 20 . . . . Core Remaining (%) 62 | 100 . 26 . . . 60 53 78 60 . . . . Volleys Fired 341 | . 30 12 83 10 . 7 79 9 58 17 . 24 12 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 1 1 Hottest 180 | . 90 65 79 69 . 88 107 113 159 180 . 35 100 Shots Fired 624 | . 52 19 159 20 . 11 158 18 116 34 . 25 12 Gun 263 | . 50 5 56 8 . 1 94 7 17 . . 25 . Cannon 323 | . . 11 102 8 . 1 60 11 94 28 . . 8 Launcher 38 | . 2 3 1 4 . 9 4 . 5 6 . . 4 Special . | . . . . . . . . . . . . . . Kinetic 438 | . 20 16 158 16 . 1 114 15 59 14 . 25 . Thermal 61 | . 30 . . . . . . . 9 14 . . 8 Explosive 34 | . 2 3 1 4 . 9 4 . 2 5 . . 4 Electromagnetic 91 | . . . . . . 1 40 3 46 1 . . . Robot Hit Streak 34 | . 12 5 11 12 . 2 34 12 9 13 . 6 2 Robot Miss Streak 7 | . 4 3 6 3 . 1 5 3 3 7 . 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 440 | . 32 12 104 14 . 2 120 16 95 24 . 16 5 Core Hits 348 | . 17 10 59 33 . 7 70 21 84 28 . 10 9 Critical Kills 4 | . . . . . . . 1 . 1 . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 17 | . 2 1 2 . . . 2 . 5 2 . 3 . Burn 2 | . 2 . . . . . . . . . . . . Destroy 6 | . . . 1 . . . 1 . 1 . . 3 . Blast 4 | . . 1 1 . . . . . . 2 . . . Corrupt 5 | . . . . . . . 1 . 4 . . . . Melee Attacks 11 | . . . . . . . 1 . 10 . . . . Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . . . 1 . 10 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14383 | . 793 403 1806 768 . 329 2762 658 4064 1186 . 175 1439 Guns 2616 | . 307 48 517 71 . . 1086 143 301 . . 143 . Cannons 5930 | . . 143 1242 226 . . 1229 242 1824 650 . . 374 Explosions 5500 | . 486 212 27 471 . 329 447 273 1622 536 . 32 1065 Melee 317 | . . . . . . . . . 317 . . . . Ramming 20 | . . . 20 . . . . . . . . . . Kinetic 5683 | . 127 191 1759 297 . . 1339 300 1209 318 . 143 . Thermal 3787 | . 542 . . . . . 36 273 1516 332 . . 1088 Explosive 2654 | . 124 212 27 471 . 329 411 . 215 514 . . 351 Electromagnetic 1922 | . . . . . . . 976 85 807 22 . 32 . Impact . | . . . . . . . . . . . . . . Slashing 317 | . . . . . . . . . 317 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 30 4 4 7 19 Average Corruption 9 | . . . . . . . . . 12 2 4 4 14 Corruption Purged 1 | . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 86 | . . . . . . . . . 56 4 6 11 9 Message Errors 23 | . . . . . . . . . 19 . 2 2 . Matter Fused 16 | . . . . . . . . . 12 . 1 2 1 Heat Flow Errors 14 | . . . . . . . . . 8 1 1 2 2 Energy Discharges 7 | . . . . . . . . . 4 2 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . . 5 1 1 3 3 Data Loss (major) 3 | . . . . . . . . . 1 . . 1 1 Misfires 4 | . . . . . . . . . 3 . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 2 . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 592 | . 133 . 33 . . . 33 28 206 12 . . 147 Projectiles 151 | . . . 27 . . . 9 . 16 12 . . 87 Explosions 364 | . 133 . 6 . . . 24 28 113 . . . 60 Melee 77 | . . . . . . . . . 77 . . . . Knockbacks 86 | . . 2 19 6 . . 16 5 30 8 . . . Impact . | . . . . . . . . . . . . . . Kinetic 80 | . . 2 17 6 . . 16 5 26 8 . . . Secondary 6 | . . . 2 . . . . . 4 . . . . Self-Inflicted Damage 876 | . 166 . 55 . . 47 103 106 107 74 . . 218 Shots 19 | . 3 . 1 . . 1 2 2 2 4 . . 4 Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 450 | . 344 21 249 118 . 44 170 41 450 427 250 204 152 Average Temperature 76 | . 159 7 50 37 . 18 43 20 86 170 130 69 101 Received Heat Transfer 2167 | . 219 15 159 6 . 36 693 144 387 214 . . 294 Effects 10 | . 1 . . . . . . . 6 3 . . . Shutdowns 2 | . . . . . . . . . 1 1 . . . Energy Bleed 3 | . . . . . . . . . 2 1 . . . Interference 4 | . 1 . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 3 . 3 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 3 | . 1 . . . . . . . 1 . . . 1 Heat Transferred 3940 | . 855 . . . . . 50 250 1150 435 . . 1200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 2 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Peak Influence 626 | . 151 158 417 287 . 120 626 437 411 206 39 96 . Initial 284 | . . . 61 147 . . 46 284 213 191 24 27 . Average 202 | . 39 98 277 155 . 93 300 339 183 103 30 41 . Maximum Alert Level 2 | . . . 2 1 . . 2 2 2 1 . . . Low Security (%) 59 | 100 100 100 25 71 . 100 46 . 62 83 100 100 . Level 1 28 | . . . 68 29 . . 12 74 37 16 . . . Level 2 12 | . . . 6 . . . 40 25 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . . . 4 4 8 3 . 1 . Investigation 2 | . . . . . . . 1 1 . . . . . Extermination 7 | . . . . . . . . 1 4 1 . 1 . Reinforcement 9 | . 1 . 2 . . . 2 2 . 2 . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Distress Signals 10 | . . 1 1 . . . 6 . 2 . . . . Communications Jammed 17 | . . . . . . . . . 17 . . . . Distress Signals 17 | . . . . . . . . . 17 . . . . Times Spotted 220 | . 12 3 41 19 . 3 49 8 39 16 6 2 22 Peak Tracking Total 13 | . 3 2 5 8 . 3 7 5 6 7 6 2 13 Tactical Retreats 20 | . 1 . 2 1 . . 6 1 3 . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Traps Triggered 10 | . 1 . . . . . . . 7 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Machines Disabled 22 | . 3 . 1 . . 2 6 . 9 . . 1 . Max in Single Turn 4 | . 3 . 1 . . 1 2 . 4 . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Machines Accessed 20 | . 4 . 3 . 2 . 3 3 5 . . . . Terminals 16 | . 4 . 3 . . . 2 3 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 39 | . 8 . 5 . 5 . 6 8 7 . . . . Successful 21 | . 4 . 3 . 5 . 3 3 3 . . . . Failed 18 | . 4 . 2 . . . 3 5 4 . . . . Catastrophic 5 | . 1 . 1 . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 5 . 5 . 1 . 4 2 4 . . . . Terminals 32 | . 8 . 5 . . . 5 8 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Terminal Hacks 13 | . 2 . 1 . 5 . 1 2 2 . . . . Record 4 | . . . . . 4 . . . . . . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . 1 . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 7 | . 2 . 2 . . . 1 1 1 . . . . Terminals 7 | . 2 . 2 . . . 1 1 1 . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . Botnet 5 | . 1 . 2 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . . . . . 1 2 4 . . . . Full Trace Events 4 | . 2 . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Turns Passed 12603 | 76 956 372 1883 600 432 71 3109 391 2931 948 171 445 218 Spaces Moved 7310 | 41 595 285 965 409 357 38 1216 194 1691 468 262 493 296 Core 587 | 12 2 . . . . . . . . 11 262 140 160 Treads 98 | 26 9 . 31 . . . 1 11 . . . . 20 Legs . | . . . . . . . . . . . . . . Wheels 6240 | 3 584 285 934 409 357 38 1215 183 1691 457 . 84 . Hover . | . . . . . . . . . . . . . . Flight 385 | . . . . . . . . . . . . 269 116 Fastest Speed 42 | 50 80 110 110 110 110 110 125 130 101 50 50 42 45 Average Speed 129 | 158 91 110 136 131 110 122 175 157 141 168 54 72 55 Slowest Speed 400 | 250 250 125 240 135 110 125 400 240 215 245 200 250 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 68 58 70 81 71 16 65 6 40 12 80 13 64 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . . 2 Spaces Dug 16 | . . . . . . 11 1 . 4 . . . . Terrain Destroyed 420 | . 10 24 10 34 . 52 54 8 72 26 . 1 129 Melee 5 | . . . . . . . 1 . 4 . . . . Projectile 10 | . . . 1 . . . . . 1 3 . . 5 AOE 404 | . 10 24 9 34 . 52 53 8 67 23 . . 124 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Total 9785 | 48 958 321 1378 452 396 50 2067 259 2102 589 291 552 322 Wait 1699 | . 302 14 275 27 36 3 692 37 209 65 22 12 5 Move 7296 | 40 594 284 964 408 356 37 1215 193 1690 468 261 490 296 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 143 | 1 13 6 27 2 2 . 36 4 37 10 . 5 . Fast Attach 27 | 6 . . 1 . . . . . 5 . 3 9 3 Attach 86 | . 8 . 10 1 2 . 18 6 24 11 . 3 3 Detach 11 | . . . . . . . 3 1 1 1 2 1 2 Swap 79 | 1 6 5 6 2 . 3 11 8 25 11 . 1 . Drop 66 | . 5 . 11 2 . . 12 1 19 6 3 6 1 Fire 341 | . 30 12 83 10 . 7 79 9 58 17 . 24 12 Melee 11 | . . . . . . . 1 . 10 . . . . Ram 1 | . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 24 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: [Fac] / [Ext]) -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Core integrity fell below 50% 792 | -10/Materials | Lost 5 parts (2n1u2w) 831 | -10/Materials | Identified exit to Mines 1001 | -10/Materials | Discovered new exit (range 4) 1033 | -10/Materials | Entered Mines 1266 | -10/Mines | Excavation squad dispatched 1266 | -10/Mines | A large section of the Mines collapsed 1393 | -10/Mines | Discovered new exit (range 10) 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Utility x2 1589 | -9/Materials | Discovered new exit (range 15) 2193 | -9/Materials | Discovered new exit (range 8) 2245 | -9/Materials | Build established: Scavenger-Mutant 2563 | -9/Materials | Discovered new exit (range 12) 2589 | -9/Materials | Build established: Mutant 2835 | -9/Materials | Discovered new exit (range 14) 3288 | -9/Materials | Entered Mines 3295 | -9/Mines | Met a Derelict bent on vengeance 3354 | -9/Mines | Discovered new exit (range 11) 3679 | -9/Mines | Discovered new exit (range 10) 3802 | -9/Mines | Assembled infested the area 3838 | -9/Mines | Destroyed 7 combat bots 3840 | -9/Mines | Met 8R-AWN 3854 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3882 | -9/Mines | Discovered new exit (range 5) 3888 | -9/Mines | Lost 3 parts (1n2u) 3888 | -9/Mines | Entered Exiles 3955 | -9/Exiles | Welcomed by 8R-AWN 3972 | -9/Exiles | Met EX-HEX 4007 | -9/Exiles | Met EX-BIN 4019 | -9/Exiles | Aligned with FarCom system 4020 | -9/Exiles | Given EX-Vault access code 4047 | -9/Exiles | Opened EX-Vault 4055 | -9/Exiles | Found YOLO Cannon 4078 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4111 | -9/Exiles | Met EX-DEC 4119 | -9/Exiles | Learned location of Zion (-7) 4152 | -9/Exiles | Discovered new exit (range 10) 4320 | -9/Exiles | Left Exiles lab with YOLO Cannon 4320 | -9/Exiles | Entered Mines 4339 | -8/Mines | Discovered new exit (range 14) 4391 | -8/Mines | Entered Materials 4391 | -8/Materials | Evolved 2 slots: Utility x2 4629 | -8/Materials | Build established: Skirmisher 5093 | -8/Materials | Discovered new exit (range 5) 5658 | -8/Materials | Garrison activated, responded to threat 5975 | -8/Materials | Lost 6 parts (1p2n2u1w) 6236 | -8/Materials | Build established: Mutant 6365 | -8/Materials | Lost 3 parts (1n2u) 7121 | -8/Materials | Discovered new exit (range 3) 7499 | -8/Materials | Identified exit to Factory 7500 | -8/Materials | Entered Factory 7500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7668 | -7/Factory | Discovered new exit (range 10) 7681 | -7/Factory | Identified exit to Factory 7742 | -7/Factory | Discovered exit to Factory (range 7) 7781 | -7/Factory | Lost 3 parts (1p1n1w) 7891 | -7/Factory | Entered another Factory area 7891 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8720 | -6/Factory | Garrison activated, responded to threat 9143 | -6/Factory | Build established: Skirmisher 9639 | -6/Factory | Discovered new exit (range 19) 9719 | -6/Factory | System corruption reached 10% 9739 | -6/Factory | Lost 7 parts (2n4u1w) 9952 | -6/Factory | Lost 3 parts (1p1n1w) 9966 | -6/Factory | Identified exit to Lower Caves 10168 | -6/Factory | Build established: Scavenger-Mutant 10436 | -6/Factory | Lost 4 parts (2n1u1w) 10586 | -6/Factory | System corruption reached 30% 10799 | -6/Factory | Discovered new exit (range 11) 10820 | -6/Factory | Identified exit to Factory 10822 | -6/Factory | Entered another Factory area 10822 | -5/Factory | Evolved 2 slots: Utility x2 11003 | -5/Factory | Build established: Scavenger-Skirmisher 11125 | -5/Factory | Discovered new exit (range 14) 11218 | -5/Factory | Discovered new exit (range 17) 11610 | -5/Factory | Lost 4 parts (1p2n1u) 11638 | -5/Factory | Build established: Scavenger-Mutant 11765 | -5/Factory | Released all parts (11) 11770 | -5/Factory | Manually triggered Chute Trap 11770 | -5/Factory | Sucked down chute 11770 | -5/Factory | Entered Waste 11782 | -5/Waste | Spotted C-40 Crusher 11793 | -5/Waste | Lost 4 parts (1p3n) 11801 | -5/Waste | Spotted C-40 Crusher 11808 | -5/Waste | Spotted C-40 Crusher 11857 | -5/Waste | Spotted C-40 Crusher 11863 | -5/Waste | Spotted C-40 Crusher 11867 | -5/Waste | Spotted C-40 Crusher 11912 | -5/Waste | Discovered new exit (range 11) 11941 | -5/Waste | Entered Factory 12066 | -5/Factory | Build established: Mutant 12379 | -5/Factory | Discovered new exit (range 14) 12386 | -5/Factory | Entered Upper Caves 12421 | -5/Upper Caves | Lost 3 parts (1p2n) 12438 | -5/Upper Caves | Encountered a Warlord checkpoint 12455 | -5/Upper Caves | System corruption reached 10% 12501 | -5/Upper Caves | Core integrity fell below 50% 12554 | -5/Upper Caves | Lost 4 parts (2n2w) 12583 | -5/Upper Caves | Core integrity fell below 20% 12604 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- B-60 Warrior destroyed. The unstable cave ceiling collapses. Destroyed Carbon-fiber Leg. G-50 Soldier destroyed. Hvy. Mace fries itself beyond repair. The unstable cave ceiling collapses. Imp. Treads fries itself beyond repair. System corrupted: Matter fused (-7). G-50 Soldier heat short circuits Carbon-fiber Leg. YOLO Cannon destroyed. Med. Treads destroyed. Acquired 5 matter. Acquired 30 matter. Acquired 4 matter. System corrupted: IFF burst signal emitted. Penetrated by Slug. Searching scrap... Found Mak. Transmission Jammer. Found 18 Matter. Map ----- +----------------------------------------------------+ | ???????????????# ## #?## ## | | ???????????????## ### # | | ???????????????## ## | | ???????????????# ### | | ???????????????# ## | | ???????????????# ####### | | ???????????????# ##????# ########//###### | | ???????????????# #???# #???? #???# # | | ???????????????# #??# #??" ? ???# # | | ???????????????## #??# #??" ???????# # | | ?????????????#### #### #? "????????# | | ?????????????# ##### # ""???????# | | ?????????????# ##?# + " ##??# | | ?????????????# ### + ? "" # | | ?????????????# g #? ? " + | | ?????????##### g ##?????" $ / | | ?????????# g #?????" $ # | | ?????????# # #?????? ####### ## | | ?????????# " " " ### #?????? ?????????# #? | | ?????????# """""" ## #???????????????????# #? | | ?????????# """"""" #???????????????????# #? | | ?????????# #????######++##?????# ? | | ?????????# " " " #??? ????? ? | | ?????????# """""" ### ???? ? | | ?????????# """"""" ! ???? ? | | ?????????# s @ #??? ## | | ?????????# ss #########?????????? ##? | | ?????????#################?????????????????? #??? | | ????????????????????????????????????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 300 Utility Shielding 66 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Wheee! Challenges ------------ None Game ------ Seed SalvageReactionNukerbomber Manual? 0 Play Time 02:32:36 Cumulative 57.8 hours Start 2024.04.12 @ 22:07:25 End 2024.04.13 @ 12:21:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 024a2968-66d3-4c7e-be99-5a850dfa2388