Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.01 @ 14:30:56 Player: The Archmage Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (725) 725 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1960 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 178/250 System Corruption 0% Temperature Cool (16) Movement Treading (360) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Self-contained Transmogrifier > --- WEAPON (2) ------- Light Assault Rifle Advanced EMP Blaster (fused) > --- INVENTORY (20) --- Ion Engine High-capacity Matter Pod (200) Sensor Array Terrain Scanner Light Assault Rifle Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Self-contained Transmogrifier > --- WEAPON ----------- Light Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Ion Engine High-capacity Matter Pod Sensor Array Terrain Scanner Light Assault Rifle Battle Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 4 5 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 1 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . 1 . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes 1 | . . 1 . Average Backups 5 | . 3 8 6 Power . | . . 1 1 Propulsion . | . . . . Utility 2 | . 2 3 3 Weapon . | . . 2 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 98 85 Engine 13 | . 14 13 14 Treads 26 | . 28 26 14 Device 7 | . 10 . 14 Storage 14 | . 14 14 14 Processor 6 | . 3 14 . Energy Gun 10 | . 14 7 . Ballistic Gun 16 | . 14 20 15 Peak Build Rating 18 | 7 8 11 18 Average Rating 8 | 4 7 9 17 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 52 | 14 48 50 52 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 14 | 7 12 20 20 Most Carried 10 | 2 9 10 6 Average Carried 5 | . 3 8 6 Final Capacity 20 | 8 20 20 20 Final Carried 9 | . 9 7 6 Transmogrified Parts 1 | . . . 1 Integrity Recovered 18 | . . . 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 807 | 259 423 125 . Remotely . | . . . . Salvage Created 909 | 40 689 180 . Parts 69 | 8 49 12 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 20 6 . Guns 26 | . 20 6 . Classes Destroyed 8 | 1 6 1 . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 13 | . 9 4 . Grunt 9 | . 9 . . Subdweller 4 | . 2 2 . Best Kill Streak 6 | 2 6 4 . Combat Bots Only 6 | . 6 4 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 174 | . 92 78 4 Missed 59 | . 31 26 2 Hits 115 | . 61 52 2 Projectile 115 | . 61 52 2 Critical Strikes 3 | . 1 2 . Damage Taken 1052 | . 513 514 25 Core 254 | . 108 133 13 Absorbed by Shields . | . . . . Ignored by Resistances 309 | . 163 139 7 Core Remaining (%) 100 | 100 . . . Volleys Fired 97 | 4 57 34 2 Largest 2 | 2 2 2 2 Hottest 80 | 60 60 80 56 Shots Fired 186 | 8 109 65 4 Gun 184 | 8 109 65 2 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 114 | 4 57 51 2 Thermal 70 | 4 52 14 . Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 23 | 3 23 14 11 Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 123 | 4 74 42 3 Core Hits 52 | 2 34 16 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1590 | 47 877 597 69 Guns 1527 | 47 868 597 15 Cannons . | . . . . Explosions 54 | . . . 54 Melee . | . . . . Ramming 9 | . 9 . . Kinetic 951 | 14 436 486 15 Thermal 576 | 33 432 111 . Explosive . | . . . . Electromagnetic 54 | . . . 54 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 90 | . 90 . 16 Average Temperature 26 | . 27 . 12 Received Heat Transfer 336 | . 228 108 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1300 | 75 1000 225 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 97 . 100 Level 1 2 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 221 | 10 221 . 49 Initial 49 | . . . 49 Average 64 | 1 71 . 37 Influence Increases 833 | 10 583 210 30 Destroy 0b10 Robot/C 480 | . 360 120 . Destroy 0b10 Robot/NC 35 | 10 25 . . Destroy Leader 68 | . 68 . . Successful Hack 25 | . 25 . . Select Force Hacks 90 | . 60 . 30 Lose Combat Pursuer 135 | . 45 90 . Influence Decreases 804 | 10 559 114 121 Entered New Map 85 | . . 14 71 Time Decay 689 | 10 549 80 50 Lost Part 30 | . 10 20 . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 27 8 1 Peak Tracking Total 5 | . 5 4 1 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 9 1 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 25 1 1 Successful 22 | . 20 1 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 10 . 1 Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 10 1 . Prototype ID Bank 5 | . 5 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 10 . 1 Terminals 8 | . 8 . . Botnet 3 | . 3 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 973 | 19 954 . . Seismic 973 | 19 954 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2260 | 95 1306 740 119 Spaces Moved 899 | 47 583 251 18 Core 5 | 5 . . . Treads 894 | 42 583 251 18 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 360 Average Speed 200 | 148 176 252 360 Slowest Speed 360 | 160 240 360 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 92 17 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1177 | 64 750 295 68 Wait 136 | . 88 1 47 Move 896 | 46 582 250 18 Hop . | . . . . Pick Up 23 | 7 13 3 . Fast Attach . | . . . . Attach 12 | 7 1 4 . Detach . | . . . . Swap 6 | . 3 2 1 Drop 4 | . 3 1 . Fire 97 | 4 57 34 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Discovered new exit (range 10) 524 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Discovered new exit (range 16) 964 | -10/Materials | Discovered new exit (range 6) 976 | -10/Materials | Discovered new exit (range 10) 981 | -10/Materials | Identified exit to Mines 996 | -10/Materials | Derelicts attacked the area 1047 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Identified exit to Subcaves 1221 | -10/Materials | Loaded intel: 2 recycling unit locations 1251 | -10/Materials | Learned 2 Materials zone layouts 1272 | -10/Materials | Learned Storage emergency access door positions 1304 | -10/Materials | Learned location of 2 exits from Subcaves 1345 | -10/Materials | Learned Materials emergency access door positions 1402 | -10/Materials | Entered Subcaves 1403 | -10/Subcaves | Identified exit to Materials 1404 | -10/Subcaves | Identified exit to Recycling 1412 | -10/Subcaves | Learned location of Storage (-8) 1471 | -10/Subcaves | Visited 4L-MR0's lab 1487 | -10/Subcaves | Found Prototype Device 1565 | -10/Subcaves | Learned Materials stockpile data 1606 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1637 | -10/Subcaves | Core integrity fell below 50% 1681 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1801 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1932 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1950 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2017 | -10/Subcaves | Core integrity fell below 20% 2142 | -10/Subcaves | Entered Recycling 2142 | -8/Recycling | Identified Sfc. Transmogrifier 2261 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Autobeam Turret suffers critical hit (Destroy). Destroyed Autobeam. Autobeam Turret destroyed. Lgt. Treads destroyed. Destroyed Autobeam. Autobeam Turret suffers critical hit (Destroy). Autobeam Turret destroyed. Acquired 12 matter. Acquired 20 matter. LOCATION=RECYCLING GOAL=ESCAPE Discarded Signal Interpreter. Identified Sfc. Transmogrifier. Sfc. Transmogrifier converts Sub. Machine Gun into Adv. EMP Blaster. Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Archives] Door malfunctions. Y-45 Defender springs to life. 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