Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.23 @ 18:03:36 Player: arkn Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (2076) 2076 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 8861 Bonus ------- Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 12/100 System Corruption 16% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Experimental Cooling System Makeshift Trap Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Point Defense Array > --- WEAPON ----------- Heavy Disruptor Cannon Powered Hammer Power Maul > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Vortex Shotgun Makeshift Hammer [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Advanced Terrain Scan Processor Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Power Shielding Weapon Coil Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . 8 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 8 | . . . . 4 2 . . . . 2 Weapon 2 | . . . . 2 . . . . . . Parts Attached 80 | 2 4 1 7 16 13 7 1 8 3 18 Power 6 | . 1 . 2 . 1 . . 1 1 . Engine 4 | . 1 . 2 . 1 . . . . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 1 . Propulsion 23 | . 2 . 2 4 4 . . 2 1 8 Treads 19 | . 2 . . 4 2 . . 2 1 8 Leg . | . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . Utility 31 | 2 . . 1 8 7 3 . 3 1 6 Device 15 | 2 . . . 2 4 2 . . 1 4 Storage 2 | . . . 1 . 1 . . . . . Processor 7 | . . . . 4 2 . . . . 1 Hackware . | . . . . . . . . . . . Protection 7 | . . . . 2 . 1 . 3 . 1 Artifact . | . . . . . . . . . . . Weapon 20 | . 1 1 2 4 1 4 1 2 . 4 Energy Gun 2 | . . 1 . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 5 | . . . 2 3 . . . . . . Ballistic Cannon 5 | . . . . . . 4 . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . 1 . . 1 1 . 1 . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 . 1 Corrupted Parts 5 | . . . . . 1 . . 2 1 1 System Corruption 27 | . . . . . 3 . . 10 13 1 Parts Lost 46 | . . . . . 11 3 6 2 7 17 Power 3 | . . . . . 1 . 1 . . 1 Propulsion 15 | . . . . . 5 . 1 . 2 7 Utility 18 | . . . . . 2 3 4 1 3 5 Weapon 10 | . . . . . 3 . . 1 2 4 Highest Loss Streak 9 | . . . . . 9 2 5 2 5 8 To Critical Strikes 2 | . . . . . . . . . 2 . Average Backups 7 | 6 7 7 7 11 10 4 5 4 3 3 Power . | 1 . . . 1 . . . . . . Propulsion 1 | 4 4 2 . 2 2 . . . . 2 Utility 3 | . 2 2 4 5 5 . 1 1 1 . Weapon 2 | 1 1 2 2 2 1 4 4 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . 4 2 8 9 7 . . 1 . 5 Power 1 | . . . . 1 . . . . . . Propulsion 9 | . 4 2 . . . . . . . 3 Utility 16 | . . . 5 5 5 . . . . 1 Weapon 10 | . . . 3 3 2 . . 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 100 94 92 69 62 58 55 59 Engine 6 | . 12 14 14 6 4 5 3 1 . . Treads 15 | . 26 28 13 22 18 . . 5 13 18 Wheel 4 | . . . 14 1 . . . . . . Flight 1 | . . . . . 2 11 9 5 . . Device 12 | . 14 14 14 11 14 14 15 5 5 10 Storage 6 | . 14 14 14 6 4 . . . . . Processor 10 | . . . . 19 18 20 15 11 11 10 Protection 2 | . . . . . 5 6 9 10 4 . Energy Gun 2 | . 12 12 4 . . . . 4 . . Ballistic Gun 11 | . 14 14 23 17 13 . . . . . Ballistic Cannon 1 | . . . . . . . . 2 8 . Impact Weapon 4 | . 1 1 . 4 5 6 5 4 5 9 Peak Build Rating 86 | 8 8 8 22 74 81 80 73 85 73 86 Average Rating 49 | 6 7 7 16 65 77 71 62 62 59 69 On Entrance 36 | 6 8 8 8 22 69 77 69 36 68 29 Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 12 14 14 40 56 79 25 25 87 82 43 Greatest Support 114 | 20 40 40 40 114 114 26 26 54 77 111 Greatest Overweight (x) 5 | . . . 1 2 2 . . 2 1 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 5 5 5 5 5 Average Capacity 9 | 8 8 8 9 15 16 5 5 5 5 5 Most Carried 19 | 8 8 8 14 15 19 5 5 5 5 5 Average Carried 8 | 6 7 7 8 13 14 4 4 4 3 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 Final Carried 15 | 8 8 8 14 15 5 5 5 4 5 5 Class Distribution -------------------- 41% | Mutant 21% | Assassin 13% | Derelict-Mutant 9% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -9/Scraptown Assassin | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Matter Collected 2622 | 239 2 53 80 587 352 491 28 55 446 289 Remotely . | . . . . . . . . . . . Salvage Created 3163 | 218 36 . . 1301 431 252 . . 374 551 Parts 149 | 10 5 . . 60 37 8 . . 12 17 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 4 | . . . . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 7 . . 8 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 35 | . 2 . . 10 7 6 . . 6 4 Melee 8 | . . . . . 3 2 . . . 3 Guns 13 | . . . . 10 3 . . . . . Cannons 7 | . . . . . . 3 . . 4 . AOE 3 | . 2 . . . 1 . . . . . Classes Destroyed 13 | 2 2 . . 5 1 . . . 2 1 Worker 5 | . . . . . 2 . . . . 3 Builder 5 | . 1 . . . 4 . . . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . Recycler 7 | 1 . . . 3 1 . . . . 2 Watcher 2 | . . . . 2 . . . . . . Swarmer 11 | . 2 . . . 5 4 . . . . Grunt 9 | . . . . 4 . 1 . . 3 1 Brawler 1 | . . . . . . . . . 1 . Sentry 3 | . . . . 2 . 1 . . . . Hunter 2 | . . . . . . . . . 2 . Programmer 8 | . . . . 4 2 . . . . 2 Heavy 1 | . . . . . . . . . . 1 Decomposer 3 | . . . . . . 3 . . . . Best Kill Streak 7 | 4 2 . . 3 7 3 . . 4 5 Combat Bots Only 4 | . 2 . . 3 3 3 . . 4 2 Max Kills in Single Turn 4 | 1 2 . . 1 4 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 735 | . 8 1 . 55 121 40 52 41 161 256 Missed 218 | . 2 1 . 15 41 6 28 17 48 60 Damage Taken 10841 | 28 82 . . 796 1446 540 569 481 2027 4872 Core 1920 | . . . . 140 191 92 146 18 178 1155 Absorbed by Shields 120 | . . . . . 71 19 30 . . . Redirected to Shielding 216 | . . . . . 69 29 27 91 . . Regen/Repaired (Parts) 116 | . . . . . . . . 116 . . Core Remaining (%) 80 | 100 . . 100 83 . . . . 37 . Volleys Fired 119 | 19 3 2 . 47 20 11 . . 14 3 Largest 4 | 2 2 2 . 3 3 4 . . 2 1 Hottest 204 | 60 60 60 . 93 93 204 . . 127 110 Shots Fired 289 | 38 6 4 . 121 59 25 . 2 29 5 Gun 232 | 38 6 4 . 121 59 . . 2 . 2 Cannon 57 | . . . . . . 25 . . 29 3 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 258 | 19 3 2 . 121 59 25 . . 29 . Thermal 2 | . . . . . . . . 2 . . Explosive . | . . . . . . . . . . . Electromagnetic 27 | 19 3 2 . . . . . . . 3 Entropic 2 | . . . . . . . . . . 2 Robot Hit Streak 11 | 6 5 1 . 11 7 3 . . 2 2 Robot Miss Streak 8 | 3 1 1 . 2 8 2 . . 5 2 Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 242 | 23 6 2 . 82 40 20 . . 14 55 Core Hits 81 | 6 3 . . 35 17 8 . . 4 8 Critical Kills 14 | . . . . 6 2 4 . . 2 . Critical Parts Destroyed 16 | . . . . 4 4 4 . . 2 2 Critical Strikes 31 | . . . . 10 6 9 . . 4 2 Destroy 22 | . . . . 9 5 5 . . 3 . Smash 9 | . . . . 1 1 4 . . 1 2 Melee Attacks 126 | . 4 . . 6 15 12 2 . 6 81 Impact 122 | . 4 . . 6 15 12 2 . 6 77 Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . . . 4 Sneak Attacks 12 | . 1 . . 1 1 3 . . . 6 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 5 Damage Inflicted 7103 | 349 163 . . 1596 1484 531 . . 638 2342 Guns 2636 | 237 47 . . 1480 706 . . . . 166 Cannons 592 | . . . . . . 145 . . 447 . Explosions 500 | 112 58 . . . 330 . . . . . Melee 3373 | . 58 . . 116 448 386 . . 191 2174 Ramming 2 | . . . . . . . . . . 2 Kinetic 2852 | 58 16 . . 1480 706 145 . . 447 . Thermal 170 | 112 58 . . . . . . . . . Explosive 330 | . . . . . 330 . . . . . Electromagnetic 210 | 179 31 . . . . . . . . . Impact 3297 | . 58 . . 116 448 386 . . 191 2098 Slashing . | . . . . . . . . . . . Piercing 76 | . . . . . . . . . . 76 Entropic 166 | . . . . . . . . . . 166 Highest Corruption 23 | . . . . 1 13 13 23 23 23 16 Average Corruption 12 | . . . . 1 7 13 15 10 15 11 Corruption Purged 1 | . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 126 | . . . . . 18 25 12 14 33 24 Message Errors 32 | . . . . . 5 7 1 3 8 8 Matter Fused 33 | . . . . . 4 4 4 6 11 4 Heat Flow Errors 8 | . . . . . 1 1 2 . 2 2 Energy Discharges 15 | . . . . . 1 4 1 2 5 2 Parts Rejected 5 | . . . . . . . 1 . . 4 Parts Fused 3 | . . . . . 1 2 . . . . Data Loss (minor) 13 | . . . . . 3 4 1 . 5 . Data Loss (major) 6 | . . . . . 2 3 1 . . . Misfires 5 | . . . . . . . . 2 1 2 Alerts 1 | . . . . . . . . . 1 . Misdirections 4 | . . . . . . . 1 1 . 2 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1223 | . 28 . . 116 290 171 . . 80 538 Projectiles 21 | . . . . . . . . . 21 . Explosions 73 | . . . . . 73 . . . . . Melee 1129 | . 28 . . 116 217 171 . . 59 538 Knockbacks 27 | . . . . 1 2 2 . . 7 15 Impact 21 | . . . . 1 2 1 . . 2 15 Kinetic 6 | . . . . . . 1 . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | 29 32 . . . 55 . . . . . Shots 3 | 1 1 . . . 1 . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 343 | 72 32 . . 24 110 66 189 6 343 191 Average Temperature 53 | 33 16 . . 7 63 28 93 2 99 74 Received Heat Transfer 1922 | . . . . 156 87 48 . 159 699 773 Effects 2 | . . . . . . . . . 2 . Interference 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 1 1 . . 2 5 Combat Hostiles 4 | . . . . . . 1 . . 2 1 Parts Fried 13 | . . . . . 2 2 . . 3 6 Impact Corruptions 38 | . 1 . . 4 6 6 . . 2 19 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | 100 50 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | 3 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 187 | 15 86 . . 114 187 . . . . 64 Initial 40 | . . . . . 40 . . . . . Average 42 | 3 16 . . 43 78 . . . . 11 Influence Increases 1899 | 30 92 . . 490 647 280 . . 140 220 Destroy 0b10 Robot/C 700 | . 40 . . 200 140 120 . . 120 80 Destroy 0b10 Robot/NC 130 | 30 5 . . 35 35 . . . . 25 Destroy Leader 158 | . 10 . . 78 20 10 . . 20 20 Successful Hack 44 | . . . . 44 . . . . . . Select Force Hacks 50 | . . . . . . . . . . 50 Disable Machine 135 | . 15 . . 30 90 . . . . . Destroy Structure 97 | . 7 . . 28 62 . . . . . Partial Spotted 30 | . . . . . 15 . . . . 15 Lose Combat Pursuer 555 | . 15 . . 75 285 150 . . . 30 Influence Decreases 1766 | 30 60 16 . 406 528 316 50 . 140 220 Time Decay 1519 | 30 60 16 . 386 408 286 50 . 130 153 Lost Part 207 | . . . . . 100 30 . . 10 67 Lost Ally 40 | . . . . 20 20 . . . . . Squads Dispatched 12 | . . . . 5 3 . . . . 4 Investigation 2 | . . . . . . . . . . 2 Extermination 5 | . . . . 3 1 . . . . 1 Reinforcement 4 | . . . . 1 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Distress Signals 6 | . . . . 2 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 4 2 . 25 28 16 11 19 10 12 Peak Tracking Total 15 | . 3 3 . 5 8 4 15 11 4 4 Tactical Retreats 17 | . 1 . . 2 7 5 . . . 2 Traps | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Machines Disabled 9 | . 1 . . 2 6 . . . . . Max in Single Turn 4 | . 1 . . 2 4 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Machines Accessed 9 | . . . . 4 . 1 . 2 . 2 Terminals 3 | . . . . 2 . 1 . . . . Fabricators 3 | . . . . 2 . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . . . . 11 . 2 . 2 . 5 Successful 11 | . . . . 6 . 2 . 2 . 1 Failed 9 | . . . . 5 . . . . . 4 Catastrophic 4 | . . . . 1 . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . . 10 . . . . . 5 Terminals 8 | . . . . 6 . 2 . . . . Fabricators 8 | . . . . 5 . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . . . . 2 . 2 . . Record 2 | . . . . . . 2 . . . . Open Door 2 | . . . . . . . . 2 . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 5 . . . . . 1 Terminals 3 | . . . . 3 . . . . . . Botnet 1 | . . . . 1 . . . . . . Operators 1 | . . . . 1 . . . . . . Skim 1 | . . . . 1 . . . . . . Fabricators 3 | . . . . 2 . . . . . 1 Report 1 | . . . . 1 . . . . . . Liberate 1 | . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . 3 . . . . . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Total Allies 3 | . . . 1 1 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 85 | . . . . 85 45 . . . . . Highest-Rated Ally 85 | . . . . 85 45 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage 114 | . . . . 114 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 7453 | 87 361 248 2365 1458 1205 623 210 . . 896 Optics 2832 | . . . . 1456 1205 171 . . . . Sensors 74 | . . . . . 2 . . . . 72 Terrain 3292 | . . . . 1254 1205 623 210 . . . Traps 1874 | . . . . . 978 . . . . 896 Seismic 4963 | 87 361 248 2365 969 933 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Turns Passed 9184 | 115 361 248 2365 1458 1205 623 275 657 913 964 Spaces Moved 7050 | 42 205 143 1852 778 843 1154 410 804 415 404 Core 14 | . . . . . . . . . . 14 Treads 3098 | . 200 143 686 649 499 . . 116 415 390 Legs 47 | 42 5 . . . . . . . . . Wheels 1295 | . . . 1166 129 . . . . . . Hover . | . . . . . . . . . . . Flight 2596 | . . . . . 344 1154 410 688 . . Fastest Speed 37 | 120 120 160 105 105 37 37 37 40 165 50 Average Speed 109 | 120 159 160 125 151 110 37 38 72 205 162 Slowest Speed 330 | 120 160 160 160 160 320 37 40 330 250 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 2 . . 2 . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 43 | 5 34 9 92 20 22 84 60 88 53 9 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . 7 . . 2 2 . 1 . Spaces Dug 15 | . 1 . . 4 5 3 2 . . . Terrain Destroyed 87 | 9 6 . . 26 32 3 2 . 9 . Melee 15 | . 1 . . 4 5 3 2 . . . Projectile 10 | . . . . . 1 . . . 9 . AOE 61 | 9 5 . . 22 25 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Total 8079 | 71 228 160 1904 952 1037 1308 526 877 441 575 Wait 548 | 8 4 9 11 58 125 111 110 61 1 50 Move 7032 | 41 204 142 1851 777 838 1153 409 799 414 404 Hop 4 | . . . . . 2 . . 2 . . Pick Up 76 | 1 4 3 17 25 14 1 1 1 2 7 Fast Attach 42 | 1 1 . 2 5 2 3 2 8 3 15 Attach 33 | . . . . 6 11 7 . 1 1 7 Detach 10 | . . . . . 2 7 . 1 . . Swap 29 | 1 3 1 6 8 4 1 . . . 5 Drop 68 | . 5 3 17 20 5 2 2 4 . 10 Fire 119 | 19 3 2 . 47 20 11 . . 14 3 Melee 117 | . 4 . . 6 14 12 2 . 6 73 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 2) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 477 | -10/Materials | Entered Subcaves 478 | -10/Subcaves | Continued accompanying wandering Federalists (6) 478 | -10/Subcaves | Approached by a straggling Scientist 485 | -10/Subcaves | Learned location of Zion (-7) 542 | -10/Subcaves | Lost 3 allies 567 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 682 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 725 | -10/Subcaves | Entered Scraptown 1129 | -9/Scraptown | Discovered new exit (range 7) 1300 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1304 | -9/Scraptown | Learned location of 1 exit from Research 1351 | -9/Scraptown | Visited The Evicted 1395 | -9/Scraptown | Visited Bundlers 1586 | -9/Scraptown | Visited Assassins FH 1619 | -9/Scraptown | Visited Awakened 1923 | -9/Scraptown | Visited SPCMW 1956 | -9/Scraptown | Visited Spacefarers 2021 | -9/Scraptown | Visited IN-MT5's Study 2096 | -9/Scraptown | Visited UFD Registry 2096 | -9/Scraptown | Registered with UFD as "Quantumbot" 2120 | -9/Scraptown | Visited Chapter 10 2129 | -9/Scraptown | Build established: Derelict-Mutant 2159 | -9/Scraptown | Visited Scrapoid Research Area 2262 | -9/Scraptown | Visited Scrap Suit Storage 2269 | -9/Scraptown | Found Scrap Suit 2303 | -9/Scraptown | Discovered new exit (range 5) 2333 | -9/Scraptown | Visited Infowarlord's Domain 2344 | -9/Scraptown | Found Exp. Terrain Scanner 2368 | -9/Scraptown | Visited Derelict Rescue Squad 2398 | -9/Scraptown | Visited Botcube Research 2403 | -9/Scraptown | Lrg. Botcube activated 2414 | -9/Scraptown | Found Lrg. Botcube 2434 | -9/Scraptown | Visited Junk Repository 2520 | -9/Scraptown | Visited LU-1G1's Boring Crew 2749 | -9/Scraptown | Found DRS Beacon 3090 | -9/Scraptown | Entered Factory 3090 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3457 | -6/Factory | Lrg. Botcube activated 3483 | -6/Factory | Lrg. Botcube completed mutation into legged form, armed with 3 guns. 3668 | -6/Factory | Found Lrg. Botcube 3853 | -6/Factory | Discovered new exit (range 18) 4032 | -6/Factory | Build established: Assassin 4166 | -6/Factory | Garrison activated, responded to threat 4311 | -6/Factory | Discovered new exit (range 28) 4548 | -6/Factory | Entered another Factory area 4548 | -5/Factory | Evolved 2 slots: Utility x2 5506 | -5/Factory | System corruption reached 10% 5527 | -5/Factory | Lrg. Botcube activated 5561 | -5/Factory | Lost 9 parts (4n2u3w) 5752 | -5/Factory | Discovered new exit (range 3) 5753 | -5/Factory | Entered Upper Caves 5812 | -5/Upper Caves | Build established: Scout 6039 | -5/Upper Caves | Discovered new exit (range 21) 6125 | -5/Upper Caves | Learned 8 Factory zone layouts 6191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6220 | -5/Upper Caves | Build established: Mutant 6376 | -5/Upper Caves | Entered another Upper Caves area 6381 | -5/Upper Caves | Discovered new exit (range 10) 6586 | -5/Upper Caves | Crushed by falling debris 6620 | -5/Upper Caves | Lost 5 parts (1p1n3u) 6647 | -5/Upper Caves | Discovered new exit (range 6) 6651 | -5/Upper Caves | Entered Warlord 6666 | -5/Warlord | System corruption cleaned by Quarantine Array 6823 | -5/Warlord | Rebuked by Warlord 6848 | -5/Warlord | Warlord's base attacked by MAIN.C 6861 | -5/Warlord | Found Prototype Energy Gun 6861 | -5/Warlord | Identified Vortex Shotgun 6937 | -5/Warlord | Found Prototype Ballistic Cannon 6937 | -5/Warlord | Identified Hvy. Autocannon 7012 | -5/Warlord | Lost 6 allies 7063 | -5/Warlord | Lost 3 allies 7198 | -5/Warlord | Warlord forces counterattacked 7224 | -5/Warlord | Build established: Scavenger-Tank 7227 | -5/Warlord | Opened side exit 7288 | -5/Warlord | Discovered new exit (range 10) 7308 | -5/Warlord | Entered Proximity Caves 7812 | -4/Proximity Caves | Core integrity fell below 50% 8128 | -4/Proximity Caves | Build established: Scavenger-Mutant 8138 | -4/Proximity Caves | Discovered new exit (range 5) 8195 | -4/Proximity Caves | Spotted B-86 Titan 8199 | -4/Proximity Caves | Ambushed by research squad 8221 | -4/Proximity Caves | Entered Factory 8221 | -4/Factory | Evolved 2 slots: Utility x2 8250 | -4/Factory | Lost 5 parts (1n3u1w) 8505 | -4/Factory | Build established: Mutant 8802 | -4/Factory | System corruption reached 10% 9102 | -4/Factory | Lost 5 parts (1p3n1w) 9113 | -4/Factory | Found Corrupted Prototype Device 9148 | -4/Factory | Core integrity fell below 50% 9172 | -4/Factory | Core integrity fell below 20% 9183 | -4/Factory | Lost 8 parts (3n3u2w) 9185 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09144_ K-01 Serf collects debris. 09147_ Acquired Corrupted Hvy. Mass Driver. 09147_ K-01 Serf collects debris. 09148_ System corrupted: Mak. Trap Scanner rejected. 09148_ Acquired Mak. Trap Scanner. 09152_ Adv. Terrain Scan Processor destroyed. 09157_ Sneak attack on K-01 Serf. 09157_ Destroyed Sml. Matter Pod. 09157_ Destroyed Lgt. Ion Engine. 09157_ Destroyed Wheel. 09157_ K-01 Serf system corrupted by crushing effect. 09157_ K-01 Serf knocked back. 09162_ Acquired Imp. Heavy Armor Plating. 09165_ System corrupted: Imp. Heavy Armor Plating rejected. 09173_ Acquired Imp. Heavy Armor Plating. 09176_ Critical hit (Burn: +50). 09180_ Dropped Powered Hammer. 09180_ Dropped Imp. Heavy Armor Plating. 09182_ Dropped Mak. Trap Scanner. 09185_ 3GFPW>MP8VSRVTHGI&OZS5U,PH Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """ # + | | ?????????????????????????????????# """ # ## | | ?????????????????????????????????# # #? | | ????????????????????????????????## # #? | | #########??????????????????????# #####+##### #? | | #??????????????????????# ???# ########## | | #??????????????????????# #???????????????? | | #??????????????##############????????????? | | #??????????????# """S""" #????????????? | | #??????????????# """ """ #????????????? | | #??????????????# #????????????? | | #??????????????# #????????????? | | #??????????????# """"" #????????????? | | #+#######??????????????# """"" #????????????? | | #?????????????????# """ ##???????????? | | #?????????????????# % % ##???????????? | | #?????????????????# """""%% #????????????? | | #?????????????????# """ #????????????? | | #?????????????????# %"""% #????????????? | | #?????????????##### % #????????????? | | ###############T ######+#g####+## #?????????? | | % % !/! g #?????????? | | g #?????????? | | +?????????? | | #####+#?????????? | | % @ #???????????????? | | ########+###### ######+#####u #???????????????? | | ????#[ =%! ## ## %# #??" ? ???????? | | ????# [!!! ## ## # #""" #??????? | | ????# ## ## %# % + ! ?????????? | | ????# ## + + #""" ???????????? | | ????# // ## ## # #???????????????? | | ????# / ## ##=! # #???????????????? | | ????# / ## ##=! # #???????????????? | | ????# ## ##!! # #???????????????? | | ????# ## #######""""# #???????????????? | | ????########### # # + ??????????????? | | ??????????????# # # # ?????????????? | | ??????######### # # # ????????????? | | ?????? # # #? ???????????? | | ?????? # # #?? ???????????? | | ?????? + # #???????????????? | | ?????? # # #???????????????? | | ?????? + # #???????????????? | | ??????######+#### # #???????????????? | | ?????? #?# # ????????????????? | | ?????? #?# # ??????????????????? | | ?????? #?# # ??????????????????? | | ?????? #?############ ??????????????????? | | ?????? ############## ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 610 Armor Coverage 825 Resistance: EX 50 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperComponentTriangulator Manual? 0 Play Time 01:57:14 Cumulative 303.2 hours Start 2024.11.21 @ 18:28:32 End 2024.11.23 @ 18:03:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 172 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fea64989-c037-443f-a1c7-6cb5d54dc253