Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 12:13:25 Player: Mozco Result: Destroyed by 01-MTF with 01-MTF's Shockpuncher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (172) 860 Value Destroyed (4284) 4284 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 8373 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 274 Friendly Fire -36 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 278/280 System Corruption 4% Temperature Cool (0) Movement Core (1750) Ox34 Location -8/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Terrain Scan Processor Improved Weapon Shielding Improved Light Armor Plating Reflective Plating > --- WEAPON (2) ------- Improved EM Shotgun Precision Beam Rifle > --- INVENTORY (25) --- Heavy Ion Engine Armored Huge Wheel Armored Huge Wheel Cryofiber Web Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Energy Filter Energy Filter Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Shield Generator Corruption Screen Corruption Screen Corruption Screen Shock Rifle Heavy EM Shotgun Lightning Gun Advanced Beam Rifle EM Pulse Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Experimental Sensor Array Improved Terrain Scan Processor Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Particle Gun > --- INVENTORY -------- Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Terrain Scanner Energy Filter Energy Filter Energy Filter Hardened Light Armor Plating Reflective Plating Corruption Screen Corruption Screen Corruption Screen Lightning Gun Lightning Gun Lightning Gun Lightning Gun Precision Beam Rifle Advanced Beam Rifle Rocket Launcher Rocket Launcher Improved Datajack [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 105 | 7 14 2 28 . 37 16 1 Power 9 | 1 1 1 3 . 2 1 . Engine 9 | 1 1 1 3 . 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 4 . 7 . 2 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 16 | 2 4 . 7 . 2 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 2 3 . 10 . 18 7 1 Device 9 | 1 . . 1 . 6 1 . Storage 7 | 1 2 . 3 . 1 . . Processor 6 | . 1 . . . 5 . . Hackware 1 | . . . . . 1 . . Protection 18 | . . . 6 . 5 6 1 Artifact . | . . . . . . . . Weapon 39 | 2 6 1 8 . 15 7 . Energy Gun 20 | 1 1 . 3 . 11 4 . Energy Cannon 7 | . . . 4 . 2 1 . Ballistic Gun 5 | 1 3 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . 2 . 1 . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 5 1 . Parts Lost 29 | . 3 2 3 4 16 1 . Power 4 | . . 1 1 1 1 . . Propulsion 4 | . 1 . 1 . 2 . . Utility 10 | . 1 . 1 1 7 . . Weapon 11 | . 1 1 . 2 6 1 . Highest Loss Streak 6 | . 2 2 2 4 6 1 . To Critical Strikes . | . . . . . . . . Average Backups 19 | 3 13 13 15 21 21 22 22 Power 1 | . 1 1 1 1 . 1 1 Propulsion 3 | 1 7 7 3 2 2 1 2 Utility 7 | . 1 2 4 6 6 12 12 Weapon 6 | . 3 3 5 11 10 5 6 Tool/Special . | . . . . . . . . Unused Backups 36 | . 1 . 6 . 8 5 16 Power 7 | . 1 . 2 . 1 2 1 Propulsion 2 | . . . . . 1 . 1 Utility 15 | . . . 1 . . 3 11 Weapon 12 | . . . 3 . 6 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 93 98 98 99 84 89 90 Engine 10 | . 13 12 10 10 8 9 9 Wheel 14 | . 27 28 21 22 9 9 9 Device 7 | . 5 . 4 11 10 4 9 Storage 10 | . 14 14 11 11 9 9 9 Processor 11 | . 3 14 6 . 19 10 9 Hackware 1 | . . . . . 3 1 . Protection 15 | . . . 20 22 6 28 27 Energy Gun 10 | . 7 . 6 . 12 13 13 Energy Cannon 4 | . . . 10 22 3 4 3 Ballistic Gun 3 | . 19 21 3 . . . . Launcher 1 | . . 6 1 . 1 . . Peak Build Rating 46 | 7 13 12 23 25 46 44 44 Average Rating 31 | 5 9 10 19 24 36 42 43 On Entrance 18 | . 7 12 11 23 13 41 43 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 113 | 15 33 31 113 113 106 107 106 Greatest Support 32 | 20 32 26 32 32 32 28 28 Greatest Overweight (x) 6 | . 1 1 3 3 6 3 3 Average Overweight (x) 2 | . . . 1 2 3 3 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 25 25 25 25 Most Carried 25 | 8 15 14 20 22 25 25 25 Average Carried 20 | 2 13 13 15 21 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 8 14 14 20 22 25 25 25 Class Distribution -------------------- 80% | Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Matter Collected 2695 | 288 579 165 643 10 508 462 40 Remotely . | . . . . . . . . Salvage Created 6501 | 200 998 318 1618 105 2302 731 229 Parts 344 | 13 64 15 93 3 110 38 8 Haulers Intercepted 11 | . 2 . 2 . 4 3 . Recyclers Shooed 3 | . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored 1 | . . . . . 1 . . Broken 1 | . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Combat Hostiles Destroyed 114 | . 21 5 25 2 45 13 3 Guns 52 | . 13 4 11 . 13 8 3 Cannons 18 | . . . 6 2 9 1 . AOE 41 | . 8 1 8 . 20 4 . Classes Destroyed 14 | 3 6 . 2 . 2 . 1 Worker 7 | 1 4 . 2 . . . . Builder 8 | . 3 2 2 . 1 . . Tunneler 6 | 4 . . 1 . 1 . . Hauler 11 | . 2 . 2 . 4 3 . Recycler 14 | 1 2 2 6 . 2 . 1 Operator 4 | . 1 . 2 . 1 . . Watcher 8 | . 2 . 3 . 2 1 . Swarmer 36 | . 9 3 9 . 12 3 . Grunt 53 | . 12 2 10 2 20 6 1 Brawler 3 | . . . . . 2 . 1 Duelist 1 | . . . 1 . . . . Sentry 17 | . . . 5 . 8 4 . Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 11 | 6 9 7 11 2 10 4 3 Combat Bots Only 7 | . 6 3 5 2 7 4 3 Max Kills in Single Turn 7 | 1 7 2 4 2 4 2 2 Gunslinging 1 | . 1 . 1 . . . 1 Exploded 4 | . 4 1 3 . 4 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Hostile Shots Fired 484 | . 80 12 118 12 189 54 19 Missed 144 | . 21 1 44 . 57 20 1 Hits 340 | . 59 11 74 12 132 34 18 Melee 9 | . . . 9 . . . . Projectile 331 | . 59 11 65 12 132 34 18 AOE 12 | . . . . 12 . . . Critical Strikes 10 | . 1 . 4 . 3 1 1 Part Disruptions 2 | . . . . . . . 2 Actively Blocked 1 | . . . . . . . 1 Damage Taken 5516 | 24 734 147 1110 530 2164 466 341 Core 883 | . 197 22 57 53 395 107 52 Absorbed by Shields 10 | . . . . . . . 10 Redirected to Shielding 227 | . . . 4 . 105 54 64 Ignored by Resistances 8 | . . . . . . . 8 Regen/Repaired (Parts) 289 | . . . . . 141 148 . Core Remaining (%) 61 | 100 . 12 . 72 . . . Volleys Fired 361 | 9 84 14 91 2 113 38 10 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 126 | 60 80 53 126 126 113 124 122 Shots Fired 620 | 18 160 24 155 4 186 60 13 Gun 506 | 18 158 21 120 . 129 47 13 Cannon 81 | . . . 29 4 39 9 . Launcher 33 | . 2 3 6 . 18 4 . Special . | . . . . . . . . Kinetic 195 | 9 108 21 57 . . . . Thermal 67 | . 19 . 25 . 2 9 12 Explosive 33 | . 2 3 6 . 18 4 . Electromagnetic 325 | 9 31 . 67 4 166 47 1 Robot Hit Streak 17 | 4 15 8 11 6 17 16 13 Robot Miss Streak 6 | 3 6 1 2 . 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 427 | 10 101 16 97 3 137 40 23 Core Hits 252 | 6 45 10 55 2 103 26 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 1 . 3 5 . Burn 4 | . . . 1 . 1 2 . Corrupt 5 | . . . . . 2 3 . Melee Attacks 12 | . . . . . . 1 11 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . . 1 11 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11057 | 185 2016 376 2464 105 4523 1189 199 Guns 5656 | 137 1450 232 1259 . 1777 602 199 Cannons 1712 | . . . 561 105 858 188 . Explosions 3689 | 48 566 144 644 . 1888 399 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1973 | 81 965 232 695 . . . . Thermal 1412 | 48 305 . 257 . 542 87 173 Explosive 2868 | . 415 144 574 . 1363 372 . Electromagnetic 4804 | 56 331 . 938 105 2618 730 26 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked 5 | . . . . . 5 . . Overload Shots . | . . . . . . . . Overflow Damage 162 | . 24 . 20 . 95 23 . Projectiles 7 | . . . 7 . . . . Explosions 155 | . 24 . 13 . 95 23 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 443 | 24 91 28 94 . 201 5 . Shots 16 | 1 3 2 3 . 6 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 340 | 12 140 36 340 116 259 284 54 Average Temperature 63 | 12 30 9 66 61 76 81 29 Received Heat Transfer 1638 | . 240 60 264 . 909 144 21 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Fried 30 | . 1 . 8 . 18 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . 2 . . 1 1 Heat Transferred 2601 | 50 450 . 643 . 661 359 438 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 15 | 1 2 . 2 . 8 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Maximum Alert Level 3 | . 1 1 2 1 3 2 . Low Security (%) 34 | 100 40 66 35 92 20 . 100 Level 1 43 | . 59 33 55 7 31 77 . Level 2 18 | . . . 9 . 38 22 . Level 3 3 | . . . . . 9 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 763 | 10 309 225 459 207 763 474 173 Initial 284 | . 3 115 81 177 41 284 149 Average 284 | 2 168 171 242 175 415 340 99 Influence Increases 4460 | 30 691 155 922 50 1630 644 338 Destroy 0b10 Robot/C 2440 | . 420 100 500 40 900 320 160 Destroy 0b10 Robot/NC 290 | 30 70 20 90 . 55 20 5 Destroy Leader 578 | . 88 20 140 10 222 98 . Allied During Kill 204 | . . . . . . 56 148 Successful Hack 179 | . 33 . 19 . 70 32 25 Select Force Hacks 90 | . 30 . 30 . 30 . . Disable Machine 255 | . 15 . 75 . 105 60 . Destroy Structure 304 | . 20 15 53 . 173 43 . Lose Combat Pursuer 120 | . 15 . 15 . 75 15 . Influence Decreases 4441 | 25 399 242 677 398 1064 933 703 Entered New Map 1281 | . 2 182 129 278 66 389 235 Time Decay 2670 | 25 367 40 518 80 678 534 428 Lost Part 290 | . 30 20 30 40 160 10 . Lost Ally 50 | . . . . . 10 . 40 Purge Threat 150 | . . . . . 150 . . Squads Dispatched 24 | . 6 . 3 . 11 4 . Investigation 12 | . 5 . 1 . 4 2 . Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 2 . 4 1 . Assault 2 | . . . . . 2 . . Garrison 2 | . . . . . 1 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Distress Signals 12 | . 2 . 4 . 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 179 | . 28 5 39 4 65 31 7 Peak Tracking Total 6 | . 6 2 6 2 6 5 3 Tactical Retreats 7 | . 1 . 1 . 4 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Traps Triggered 6 | . 2 . . . 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Machines Disabled 18 | . 1 . 6 . 7 4 . Max in Single Turn 2 | . 1 . 2 . 2 1 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Machines Accessed 46 | . 7 . 7 . 13 8 11 Terminals 29 | . 6 . 5 . 8 5 5 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 2 2 . Recycling Units 9 | . 1 . 1 . 1 . 6 Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 123 | . 18 . 17 . 38 29 21 Successful 76 | . 9 . 13 . 25 16 13 Failed 43 | . 8 . 3 . 12 12 8 Catastrophic 5 | . 1 . . . 3 1 . Database Lockouts 4 | . 1 . 1 . 1 1 . Manual 55 | . 13 . 5 . 17 15 5 Terminals 83 | . 17 . 9 . 24 19 14 Fabricators . | . . . . . . . . Repair Stations 12 | . . . . . 6 6 . Recycling Units 10 | . 1 . 1 . 1 . 7 Scanalyzers 13 | . . . 7 . 6 . . Garrison Access 5 | . . . . . 1 4 . Terminal Hacks 30 | . 6 . 5 . 7 9 3 Part Schematic 8 | . 3 . 1 . . 1 3 Robot Analysis 11 | . 2 . 1 . 3 5 . Prototype ID Bank 2 | . . . 1 . 1 . . Branch Access Points 2 | . . . 1 . 1 . . Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . . . 4 5 . Scan Component 5 | . . . . . 2 3 . Repair 4 | . . . . . 2 2 . Recycling Unit Hacks 7 | . . . . . . . 7 Report Inventory 7 | . . . . . . . 7 Scanalyzer 12 | . . . 6 . 6 . . Insert Component 5 | . . . 3 . 2 . . Analyze 7 | . . . 3 . 4 . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 16 | . 3 . 2 . 7 1 3 Terminals 13 | . 2 . 1 . 6 1 3 Track 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Botnet 10 | . 2 . 1 . 3 1 3 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . Tunnel 3 | . 1 . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 37 | . 4 . 6 . 11 9 7 Full Trace Events 7 | . 3 . 1 . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . 3 . 4 . 2 1 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . . . . . 2 2 . Time 126 | . . . . . 44 82 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 3 . 2 . . Part Schematics Acquired 5 | . . . 3 . 2 . . Parts Damaged 2 | . . . 1 . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 25 | . . . . . . . 25 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Total Allies 36 | . . . . . 1 10 25 Largest Group 35 | . . . . . 1 10 35 Highest-Rated Group 560 | . . . . . 10 173 560 Highest-Rated Ally 34 | . . . . . 10 29 34 Total Orders 2 | . . . . . . . 2 STAY 2 | . . . . . . . 2 Ally Attacks 62 | . . . . . . 22 40 Total Damage 671 | . . . . . . 194 477 Kills 8 | . . . . . . 3 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Active Infowar (turns) 1637 | 14 410 . . . 1156 57 . Optics 649 | . . . . . 617 32 . Sensors 26 | . . . . . 26 . . Terrain 575 | . . . . . 539 36 . Seismic 424 | 14 410 . . . . . . Robot Analysis Total 11 | . 2 . 1 . 3 5 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Turns Passed 8072 | 111 1064 81 1425 161 2669 1518 1043 Spaces Moved 4561 | 83 681 36 940 96 1303 849 573 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4558 | 80 681 36 940 96 1303 849 573 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 95 130 145 145 145 Average Speed 130 | 78 102 102 110 144 145 145 145 Slowest Speed 190 | 80 115 105 145 145 190 145 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 99 8 70 21 80 92 95 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 58 | . . . . . 58 . . Terrain Destroyed 350 | 2 17 16 55 . 205 55 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 350 | 2 17 16 55 . 205 55 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Total 6102 | 106 907 58 1180 114 1891 1074 772 Wait 735 | . 103 4 59 15 363 130 61 Move 4554 | 82 680 35 939 95 1302 848 573 Hop . | . . . . . . . . Pick Up 96 | 8 11 1 26 2 33 14 1 Fast Attach 47 | 7 6 1 12 . 15 6 . Attach 29 | . 3 1 4 . 17 3 1 Detach 1 | . 1 . . . . . . Swap 75 | . 8 2 22 . 23 17 3 Drop 81 | . 11 . 27 . 25 17 1 Fire 361 | 9 84 14 91 2 113 38 10 Melee 12 | . . . . . . 1 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 111 | . . . . . . . 111 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 334 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 5) 602 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Discovered new exit (range 3) 1007 | -10/Materials | Discovered new exit (range 8) 1165 | -10/Materials | Central database locked down 1176 | -10/Materials | Entered Mines 1183 | -10/Mines | Core integrity fell below 20% 1225 | -10/Mines | Discovered new exit (range 11) 1238 | -10/Mines | Learned Materials garrison access intel 1257 | -10/Mines | Entered Materials 1257 | -9/Materials | Evolved 2 slots: Utility x2 1961 | -9/Materials | Discovered new exit (range 8) 1963 | -9/Materials | Central database locked down 2320 | -9/Materials | Discovered new exit (range 14) 2343 | -9/Materials | Identified exit to Mines 2584 | -9/Materials | Discovered new exit (range 16) 2682 | -9/Materials | Entered Mines 2688 | -9/Mines | Met a Derelict bent on vengeance 2700 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2706 | -9/Mines | Found Prototype Device 2755 | -9/Mines | Discovered new exit (range 5) 2778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2778 | -9/Mines | Discovered new exit (range 5) 2825 | -9/Mines | Assembled infested the area 2843 | -9/Mines | Entered Materials 2843 | -8/Materials | Evolved 2 slots: Utility x2 2844 | -8/Materials | Loaded intel: 1 garrison access location 2886 | -8/Materials | Lost 6 parts (1p1n2u2w) 3205 | -8/Materials | Discovered new exit (range 9) 3311 | -8/Materials | Repaired Imp. EM Shotgun 3447 | -8/Materials | Identified exit to Storage 3447 | -8/Materials | Central database locked down 3769 | -8/Materials | Discovered new exit (range 11) 4192 | -8/Materials | Repaired Deuterium Engine 4236 | -8/Materials | Garrison activated, responded to threat 4281 | -8/Materials | Discovered new exit (range 16) 4286 | -8/Materials | Destroyed 7 combat bots 4293 | -8/Materials | Lost 3 parts (1u2w) 4373 | -8/Materials | Core integrity fell below 50% 4443 | -8/Materials | First assault squad dispatched 4780 | -8/Materials | Lost 3 parts (3w) 5115 | -8/Materials | Identified Exp. Sensor Array 5512 | -8/Materials | Entered Storage 5688 | -8/Storage | Met 01-MTF 5770 | -8/Storage | Core integrity fell below 20% 5924 | -8/Storage | Repaired Arm. Huge Wheel? 5984 | -8/Storage | Discovered new exit (range 7) 6252 | -8/Storage | Discovered new exit (range 8) 6533 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6547 | -8/Storage | Central database locked down 6580 | -8/Storage | Garrison activated, responded to threat 6646 | -8/Storage | Repaired Imp. Weapon Shielding 6838 | -8/Storage | Build established: Commander-Mutant 7030 | -8/Storage | Entered Recycling 7030 | -8/Recycling | Accompanied by 11 allies (01-MTF) 7993 | -8/Recycling | Discovered new exit (range 16) 8026 | -8/Recycling | Scanned before Scraplab entrance 8073 | -8/Recycling | Destroyed by 01-MTF with 01-MTF's Shockpuncher Last Messages --------------- need to explain." [Achievement: Frienemies] 08057_ KN-7UR: "And I looked all over 0b1 for you, yet here you are on this side of the gap. Sorry but they said your time's up." 08057_ Thermabolt penetrates 01-MTF. 08057_ Penetrated by Thermabolt. 08057_ Thermabolt penetrates 01-MTF. 08057_ Penetrated by Thermabolt. 08057_ Thermabolt penetrates 01-MTF. 08057_ Penetrated by Thermabolt. 08057_ Excavator 3b destroyed. 08058_ 01-MTF: "Fine, you think I'm afraid of you?!" 08059_ GH-ZB1(j): "Hey hey not in the lab, take it outside!" 08059_ Thermabolt penetrates 01-MTF. 08059_ Thermabolt penetrates Transporter 3b. 08059_ Thermabolt penetrates 01-MTF. 08059_ Serf 3a destroyed. 08059_ Thermabolt penetrates 01-MTF. 08059_ Thermabolt penetrates Transporter 3b. 08064_ 01-MTF: "How could you, we barely know each other!" Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???####????????????????????????? | | ???# #???????????????????????? | | ???# < #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #????????######?????????? | | ??## #????????# #?????????? | | ### #????????# #??###????? | | #?#[= ##########ri ####j##???? | | #?#% ghghghlg !%=p@h#???? | | #?#/ ##########s ##### #???? | | #?# #????????# #???# #???? | | #?# #????????# #???# #???? | | #?# #????????######???# #???? | | #?# #?????????????????#+#???? | | #?# #???????????????????????? | | #?# ###?????????????????????? | | ### # ?????????????????????? | | #// # ????????????????????? | | # / # """ ?????????????????? | | #// # """"" #???????????????? | | ### # """"" #???????????????? | | #?# # """"" #???????????????? | | #?# # """ #???????????????? | | #?# # #???????????????? | | #?# # #???????????????? | | ##?# + #???????????????? | | ???# # #???????????????? | | ???# #########???????????????? | | ???# #???????????????????????? | | #### ##??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked Targeting Computer | -9/Materials | Hacked Wheel | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Corruption Screen | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Storage | Hacked Imp. Light Armor Plating | -8/Recycling | Hacked Lyr. Light Armor Plating | -8/Recycling | Hacked Hrd. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 4% | -8/Materials Deuterium Engine | 1% | -8/Materials Arm. Huge Wheel | 54% | -8/Storage Imp. Weapon Shielding | 65% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed AmuletForceChainsword Manual? 0 Play Time 01:30:22 Cumulative 297.9 hours Start 2025.11.19 @ 10:07:34 End 2025.11.19 @ 12:13:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 310 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12723161-41dc-40cd-a71d-3e5cfcf0cf7c