Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.11 @ 03:36:42 Player: Runia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2757) 2757 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 6420 Bonus ------- High Alert Combat Kills 588 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 7% Temperature Cool (9) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Light Treads Wheel Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Improved Melee Analysis Suite Microactuators Hardened Light Armor Plating > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Wheel Large Storage Unit Improved Sensor Array Melee Analysis Suite Advanced ECM Suite Improved Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Improved Grenade Launcher Chainsword Great Axe Great Axe Great Axe Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Melee Analysis Suite Advanced ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Spear > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Large Storage Unit Improved Sensor Array Melee Analysis Suite Improved Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Improved Grenade Launcher Chainsword Great Axe Great Axe Great Axe Spear Spear [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 85 | . 11 11 14 10 39 Power 10 | . 1 2 1 2 4 Engine 9 | . 1 2 1 2 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 35 | . 3 4 6 4 18 Treads 18 | . 2 2 5 3 6 Leg 1 | . . . . . 1 Wheel 16 | . 1 2 1 1 11 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | . 3 2 2 3 10 Device 6 | . 1 2 . . 3 Storage 2 | . 1 . . . 1 Processor 3 | . . . 1 1 1 Hackware 1 | . . . 1 . . Protection 8 | . 1 . . 2 5 Artifact . | . . . . . . Weapon 20 | . 4 3 5 1 7 Energy Gun 5 | . 4 1 . . . Energy Cannon 10 | . . 1 4 1 4 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . 1 . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 40 | . 3 10 2 1 24 Power 6 | . 1 1 . 1 3 Propulsion 19 | . 1 4 2 . 12 Utility 5 | . . 2 . . 3 Weapon 10 | . 1 3 . . 6 Highest Loss Streak 9 | . 2 5 2 1 9 Average Slot Usage (%) 94 | . 98 81 92 100 93 Engine 7 | . 14 11 9 9 4 Core 1 | . . . . . 2 Treads 20 | . 20 19 24 27 17 Leg 1 | . 3 . . . 2 Wheel 10 | . 4 7 5 9 14 Device 5 | . 7 12 9 . 4 Storage 9 | . 14 11 9 9 7 Processor 8 | . . . 8 8 12 Hackware 4 | . . . 8 9 4 Protection 5 | . 5 . . 9 6 Energy Gun 5 | . 28 14 . . . Energy Cannon 5 | . . 4 8 4 6 Ballistic Gun 1 | . . . 9 4 . Piercing Weapon 4 | . . . . 9 6 Naked Turns . | . . . . . . Heaviest Build 66 | 12 34 37 40 43 66 Greatest Support 80 | 20 40 40 80 16 70 Greatest Overweight (x) 9 | . 3 3 3 4 9 Average Overweight (x) 1 | . . 1 1 3 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 8 12 15 15 15 17 Most Carried 20 | 6 8 11 15 15 20 Average Carried 13 | 6 7 6 12 14 16 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 18 | 6 7 5 15 15 18 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1132 | 200 95 60 227 149 401 Remotely . | . . . . . . Salvage Created 3785 | . 324 423 550 473 2015 Parts 233 | . 25 38 40 33 97 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 66 | . 7 11 10 10 28 Melee 38 | . . . . 10 28 Guns 17 | . 7 8 2 . . Cannons 8 | . . . 8 . . AOE 3 | . . 3 . . . Classes Destroyed 15 | . 6 4 1 1 3 Worker 11 | . 1 . . . 10 Builder 6 | . 2 2 . . 2 Hauler 2 | . . 1 1 . . Recycler 8 | . 1 . 1 1 5 Mechanic 1 | . . . . 1 . Operator 2 | . 1 . . . 1 Watcher 3 | . . 1 . . 2 Swarmer 20 | . 3 4 3 4 6 Grunt 21 | . 4 5 2 . 10 Brawler 2 | . . . 1 . 1 Duelist 2 | . . 1 . . 1 Sentry 13 | . . 1 4 6 2 Specialist 1 | . . . . . 1 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Best Kill Streak 10 | . 3 5 6 4 10 Combat Bots Only 6 | . 2 4 6 4 6 Max Kills in Single Turn 4 | . 1 4 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 5835 | . 551 1110 303 553 3318 Core 1207 | . 101 212 97 87 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 59 47 . 66 . Volleys Fired 105 | . 35 33 27 . 10 Largest 2 | . 2 2 2 . 1 Hottest 133 | . 130 133 92 . 69 Shots Fired 190 | . 69 57 54 . 10 Gun 143 | . 69 47 27 . . Cannon 47 | . . 10 27 . 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 27 | . . . 27 . . Thermal 137 | . 61 42 25 . 9 Explosive . | . . . . . . Electromagnetic 26 | . 8 15 2 . 1 Robot Hit Streak 10 | . 5 6 10 . 7 Robot Miss Streak 4 | . 4 4 2 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 244 | . 41 35 34 23 111 Core Hits 132 | . 18 18 16 13 67 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 . . 1 7 Burn 1 | . 1 . . . . Puncture 8 | . . . . 1 7 Melee Attacks 196 | . . . 2 45 149 Impact . | . . . . . . Slashing . | . . . . . . Piercing 196 | . . . 2 45 149 Sneak Attacks 31 | . . . . 4 27 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7993 | . 637 1145 655 869 4687 Guns 1265 | . 637 441 187 . . Cannons 766 | . . 163 468 . 135 Explosions 541 | . . 541 . . . Melee 5421 | . . . . 869 4552 Ramming . | . . . . . . Kinetic 187 | . . . 187 . . Thermal 2141 | . 571 1016 419 . 135 Explosive . | . . . . . . Electromagnetic 244 | . 66 129 49 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 5421 | . . . . 869 4552 Highest Corruption 7 | . . . 3 3 7 Average Corruption 4 | . . . 3 3 6 Corruption Purged . | . . . . . . Effects 33 | . . . 4 10 19 Message Errors 6 | . . . 1 3 2 Matter Fused 10 | . . . 1 3 6 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 6 | . . . . 1 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . 2 2 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 756 | . . 119 12 98 527 Projectiles 17 | . . 5 12 . . Explosions 114 | . . 114 . . . Melee 625 | . . . . 98 527 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . 68 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 492 | . 492 114 7 253 261 Average Temperature 122 | . 173 34 7 124 81 Received Heat Transfer 1686 | . 249 432 126 153 726 Effects 8 | . 8 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 6 | . 6 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 2 1 . . Heat Transferred 3680 | . 1443 1386 740 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 1083 | . 230 444 570 603 1083 Initial 197 | . . 20 117 197 152 Average 466 | . 71 191 430 347 700 Maximum Alert Level 3 | . 1 2 2 2 3 Low Security (%) 24 | 100 93 48 12 1 6 Level 1 29 | . 6 40 11 69 26 Level 2 14 | . . 11 76 29 . Level 3 31 | . . . . . 67 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 1 2 6 Investigation 3 | . . . 1 1 1 Extermination 3 | . . . . . 3 Reinforcement 3 | . . 1 . 1 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 8 | . 1 4 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 18 31 16 17 67 Peak Tracking Total 11 | . 4 8 6 5 11 Tactical Retreats 18 | . . 7 . 2 9 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 9 | . . 2 1 3 3 Max in Single Turn 2 | . . 2 1 1 1 Garrison Access 3 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 25 | . 4 2 6 7 6 Terminals 17 | . 4 2 4 4 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 1 . 1 Garrison Access 4 | . . . 1 1 2 Total Hacks 69 | . 15 4 18 15 17 Successful 37 | . 10 2 8 7 10 Failed 32 | . 5 2 10 8 7 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual 24 | . 8 . 8 2 6 Terminals 53 | . 15 4 11 10 13 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 6 | . . . 4 . 2 Garrison Access 7 | . . . 3 2 2 Terminal Hacks 26 | . 10 2 4 4 6 Record 2 | . 1 . 1 . . Part Schematic 4 | . 2 . 1 . 1 Robot Analysis 3 | . 2 . . . 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 1 . . . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 2 . . . 1 Disarm Traps 1 | . . . . . 1 Assault Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 5 | . . . 3 . 2 Insert Component 2 | . . . 1 . 1 Analyze 3 | . . . 2 . 1 Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 2 | . . . 1 . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Jam 1 | . . . 1 . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 20 | . 4 2 5 4 5 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 2 . 2 . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 4323 | 5 651 457 544 619 2047 Spaces Moved 2356 | 5 333 235 282 295 1206 Core 8 | . . . . . 8 Treads 466 | . 215 117 116 . 18 Legs 76 | 5 57 . . . 14 Wheels 1806 | . 61 118 166 295 1166 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 95 105 125 110 80 Average Speed 128 | 120 147 143 141 131 116 Slowest Speed 500 | 120 260 160 162 140 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 62 35 30 43 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 32 | . . . 2 9 21 Terrain Destroyed 57 | . . 25 2 9 21 Melee 32 | . . . 2 9 21 Projectile . | . . . . . . AOE 25 | . . 25 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3192 | 4 426 298 375 459 1630 Wait 335 | . 30 12 10 98 185 Move 2351 | 4 332 234 281 294 1206 Hop . | . . . . . . Pick Up 79 | . 9 8 26 5 31 Fast Attach 9 | . 2 . 2 1 4 Attach 44 | . 3 10 4 3 24 Detach . | . . . . . . Swap 32 | . 6 1 8 6 11 Drop 41 | . 9 . 15 7 10 Fire 105 | . 35 33 27 . 10 Melee 196 | . . . 2 45 149 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Lost 4 parts (1p2n1w) 1053 | -9/Materials | Lost 5 parts (2n2u1w) 1061 | -9/Materials | Core integrity fell below 50% 1094 | -9/Materials | Discovered new exit (range 15) 1114 | -9/Materials | Entered another Materials area 1114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Discovered new exit (range 13) 1634 | -8/Materials | Build established: Scavenger-Mutant 1658 | -8/Materials | Entered Storage 2206 | -8/Storage | Discovered new exit (range 16) 2277 | -8/Storage | Entered Factory 2277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2948 | -7/Factory | Cargo convoy interrupted 2960 | -7/Factory | Core integrity fell below 50% 2980 | -7/Factory | Lost 9 parts (1p5n2u1w) 3309 | -7/Factory | Identified exit to Lower Caves 3477 | -7/Factory | First assault squad dispatched 3648 | -7/Factory | Core integrity fell below 20% 3649 | -7/Factory | Lost 4 parts (2n1u1w) 3693 | -7/Factory | Lost 3 parts (1p2n) 4324 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Lgt. Ion Engine. Destroyed Welding Torch. System corrupted: Energy discharge (-57). Acquired 6 matter. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf suffers critical hit (Puncture). K-01 Serf destroyed. R-06 Scavenger collects Lgt. Ion Engine. System corrupted: Matter fused (-9). P-60 Hacker destroyed. Acquired 9 matter. System corrupted: Heat flow error (+283). K-01 Serf collects debris. System corrupted: Energy discharge (-58). Med. Treads destroyed. Adv. Treads destroyed. Ion Cannon destroyed. Penetrated by Slug. Manufacturing Mainframe disabled. 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Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Melee Analysis Suite | -8/Materials | Hacked Spear | -8/Materials | Scanalyzed Phase Shifter | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedShadingBiocell Manual? 0 Play Time 00:40:47 Cumulative 200.6 hours Start 2021.06.11 @ 02:52:57 End 2021.06.11 @ 03:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec770701-0d2c-4e02-85b5-0074776ad96e