Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 11:02:33 Player: Gabe+Kate4EVR Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1826) 1826 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 4358 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Friendly Fire -11 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 3% Temperature Cool (20) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Deuterium Engine Medium Storage Unit Medium Matter Pod (100) Advanced Beam Rifle Ion Cannon Light Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Deuterium Engine Medium Storage Unit Improved EM Shotgun Advanced Beam Rifle Ion Cannon Minigun Minigun Improved Light Cannon Advanced EMP Blaster Plasma Cutter [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 80 | 6 7 26 26 15 Power 11 | 1 1 4 4 1 Engine 7 | 1 . 3 2 1 Core 4 | . 1 1 2 . Reactor . | . . . . . Propulsion 34 | 2 2 12 13 5 Treads 2 | . . . . 2 Leg 14 | 2 . . 12 . Wheel 1 | . . . 1 . Hover 14 | . 2 12 . . Flight 3 | . . . . 3 Utility 13 | 1 4 1 6 1 Device 3 | . . . 3 . Storage 5 | 1 3 . 1 . Processor 4 | . 1 1 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 2 . 9 3 8 Energy Gun 6 | 1 . 4 . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 3 1 3 Ballistic Cannon 6 | . . 2 2 2 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 4 . 1 Parts Lost 22 | . . 4 2 16 Power 2 | . . 1 . 1 Propulsion 14 | . . 3 2 9 Utility 1 | . . . . 1 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . 2 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 99 93 82 Engine 6 | . 5 3 6 9 Core 4 | . 8 7 2 . Treads 2 | . . . . 8 Leg 11 | . 7 . 27 4 Hover 15 | . 20 43 4 . Flight 1 | . . . . 7 Device 1 | . . . 5 . Storage 13 | . 14 11 13 13 Processor 13 | . 9 11 12 18 Energy Gun 4 | . 14 6 . . Ballistic Gun 9 | . 14 5 9 11 Ballistic Cannon 7 | . . 10 9 6 Naked Turns . | . . . . . Heaviest Build 35 | 12 27 25 35 30 Greatest Support 45 | 20 20 32 45 45 Greatest Overweight (x) 8 | . 2 1 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 2 10 10 10 10 Average Carried 8 | 1 6 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 10 10 7 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2219 | 238 64 628 745 544 Remotely . | . . . . . Salvage Created 2313 | . 223 802 774 514 Parts 145 | . 12 48 51 34 Haulers Intercepted 6 | . 2 3 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 48 | . 2 12 13 21 Guns 29 | . 2 6 4 17 Cannons 19 | . . 6 9 4 Classes Destroyed 12 | . 3 5 4 . Worker 6 | . . 2 4 . Builder 3 | . . . 3 . Tunneler 1 | . . 1 . . Hauler 6 | . 2 3 1 . Recycler 5 | . . 2 3 . Watcher 4 | . 1 3 . . Swarmer 18 | . . . 3 15 Grunt 11 | . 2 5 4 . Brawler 3 | . . . 1 2 Duelist 1 | . . 1 . . Sentry 13 | . . 6 3 4 Hunter 2 | . . . 2 . Best Kill Streak 7 | . 2 6 6 7 Combat Bots Only 7 | . 1 2 5 7 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 342 | . 6 42 57 237 Missed 83 | . 3 16 14 50 Damage Taken 3073 | . 39 447 632 1955 Core 717 | . 16 142 93 466 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 102 | . . . 102 . Core Remaining (%) 85 | 100 93 64 . . Volleys Fired 178 | . 14 57 51 56 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 100 72 84 Shots Fired 349 | . 27 112 102 108 Gun 211 | . 27 56 51 77 Cannon 136 | . . 56 51 29 Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 299 | . 14 82 102 101 Thermal 45 | . 13 30 . 2 Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 23 | . 6 10 12 23 Robot Miss Streak 5 | . 1 2 5 4 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 229 | . 19 72 68 70 Core Hits 101 | . 11 28 34 28 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 13 | . . 5 1 7 Burn 1 | . . 1 . . Destroy 5 | . . . . 5 Blast 7 | . . 4 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4525 | . 210 1468 1483 1364 Guns 2457 | . 210 660 702 885 Cannons 2045 | . . 808 781 456 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3967 | . 99 1108 1483 1277 Thermal 494 | . 111 360 . 23 Explosive . | . . . . . Electromagnetic 64 | . . . . 64 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 3 Average Corruption 3 | . . 4 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 13 . 9 Message Errors 5 | . . 3 . 2 Matter Fused 2 | . . 1 . 1 Heat Flow Errors 3 | . . 3 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 2 | . . 1 . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 3 | . . 2 . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . 14 3 10 Projectiles 27 | . . 14 3 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . . 4 4 2 Impact . | . . . . . Kinetic 10 | . . 4 4 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 720 | . 54 720 47 62 Average Temperature 117 | . 19 173 18 18 Received Heat Transfer 468 | . 24 147 126 171 Effects 15 | . . 15 . . Shutdowns 6 | . . 6 . . Interference 3 | . . 3 . . Matter Decay 1 | . . 1 . . Short Circuit 2 | . . 2 . . Damage (minor) 2 | . . 2 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1064 | . 250 740 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 683 | . 101 349 410 683 Initial 174 | . . 9 133 174 Average 261 | . 56 192 275 477 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 36 | 100 100 50 6 9 Level 1 44 | . . 49 90 18 Level 2 19 | . . . 3 71 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 8 17 21 23 Peak Tracking Total 12 | . 2 4 4 12 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 3 3 2 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 7 4 8 1 Successful 13 | . 4 3 5 1 Failed 7 | . 3 1 3 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . 2 3 . . Terminals 10 | . 7 2 . 1 Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 3 1 . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 2 | . . 1 . 1 Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 3 | . . . 3 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2658 | 89 456 588 851 674 Spaces Moved 1632 | 66 348 658 291 269 Core 2 | 1 . . . 1 Treads 166 | . . . . 166 Legs 442 | 65 82 . 249 46 Wheels . | . . . . . Hover 966 | . 266 658 42 . Flight 56 | . . . . 56 Fastest Speed 48 | 50 56 48 108 114 Average Speed 99 | 118 103 53 123 173 Slowest Speed 520 | 120 176 112 260 520 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 42 46 24 44 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 1 4 . Melee . | . . . . . Projectile 5 | . . 1 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2343 | 73 419 791 683 377 Wait 359 | . 33 18 294 14 Move 1628 | 65 347 657 290 269 Hop . | . . . . . Pick Up 29 | 2 11 11 4 1 Fast Attach 44 | 6 5 10 16 7 Attach 12 | . . 6 1 5 Detach 6 | . 2 3 . 1 Swap 24 | . 2 10 9 3 Drop 45 | . 5 19 18 3 Fire 178 | . 14 57 51 56 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 15) 178 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Build established: Mutant 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Accompanied by 1 ally 546 | -9/Materials | Evolved 2 slots: Propulsion x2 846 | -9/Materials | Discovered new exit (range 7) 1064 | -9/Materials | Discovered new exit (range 16) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Utility x2 1416 | -8/Materials | Repaired Broken Minigun 1655 | -8/Materials | Build established: Scavenger-Mutant 1920 | -8/Materials | Garrison activated, responded to threat 1958 | -8/Materials | Discovered new exit (range 7) 1984 | -8/Materials | Identified exit to Garrison 1985 | -8/Materials | Entered Garrison 2105 | -8/Garrison | Destroyed 7 combat bots 2113 | -8/Garrison | Lost 4 parts (4n) 2201 | -8/Garrison | Triggered checkpoint 2203 | -8/Garrison | Triggered checkpoint 2240 | -8/Garrison | Lost 3 parts (2n1w) 2297 | -8/Garrison | Triggered checkpoint 2483 | -8/Garrison | Triggered checkpoint 2529 | -8/Garrison | Garrison Relay disabled 2623 | -8/Garrison | Spotted B-75 Beast 2632 | -8/Garrison | Core integrity fell below 50% 2651 | -8/Garrison | Core integrity fell below 20% 2659 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02617_ HV Slug penetrates Y-45 Defender. 02617_ HV Slug penetrates Wall. 02620_ HV Slug penetrates Y-45 Defender. 02620_ Y-45 Defender suffers critical hit (Destroy). 02620_ Destroyed Beam Rifle. 02620_ HV Slug penetrates Wall. 02620_ Y-45 Defender Lgt. Armor Plating blasted off. 02620_ Y-45 Defender destroyed. 02622_ System corrupted: Component data lost. 02625_ HV Slug penetrates B-75 Beast. 02627_ Assault Cannon destroyed. 02629_ Acquired 51 matter. 02632_ HV Slug penetrates B-75 Beast. 02632_ B-75 Beast suffers critical hit (Destroy). 02635_ Lgt. Treads destroyed. 02636_ HV Slug penetrates B-75 Beast. 02638_ Plasma Cutter destroyed. 02641_ Hyp. Coil Gun destroyed. 02653_ Lgt. Ion Engine destroyed. 02653_ Imp. EM Shotgun destroyed. 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