Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 20:14:22 Player: xack Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (144) 720 Value Destroyed (5411) 5411 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5356) 5356 TOTAL SCORE: 18987 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 959 Follower Combat Kills 410 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Acquired SGEMP 2000 Friendly Fire -13 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Hardlight Generator SGEMP Prototype Peak State ------------ > --- POWER ------------ Fission Core Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Medium Storage Unit Improved Reaction Control System Improved Medium Armor Plating Advanced Focal Shield Experimental Thermal Shield > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Heavy Dispersion Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Advanced Power Amplifier Improved Hardlight Generator KE Penetrator Gamma Bomb Array Rocket Array [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . 1 . . . 1 1 . . . . 1 1 . Utility 5 | . . . 1 . . . . . . . 1 2 1 . . Weapon 2 | . . . . . . . 1 1 . . . . . . . Parts Attached 277 | 6 25 1 41 3 1 1 14 19 27 49 6 26 11 27 20 Power 18 | 1 2 . 2 . . . . . . 4 1 . . 5 3 Engine 8 | 1 2 . 2 . . . . . . 2 . . . 1 . Core 4 | . . . . . . . . . . 2 1 . . 1 . Reactor 6 | . . . . . . . . . . . . . . 3 3 Propulsion 56 | 2 2 . 11 . . 1 2 6 1 6 . 11 2 7 5 Treads . | . . . . . . . . . . . . . . . . Leg 37 | 2 2 . 11 . . 1 2 6 1 6 . 6 . . . Wheel . | . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . 5 2 7 5 Flight . | . . . . . . . . . . . . . . . . Utility 82 | 1 15 1 8 . 1 . 6 1 2 13 3 7 7 9 8 Device 54 | . 15 . 4 . . . 3 1 1 7 3 3 4 6 7 Storage 6 | 1 . 1 1 . . . 1 . . . . . 1 1 . Processor 5 | . . . 2 . . . . . . 1 . 1 . 1 . Hackware 3 | . . . . . . . . . . 1 . 1 . . 1 Protection 14 | . . . 1 . 1 . 2 . 1 4 . 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 121 | 2 6 . 20 3 . . 6 12 24 26 2 8 2 6 4 Energy Gun 19 | 2 . . 2 . . . 1 . . 7 . 2 1 3 1 Energy Cannon 3 | . . . 1 . . . . 1 . . . . . 1 . Ballistic Gun 40 | . . . 1 . . . 3 8 12 10 1 3 . 1 1 Ballistic Cannon 20 | . 4 . 11 2 . . . . . . . 1 1 1 . Launcher 15 | . . . . . . . . . 9 3 . 1 . . 2 Special Weapon 9 | . 2 . 5 1 . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 2 3 3 4 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . . . . Unidentified Prototypes 16 | . . . 2 . . . . 1 . 4 . 1 1 1 6 Parts Lost 42 | . 2 . 4 1 . . 1 . 2 6 . . . 1 25 Power 4 | . 1 . . . . . . . . 1 . . . . 2 Propulsion 9 | . . . 1 . . . . . . . . . . . 8 Utility 13 | . 1 . . . . . . . 1 3 . . . . 8 Weapon 16 | . . . 3 1 . . 1 . 1 2 . . . 1 7 Highest Loss Streak 25 | . 2 . 1 1 . . 1 . 1 5 . . . 1 25 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 100 100 100 100 99 100 98 99 99 99 91 82 Engine 8 | . 13 14 11 11 11 11 9 7 7 5 6 5 5 3 . Core 1 | . . . . . . . . . . 1 5 5 5 4 3 Leg 28 | . 28 28 32 33 33 33 36 38 38 38 33 22 . . . Hover 3 | . . . . . . . . . . . . 6 31 25 21 Device 11 | . 11 14 11 11 11 11 9 7 7 7 19 18 14 14 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 4 4 Processor 1 | . . . 8 . . . . . . . . 4 5 4 2 Protection 4 | . . . 2 11 11 11 8 7 6 5 . 1 5 3 3 Energy Gun 6 | . 7 . 3 . . . 9 2 . 8 13 12 15 9 12 Energy Cannon 2 | . . . 2 11 11 11 . . . . . . . 3 . Ballistic Gun 7 | . . . . . . . 12 25 24 18 12 7 3 . . Ballistic Cannon 7 | . 19 28 13 11 11 11 2 . . . . 1 2 3 3 Peak Build Rating 147 | 6 13 13 23 22 22 23 37 52 54 58 65 84 100 136 147 Average Rating 45 | 4 11 13 19 21 22 22 32 46 50 51 64 74 96 122 129 On Entrance 43 | . 6 13 13 22 22 22 23 33 52 52 54 65 83 100 136 Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 91 | 14 22 26 34 34 34 34 37 46 43 43 65 68 66 81 91 Greatest Support 98 | 20 26 26 45 45 45 47 62 87 87 98 96 96 67 87 87 Greatest Overweight (x) 18 | . . . . . . . . . . . . 18 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 8 9 9 9 9 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 9 10 10 10 10 10 10 9 10 10 10 10 10 3 Class Distribution -------------------- 45% | Mutant 29% | Skirmisher 9% | Tank 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Storage Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Scout | -3/Research Scout | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Matter Collected 5593 | 260 771 5 663 32 25 73 291 387 738 984 167 227 80 750 140 Remotely 270 | . 220 . 50 . . . . . . . . . . . . Salvage Created 5484 | 80 570 . 756 92 . 64 431 416 733 832 146 135 74 812 343 Parts 265 | 3 33 . 46 5 . 3 22 19 33 37 6 9 3 38 8 Haulers Intercepted 8 | . . . 2 . . . 4 1 . 1 . . . . . Recyclers Shooed 3 | . . . 1 1 . . . . . . . . . 1 . Parts Field Recycled 13 | . . . . . . . . . . . 13 . . . . Retrieved Matter 128 | . . . . . . . . . . . 128 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Combat Hostiles Destroyed 108 | . 20 . 14 2 . 1 7 5 24 16 2 1 1 7 8 Melee 6 | . . . . . . . . . . 6 . . . . . Guns 44 | . 3 . 4 . . . 7 5 11 6 2 1 1 4 . Cannons 32 | . 17 . 10 2 . . . . . . . . . 3 . AOE 25 | . . . . . . . . . 13 4 . . . . 8 Classes Destroyed 15 | 1 5 . 3 . . 1 . 1 1 2 . . . 1 . Worker 1 | . . . . . . . . . . . . . . 1 . Builder 5 | . 1 . 2 . . . 1 . . 1 . . . . . Tunneler 3 | . 1 . . . . 1 . 1 . . . . . . . Hauler 8 | . . . 2 . . . 4 1 . 1 . . . . . Recycler 8 | 1 1 . 2 . . . . 2 . . . . . 2 . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 9 | . 2 . 2 . . . . 2 . 1 . 2 . . . Swarmer 28 | . 9 . 3 . . . 4 3 7 2 . . . . . Grunt 46 | . 11 . 6 2 . . . . 14 9 . . . . 4 Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . 1 Sentry 20 | . . . 5 . . . 3 . 2 3 2 1 1 3 . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 10 | . . . . . . . . 2 . 1 . . . 4 3 Best Kill Streak 8 | 1 6 . 4 2 . 2 4 4 7 5 2 1 1 3 8 Combat Bots Only 8 | . 5 . 3 2 . 1 4 3 7 4 2 1 1 2 8 Max Kills in Single Turn 6 | 1 2 . 2 1 . 1 2 2 4 3 1 1 1 2 6 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . Exploded 6 | . . . . . . . . . 4 3 . . . . 6 Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Hostile Shots Fired 1015 | . 77 . 86 5 . 12 45 24 135 244 45 11 2 54 275 Missed 354 | . 20 . 19 1 . . 16 7 44 80 26 4 1 30 106 Damage Taken 9358 | . 568 . 856 57 . 181 284 345 832 1710 161 119 23 595 3627 Core 1757 | . 100 . 102 . . 10 6 56 18 122 18 18 . 78 1229 Absorbed by Shields 319 | . . . . . . . . . 245 . 12 42 . . 20 Ignored by Resistances 441 | . . . . . . . . . . . . . . . 441 Regen/Repaired (Parts) 201 | . . . 201 . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 60 . . . 72 98 . . 72 97 98 100 . . Volleys Fired 326 | 3 67 . 57 8 . 7 22 17 33 27 7 23 3 39 13 Largest 4 | 1 2 . 2 2 . 2 3 4 4 4 4 4 4 4 4 Hottest 333 | 50 100 . 100 100 . 95 150 130 114 126 166 195 255 294 333 Shots Fired 759 | 3 116 . 107 15 . 14 64 68 95 77 28 50 9 95 18 Gun 458 | 3 18 . 27 . . . 56 68 82 72 28 44 6 49 5 Cannon 269 | . 96 . 73 14 . 14 8 . . . . 6 3 46 9 Launcher 22 | . . . . . . . . . 13 5 . . . . 4 Special 10 | . 2 . 7 1 . . . . . . . . . . . Kinetic 514 | . 96 . 67 7 . 7 39 63 82 58 14 32 3 35 11 Thermal 130 | 3 11 . 34 1 . . 22 5 . 11 7 9 2 22 3 Explosive 20 | . . . . . . . . . 13 5 . . . . 2 Electromagnetic 95 | . 9 . 6 7 . 7 3 . . 3 7 9 4 38 2 Robot Hit Streak 25 | 1 8 . 10 9 . 3 6 10 19 12 24 25 7 14 2 Robot Miss Streak 7 | 1 5 . 2 1 . 3 5 7 2 2 . 2 1 3 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . . Shots Hit Robots 444 | 2 54 . 67 11 . 8 33 37 62 63 24 28 4 48 3 Core Hits 302 | 2 26 . 25 3 . . 14 19 54 34 5 12 3 21 84 Critical Kills 3 | . . . . . . . . . 1 . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 16 | . 2 . . . . 2 2 1 1 3 . 1 . 4 . Burn 4 | . 1 . . . . . 2 . . . . 1 . . . Destroy 4 | . . . . . . . . 1 1 . . . . 2 . Blast 3 | . 1 . . . . 1 . . . . . . . 1 . Corrupt 2 | . . . . . . 1 . . . . . . . 1 . Sever 3 | . . . . . . . . . . 3 . . . . . Melee Attacks 42 | . . . . . . . 5 11 . 25 1 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 5 11 . 23 1 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14721 | 25 1114 3 1443 257 . 171 734 800 2607 2123 512 686 83 1307 2856 Guns 5569 | 25 95 . 404 . . . 537 797 1148 915 454 520 51 601 22 Cannons 3287 | . 1007 . 1008 243 . 164 95 . . . . 64 32 644 30 Explosions 5194 | . . . . . . . . . 1459 709 58 102 . 62 2804 Melee 601 | . . . . . . . 102 . . 499 . . . . . Ramming 70 | . 12 3 31 14 . 7 . 3 . . . . . . . Kinetic 6182 | . 1007 . 949 125 . 49 335 737 1148 724 216 265 32 543 52 Thermal 1818 | 25 39 . 404 . . . 258 60 . 147 174 229 . 482 . Explosive 4603 | . . . . . . . . . 1459 709 . . . . 2435 Electromagnetic 1447 | . 56 . 59 118 . 115 39 . . 44 122 192 51 282 369 Impact . | . . . . . . . . . . . . . . . . Slashing 601 | . . . . . . . 102 . . 499 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 4 6 Average Corruption 3 | . . . . . . . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . . 5 8 Message Errors 2 | . . . . . . . . . . . . . . 2 . Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . 1 3 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . 1 . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Overflow Damage 226 | . 22 . 17 . . 15 . . 61 25 39 6 . . 41 Projectiles 54 | . 22 . 17 . . 15 . . . . . . . . . Explosions 172 | . . . . . . . . . 61 25 39 6 . . 41 Melee . | . . . . . . . . . . . . . . . . Knockbacks 32 | . 18 . 5 3 . . 1 . . . . . . 4 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 29 | . 16 . 5 3 . . 1 . . . . . . 3 1 Secondary 3 | . 2 . . . . . . . . . . . . 1 . Self-Inflicted Damage 377 | . . . . . . . . . 69 34 35 . . . 239 Shots 16 | . . . . . . . . . 3 2 1 . . . 10 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 1 3 1 . 1 . 1 . . . . . . . Kicked 8 | . 1 1 3 1 . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 549 | 50 168 . 181 120 . 162 244 66 151 70 217 68 248 549 339 Average Temperature 76 | 31 52 . 52 45 . 72 51 14 53 25 106 23 153 221 104 Received Heat Transfer 2141 | . 183 . 354 51 . . 54 . 320 612 36 39 27 36 429 Effects 7 | . . . . . . . . . . . . . . 7 . Shutdowns 6 | . . . . . . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . 1 1 . . . 2 . . . Heat Transferred 3345 | 74 185 . 777 . . . 629 111 . 296 272 433 . 568 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 2 . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Peak Influence 1752 | 5 344 83 310 56 . 51 240 140 767 871 453 155 72 317 1752 Initial 380 | . 3 83 . 6 . . 19 71 25 373 380 123 9 37 114 Average 222 | 3 152 78 140 33 . 49 101 79 409 524 405 73 23 127 1610 Maximum Alert Level 5 | . 1 . 1 . . . 1 . 3 3 2 . . 1 5 Low Security (%) 66 | 100 65 100 72 100 . 100 96 100 22 . . 100 100 81 . Level 1 16 | . 34 . 27 . . . 3 . 27 18 52 . . 18 . Level 2 13 | . . . . . . . . . 41 67 47 . . . . Level 3 2 | . . . . . . . . . 8 13 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . 99 Squads Dispatched 34 | . 5 . 2 . . . . 3 . 7 2 . 1 2 12 Investigation 9 | . 3 . 1 . . . . 2 . 1 . . 1 1 . Extermination 3 | . . . . . . . . 1 . 1 . . . 1 . Reinforcement 7 | . 2 . 1 . . . . . . 3 1 . . . . Assault 13 | . . . . . . . . . . . 1 . . . 12 Garrison 2 | . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Distress Signals 7 | . 4 . . . . . . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 208 | . 38 . 24 2 . 1 11 7 24 33 2 5 1 12 48 Peak Tracking Total 34 | . 4 . 4 2 . 1 4 3 6 6 2 1 1 8 34 Tactical Retreats 14 | . 5 . 2 . . . 1 . 1 2 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Traps Triggered 12 | . 2 . . . . . . 2 2 . . 2 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Machines Disabled 11 | . . . 1 . . . . . 3 3 1 1 . 2 . Max in Single Turn 1 | . . . 1 . . . . . 1 1 1 1 . 1 . Garrison Access 6 | . . . . . . . . . . 1 . 2 1 2 . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Machines Accessed 52 | . 8 . 7 . 1 . 4 7 2 9 2 5 4 3 . Terminals 35 | . 6 . 5 . . . 4 4 2 8 1 2 2 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . 1 . . . Recycling Units 6 | . 2 . . . . . . 2 . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 . 2 1 2 . Total Hacks 127 | . 20 . 27 . 1 . 14 19 4 14 4 9 11 4 . Successful 60 | . 9 . 15 . 1 . 6 6 1 5 2 6 6 3 . Failed 65 | . 10 . 12 . . . 8 13 3 9 2 3 4 1 . Catastrophic 13 | . 1 . 2 . . . 4 2 . 4 . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . Manual 56 | . 9 . 15 . 1 . 9 5 1 7 . 3 6 . . Terminals 91 | . 15 . 17 . . . 14 11 4 13 2 5 8 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 12 | . . . 10 . . . . . . . . 2 . . . Recycling Units 13 | . 5 . . . . . . 4 . . 2 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 4 . 1 . 2 1 2 . Terminal Hacks 27 | . 4 . 6 . 1 . 3 2 1 3 1 2 3 1 . Record 4 | . . . . . . . . . . 1 . 1 2 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 2 . . . . 1 . . 1 . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 8 . . . . . . . . 1 . . . Scan Component 5 | . . . 4 . . . . . . . . 1 . . . Repair 4 | . . . 4 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . 1 . . 1 . 1 . . Retrieve Matter 2 | . . . . . . . . 1 . . . . 1 . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 1 . 2 1 2 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Seal Access 6 | . . . . . . . . . . 1 . 2 1 2 . Unauthorized Hacks 12 | . 3 . 1 . . . 3 2 . 1 . 1 1 . . Terminals 12 | . 3 . 1 . . . 3 2 . 1 . 1 1 . . Botnet 12 | . 3 . 1 . . . 3 2 . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 42 | . 7 . 7 . . . 4 6 2 7 2 3 3 1 . Full Trace Events 7 | . 1 . 1 . . . . 2 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . . . . . . Time 128 | . . . 128 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 7 . . . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . formatsys_high 2 | . . . . . . . . . . 2 . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 . . . . . . Machine Destruction 7 | . . . . . . . . . 7 . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Total Allies 15 | . . . . 2 . . . . . 12 . 1 . . . Largest Group 10 | . . . . 2 2 . . . . 10 4 2 . . . Highest-Rated Group 173 | . . . . 41 41 . . . . 173 64 49 . . . Highest-Rated Ally 49 | . . . . 31 31 . . . . 32 16 49 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . . 90 11 18 . . . Total Damage 1488 | . . . . . . . . . . 1249 103 136 . . . Kills 13 | . . . . . . . . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Turns Passed 11146 | 74 1497 422 1196 603 679 343 781 950 657 1321 426 903 153 904 237 Spaces Moved 7665 | 48 818 343 629 455 559 223 523 603 423 616 305 676 285 835 324 Core 9 | 8 . . . . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . Legs 6002 | 40 818 343 629 455 559 223 523 603 423 616 305 465 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1654 | . . . . . . . . . . . . 210 285 835 324 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 122 120 120 120 123 44 40 40 44 Average Speed 104 | 108 120 120 120 120 120 121 122 120 120 123 125 99 40 41 45 Slowest Speed 950 | 120 120 120 120 120 120 123 122 122 120 128 126 950 40 48 105 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 93 88 61 88 92 43 39 14 40 55 4 18 9 24 55 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . 1 1 . . 1 . Scrap Searched 6 | . . 3 . 2 . 1 . . . . . . . . . Spaces Dug 52 | . 2 . 7 1 . . 2 11 . 2 1 8 2 12 4 Terrain Destroyed 213 | . 7 . 11 1 . 1 3 11 79 42 10 18 3 22 5 Melee 15 | . . . . . . . 2 11 . 1 1 . . . . Projectile 59 | . 7 . 11 1 . 1 1 . . 1 . 8 3 21 5 AOE 137 | . . . . . . . . . 79 40 9 8 . 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Sto Fac Fac Fac Res Tes Total 10097 | 66 1210 353 947 494 568 281 613 770 494 1080 326 869 318 1314 394 Wait 1531 | . 273 7 172 27 5 47 35 99 2 332 6 104 8 396 18 Move 7651 | 47 817 342 628 454 558 222 522 603 422 615 304 675 284 834 324 Hop . | . . . . . . . . . . . . . . . . Pick Up 108 | 10 15 1 24 1 2 1 7 6 5 14 1 13 4 3 1 Fast Attach 53 | 1 . . 3 . . . . 6 . 4 2 9 3 15 10 Attach 48 | 5 3 . 11 1 . . 4 2 2 8 . 3 2 . 7 Detach 1 | . . . . . . . . . . 1 . . . . . Swap 177 | . 22 1 28 2 1 1 10 11 25 37 4 14 6 12 3 Drop 137 | . 12 1 21 . 2 2 8 14 4 17 1 22 8 15 10 Fire 326 | 3 67 . 57 8 . 7 22 17 33 27 7 23 3 39 13 Melee 42 | . . . . . . . 5 11 . 25 1 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 8 | . 1 1 3 1 . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 1 . . 2 . . 8 Rewire 4 | . . . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Storage -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 4) 752 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Central database locked down 920 | -10/Materials | Discovered new exit (range 8) 1076 | -10/Materials | Discovered new exit (range 3) 1572 | -10/Materials | Entered Mines 1763 | -10/Mines | Learned 4 Materials zone layouts 1962 | -10/Mines | Discovered new exit (range 10) 1994 | -10/Mines | Entered Materials 1994 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2179 | -9/Materials | Repaired Imp. Aluminum Leg 2213 | -9/Materials | Repaired Imp. Light Cannon 2288 | -9/Materials | Repaired Imp. Aluminum Leg 2326 | -9/Materials | Repaired Imp. Aluminum Leg 2946 | -9/Materials | Discovered new exit (range 11) 3077 | -9/Materials | Identified exit to Mines 3190 | -9/Materials | Entered Mines 3238 | -9/Mines | Discovered new exit (range 13) 3324 | -9/Mines | Discovered new exit (range 11) 3773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3773 | -9/Mines | Discovered new exit (range 5) 3793 | -9/Mines | Entered Exiles 3793 | -9/Exiles | Accompanied by 2 allies 3823 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3830 | -9/Exiles | Met 8R-AWN 3868 | -9/Exiles | Met EX-HEX 3958 | -9/Exiles | Met EX-DEC 4107 | -9/Exiles | Visited The Gauntlet 4283 | -9/Exiles | Met EX-BIN 4314 | -9/Exiles | Aligned with FarCom system 4315 | -9/Exiles | Given EX-Vault access code 4345 | -9/Exiles | Opened EX-Vault 4358 | -9/Exiles | Found Cloak of Protection 4384 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4457 | -9/Exiles | Discovered new exit (range 14) 4472 | -9/Exiles | Left Exiles lab with Cloak of Protection 4472 | -9/Exiles | Entered Mines 4800 | -8/Mines | Discovered new exit (range 7) 4815 | -8/Mines | Entered Materials 4815 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4816 | -8/Materials | Identified exit to Factory 5436 | -8/Materials | Discovered exit to Factory (range 15) 5484 | -8/Materials | Build established: Skirmisher 5596 | -8/Materials | Entered Factory 5596 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6546 | -7/Factory | Identified exit to Garrison 6546 | -7/Factory | Entered Garrison 6618 | -7/Garrison | Triggered checkpoint 6618 | -7/Garrison | Garrison Relay disabled 6652 | -7/Garrison | Installed Relay Interface Framework 6728 | -7/Garrison | Triggered checkpoint 6840 | -7/Garrison | Triggered checkpoint 6941 | -7/Garrison | Destroyed 7 combat bots 6965 | -7/Garrison | Discovered new exit (range 15) 7020 | -7/Garrison | Triggered checkpoint 7050 | -7/Garrison | Garrison Relay disabled 7104 | -7/Garrison | Triggered checkpoint 7203 | -7/Garrison | Entered Storage 7387 | -7/Storage | Garrison activated, responded to threat 8328 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8387 | -7/Storage | Lost 5 parts (1p2u2w) 8433 | -7/Storage | Lost 4 allies 8447 | -7/Storage | Found Prototype Launcher 8448 | -7/Storage | Identified Rocket Array 8477 | -7/Storage | Discovered new exit (range 13) 8524 | -7/Storage | Entered Factory 8524 | -6/Factory | Accompanied by 4 allies 8524 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8874 | -6/Factory | First assault squad dispatched 8927 | -6/Factory | Discovered new exit (range 6) 8950 | -6/Factory | Entered another Factory area 8950 | -5/Factory | Accompanied by 2 allies 8950 | -5/Factory | Evolved 2 slots: Utility x2 9596 | -5/Factory | Identified exit to Factory 9709 | -5/Factory | Build established: Tank 9853 | -5/Factory | Entered another Factory area 9853 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9881 | -4/Factory | Identified exit to Research 9967 | -4/Factory | Central database locked down 10006 | -4/Factory | Entered Research 10006 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10204 | -3/Research | Found Prototype Device 10204 | -3/Research | Identified Exp. Thermal Shield 10279 | -3/Research | Spotted B-86 Titan 10343 | -3/Research | Build established: Scout 10682 | -3/Research | Found Gamma Bomb Array 10799 | -3/Research | Discovered new exit (range 11) 10910 | -3/Research | Entered Testing 10911 | -3/Testing | Maximum security lockdown engaged 11022 | -3/Testing | Found Prototype Device 11022 | -3/Testing | Identified Exp. Focal Shield 11074 | -3/Testing | Spotted Striker 11090 | -3/Testing | Spotted Striker 11096 | -3/Testing | Spotted Alpha 7 11102 | -3/Testing | Stole the SGEMP Prototype 11129 | -3/Testing | Spotted Executioner 11141 | -3/Testing | Core integrity fell below 50% 11143 | -3/Testing | Destroyed 8 combat bots 11145 | -3/Testing | Core integrity fell below 20% 11147 | -3/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 11135_ KE Penetrator destroyed. 11135_ M-36 Artificer repairs M-36 Artificer. 11137_ Antigrav Array destroyed. 11137_ Adv. Focal Shield destroyed. 11137_ M-36 Artificer fits Backup Propulsion VII on M-36 Artificer. 11138_ P-80 Master resets G-67 Veteran, system corruption cleaned. 11138_ M-36 Artificer repairs Wheel. 11139_ M-36 Artificer repairs Alpha 7. 11140_ Exp. Heat Sink destroyed. 11141_ Penetrated by Slug. 11142_ M-36 Artificer repairs L-61 Swordsman. 11143_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 11144_ M-36 Artificer repairs G-73 Enforcer. 11145_ System corrupted: Matter fused (-8). 11145_ Med. Storage Unit destroyed. 11147_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????#####???????? | | ??????????????????#? ?#????? | | ??????????????????# #????? | | ??????????????????# """ """ #????? | | ??????????????????# """ """ #????? | | ??????########????# """ """ #????? | | ??????#""""""#????# #????? | | ??????#"" """#????? ! #????? | | ??????#"" g"###### ? ?????## | | ??????#""[bgp## ##"#####+####### | | ??????#""@gggm b% ^ " | | ??????#"g!lgghm b * %%" | | ??????#" mgm%## ;##% #"## """" | | ??????# 7E ####### #??# """" | | ??????#####g #?????# #??# """" | | ??????????####?????#####??# """" | | ??????????????????????????# | | ??????????????????????????# """" | | ??????????????????????????# """" | | ??????????????????????????# """" | | ??????????????????????????# """" | | ??????????????????????????# % | | ??????????????????????????# ^"""" | | ??????????????????????????# """" | | ??????????????????????????# """" | | ??????????????????????????# """" | | ??????????????????????????# | | ??????????????????#???????# | | ????????????????????????### ]= | | ????????????????????????# " ]! | | ????????????????????????### = | | ??????????????????????????# | | ??????????????????????????# | | ?????????????????????????#####"### | | ?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 51 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 5 Power Amplification 30 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Evasion (%) 67 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Omniscient Cartographer Prolific Hacker Quantum Hacking Use The Force Challenges ------------ None Game ------ Seed DeuteriumThiefCalibrator Manual? 0 Play Time 04:02:13 Cumulative 41.6 hours Start 2024.12.25 @ 14:37:54 End 2024.12.25 @ 20:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 563821f2-44c9-4a01-9597-bf8c7bcf148f