Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 20:14:55 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1366) 1366 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3045 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 213/400 Matter 290/300 Energy 265/265 System Corruption 2% Temperature Cool (88) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Huge Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Cannon Advanced Beam Cannon Autogun Grenade Launcher Grenade Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Huge Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Cannon Advanced Beam Cannon Autogun Grenade Launcher Grenade Launcher Rocket Launcher Mining Claw [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 39 | 6 10 2 21 . Power 4 | 1 1 1 1 . Engine 3 | 1 1 . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | 2 2 . 11 . Treads 15 | 2 2 . 11 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 14 | 2 5 1 6 . Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 3 . 5 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 6 | . 2 . 4 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 3 | . 2 . 1 . Highest Loss Streak 3 | . 2 . 3 . To Critical Strikes . | . . . . . Average Backups 12 | 3 7 14 14 15 Power . | . . . 1 1 Propulsion 2 | 1 3 3 1 2 Utility 3 | . 1 3 4 5 Weapon 5 | . 2 7 7 7 Tool/Special . | . . . . . Unused Backups 13 | . 2 . 3 8 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 6 | . . . 2 4 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 90 100 97 100 Engine 7 | . 14 5 5 11 Core 4 | . . 8 5 . Treads 30 | . 28 28 32 33 Device 2 | . . . 6 11 Storage 12 | . 14 14 11 11 Protection 11 | . 5 14 13 11 Energy Gun 2 | . 8 . . . Ballistic Gun 22 | . 18 27 22 22 Peak Build Rating 18 | 6 10 13 18 18 Average Rating 11 | 5 7 11 15 18 On Entrance 9 | . 6 10 13 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 12 32 34 41 39 Greatest Support 63 | 40 40 40 63 63 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 5 11 15 15 15 Average Carried 12 | 3 7 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 11 15 15 15 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1623 | 296 147 199 981 . Remotely . | . . . . . Salvage Created 2149 | 135 204 153 1657 . Parts 135 | 11 15 11 98 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 46 | . 7 5 34 . Guns 44 | . 5 5 34 . AOE 2 | . 2 . . . Classes Destroyed 9 | 2 3 . 4 . Worker 1 | . . . 1 . Tunneler 4 | 4 . . . . Hauler 4 | . 1 . 3 . Recycler 2 | 1 . . 1 . Watcher 1 | . . . 1 . Swarmer 15 | . 5 3 7 . Grunt 23 | . 2 2 19 . Brawler 3 | . . . 3 . Sentry 5 | . . . 5 . Best Kill Streak 6 | 4 3 3 6 . Combat Bots Only 6 | . 3 3 6 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 242 | . 66 20 156 . Missed 70 | . 16 5 49 . Hits 172 | . 50 15 107 . Melee 4 | . . . 4 . Projectile 168 | . 50 15 103 . Critical Strikes 3 | . . . 3 . Damage Taken 2060 | . 501 162 1397 . Core 281 | . 75 19 187 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 73 | . . . 73 . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 157 | 12 33 11 101 . Largest 2 | 2 2 2 2 . Hottest 70 | 70 70 46 46 . Shots Fired 307 | 24 60 22 201 . Gun 303 | 24 56 22 201 . Cannon . | . . . . . Launcher 4 | . 4 . . . Special . | . . . . . Kinetic 264 | 12 29 22 201 . Thermal 39 | 12 27 . . . Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak 27 | 7 10 13 27 . Robot Miss Streak 4 | 1 2 1 4 . Penetration Max . | . . . . . Secondary Targets 6 | . 2 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 216 | 18 36 17 145 . Core Hits 83 | 6 13 7 57 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 5 | 1 2 . 2 . Burn 3 | 1 2 . . . Destroy 2 | . . . 2 . Melee Attacks 3 | . . 3 . . Impact . | . . . . . Slashing 3 | . . 3 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3477 | 172 626 277 2402 . Guns 3241 | 172 462 259 2348 . Cannons . | . . . . . Explosions 153 | . 153 . . . Melee . | . . . . . Ramming 83 | . 11 18 54 . Kinetic 2893 | 72 214 259 2348 . Thermal 348 | 100 248 . . . Explosive 153 | . 153 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . 7 . . . Projectiles . | . . . . . Explosions 7 | . 7 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 16 | . 3 3 10 . Targets Rammed 16 | . 3 3 10 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 167 | 99 144 53 167 88 Average Temperature 41 | 46 48 25 39 88 Received Heat Transfer 702 | . 153 66 483 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1258 | 370 888 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 . Low Security (%) 78 | 100 100 100 45 100 Level 1 7 | . . . 19 . Level 2 13 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 556 | 15 120 70 556 192 Initial 192 | . . . . 192 Average 116 | 2 29 12 260 182 Influence Increases 1382 | 25 226 136 995 . Destroy 0b10 Robot/C 920 | . 140 100 680 . Destroy 0b10 Robot/NC 60 | 25 5 . 30 . Destroy Leader 210 | . 32 20 158 . Successful Hack 10 | . 6 . 4 . Disable Machine 15 | . . . 15 . Destroy Structure 17 | . 13 1 3 . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . 30 . 105 . Influence Decreases 1210 | 25 226 136 500 323 Entered New Map 303 | . . . . 303 Time Decay 847 | 25 206 136 460 20 Lost Part 60 | . 20 . 40 . Squads Dispatched 6 | . . . 6 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 18 5 56 . Peak Tracking Total 8 | . 6 3 8 . Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 9 | . 3 1 5 . Terminals 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 20 | . 6 1 13 . Successful 5 | . 1 . 4 . Failed 14 | . 4 1 9 . Catastrophic 3 | . . . 3 . Database Lockouts 1 | . 1 . . . Manual 16 | . 6 1 9 . Terminals 16 | . 6 1 9 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3306 | 190 891 874 1298 53 Spaces Moved 1673 | 90 474 509 567 33 Core 3 | 3 . . . . Treads 1670 | 87 474 509 567 33 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 156 160 160 160 160 Slowest Speed 240 | 160 240 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 73 96 61 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 12 | . 11 1 . . Melee 1 | . . 1 . . Projectile . | . . . . . AOE 11 | . 11 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2029 | 112 549 542 793 33 Wait 84 | . 4 11 69 . Move 1669 | 89 473 508 566 33 Hop . | . . . . . Pick Up 28 | 5 14 3 6 . Fast Attach 16 | 6 5 . 5 . Attach 11 | . 4 . 7 . Detach 2 | . . . 2 . Swap 18 | . 3 3 12 . Drop 25 | . 10 . 15 . Fire 157 | 12 33 11 101 . Melee 3 | . . 3 . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . 3 3 10 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -9/Mines History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Central database locked down 599 | -10/Materials | Discovered new exit (range 4) 1082 | -10/Materials | Entered Mines 1148 | -10/Mines | Discovered new exit (range 10) 1235 | -10/Mines | Discovered new exit (range 7) 1255 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1284 | -10/Mines | Learned location of Zion (-6) 1436 | -10/Mines | Discovered new exit (range 5) 1956 | -10/Mines | Entered Materials 1956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -9/Materials | Repaired Autogun 2263 | -9/Materials | Discovered new exit (range 6) 2411 | -9/Materials | Discovered new exit (range 6) 2609 | -9/Materials | Lost 3 parts (1p2n) 2924 | -9/Materials | Build established: Scavenger-Mutant 2929 | -9/Materials | Discovered new exit (range 11) 3156 | -9/Materials | First assault squad dispatched 3234 | -9/Materials | Discovered new exit (range 12) 3254 | -9/Materials | Entered Mines 3255 | -9/Mines | Learned location of Storage (-9) 3271 | -9/Mines | Met a Derelict bent on vengeance 3294 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3307 | -9/Mines | Self-destructed Last Messages --------------- 03216_ Connecting with Terminal... 03219_ Slammed into R-06 Scavenger. 03234_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 03255_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -9/Storage. 03257_ A3-AN5(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 03257_ A3-AN5(g) slips back into the shadows. 03288_ System corrupted: Matter fused (-7). 03294_ "No threat detected, you may enter." 03306_ System corrupted: Heat flow error (+112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????#?????####????????????? | | ?????????????? ????## ##???????????? | | ????????????## ???## #???????????? | | ????????????# ???# ##??????????? | | ???????????## #???# ##?????????? | | ???????????# ###?# #?????????? | | ????????????# #?## #?????????? | | ????????????### #??## #?????????? | | ??????????????# #???## ##?????????? | | ????????####### ######## #??????????? | | ????????# @ #??# #??????????? | | ????????# ######### #??# #??????????? | | ??????????????????# #??# #??????????? | | ??????????????????# #??# #??????????? | | ??????????????????# #### ####???????? | | ??????????????????# #???????? | | ??????????????????###### ? | | ???????????????????????### | | ?????????????????????????? | | ?????????????????????????? #### | | ???????????????????????????##???? | | ??????????????????????????????????? | | ????????????????????????????????????# | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 36% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeThermicAnalyzer Manual? 0 Play Time 00:11:29 Cumulative 274.5 hours Start 2026.03.15 @ 20:03:39 End 2026.03.15 @ 20:14:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/0/1/0/0/0/0/1 Lore% 89 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab394b1-4c18-4ddf-91a0-7d545d2ba89a