Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 23:32:53 Player: UnderDoug Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (3636) 3636 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 9753 Bonus ------- High Alert Combat Kills 72 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 386/390 System Corruption 3% Temperature Warm (135) Movement Core (1300) Ox25 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Active Sensor Suite > --- WEAPON (5) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Pick > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Armored Treads Armored Leg Active Sensor Suite Weapon Cycler Transmission Jammer Graphene Brace Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Pick > --- INVENTORY -------- Cooled Ion Engine Reinforced Deuterium Engine Armored Leg Weapon Cycler Transmission Jammer Graphene Brace Magnetic Acceleration Cannon Heavy Pick [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 2 | . . . . . . . 1 1 . . . . Weapon 3 | . . . . . . . 1 . . 2 . . Parts Attached 119 | 6 12 6 41 7 1 . 5 1 6 11 6 17 Power 20 | 1 2 1 4 1 . . 1 . 2 2 3 3 Engine 15 | 1 2 . 4 1 . . 1 . 2 1 1 2 Core 2 | . . 1 . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 39 | 2 3 2 19 4 . . . . 4 . 1 4 Treads 26 | 2 . . 11 4 . . . . 4 . 1 4 Leg 13 | . 3 2 8 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 3 2 7 1 . . 2 1 . 3 . 3 Device 5 | . 2 1 1 . . . . . . . . 1 Storage 4 | 1 . 1 1 . . . . . . . . 1 Processor 2 | . 1 . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 12 | . . . 5 1 . . 1 1 . 3 . 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 4 1 11 1 1 . 2 . . 6 2 7 Energy Gun 15 | . 3 1 7 . . . . . . 4 . . Energy Cannon 2 | . . . . . 1 . . . . . 1 . Ballistic Gun 10 | 2 1 . 2 1 . . 1 . . 2 . 1 Ballistic Cannon 5 | . . . . . . . . . . . 1 4 Launcher 1 | . . . 1 . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 1 . 1 . 2 . . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . 1 Parts Lost 40 | . 2 . 11 4 . . 1 . . 5 8 9 Power 7 | . . . 2 1 . . . . . 1 2 1 Propulsion 10 | . . . 3 2 . . . . . . 1 4 Utility 8 | . 2 . . 1 . . 1 . . 2 1 1 Weapon 15 | . . . 6 . . . . . . 2 4 3 Highest Loss Streak 5 | . 1 . 2 4 . . 1 . . 4 5 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 95 94 98 88 89 84 90 90 73 75 Engine 8 | . 13 . 10 11 11 11 9 7 13 12 3 3 Core 2 | . . 13 . . . . . . . . 1 . Treads 20 | . 4 . 21 3 44 44 36 30 30 26 21 20 Leg 13 | . 23 28 19 35 . . . . . . . . Device 4 | . 6 12 5 7 . . . . . . . 1 Storage 10 | . 14 14 11 11 11 11 9 7 7 6 4 5 Processor 2 | . 5 1 . . . . 9 7 7 6 6 4 Protection 6 | . . . 5 3 11 11 8 15 15 11 10 6 Energy Gun 10 | . 13 28 9 13 9 . . . . 3 8 4 Energy Cannon 2 | . . . . . 1 11 9 7 7 6 3 . Ballistic Gun 6 | . 14 . 7 8 9 . 2 . . 8 . 5 Impact Weapon 1 | . . . . . . . 6 7 7 6 2 . Peak Build Rating 81 | 6 14 21 21 21 31 31 43 46 64 75 79 81 Average Rating 28 | 4 10 19 15 19 20 31 42 46 57 71 55 54 On Entrance 30 | . 6 14 20 21 18 31 31 43 46 64 72 29 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 12 18 35 37 38 48 48 53 55 75 83 90 84 Greatest Support 112 | 40 40 20 80 80 80 80 80 80 104 104 112 96 Greatest Overweight (x) 4 | . . 1 1 1 . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 9 11 15 15 15 15 15 15 15 12 14 Most Carried 15 | 6 8 10 15 15 15 14 15 14 15 15 15 13 Average Carried 10 | 3 7 8 9 13 10 13 13 14 14 13 10 5 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 5 15 Final Carried 15 | 6 8 10 15 10 13 14 15 14 15 13 5 11 Class Distribution -------------------- 68% | Mutant 16% | Scavenger-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Tank | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Matter Collected 2110 | 245 332 76 528 87 . 50 . . 124 140 125 403 Remotely . | . . . . . . . . . . . . . Salvage Created 4322 | . 399 378 967 143 . 182 172 . 415 619 315 732 Parts 251 | . 23 29 61 14 . 15 15 . 20 30 3 41 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . Recyclers Shooed 7 | . 3 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 99 | . 7 11 28 7 . 7 7 . 9 11 1 11 Guns 53 | . 7 11 22 7 . . . . . 3 . 3 Cannons 15 | . . . 2 . . 1 2 . 2 2 1 5 AOE 27 | . . . 4 . . 6 4 . 7 3 . 3 Classes Destroyed 16 | . 5 1 1 1 . 1 1 . 2 2 1 1 Worker 12 | . . 2 2 1 . 1 . . . 2 . 4 Builder 8 | . . . . . . 1 . . . 3 . 4 Hauler 2 | . 1 . . . . . . . 1 . . . Recycler 2 | . 1 . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . Watcher 4 | . 1 . 3 . . . . . . . . . Swarmer 36 | . 2 5 11 4 . 4 3 . 7 . . . Grunt 37 | . 5 6 8 . . 3 3 . . 6 . 6 Duelist 2 | . . . . . . . . . . 2 . . Sentry 13 | . . . 9 . . . 1 . . 1 . 2 Specialist 1 | . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . . 1 Heavy 3 | . . . . . . . . . 1 . . 2 Compactor 1 | . . . . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . Best Kill Streak 8 | . 2 4 4 5 . 6 5 . 5 8 1 5 Combat Bots Only 4 | . 2 3 4 3 . 4 3 . 4 3 1 4 Max Kills in Single Turn 3 | . 1 2 2 2 . 3 3 . 3 3 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 2 . 3 1 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Hostile Shots Fired 719 | . 66 32 224 36 . 21 10 . 19 105 3 203 Missed 200 | . 21 5 46 5 . 11 2 . 8 30 . 72 Damage Taken 7839 | . 562 300 2131 484 . 166 210 . 272 1557 223 1934 Core 936 | . 99 21 239 48 . 47 17 . . 59 101 305 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . 31 73 Regen/Repaired (Parts) 455 | . 12 . 305 . . . . . . . . 138 Core Remaining (%) 72 | 100 . 52 . . . 16 96 . 100 . . . Volleys Fired 316 | . 47 30 131 19 . 5 8 . 5 27 3 41 Largest 4 | . 2 2 2 2 . 1 2 . 1 3 3 4 Hottest 200 | . 112 121 145 100 . 100 133 . 100 161 200 189 Shots Fired 594 | . 93 60 209 38 . 5 11 . 5 55 7 111 Gun 481 | . 93 60 188 38 . . 3 . . 44 4 51 Cannon 92 | . . . . . . 5 8 . 5 11 3 60 Launcher 12 | . . . 12 . . . . . . . . . Special 9 | . . . 9 . . . . . . . . . Kinetic 328 | . 66 . 110 14 . . 3 . . 36 1 98 Thermal 157 | . 27 60 39 . . 5 8 . 5 11 2 . Explosive 12 | . . . 12 . . . . . . . . . Electromagnetic 97 | . . . 48 24 . . . . . 8 4 13 Robot Hit Streak 16 | . 10 12 15 5 . 2 2 . 1 7 4 16 Robot Miss Streak 14 | . 5 4 5 5 . 4 2 . 1 14 3 9 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 4 | . 2 . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . Shots Hit Robots 359 | . 56 32 131 24 . 1 4 . 3 30 4 74 Core Hits 225 | . 21 17 61 10 . 7 8 . 8 54 1 38 Critical Kills 4 | . . . . . . . 1 . . 3 . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . Critical Strikes 17 | . 2 4 2 . . . 1 . . 4 . 4 Burn 7 | . 2 4 1 . . . . . . . . . Meltdown 4 | . . . . . . . 1 . . 3 . . Destroy 1 | . . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . 3 . 1 Impact 3 | . . . . . . . . . . 3 . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11895 | . 752 645 1943 383 . 773 1102 . 1314 2379 149 2455 Guns 4621 | . 746 543 1490 383 . . . . . 492 2 965 Cannons 2968 | . . . . . . 327 455 . 278 702 147 1059 Explosions 4026 | . . 76 325 . . 446 647 . 1036 1154 . 342 Melee 112 | . . . . . . . . . . 31 . 81 Ramming 96 | . 6 26 56 . . . . . . . . 8 Kinetic 3441 | . 576 . 476 133 . . . . . 420 35 1801 Thermal 6453 | . 170 619 583 . . 773 1102 . 1314 1614 112 166 Explosive 369 | . . . 193 . . . . . . . . 176 Electromagnetic 1424 | . . . 635 250 . . . . . 314 2 223 Impact 31 | . . . . . . . . . . 31 . . Slashing . | . . . . . . . . . . . . . Piercing 81 | . . . . . . . . . . . . 81 Highest Corruption 3 | . 2 2 . . . . . . . . . 3 Average Corruption 1 | . 1 2 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . 10 11 . . . . . . . . . 6 Message Errors 8 | . 4 2 . . . . . . . . . 2 Matter Fused 4 | . 1 2 . . . . . . . . . 1 Heat Flow Errors 6 | . 1 4 . . . . . . . . . 1 Energy Discharges 4 | . 1 2 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 560 | . . . 13 . . 164 44 . 133 206 . . Projectiles 397 | . . . . . . 142 22 . 88 145 . . Explosions 129 | . . . 10 . . 22 22 . 45 30 . . Melee 34 | . . . 3 . . . . . . 31 . . Knockbacks 9 | . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 492 | . . 7 110 . . 47 90 . 43 44 74 77 Shots 14 | . . 1 6 . . 1 2 . 1 1 1 1 Rammed 6 | . . . 5 . . . . . . . . 1 Targets Rammed 18 | . 1 6 10 . . . . . . . . 1 Kicked 12 | . 1 6 5 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 625 | . 162 406 313 103 . 116 20 . 166 372 135 625 Average Temperature 112 | . 40 119 80 47 . 54 11 . 53 150 58 210 Received Heat Transfer 1707 | . 240 111 579 . . 36 36 . 18 210 . 477 Effects 19 | . . 1 . . . . . . . 2 . 16 Shutdowns 4 | . . . . . . . . . . 1 . 3 Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 7 | . . . . . . . . . . . . 7 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . 4 . . . . . . 1 . . Impact Corruptions 2 | . . . 1 . . . . . . 1 . . Robots Melted 4 | . . . . . . . 1 . . 3 . . Combat Hostiles 4 | . . . . . . . 1 . . 3 . . Parts Melted 8 | . 1 1 1 . . 1 . . . 4 . . Heat Transferred 8273 | . 518 1580 1225 . . 800 920 . 1440 1510 130 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . . . . 1 . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Peak Influence 482 | . 139 172 482 311 . 245 359 163 325 471 88 241 Initial 185 | . . 23 35 185 . . 17 163 114 170 82 17 Average 168 | . 54 84 282 271 . 107 221 163 212 269 55 52 Maximum Alert Level 2 | . . . 2 1 . 1 1 . 1 2 . 1 Low Security (%) 64 | 100 100 100 34 10 . 80 21 100 44 39 100 95 Level 1 25 | . . . 33 89 . 19 78 . 55 45 . 4 Level 2 9 | . . . 31 . . . . . . 14 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Squads Dispatched 11 | . 1 . 2 . . . 1 . . 4 . 3 Investigation 2 | . . . 1 . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . 1 . 1 . . . 1 . . 3 . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Distress Signals 9 | . 1 . 7 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 20 12 47 10 . 7 7 . 9 15 4 16 Peak Tracking Total 7 | . 4 3 6 4 . 4 3 . 4 4 4 7 Tactical Retreats 14 | . 2 3 3 2 . . . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Traps Triggered 6 | . 3 . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Disabled 19 | . . 1 1 . . . 7 . 1 6 . 3 Max in Single Turn 4 | . . 1 1 . . . 2 . 1 4 . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Accessed 31 | . 8 1 10 . . . 3 1 . 6 . 2 Terminals 23 | . 7 . 8 . . . 3 1 . 4 . . Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations 4 | . 1 . 2 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 70 | . 19 1 26 . . . 5 1 . 14 . 4 Successful 32 | . 10 1 11 . . . 3 1 . 4 . 2 Failed 38 | . 9 . 15 . . . 2 . . 10 . 2 Catastrophic 11 | . 3 . 5 . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . Terminals 50 | . 17 . 17 . . . 5 1 . 10 . . Fabricators 5 | . . . . . . . . . . 4 . 1 Repair Stations 14 | . 2 . 9 . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . 8 1 5 . . . 3 1 . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 4 | . 2 . 2 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . . 2 . . Repair Station Hacks 10 | . 2 . 6 . . . . . . . . 2 Scan Component 5 | . 1 . 3 . . . . . . . . 1 Repair 5 | . 1 . 3 . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 6 . 7 . . . 2 . . 3 . 1 Full Trace Events 3 | . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 3 . . . . . . . . 1 Time 135 | . 26 . 65 . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches 56 | . . 25 31 . . . . . . . . . Drone Recoveries 55 | . . 7 48 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Turns Passed 8334 | 81 984 1155 1956 432 894 600 284 11 266 743 202 726 Spaces Moved 4274 | 45 600 559 836 270 556 360 148 6 141 378 112 263 Core 4 | 4 . . . . . . . . . . . . Treads 2480 | 41 85 . 367 23 556 360 148 6 141 378 112 263 Legs 1790 | . 515 559 469 247 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 160 160 160 162 160 160 Average Speed 155 | 150 125 177 152 134 160 160 160 160 161 162 161 167 Slowest Speed 480 | 160 160 190 190 190 160 160 160 160 162 162 240 480 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 89 98 94 48 92 86 26 . 85 15 82 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 2 . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 557 | . . 12 121 3 . 77 121 . 31 124 14 54 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . 2 3 . 2 4 . 2 5 . 15 AOE 524 | . . 12 119 . . 75 117 . 29 119 14 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Total 5345 | 56 740 661 1297 301 562 369 168 7 169 433 122 460 Wait 486 | . 48 54 248 3 . 4 . . 2 9 . 118 Move 4264 | 44 599 558 835 269 555 359 147 6 140 378 111 263 Hop . | . . . . . . . . . . . . . Pick Up 85 | 6 18 2 20 1 3 1 6 . 6 4 2 16 Fast Attach 26 | 6 2 3 7 . . . . . 1 4 . 3 Attach 45 | . 3 . 12 4 1 . 3 1 . 5 4 12 Detach 3 | . . . . . 2 . . . . . . 1 Swap 48 | . 7 3 22 3 . . 2 . 5 2 2 2 Drop 50 | . 15 5 12 2 1 . 2 . 10 1 . 2 Fire 316 | . 47 30 131 19 . 5 8 . 5 27 3 41 Melee 4 | . . . . . . . . . . 3 . 1 Ram . | . . . . . . . . . . . . . Kick 12 | . 1 6 5 . . . . . . . . . Crush 6 | . . . 5 . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 350 | -10/Materials | Repaired Lgt. Ion Engine 491 | -10/Materials | Discovered new exit (range 4) 594 | -10/Materials | Discovered new exit (range 6) 821 | -10/Materials | Discovered new exit (range 17) 839 | -10/Materials | Discovered new exit (range 6) 953 | -10/Materials | Discovered new exit (range 8) 1066 | -10/Materials | Entered Mines 1201 | -10/Mines | Learned Materials terminal intel 1217 | -10/Mines | Found the Drone Emporium 1223 | -10/Mines | Found Prototype Device 1223 | -10/Mines | Identified Sensor Drone Bay 1396 | -10/Mines | Discovered new exit (range 6) 1431 | -10/Mines | Identified exit to Materials 1534 | -10/Mines | Discovered exit to Materials (range 10) 1778 | -10/Mines | Learned location of Mines (-8) 2221 | -10/Mines | Entered Materials 2221 | -9/Materials | Accompanied by 17 allies 2221 | -9/Materials | Evolved 2 slots: Propulsion x2 2222 | -9/Materials | Loaded intel: 12 terminal locations 2337 | -9/Materials | Build established: Scavenger-Mutant 2637 | -9/Materials | Build established: Mutant 2691 | -9/Materials | Discovered new exit (range 12) 2884 | -9/Materials | Repaired Lgt. Treads 2912 | -9/Materials | Repaired Aluminum Leg 3054 | -9/Materials | Repaired Lgt. Treads 3223 | -9/Materials | Discovered new exit (range 8) 3538 | -9/Materials | Discovered new exit (range 3) 3697 | -9/Materials | Build established: Scavenger-Mutant 3737 | -9/Materials | Core integrity fell below 50% 3947 | -9/Materials | Discovered new exit (range 5) 4177 | -9/Materials | Entered Mines 4246 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4276 | -9/Mines | Assembled infested the area 4281 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4426 | -9/Mines | Learned location of Storage (-7) 4506 | -9/Mines | Lost 4 parts (1p2n1u) 4603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4603 | -9/Mines | Discovered new exit (range 5) 4609 | -9/Mines | Entered Exiles 4633 | -9/Exiles | Discovered new exit (range 15) 4656 | -9/Exiles | Met 8R-AWN 4686 | -9/Exiles | Met EX-HEX 4746 | -9/Exiles | Build established: Mutant 4766 | -9/Exiles | Met EX-DEC 4830 | -9/Exiles | Visited The Gauntlet 5064 | -9/Exiles | Discovered new exit (range 14) 5205 | -9/Exiles | Met EX-BIN 5230 | -9/Exiles | Aligned with FarCom system 5232 | -9/Exiles | Given EX-Vault access code 5328 | -9/Exiles | Opened EX-Vault 5337 | -9/Exiles | Found Prototype Ballistic Gun 5343 | -9/Exiles | Found Prototype Processor 5351 | -9/Exiles | Found Prototype Energy Cannon 5353 | -9/Exiles | Identified YOLO Cannon 5389 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5503 | -9/Exiles | Stole two prototypes: YOLO Cannon, 0b10 Alert Chip 5503 | -9/Exiles | Entered Mines 5784 | -8/Mines | Core integrity fell below 20% 5808 | -8/Mines | Discovered new exit (range 15) 6103 | -8/Mines | Entered Materials 6103 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6103 | -8/Materials | Identified 0b10 Alert Chip 6347 | -8/Materials | Discovered new exit (range 16) 6387 | -8/Materials | Entered Factory 6387 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6389 | -7/Factory | FarCom data flow suspended 6398 | -7/Factory | Identified exit to DSF 6398 | -7/Factory | Entered DSF 6430 | -7/DSF | Additional patrols routed to DSF 6476 | -7/DSF | Discovered new exit (range 15) 6607 | -7/DSF | Sterilization system engaged 6627 | -7/DSF | Ambient heat levels rising (+10) 6642 | -7/DSF | Ambient heat levels rising (+10) 6657 | -7/DSF | Ambient heat levels rising (+10) 6664 | -7/DSF | Entered Factory 6664 | -6/Factory | Evolved 2 slots: Weapon x2 6971 | -6/Factory | Build established: Tank 7332 | -6/Factory | Lost 4 parts (1p1u2w) 7407 | -6/Factory | Sucked down chute 7407 | -6/Factory | Entered Waste 7445 | -6/Waste | Spotted C-40 Crusher 7446 | -6/Waste | Destroyed C-40 Crusher 7484 | -6/Waste | Spotted C-40 Crusher 7487 | -6/Waste | Spotted C-40 Crusher 7489 | -6/Waste | YOLO Cannon suddenly exploded 7490 | -6/Waste | Core integrity fell below 50% 7495 | -6/Waste | Spotted C-40 Crusher 7520 | -6/Waste | Lost 5 parts (1p1n3w) 7530 | -6/Waste | Spotted C-40 Crusher 7538 | -6/Waste | Spotted C-40 Crusher 7543 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7546 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7549 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7580 | -6/Waste | Lost 3 parts (1p1u1w) 7590 | -6/Waste | Discovered new exit (range 13) 7609 | -6/Waste | Entered Factory 7721 | -6/Factory | Repaired Rnf. Deuterium Engine 7840 | -6/Factory | Build established: Mutant 7930 | -6/Factory | Found Prototype Device 8083 | -6/Factory | Discovered new exit (range 6) 8122 | -6/Factory | Core integrity fell below 20% 8155 | -6/Factory | Identified Active Sensor Suite 8217 | -6/Factory | Identified exit to Factory 8281 | -6/Factory | Found Active Sensor Suite 8335 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Acquired 2 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Acquired 26 matter. K-01 Serf collects debris. Slug penetrates G-50 Soldier. Lgt. Treads destroyed. M-13 Machinist repairs P-60 Hacker. K-01 Serf collects debris. G-50 Soldier destroyed. Med. Treads destroyed. Construction Platform disabled. System corrupted: Lgt. Treads rejected. Coil Gun destroyed. K-01 Serf collects debris. P-60 Hacker destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????"""""" ### #?# ##???##??????? | | ????????????? #?#######?# #####????????????? | | ???????????? #?????????# #????????????????? | | ???????????######+###?????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????#%#????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# ##???????????????? | | ?????????????????????????????##=####?????????????? | | ?????????????????????????????#= ! #?????????????? | | ?????????????????????????????# ! #?????????????? | | ?????????????????????????????# #?????????????? | | ???????????????############### +?????????????? | | ???????????????# ## #?????????????? | | ???????????????# ## #?????????????? | | ???????????????# ## ##????????????? | | ???????????????#! %# ! #????????????? | | ???????????????# =!%#%* #????????????? | | ???????????????# !*=#!*=% #????????????? | | ???????????????#*[ |!=g%|=%!% #????????????? | | ???????????????#*! !=#!%|% #????????????? | | ???????????????# @!|#%%= % #????????????? | | ???????????????# %*%#==% #????????????? | | ???????????????# % ###% ###????????????? | | ???????????????# g ### #??????????????? | | ???????????????##############?# #??????????????? | | ?????????????????????????? ?# #??????????????? | | ??????????????????????????* #? #??????????????? | | ?????????????????????????? #? ??????????????? | | ??????????????????????????" #? #?????????????? | | ??????????????????????????"" +? ?????????????? | | ??????????????????????????"" #? ##????????????? | | ???????????????????????????? #? #?????????????? | | ???????????????????????????? #?####??????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I Survived The Infestation It's Just You Please Form A Line Challenges ------------ None Game ------ Seed StealthInsulationProcessor Manual? 0 Play Time 01:21:16 Cumulative 10.6 hours Start 2024.11.30 @ 09:25:03 End 2024.12.01 @ 23:32:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 20da06e4-2d78-4d8d-9064-692d1201e877